Daniel Evans
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2272d66753
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Run animation
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2013-08-13 16:15:28 +00:00 |
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Daniel Evans
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b344971ef9
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Player AI Controller
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2013-08-12 21:35:23 +00:00 |
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Daniel Evans
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a9260e4e40
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AI Controller
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2013-08-11 20:42:54 +00:00 |
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Daniel Evans
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16575bb77b
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Bullet Physics character controller
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2013-08-11 21:50:29 +01:00 |
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Daniel Evans
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b23fc041c9
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Functional PATH loading.
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2013-07-30 16:59:44 +01:00 |
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Daniel Evans
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d8dc38e549
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Added support for animations
- Overhauled rendering and loading to support animations.
- Fixed bugs in LoaderIFP.
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2013-07-26 06:40:21 +01:00 |
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Daniel Evans
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21fcece46c
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Added LoaderIFP for loading IFP animation files
Added support to datadump for viewing animation data
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2013-07-24 09:41:27 +01:00 |
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Daniel Evans
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1251c4c2a7
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Refactored GTA objects to make more sense
Objects now inherit from GTAObject.
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2013-07-24 01:44:08 +01:00 |
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Daniel Evans
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6a1b3df54a
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Refactored GTARenderer, fixed pedestrian rendering.
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2013-07-24 00:42:50 +01:00 |
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Daniel Evans
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946b9926ff
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Refactored in preperation for pedestrians
- Moved Rendering code around to reduce duplication
- Added data for pedestrians
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2013-07-22 04:39:58 +01:00 |
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Daniel Evans
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04a8a7d9c5
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Improved Collision data loading and debugging.
- Removed interleaved data from CollisionInstance as Bullet didn't
understand.
- Improved performance of the DebugDraw to around 2-3 fps
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2013-07-22 02:38:43 +01:00 |
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Daniel Evans
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46c400e078
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Added support for COL mesh data
Now all type of collision data is loaded (V1 only)
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2013-07-22 01:49:02 +01:00 |
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Daniel Evans
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08377c8e9b
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Updated framework2 CMakeLists.txt to include headers
Improves the project view in QtCreator
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2013-07-21 17:58:03 +01:00 |
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Daniel Evans
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6969759c9b
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Added initial collision model loading
Doesn't support all types of data yet, just spheres and boxes.
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2013-07-21 05:12:52 +01:00 |
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Daniel Evans
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bf045af1c1
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Improved path case detection for dirs.
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2013-07-21 03:52:23 +01:00 |
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Daniel Evans
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6ef56695f5
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Updated datadumper to dump COL data
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2013-07-07 21:10:29 +01:00 |
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Daniel Evans
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0f53aff984
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removed deprecated functionality from datadump
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2013-07-07 18:45:11 +01:00 |
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Daniel Evans
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68b1be9b4b
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improved viewer with debuging information
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2013-07-06 01:39:54 +01:00 |
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Daniel Evans
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bdaf85af75
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Clump numbering and improved colours
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2013-07-05 19:50:04 +01:00 |
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Daniel Evans
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572281e4fc
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Atomspheric effects enhanced
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2013-07-05 02:15:29 +01:00 |
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Daniel Evans
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811578337e
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Converted water to use water.dat
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2013-07-04 17:03:44 +01:00 |
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Timmy Sjöstedt
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312e32f9e8
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Added normals for water/plane
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2013-07-04 13:21:16 +02:00 |
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Timmy Sjöstedt
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9ce425b135
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Added Normal vertex array for rendering vehicles and stuff.
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2013-07-04 13:08:43 +02:00 |
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Daniel Evans
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6aa03ec2ec
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Merge branch 'mergewater'
Conflicts:
framework2/GTAData.cpp
framework2/GTARenderer.cpp
framework2/WeatherLoader.cpp
framework2/include/renderwure/loaders/WeatherLoader.hpp
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2013-07-04 11:52:11 +01:00 |
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Daniel Evans
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9555b7ca70
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Merge of water code
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2013-07-04 11:43:28 +01:00 |
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Daniel Evans
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8f992afa73
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Added world water
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2013-07-04 11:37:33 +01:00 |
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Timmy Sjöstedt
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df22e2251d
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Added basic sky and ambient lighting (ugly hacked together, we'll fix it later!)
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2013-07-04 12:01:23 +02:00 |
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Timmy Sjöstedt
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b6e096a7ec
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GTAData now loads weather
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2013-07-04 12:00:30 +02:00 |
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Timmy Sjöstedt
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47117cbd65
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Normals are now generated on-the-fly if they don't already exist
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2013-07-04 11:59:07 +02:00 |
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Timmy Sjöstedt
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db2ff2a024
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Toggle mouse grab by pressing M
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2013-07-04 11:57:31 +02:00 |
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Timmy Sjöstedt
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ef104054a0
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Only accept user input when the window is in focus!
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2013-07-04 11:56:23 +02:00 |
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Timmy Sjöstedt
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c033c877cf
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Fixed old datadump CMake missing file inclusion.
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2013-07-04 07:58:09 +02:00 |
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Timmy Sjöstedt
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341fbc3422
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Moved Color structs into new GTATypes header
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2013-07-04 07:56:58 +02:00 |
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Timmy Sjöstedt
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c2ebea6d84
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Added WeatherLoader! Hopefully correct as documentation is lacking! Woo!
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2013-07-04 07:30:20 +02:00 |
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Timmy Sjöstedt
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c2cf034ba0
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Added WeatherLoader! Hopefully correct as documentation is lacking! Woo!
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2013-07-04 07:28:56 +02:00 |
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Timmy Sjöstedt
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df77d96ac6
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Added Color structs to GTAData
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2013-07-04 07:28:18 +02:00 |
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Daniel Evans
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d8795b8375
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Added wheels to Vehicles
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2013-07-04 02:40:47 +01:00 |
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Daniel Evans
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00f14c68b6
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Added -w and -h options for viewer
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2013-07-04 00:35:03 +01:00 |
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Daniel Evans
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17b398dc4f
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Added carcol.dat loading and hooked up colour palettes
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2013-07-04 00:23:12 +01:00 |
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Daniel Evans
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44ef5b1d6c
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Switched to atomic based rendering, fixing vehicles
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2013-07-03 19:00:15 +01:00 |
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Daniel Evans
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b9f73e6cf3
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Node name in datadump
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2013-07-03 15:04:54 +01:00 |
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Timmy Sjöstedt
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5fc83b70cc
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Fixed some variables and imports, and worldProgram being defined in a local scope.
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2013-07-03 10:46:07 +02:00 |
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Daniel Evans
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39475deae7
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Added some test code for rendering vehicles
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2013-07-02 18:37:19 +01:00 |
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Daniel Evans
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e02e889745
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Zone files, simple case fixing, world loading
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2013-07-02 17:29:20 +01:00 |
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Daniel Evans
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feee2aa87d
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Smoother resource management
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2013-07-02 15:33:15 +01:00 |
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Daniel Evans
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1458862c81
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Working Object Instances and LOD
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2013-07-02 13:49:20 +01:00 |
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Daniel Evans
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37f4e58a02
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Initial log framework and timekeeping
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2013-07-02 11:48:20 +01:00 |
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Timmy Sjöstedt
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71850ad847
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Removed some unused variables in LoaderIDE
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2013-07-02 12:23:00 +02:00 |
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Timmy Sjöstedt
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d8d12f7cd5
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Fancy clock restart returned data syntax
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2013-07-02 12:20:18 +02:00 |
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Timmy Sjöstedt
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d796dea97e
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Added IDE Loader!
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2013-07-02 12:17:05 +02:00 |
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