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include/renderwure
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AI Nodes now form graph
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2013-08-16 00:59:32 +00:00 |
BinaryStream.cpp
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Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc
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2013-07-02 08:40:43 +02:00 |
CMakeLists.txt
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Player AI Controller
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2013-08-12 21:35:23 +00:00 |
DebugDraw.cpp
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Improved Collision data loading and debugging.
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2013-07-22 02:38:43 +01:00 |
GTAAIController.cpp
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AI Controller
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2013-08-11 20:42:54 +00:00 |
GTAAINode.cpp
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Functional PATH loading.
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2013-07-30 16:59:44 +01:00 |
GTAData.cpp
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Changed water rendering
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2013-08-16 00:06:31 +00:00 |
GTADefaultAIController.cpp
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AI Nodes now form graph
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2013-08-16 00:59:32 +00:00 |
GTAEngine.cpp
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AI Nodes now form graph
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2013-08-16 00:59:32 +00:00 |
GTAObjects.cpp
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Added random fudge to wander behavior
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2013-08-15 17:11:36 +00:00 |
GTAPlayerAIController.cpp
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Made player's last direction stick
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2013-08-13 22:50:48 +00:00 |
GTARenderer.cpp
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AI Nodes now form graph
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2013-08-16 00:59:32 +00:00 |
LoaderCOL.cpp
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Improved Collision data loading and debugging.
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2013-07-22 02:38:43 +01:00 |
LoaderDFF.cpp
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Added support for animations
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2013-07-26 06:40:21 +01:00 |
LoaderIDE.cpp
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Improved LOD Behaviour
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2013-08-15 23:05:41 +00:00 |
LoaderIFP.cpp
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Fixed animation glitches
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2013-08-13 23:16:55 +00:00 |
LoaderIMG.cpp
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Added some test code for rendering vehicles
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2013-07-02 18:37:19 +01:00 |
LoaderIPL.cpp
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Zone files, simple case fixing, world loading
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2013-07-02 17:29:20 +01:00 |
TextureArchive.cpp
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Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc
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2013-07-02 08:40:43 +02:00 |
TextureLoader.cpp
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Renamed to Renderwüre, fixed HPPness and inclusion protection things, etc
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2013-07-02 08:40:43 +02:00 |
WeatherLoader.cpp
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Moved Color structs into new GTATypes header
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2013-07-04 07:56:58 +02:00 |