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https://github.com/rwengine/openrw.git
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3c665e7d2b
+ Fix thread-relative jumps + GameObject::setHeading(degrees) sets object rotation from a heading. + Add More GameState from opcodes. + Decouple game hours from the engine clock + Add VehicleObject::setRotation() + Add GameWorld::getGroundAtPosition(pos) for OpCodes + Fix Handling of fixed-point SCM parameters + Update IngameState to use GameState::player if it exists + Add skip-time button to skip opening cutscene (F12) |
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.. | ||
DebugDraw.hpp | ||
DrawBuffer.hpp | ||
GameRenderer.hpp | ||
GameShaders.hpp | ||
GeometryBuffer.hpp | ||
Model.hpp | ||
TextureAtlas.hpp | ||
ViewCamera.hpp | ||
ViewFrustum.hpp |