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mirror of https://github.com/rwengine/openrw.git synced 2024-11-07 03:12:36 +01:00
openrw/tests
2015-02-18 16:00:55 +00:00
..
CMakeLists.txt Improve CMake detection of platform libraries 2014-08-16 23:02:34 +01:00
main.cpp Initial shift to AIController controlling 2014-05-29 09:34:59 +01:00
test_animation.cpp Fix animation test case 2014-12-12 00:36:45 +00:00
test_archive.cpp Fix potential non-return in LoaderIMG 2014-08-11 18:16:18 +01:00
test_atlas.cpp Removed redundant include dirs for framework2 2013-12-20 14:03:32 +00:00
test_buoyancy.cpp Animator procedural frame orientation 2014-06-19 19:18:34 +01:00
test_character.cpp Refactor character movement. 2014-08-26 22:54:26 +01:00
test_cutscene.cpp Add Initial Cutscene playback implementation 2014-07-28 02:27:55 +01:00
test_data.cpp Refactor some text data loading to seperate class 2014-09-13 03:29:32 +01:00
test_globals.hpp Fix compilation under clang, fix majority of warnings 2014-08-11 17:58:43 +01:00
test_items.cpp Add thrown projectiles, support for queued deletion 2014-07-20 21:21:51 +01:00
test_lifetime.cpp Add object lifetime values, clean up spawned traffic 2015-02-18 16:00:55 +00:00
test_loaderdff.cpp Refactor DFF Loader, underlying stream handling 2014-08-04 22:24:37 +01:00
test_menu.cpp Text rendering 2015-02-07 22:55:06 +00:00
test_object_data.cpp Fix broken object data test cases 2014-12-11 18:34:39 +00:00
test_object.cpp Initial dynamic object implementation 2014-06-11 21:00:53 +01:00
test_pickup.cpp Further implement weapons and pickups 2014-07-04 21:06:56 +01:00
test_renderer.cpp Refactor and cleanup camera control. 2014-08-12 21:15:26 +01:00
test_rwbstream.cpp Refactor DFF Loader, underlying stream handling 2014-08-04 22:24:37 +01:00
test_scriptmachine.cpp Initial Script Machine implementation + some ops 2014-07-23 23:57:21 +01:00
test_skeleton.cpp Overhaul animation support with Skeleton class. 2014-12-11 17:48:47 +00:00
test_state.cpp Refactor and cleanup camera control. 2014-08-12 21:15:26 +01:00
test_text.cpp Add GXT loading support and i18n of prints. 2014-07-28 06:20:39 +01:00
test_trafficdirector.cpp Add test implementation of pedestrian spawning 2015-02-18 15:29:39 +00:00
test_vehicle.cpp Improved vehicle door dynamics with opening doors 2014-12-14 20:45:58 +00:00
test_weapon.cpp Add thrown projectiles, support for queued deletion 2014-07-20 21:21:51 +01:00
test_worker.cpp Overhaul worker interface 2014-06-04 11:53:11 +01:00
test_world.cpp Renamed some objects to Game* 2013-12-20 16:02:46 +00:00