32-bit X86 EH on Windows utilizes a stack of registration nodes
allocated and deallocated on entry/exit. A registration node contains a
bunch of EH personality specific information like which try-state we are
currently in.
Because a setjmp target allows control flow from arbitrary program
points, there is no way to ensure that the try-state we are in is
correctly updated once we transfer control.
MSVC compatible compilers, like MSVC and ICC, utilize runtime helpers to
reinitialize the try-state when a longjmp occurs. This is implemented
by adding additional arguments to _setjmp3: the desired try-state and
a helper routine to update the try-state.
Differential Revision: http://reviews.llvm.org/D17721
llvm-svn: 262241
Corresponds to Phabricator review:
http://reviews.llvm.org/D16592
This fix includes both an update to how we handle the "generic" CPU on LE
systems as well as Anton's fix for the Fast Isel issue.
llvm-svn: 262233
Summary:
The bug was that dextu's operand 3 would print 0-31 instead of 32-63 when
printing assembly. This came up when replacing
MipsInstPrinter::printUnsignedImm() with a version that could handle arbitrary
bit widths.
MipsAsmPrinter::printUnsignedImm*() don't seem to be used so they have been
removed.
Reviewers: vkalintiris
Subscribers: dsanders, llvm-commits
Differential Revision: http://reviews.llvm.org/D15521
llvm-svn: 262231
Summary:
Previously, it would always select DEXT and substitute any invalid matches
for DEXTU/DEXTM during MipsMCCodeEmitter::encodeInstruction(). This works
but causes problems when adding range checked immediates to IAS.
Now isel selects the correct variant up front.
Reviewers: vkalintiris
Subscribers: dsanders, llvm-commits
Differential Revision: http://reviews.llvm.org/D16810
llvm-svn: 262229
in the PassBuilder.
These are really just stubs for now, but they give a nice API surface
that Clang or other tools can start learning about and enabling for
experimentation.
I've also wired up parsing various synthetic module pass names to
generate these set pipelines. This allows the pipelines to be combined
with other passes and have their order controlled, with clear separation
between the *kind* of canned pipeline, and the *level* of optimization
to be used within that canned pipeline.
The most interesting part of this patch is almost certainly the spec for
the different optimization levels. I don't think we can ever have hard
and fast rules that would make it easy to determine whether a particular
optimization makes sense at a particular level -- it will always be in
large part a judgement call. But hopefully this will outline the
expected rationale that should be used, and the direction that the
pipelines should be taken. Much of this was based on a long llvm-dev
discussion I started years ago to try and crystalize the intent behind
these pipelines, and now, at long long last I'm returning to the task of
actually writing it down somewhere that we can cite and try to be
consistent with.
Differential Revision: http://reviews.llvm.org/D12826
llvm-svn: 262196
The maximum private allocation for the whole GPU is 4G,
so the maximum possible index for a single workitem is the
maximum size divided by the smallest granularity for a dispatch.
This increases the number of known zero high bits, which
enables more offset folding. The maximum private size per
workitem with this is 128M but may be smaller still.
llvm-svn: 262153
InlineSpiller::rematerializeFor() never uses its parameter as an
iterator, so take it by reference instead. This removes an implicit
conversion from MachineBasicBlock::iterator to MachineInstr*.
llvm-svn: 262152
Change MachineInstr API to prefer MachineInstr& over MachineInstr*
whenever the parameter is expected to be non-null. Slowly inching
toward being able to fix PR26753.
llvm-svn: 262149
In the case where op = add, y = base_ptr, and x = offset, this
transform:
(op y, (op x, c1)) -> (op (op x, y), c1)
breaks the canonical form of add by putting the base pointer in the
second operand and the offset in the first.
This fix is important for the R600 target, because for some address
spaces the base pointer and the offset are stored in separate register
classes. The old pattern caused the ISel code for matching addressing
modes to put the base pointer and offset in the wrong register classes,
which required no-trivial code transformations to fix.
llvm-svn: 262148
Take parameters as MachineInstr& instead of MachineInstr* in
AntiDepBreaker API, since these are required to be non-null. No
functionality change intended. Looking toward PR26753.
llvm-svn: 262145
In all but one case, change the DFAPacketizer API to take MachineInstr&
instead of MachineInstr*. In DFAPacketizer::endPacket(), take
MachineBasicBlock::iterator. Besides cleaning up the API, this is in
search of PR26753.
llvm-svn: 262142
Update APIs in MachineInstrBundle.h to take and return MachineInstr&
instead of MachineInstr* when the instruction cannot be null. Besides
being a nice cleanup, this is tacking toward a fix for PR26753.
llvm-svn: 262141
These are all co-processor registers, with the exception of the floating-point deferred-trap queue register.
Although these will not be lowered automatically by any instructions, it allows the use of co-processor
instructions implemented by inline-assembly.
Code Reviewed at http://reviews.llvm.org/D17133, with the exception of a very small change in brace placement in SparcInstrInfo.td,
which was formerly causing a problem in the disassembly of the %fq register.
llvm-svn: 262133
manager proxies and use those rather than repeating their definition
four times.
There are real differences between the two directions: outer AMs are
const and don't need to have invalidation tracked. But every proxy in
a particular direction is identical except for the analysis manager type
and the IR unit they proxy into. This makes them prime candidates for
nice templates.
I've started introducing explicit template instantiation declarations
and definitions as well because we really shouldn't be emitting all this
everywhere. I'm going to go back and add the same for the other
templates like this in a follow-up patch.
I've left the analysis manager as an opaque type rather than using two
IR units and requiring it to be an AnalysisManager template
specialization. I think its important that users retain the ability to
provide their own custom analysis management layer and provided it has
the appropriate API everything should Just Work.
llvm-svn: 262127
This matches the behavior of the HSAIL clock instruction.
s_realmemtime is used if the subtarget supports it, and falls
back to s_memtime if not.
Also introduces new intrinsics for each of s_memtime / s_memrealtime.
llvm-svn: 262119
Take MachineInstr by reference instead of by pointer in SlotIndexes and
the SlotIndex wrappers in LiveIntervals. The MachineInstrs here are
never null, so this cleans up the API a bit. It also incidentally
removes a few implicit conversions from MachineInstrBundleIterator to
MachineInstr* (see PR26753).
At a couple of call sites it was convenient to convert to a range-based
for loop over MachineBasicBlock::instr_begin/instr_end, so I added
MachineBasicBlock::instrs.
llvm-svn: 262115
Summary:
The PS4 linker seems to handle this fine.
Hi David, it seems that indeed most ELF linkers support
__{start,stop}_SECNAME, as our proprietary linker does as well.
This follows the pattern of r250679 w.r.t. the testing.
Maggie, Phillip, Paul: I've tested this with the PS4 SDK 3.5 toolchain
prerelease and it seems to work fine.
Reviewers: davidxl
Subscribers: probinson, phillip.power, MaggieYi
Differential Revision: http://reviews.llvm.org/D17672
llvm-svn: 262112
merged into a loop that was subsequently unrolled (or otherwise nuked).
In this case it can't merge in the ASTs for any remaining nested loops,
it needs to re-add their instructions dircetly.
The fix is very isolated, but I've pulled the code for merging blocks
into the AST into a single place in the process. The only behavior
change is in the case which would have crashed before.
This fixes a crash reported by Mikael Holmen on the list after r261316
restored much of the loop pass pipelining and allowed us to actually do
this kind of nested transformation sequenc. I've taken that test case
and further reduced it into the somewhat twisty maze of loops in the
included test case. This does in fact trigger the bug even in this
reduced form.
llvm-svn: 262108