Summary:
This is done by removing some hardcoded registers like $at or expecting a single digit register to be selected.
Contains work done by Matheus Almeida.
Reviewers: matheusalmeida, dsanders
Reviewed By: dsanders
Subscribers: tomatabacu
Differential Revision: http://reviews.llvm.org/D4227
llvm-svn: 215640
lowering scheme.
Currently, this just directly bails to the fallback path of splitting
the 256-bit vector into two 128-bit vectors, operating there, and then
joining the results back together. While the results are far from
perfect, they are *shockingly* good for what we're doing here. I'll be
layering the rest of the functionality on top of this piece by piece and
updating tests as I go.
Note that 256-bit vectors in this mode are still somewhat WIP. While
I think the code paths that I'm adding here are clean and good-to-go,
there are still a lot of 128-bit assumptions that I'll need to stomp out
as I march through the functional spread here.
llvm-svn: 215637
Summary:
This pseudo-instruction allows the programmer to load an address from a symbolic expression into a register.
Patch by David Chisnall.
His work was sponsored by: DARPA, AFRL
I've made some minor changes to the original, such as improving the formatting and adding some comments, and I've also added a test case.
Reviewers: dsanders
Reviewed By: dsanders
Differential Revision: http://reviews.llvm.org/D4808
llvm-svn: 215630
Summary:
getCanHaveModuleDir() is renamed to isModuleDirectiveAllowed(), and
setCanHaveModuleDir() is renamed to forbidModuleDirective() since it is only
ever given a false argument.
Reviewers: vmedic
Reviewed By: vmedic
Subscribers: llvm-commits
Differential Revision: http://reviews.llvm.org/D4885
llvm-svn: 215628
input node after manually adding it to the worklist and using CombineTo.
Once we use CombineTo the input node may have been deleted. Despite this
being *completely confusing* and somewhat broken, the only way to
"correctly" return from a DAG combine after potentially deleting the
input node is to return *that exact node*....
But really, this code should just never have used CombineTo. It won't do
what it wants (returning the node as mentioned above just causes the
combine to infloop). The correct way to combine away a casted load to
a load of the correct type is to RAUW the chain directly and then return
the loaded value to replace the actual value node.
I managed to find this with the vector shuffle fuzzer even though it
clearly has nothing at all to do with vector shuffles and rather those
happen to trigger a load of a constant pool that hits this combine *just
right*. I've included the test as it is small and a nice stress test
that the infrastructure isn't asserting.
llvm-svn: 215622
As X86MCAsmInfoDarwin uses '##' as CommentString although a single '#' starts a
comment a workaround for this special case is added.
Fixes divisions in constant expressions for the AArch64 assembler and other
targets which use '//' as CommentString.
Patch by Janne Grunau!
llvm-svn: 215615
combining by replacing it with something else but not re-process the
node afterward to remove it.
In a truly remarkable stroke of bad luck, this would (in the test case
attached) end up getting some other node combined into it without ever
getting re-processed. By adding it back on to the worklist, in addition
to deleting the dead nodes more quickly we also ensure that if it
*stops* being dead for any reason it makes it back through the
legalizer. Without this, the test case will end up failing during
instruction selection due to an and node with a type we don't have an
instruction pattern for.
It took many million runs of the shuffle fuzz tester to find this.
llvm-svn: 215611
Certain functions such as objc_autoreleaseReturnValue have to be called as
tail-calls even at -O0. Since normal fast-isel doesn't emit calls as tail calls,
we have to fall back to SelectionDAG to select calls that are marked as tail.
<rdar://problem/17991614>
llvm-svn: 215600
FastISel didn't take much advantage of the different addressing modes available
to it on AArch64. This commit allows the ComputeAddress method to recognize more
addressing modes that allows shifts and sign-/zero-extensions to be folded into
the memory operation itself.
For Example:
lsl x1, x1, #3 --> ldr x0, [x0, x1, lsl #3]
ldr x0, [x0, x1]
sxtw x1, w1
lsl x1, x1, #3 --> ldr x0, [x0, x1, sxtw #3]
ldr x0, [x0, x1]
llvm-svn: 215597
In the large code model for X86 floating-point constants are placed in the
constant pool and materialized by loading from it. Since the constant pool
could be far away, a PC relative load might not work. Therefore we first
materialize the address of the constant pool with a movabsq and then load
from there the floating-point value.
Fixes <rdar://problem/17674628>.
llvm-svn: 215595
This mostly affects the i64 value type, which always resulted in an 15byte
mobavsq instruction to materialize any constant. The custom code checks the
value of the immediate and tries to use a different and smaller mov
instruction when possible.
This fixes <rdar://problem/17420988>.
llvm-svn: 215593
This change materializes now the value "0" from the zero register.
The zero register can be folded by several instruction, so no
materialization is need at all.
Fixes <rdar://problem/17924413>.
llvm-svn: 215591
This changes the order in which FastISel tries to materialize a constant.
Originally it would try to use a simple target-independent approach, which
can lead to the generation of inefficient code.
On X86 this would result in the use of movabsq to materialize any 64bit
integer constant - even for simple and small values such as 0 and 1. Also
some very funny floating-point materialization could be observed too.
On AArch64 it would materialize the constant 0 in a register even the
architecture has an actual "zero" register.
On ARM it would generate unnecessary mov instructions or not use mvn.
This change simply changes the order and always asks the target first if it
likes to materialize the constant. This doesn't fix all the issues
mentioned above, but it enables the targets to implement such
optimizations.
Related to <rdar://problem/17420988>.
llvm-svn: 215588
This is a cleaner solution to the problem described in r215431.
When instructions are combined a dangling DBG_VALUE is removed.
This resolves bug 20598.
llvm-svn: 215587
Split the constant materialization code into three separate helper functions for
Integer-, Floating-Point-, and GlobalValue-Constants.
llvm-svn: 215586
This change is also in preparation for a future change to make sure that
the constant materialization uses MOVT/MOVW when available and not a load
from the constant pool.
llvm-svn: 215584
getRegClassFor returns the incorrect register class when in Thumb2 mode.
This fix simply manually selects the register class as in the code just a few
lines above.
There is no test case for this code, because the code is currently
unreachable. This will be changed in a future commit and existing test
cases will exercise this code.
llvm-svn: 215583
New function to erase a machine instruction and mark DBG_VALUE
for removal. A DBG_VALUE is marked for removal when it references
an operand defined in the instruction.
Use the new function to cleanup code in dead machine instruction
removal pass.
llvm-svn: 215580
critical edge has been split. The MachineDominatorTree will when lazy update the
underlying dominance properties when require.
** Context **
This is a follow-up of r215410.
Each time a critical edge is split this invalidates the dominator tree
information. Thus, subsequent queries of that interface will be slow until the
underlying information is actually recomputed (costly).
** Problem **
Prior to this patch, splitting a critical edge needed to query the dominator
tree to update the dominator information.
Therefore, splitting a bunch of critical edges will likely produce poor
performance as each query to the dominator tree will use the slow query path.
This happens a lot in passes like MachineSink and PHIElimination.
** Proposed Solution **
Splitting a critical edge is a local modification of the CFG. Moreover, as soon
as a critical edge is split, it is not critical anymore and thus cannot be a
candidate for critical edge splitting anymore. In other words, the predecessor
and successor of a basic block inserted on a critical edge cannot be inserted by
critical edge splitting.
Using these observations, we can pile up the splitting of critical edge and
apply then at once before updating the DT information.
The core of this patch moves the update of the MachineDominatorTree information
from MachineBasicBlock::SplitCriticalEdge to a lazy MachineDominatorTree.
** Performance **
Thanks to this patch, the motivating example compiles in 4- minutes instead of
6+ minutes. No test case added as the motivating example as nothing special but
being huge!
The binaries are strictly identical for all the llvm test-suite + SPECs with and
without this patch for both Os and O3.
Regarding compile time, I observed only noise, although on average I saw a
small improvement.
<rdar://problem/17894619>
llvm-svn: 215576
v2: continue iterating through the rest of the bb
use for loop
v3: initialize FlattenCFG pass in ScalarOps
add test
v4: split off initializing flattencfg to a separate patch
add comment
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
llvm-svn: 215574
This for some reason fixes v1i64 kernel arguments on pre-SI. This
currently breaks some other cases in the kernel-args.ll test for R600,
but I'm not particularly confident in the new output. VTX_READ_* are not
used for some of the scalarized cases, and the code reading from the
constant buffer doesn't make much sense to me.
llvm-svn: 215564
Add header guards to files that were missing guards. Remove #endif comments
as they don't seem common in LLVM (we can easily add them back if we decide
they're useful)
Changes made by clang-tidy with minor tweaks.
llvm-svn: 215558
This patch improves the existing algorithm in DAGCombiner that
attempts to fold shuffles according to rule:
shuffle(shuffle(x, y, M1), undef, M2) -> shuffle(y, undef, M3)
Before this change, there were cases where the DAGCombiner conservatively
avoided folding shuffles even if the resulting mask would have been legal.
That is because the algorithm wrongly assumed that commuting
an illegal shuffle mask would always produce an illegal mask.
With this change, we now correctly compute the commuted shuffle mask before
calling method 'isShuffleMaskLegal' on it.
On X86, this improves for example the codegen for the following function:
define <4 x i32> @test(<4 x i32> %A, <4 x i32> %B) {
%1 = shufflevector <4 x i32> %B, <4 x i32> %A, <4 x i32> <i32 1, i32 2, i32 6, i32 7>
%2 = shufflevector <4 x i32> %1, <4 x i32> undef, <4 x i32> <i32 2, i32 3, i32 2, i32 3>
ret <4 x i32> %2
}
Before this change the X86 backend (-mcpu=corei7) generated
the following assembly code for function @test:
shufps $-23, %xmm0, %xmm1 # xmm1 = xmm1[1,2],xmm0[2,3]
movhlps %xmm1, %xmm1 # xmm1 = xmm1[1,1]
movaps %xmm1, %xmm0
Now we produce:
movhlps %xmm0, %xmm0 # xmm0 = xmm0[1,1]
Added extra test cases in combine-vec-shuffle-2.ll to verify that we correctly
fold according to the above-mentioned rule.
llvm-svn: 215555
Summary:
Moved some calls to setCanHaveModuleDir to the MipsTargetStreamer base class and removed the resulting empty functions from the MipsTargetELFStreamer class.
Also fixed a missing call to setCanHaveModuleDir in MipsTargetELFStreamer::emitDirectiveSetMicroMips.
Reviewers: dsanders
Reviewed By: dsanders
Subscribers: tomatabacu
Differential Revision: http://reviews.llvm.org/D4781
llvm-svn: 215542
Especially with blends and large tree heights there was a problem with
the fuzzer where it would end up with enough undef shuffle elements in
enough parts of the tree that in a birthday-attack kind of way we ended
up regularly having large numbers of undef elements in the result. I was
seeing reasonably frequent cases of *all* results being undef which
prevents us from doing any correctness checking at all. While having
undef lanes is important, this was too much.
So I've tried to apply some math to the probabilities of having an undef
lane and balance them against the tree height. Please be gentle, I'm
really terrible at math. I probably made a bunch of amateur mistakes
here. Fixes, etc. are quite welcome. =D At least in running it some, it
seems to be producing more interesting (for correctness testing)
results.
llvm-svn: 215540
attribute and function argument attribute synthesizing and propagating.
As with the other uses of this attribute, the goal remains a best-effort
(no guarantees) attempt to not optimize the function or assume things
about the function when optimizing. This is particularly useful for
compiler testing, bisecting miscompiles, triaging things, etc. I was
hitting specific issues using optnone to isolate test code from a test
driver for my fuzz testing, and this is one step of fixing that.
llvm-svn: 215538
Added avx512_movnt_vl multiclass for handling 256/128-bit forms of instruction.
Added encoding and lowering tests.
Reviewed by Elena Demikhovsky <elena.demikhovsky@intel.com>
llvm-svn: 215536
Patch by Matheus Almeida and Toma Tabacu
The lld test failure on the previous attempt to commit was caused by the
addition of the .pdr section causing the offsets it was checking to change.
This has been fixed by removing the .ent/.end directives from that test since
they weren't really needed.
llvm-svn: 215535