Before frame offsets are calculated, try to eliminate the
frame indexes used by SGPR spills. Then we can delete them
after.
I think for now we can be sure that no other instruction
will be re-using the same frame indexes. It should be easy
to notice if this assumption ever breaks since everything
asserts if it tries to use a dead frame index later.
The unused emergency stack slot seems to still be left behind,
so an additional 4 bytes is still wasted.
llvm-svn: 295753
Since SGPRs should spill to VGPRs, they should be allocated first.
I don't think this is sufficient for SGPRs to always spill to
VGPRs though.
llvm-svn: 289671
Since 32-bit instructions with 32-bit input immediate behavior
are used to materialize 16-bit constants in 32-bit registers
for 16-bit instructions, determining the legality based
on the size is incorrect. Change operands to have the size
specified in the type.
Also adds a workaround for a disassembler bug that
produces an immediate MCOperand for an operand that
is supposed to be OPERAND_REGISTER.
The assembler appears to accept out of bounds immediates and
truncates them, but this seems to be an issue for 32-bit
already.
llvm-svn: 289306
This is not in the list of valid inputs for the encoding.
When spilling, copies from exec can be folded directly
into the spill instruction which results in broken
stores.
This only fixes the operand constraints, more codegen
work is required to avoid emitting the invalid
spills.
This sort of breaks the dbg.value test. Because the
register class of the s_load_dwordx2 changes, there
is a copy to SReg_64, and the copy is the operand
of dbg_value. The copy is later dead, and removed
from the dbg_value.
llvm-svn: 288191
m0 may need to be written for spill code, so
we don't want general code uses relying on the
value stored in it.
This introduces a few code quality regressions where copies
from m0 are not coalesced into copies of a copy of m0.
llvm-svn: 287841
Summary:
Prevously assembler parsed all literals as either 32-bit integers or 32-bit floating-point values. Because of this we couldn't support f64 literals.
E.g. in instruction "v_fract_f64 v[0:1], 0.5", literal 0.5 was encoded as 32-bit literal 0x3f000000, which is incorrect and will be interpreted as 3.0517578125E-5 instead of 0.5. Correct encoding is inline constant 240 (optimal) or 32-bit literal 0x3FE00000 at least.
With this change the way immediate literals are parsed is changed. All literals are always parsed as 64-bit values either integer or floating-point. Then we convert parsed literals to correct form based on information about type of operand parsed (was literal floating or binary) and type of expected instruction operands (is this f32/64 or b32/64 instruction).
Here are rules how we convert literals:
- We parsed fp literal:
- Instruction expects 64-bit operand:
- If parsed literal is inlinable (e.g. v_fract_f64_e32 v[0:1], 0.5)
- then we do nothing this literal
- Else if literal is not-inlinable but instruction requires to inline it (e.g. this is e64 encoding, v_fract_f64_e64 v[0:1], 1.5)
- report error
- Else literal is not-inlinable but we can encode it as additional 32-bit literal constant
- If instruction expect fp operand type (f64)
- Check if low 32 bits of literal are zeroes (e.g. v_fract_f64 v[0:1], 1.5)
- If so then do nothing
- Else (e.g. v_fract_f64 v[0:1], 3.1415)
- report warning that low 32 bits will be set to zeroes and precision will be lost
- set low 32 bits of literal to zeroes
- Instruction expects integer operand type (e.g. s_mov_b64_e32 s[0:1], 1.5)
- report error as it is unclear how to encode this literal
- Instruction expects 32-bit operand:
- Convert parsed 64 bit fp literal to 32 bit fp. Allow lose of precision but not overflow or underflow
- Is this literal inlinable and are we required to inline literal (e.g. v_trunc_f32_e64 v0, 0.5)
- do nothing
- Else report error
- Do nothing. We can encode any other 32-bit fp literal (e.g. v_trunc_f32 v0, 10000000.0)
- Parsed binary literal:
- Is this literal inlinable (e.g. v_trunc_f32_e32 v0, 35)
- do nothing
- Else, are we required to inline this literal (e.g. v_trunc_f32_e64 v0, 35)
- report error
- Else, literal is not-inlinable and we are not required to inline it
- Are high 32 bit of literal zeroes or same as sign bit (32 bit)
- do nothing (e.g. v_trunc_f32 v0, 0xdeadbeef)
- Else
- report error (e.g. v_trunc_f32 v0, 0x123456789abcdef0)
For this change it is required that we know operand types of instruction (are they f32/64 or b32/64). I added several new register operands (they extend previous register operands) and set operand types to corresponding types:
'''
enum OperandType {
OPERAND_REG_IMM32_INT,
OPERAND_REG_IMM32_FP,
OPERAND_REG_INLINE_C_INT,
OPERAND_REG_INLINE_C_FP,
}
'''
This is not working yet:
- Several tests are failing
- Problems with predicate methods for inline immediates
- LLVM generated assembler parts try to select e64 encoding before e32.
More changes are required for several AsmOperands.
Reviewers: vpykhtin, tstellarAMD
Subscribers: arsenm, kzhuravl, artem.tamazov
Differential Revision: https://reviews.llvm.org/D22922
llvm-svn: 281050
This is to help moveSILowerControlFlow to before regalloc.
There are a couple of tradeoffs with this. The complete CFG
is visible to more passes, the loop body avoids an extra copy of m0,
vcc isn't required, and immediate offsets can be shrunk into s_movk_i32.
The disadvantage is the register allocator doesn't understand that
the single lane's vector is dead within the loop body, so an extra
register is used to outlive the loop block when expanding the
VGPR -> m0 loop. This also now results in worse waitcnt insertion
before the loop instead of after for pending operations at the point
of the indexing, but that should be fixed by future improvements to
cross block waitcnt insertion.
v_movreld_b32's operands are now modeled more correctly since vdst
is not a true output. This is kind of a hack to treat vdst as a
use operand. Extra checking is required in the verifier since
I can't seem to get tablegen to emit an implicit operand for a
virtual register.
llvm-svn: 275934
Allocating larger register classes first should give better allocation
results (and more importantly for myself, make the lit tests more stable
with respect to scheduler changes).
Patch by Matthias Braun
llvm-svn: 270312
Added support of TTMP quads.
Reworked M0 exclusion machinery for SMRD and similar instructions
to enable usage of TTMP registers in those instructions as destinations.
Tests added.
Differential Revision: http://reviews.llvm.org/D19342
llvm-svn: 267733
Add ParseAMDGPURegister which can be invoked recursively for parsing lists.
Rename getRegForName to getSpecialRegForName.
Support legacy SP3 register list syntax: [s2,s3,s4,s5] or [flat_scratch_lo,flat_scratch_hi].
Add 64-bit registers TBA, TMA where missing.
Add some tests.
Differential Revision: http://reviews.llvm.org/D19163
llvm-svn: 266865
Tests added along with implemented feature.
Note that there is a small leftover of unecessary MI sheduling issue
(more info in the review). CodeGen/AMDGPU/salu-to-valu.ll updated to fix
the false regression.
TODO: Support for TTMP quads, comma-separated syntax in "[]" and more.
Differential Revision: http://reviews.llvm.org/D17825
llvm-svn: 266205
Summary:
These register has different encodings on CI and VI, so we add pseudo
FLAT_SCRACTH registers to be used before MC, and subtarget specific
registers to be used by the MC layer.
Reviewers: arsenm
Subscribers: arsenm, llvm-commits
Differential Revision: http://reviews.llvm.org/D15661
llvm-svn: 256178
This reverts commit r252565.
This also includes the revert of the commit mentioned below in order to
avoid breaking tests in AMDGPU:
Revert "AMDGPU: Set isAllocatable = 0 on VS_32/VS_64"
This reverts commit r252674.
llvm-svn: 252956
These require multiple mov instructions to copy,
but the default value is that 1 instruction is needed.
I'm not sure if this actually changes anything.
llvm-svn: 248651
Adds vcc to output string input for e32. Allows option
of using e64 encoding with assembler.
Also fixes these instructions not implicitly reading exec.
llvm-svn: 247074