Hunt down some of the places where we use bare addReg(0) or addImm(AL).addReg(0)
and replace with add(condCodeOp()) and add(predOps()). This should make it
easier to understand what those operands represent (without having to look at
the definition of the instruction that we're adding to).
Differential Revision: https://reviews.llvm.org/D27984
llvm-svn: 292587
Replace all uses of AddDefaultCC with add(condCodeOp()).
The transformation has been done automatically with a custom tool based on Clang
AST Matchers + RefactoringTool.
Differential Revision: https://reviews.llvm.org/D28557
llvm-svn: 291893
Replace all uses of AddDefaultPred with MachineInstrBuilder::add(predOps()).
This makes the code building MachineInstrs more readable, because it allows us
to write code like:
MIB.addSomeOperand(blah)
.add(predOps())
.addAnotherOperand(blahblah)
instead of
AddDefaultPred(MIB.addSomeOperand(blah))
.addAnotherOperand(blahblah)
This commit also adds the predOps helper in the ARM backend, as well as the add
method taking a variable number of operands to the MachineInstrBuilder.
The transformation has been done mostly automatically with a custom tool based
on Clang AST Matchers + RefactoringTool.
Differential Revision: https://reviews.llvm.org/D28555
llvm-svn: 291890
No test case necessary as the problematic condition is checked with the
newly introduced assertAllSuperRegsMarked() function.
Differential Revision: https://reviews.llvm.org/D26648
llvm-svn: 288277
Currently, the Int_eh_sjlj_dispatchsetup intrinsic is marked as
clobbering all registers, including floating-point registers that may
not be present on the target. This is technically true, as we could get
linked against code that does use the FP registers, but that will not
actually work, as the soft-float code cannot save and restore the FP
registers. SjLj exception handling can only work correctly if either all
or none of the code is built for a target with FP registers. Therefore,
we can assume that, when Int_eh_sjlj_dispatchsetup is compiled for a
soft-float target, it is only going to be linked against other
soft-float code, and so only clobbers the general-purpose registers.
This allows us to check that no non-savable registers are clobbered when
generating the prologue/epilogue.
Differential Revision: https://reviews.llvm.org/D25180
llvm-svn: 283866
There is not an official documented ABI for frame pointers in Thumb2,
but we should try to emit something which is useful.
We use r7 as the frame pointer for Thumb code, which currently means
that if a function needs to save a high register (r8-r11), it will get
pushed to the stack between the frame pointer (r7) and link register
(r14). This means that while a stack unwinder can follow the chain of
frame pointers up the stack, it cannot know the offset to lr, so does
not know which functions correspond to the stack frames.
To fix this, we need to push the callee-saved registers in two batches,
with the first push saving the low registers, fp and lr, and the second
push saving the high registers. This is already implemented, but
previously only used for iOS. This patch turns it on for all Thumb2
targets when frame pointers are required by the ABI, and the frame
pointer is r7 (Windows uses r11, so this isn't a problem there). If
frame pointer elimination is enabled we still emit a single push/pop
even if we need a frame pointer for other reasons, to avoid increasing
code size.
We must also ensure that lr is pushed to the stack when using a frame
pointer, so that we end up with a complete frame record. Situations that
could cause this were rare, because we already push lr in most
situations so that we can return using the pop instruction.
Differential Revision: https://reviews.llvm.org/D23516
llvm-svn: 279506
This used to be free, copying and moving DebugLocs became expensive
after the metadata rewrite. Passing by reference eliminates a ton of
track/untrack operations. No functionality change intended.
llvm-svn: 272512
When setting the frame pointer, the offset from SP is calculated based on the
stack slot it gets allocated, but this slot is in turn based on the order of
the CSR list so that list should match the order we actually save the registers
in. Mostly it did, but in the edge-case of MachO AAPCS targets it was wrong.
llvm-svn: 269459
This is better for a few reasons:
+ It matches the other tooling for iOS.
+ It matches EABI in more cases (i.e. Thumb-mode, and in practice we don't
use ARM mode).
+ It leads to infinitesimally smaller code (0.2%, yay!).
rdar://25369506
llvm-svn: 266003
Darwin TLS accesses most closely resemble ELF's general-dynamic situation,
since they have to be able to handle all possible situations. The descriptors
and so on are obviously slightly different though.
llvm-svn: 257039
This patch does the following:
* Fix FIXME on `needsStackRealignment`: it is now shared between multiple targets, implemented in `TargetRegisterInfo`, and isn't `virtual` anymore. This will break out-of-tree targets, silently if they used `virtual` and with a build error if they used `override`.
* Factor out `canRealignStack` as a `virtual` function on `TargetRegisterInfo`, by default only looks for the `no-realign-stack` function attribute.
Multiple targets duplicated the same `needsStackRealignment` code:
- Aarch64.
- ARM.
- Mips almost: had extra `DEBUG` diagnostic, which the default implementation now has.
- PowerPC.
- WebAssembly.
- x86 almost: has an extra `-force-align-stack` option, which the default implementation now has.
The default implementation of `needsStackRealignment` used to just return `false`. My current patch changes the behavior by simply using the above shared behavior. This affects:
- AMDGPU
- BPF
- CppBackend
- MSP430
- NVPTX
- Sparc
- SystemZ
- XCore
- Out-of-tree targets
This is a breaking change! `make check` passes.
The only implementation of the `virtual` function (besides the slight different in x86) was Hexagon (which did `MF.getFrameInfo()->getMaxAlignment() > 8`), and potentially some out-of-tree targets. Hexagon now uses the default implementation.
`needsStackRealignment` was being overwritten in `<Target>GenRegisterInfo.inc`, to return `false` as the default also did. That was odd and is now gone.
Reviewers: sunfish
Subscribers: aemerson, llvm-commits, jfb
Differential Revision: http://reviews.llvm.org/D11160
llvm-svn: 242727
Pass a const reference to LiveRegMatrix to getRegAllocationHints()
because some targets can prodive better hints if they can test whether a
physreg has been used for register allocation yet.
llvm-svn: 242340
Summary:
The target frame lowering's concrete type is always known in RegisterInfo, yet it's only sometimes devirtualized through a static_cast. This change adds an auto-generated static function <Target>GenRegisterInfo::getFrameLowering(const MachineFunction &MF) which does this devirtualization, and uses this function in all targets which can.
This change was suggested by sunfish in D11070 for WebAssembly, I figure that I may as well improve the other targets while I'm here.
Subscribers: sunfish, ted, llvm-commits, jfb
Differential Revision: http://reviews.llvm.org/D11093
llvm-svn: 241921
Register coalescing can change the target of a RegPair hint to a
physreg, we should not crash on this. This also slightly improved the
way ARMBaseRegisterInfo::updateRegAllocHint() works.
llvm-svn: 233987
LocalStackSlotPass assumes that isFrameOffsetLegal doesn't change its
answer when the base register changes. Unfortunately this isn't true
in thumb1, where SP-based loads allow a larger offset than
non-SP-based loads, and this causes the base register reuse code to
generate instructions that are unencodable, causing an assertion
failure.
Solve this by adding a BaseReg parameter to isFrameOffsetLegal, which
ARMBaseRegisterInfo can then make use of to give the correct answer.
Differential Revision: http://reviews.llvm.org/D8419
llvm-svn: 232825
The input offset to needsFrameBaseReg is a negative value below the top of the
stack frame, but when converting to a positive offset from the bottom of the
stack frame this value was negated, causing the final offset to be too large
by twice the input offset's magnitude. Fix that by not negating the offset.
Patch by John Brawn
Differential Revision: http://reviews.llvm.org/D8316
llvm-svn: 232513
time. The target independent code was passing in one all the
time and targets weren't checking validity before using. Update
a few calls to pass in a MachineFunction where necessary.
llvm-svn: 231970
Thumb-1 only allows SP-based LDR and STR to be word-sized, and SP-base LDR,
STR, and ADD only allow offsets that are a multiple of 4. Make some changes
to better make use of these instructions:
* Use word loads for anyext byte and halfword loads from the stack.
* Enforce 4-byte alignment on objects accessed in this way, to ensure that
the offset is valid.
* Do the same for objects whose frame index is used, in order to avoid having
to use more than one ADD to generate the frame index.
* Correct how many bits of offset we think AddrModeT1_s has.
Patch by John Brawn.
llvm-svn: 230496
Canonicalize access to function attributes to use the simpler API.
getAttributes().getAttribute(AttributeSet::FunctionIndex, Kind)
=> getFnAttribute(Kind)
getAttributes().hasAttribute(AttributeSet::FunctionIndex, Kind)
=> hasFnAttribute(Kind)
llvm-svn: 229220
The distinction is mostly useful in the front-end. By the time we get here,
there are very few situations where we actually want different behaviour for
Darwin and IOS (in fact Darwin mostly just exists in a few tests). So this
should reduce any surprising weirdness for anyone using it.
No functional change on anything anyone actually cares about.
llvm-svn: 224035
The previous code had a few problems, motivating the choices here.
1. It could create instructions clobbering CPSR, but the incoming MachineInstr
didn't reflect this. A potential source of corruption. This is why the patch
has a new PseudoInst for before lowering.
2. Similarly, there was some code to handle the incoming instruction not being
ARMCC::AL, but this would have caused massive problems if it was actually
invoked when a complex offset needing more than one instruction was requested.
3. It wasn't designed to handle unaligned pointers (or offsets). These should
probably be minimised anyway, but the code needs to deal with them properly
regardless.
4. It had some rather dubious ad-hoc code to avoid calling
emitThumbRegPlusImmediate, a function which should be designed to do precisely
this job.
We seem to cover the common cases correctly now, and hopefully can enhance
emitThumbRegPlusImmediate to handle any extra optimisations we need to add in
future.
llvm-svn: 220236
That commit was introduced in order to help investigate a problem in ARM
codegen breaking from commit 202304 (Add a limit to the heuristic that register
allocates instructions in local order). Recent analisys indicated that the
problem no longer exists, so I'm reverting this change.
See PR18996.
llvm-svn: 218981
As with x86 and AArch64, certain situations can arise where we need to spill
CPSR in the middle of a calculation. These should be avoided where possible
(MRS/MSR is rather expensive), which ARM is actually better at than the other
two since it tries to Glue defs to uses, but as a last ditch effort, copying is
better than crashing.
rdar://problem/18011155
llvm-svn: 218789
shorter/easier and have the DAG use that to do the same lookup. This
can be used in the future for TargetMachine based caching lookups from
the MachineFunction easily.
Update the MIPS subtarget switching machinery to update this pointer
at the same time it runs.
llvm-svn: 214838
Darwin prologues save their GPRs in two stages: a narrow push of r0-r7 & lr,
followed by a wide push of the remaining registers if there are any. AAPCS uses
a single push.w instruction.
It turns out that, on average, enough registers get pushed that code is smaller
in the AAPCS prologue, which is a nice property for M-class programmers. They
also have other options available for back-traces, so can hopefully deal with
the fact that FP & LR aren't adjacent in memory.
rdar://problem/15909583
llvm-svn: 209895
Windows on ARM uses R11 for the frame pointer even though the environment is a
pure Thumb-2, thumb-only environment. Replicate this behaviour to improve
Windows ABI compatibility. This register is used for fast stack walking, and
thus is part of the Windows ABI.
llvm-svn: 209085
Just pass a MachineInstr reference rather than an MBB iterator.
Creating a MachineInstr& is the first thing every implementation did
anyway.
llvm-svn: 205453
This is a temporary workaround for native arm linux builds:
PR18996: Changing regalloc order breaks "lencod" on native arm linux builds.
llvm-svn: 202433
The ARM backend has been using most of the MachO related subtarget
checks almost interchangeably, and since the only target it's had to
run on has been IOS (which is all three of MachO, Darwin and IOS) it's
worked out OK so far.
But we'd like to support embedded targets under the "*-*-none-macho"
triple, which means everything starts falling apart and inconsistent
behaviours emerge.
This patch should pick a reasonably sensible set of behaviours for the
new triple (and any others that come along, with luck). Some choices
were debatable (notably FP == r7 or r11), but we can revisit those
later when deficiencies become apparent.
llvm-svn: 198617