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llvm-mirror/lib/CodeGen
Jakob Stoklund Olesen d5d744567a Use clEnumValN macro to work around keyword clash
llvm-svn: 107233
2010-06-30 00:24:51 +00:00
..
AsmPrinter Add variables into a scope before constructing scope DIE otherwise variables won't be included DIE tree. 2010-06-30 00:11:08 +00:00
PBQP
SelectionDAG Add a VT argument to getMinimalPhysRegClass and replace the copy related uses 2010-06-29 14:02:34 +00:00
AggressiveAntiDepBreaker.cpp Make post-ra scheduling, anti-dep breaking, and register scavenger (conservatively) aware of predicated instructions. This enables ARM to move if-conversion before post-ra scheduler. 2010-06-16 07:35:02 +00:00
AggressiveAntiDepBreaker.h Make post-ra scheduling, anti-dep breaking, and register scavenger (conservatively) aware of predicated instructions. This enables ARM to move if-conversion before post-ra scheduler. 2010-06-16 07:35:02 +00:00
Analysis.cpp
AntiDepBreaker.h
BranchFolding.cpp Tail merging pass shall not break up IT blocks. rdar://8115404 2010-06-22 01:18:16 +00:00
BranchFolding.h Tail merging pass shall not break up IT blocks. rdar://8115404 2010-06-22 01:18:16 +00:00
CalcSpillWeights.cpp
CMakeLists.txt Begin implementation of an inline spiller. 2010-06-29 23:58:39 +00:00
CodePlacementOpt.cpp
CriticalAntiDepBreaker.cpp Make post-ra scheduling, anti-dep breaking, and register scavenger (conservatively) aware of predicated instructions. This enables ARM to move if-conversion before post-ra scheduler. 2010-06-16 07:35:02 +00:00
CriticalAntiDepBreaker.h Make post-ra scheduling, anti-dep breaking, and register scavenger (conservatively) aware of predicated instructions. This enables ARM to move if-conversion before post-ra scheduler. 2010-06-16 07:35:02 +00:00
DeadMachineInstructionElim.cpp
DwarfEHPrepare.cpp It seems clear that this should return Changed. 2010-06-29 14:49:35 +00:00
ELF.h
ELFCodeEmitter.cpp getMachineBasicBlockAddress returns a uintptr_t - don't truncate 2010-06-29 13:34:20 +00:00
ELFCodeEmitter.h
ELFWriter.cpp
ELFWriter.h
GCMetadata.cpp
GCMetadataPrinter.cpp
GCStrategy.cpp use ArgOperand API and CallSite to access arguments of CallInst 2010-06-25 08:48:19 +00:00
IfConversion.cpp Reapply my if-conversion cleanup from svn r106939 with fixes. 2010-06-29 00:55:23 +00:00
InlineSpiller.cpp Begin implementation of an inline spiller. 2010-06-29 23:58:39 +00:00
IntrinsicLowering.cpp use ArgOperand API and CallSite to access arguments of CallInst 2010-06-25 09:03:52 +00:00
LatencyPriorityQueue.cpp
LiveInterval.cpp Remove initialized but otherwise unused variables. 2010-06-29 11:22:26 +00:00
LiveIntervalAnalysis.cpp VNInfos don't need to be destructed anymore. 2010-06-26 11:30:59 +00:00
LiveStackAnalysis.cpp VNInfos don't need to be destructed anymore. 2010-06-26 11:30:59 +00:00
LiveVariables.cpp fix a -Wbool-conversions warning from clang. 2010-06-14 18:28:34 +00:00
LLVMTargetMachine.cpp Add some comments. 2010-06-24 23:41:59 +00:00
LowerSubregs.cpp Fix a register scavenger crash when dealing with undefined subregs. 2010-06-29 18:42:49 +00:00
MachineBasicBlock.cpp Move PHIElimination's SplitCriticalEdge for MachineBasicBlocks out 2010-06-22 17:25:57 +00:00
MachineCSE.cpp
MachineDominators.cpp Don't bother calling releaseMemory before destroying the DominatorTreeBase. 2010-06-18 16:09:11 +00:00
MachineFunction.cpp Revert r107205 and r107207. 2010-06-29 22:34:52 +00:00
MachineFunctionAnalysis.cpp
MachineFunctionPass.cpp
MachineFunctionPrinterPass.cpp
MachineInstr.cpp Print InlinedAt location. 2010-06-29 21:51:32 +00:00
MachineLICM.cpp Move PHIElimination's SplitCriticalEdge for MachineBasicBlocks out 2010-06-22 17:25:57 +00:00
MachineLoopInfo.cpp
MachineModuleInfo.cpp
MachineModuleInfoImpls.cpp
MachinePassRegistry.cpp
MachineRegisterInfo.cpp Teach EmitLiveInCopies to omit copies for unused virtual registers, 2010-06-24 22:23:02 +00:00
MachineSink.cpp - Reapply r106066 now that the bzip2 build regression has been fixed. 2010-06-25 20:48:10 +00:00
MachineSSAUpdater.cpp
MachineVerifier.cpp Allow ARM if-converter to be run after post allocation scheduling. 2010-06-18 23:09:54 +00:00
Makefile
ObjectCodeEmitter.cpp
OcamlGC.cpp
OptimizeExts.cpp
OptimizePHIs.cpp
Passes.cpp
PHIElimination.cpp Move PHIElimination's SplitCriticalEdge for MachineBasicBlocks out 2010-06-22 17:25:57 +00:00
PHIElimination.h
PostRAHazardRecognizer.cpp Make post-ra scheduling, anti-dep breaking, and register scavenger (conservatively) aware of predicated instructions. This enables ARM to move if-conversion before post-ra scheduler. 2010-06-16 07:35:02 +00:00
PostRASchedulerList.cpp Allow ARM if-converter to be run after post allocation scheduling. 2010-06-18 23:09:54 +00:00
PreAllocSplitting.cpp Don't track kills in VNInfo. Use interval ends instead. 2010-06-25 22:53:05 +00:00
ProcessImplicitDefs.cpp
PrologEpilogInserter.cpp
PrologEpilogInserter.h
PseudoSourceValue.cpp
README.txt
RegAllocFast.cpp Fix the handling of partial redefines in the fast register allocator. 2010-06-29 19:15:30 +00:00
RegAllocLinearScan.cpp Don't return a std::vector in the Spiller interface, but take a reference to a 2010-06-24 20:54:29 +00:00
RegAllocPBQP.cpp
RegisterCoalescer.cpp Be more strict about subreg-to-subreg copies in CoalescerPair. 2010-06-24 16:19:28 +00:00
RegisterScavenging.cpp Make post-ra scheduling, anti-dep breaking, and register scavenger (conservatively) aware of predicated instructions. This enables ARM to move if-conversion before post-ra scheduler. 2010-06-16 07:35:02 +00:00
ScheduleDAG.cpp
ScheduleDAGEmit.cpp
ScheduleDAGInstrs.cpp
ScheduleDAGInstrs.h When processing loops for scheduling latencies (used for live outs on loop 2010-06-29 04:48:13 +00:00
ScheduleDAGPrinter.cpp
ShadowStackGC.cpp use ArgOperand API and CallSite to access arguments of CallInst 2010-06-25 08:48:19 +00:00
ShrinkWrapping.cpp
SimpleRegisterCoalescing.cpp After physreg coalescing, physical registers might not have live ranges where 2010-06-28 19:39:57 +00:00
SimpleRegisterCoalescing.h Teach AdjustCopiesBackFrom to also use CoalescerPair to identify compatible copies. 2010-06-24 20:16:00 +00:00
SjLjEHPrepare.cpp use ArgOperand API 2010-06-25 09:36:23 +00:00
SlotIndexes.cpp Print the LSBs of a SlotIndex symbolically using letters referring to the 2010-06-24 17:31:07 +00:00
Spiller.cpp Use clEnumValN macro to work around keyword clash 2010-06-30 00:24:51 +00:00
Spiller.h Don't return a std::vector in the Spiller interface, but take a reference to a 2010-06-24 20:54:29 +00:00
StackProtector.cpp
StackSlotColoring.cpp
StrongPHIElimination.cpp Don't track kills in VNInfo. Use interval ends instead. 2010-06-25 22:53:05 +00:00
TailDuplication.cpp
TargetInstrInfoImpl.cpp Tail merging pass shall not break up IT blocks. rdar://8115404 2010-06-22 01:18:16 +00:00
TargetLoweringObjectFileImpl.cpp Revert r107205 and r107207. 2010-06-29 22:34:52 +00:00
TwoAddressInstructionPass.cpp When unfolding a load, avoid assuming which instruction that 2010-06-22 02:07:21 +00:00
UnreachableBlockElim.cpp
VirtRegMap.cpp
VirtRegMap.h
VirtRegRewriter.cpp Cosmetic. 2010-06-25 17:41:07 +00:00
VirtRegRewriter.h

//===---------------------------------------------------------------------===//

Common register allocation / spilling problem:

        mul lr, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        ldr r4, [sp, #+52]
        mla r4, r3, lr, r4

can be:

        mul lr, r4, lr
        mov r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

and then "merge" mul and mov:

        mul r4, r4, lr
        str lr, [sp, #+52]
        ldr lr, [r1, #+32]
        sxth r3, r3
        mla r4, r3, lr, r4

It also increase the likelyhood the store may become dead.

//===---------------------------------------------------------------------===//

bb27 ...
        ...
        %reg1037 = ADDri %reg1039, 1
        %reg1038 = ADDrs %reg1032, %reg1039, %NOREG, 10
    Successors according to CFG: 0x8b03bf0 (#5)

bb76 (0x8b03bf0, LLVM BB @0x8b032d0, ID#5):
    Predecessors according to CFG: 0x8b0c5f0 (#3) 0x8b0a7c0 (#4)
        %reg1039 = PHI %reg1070, mbb<bb76.outer,0x8b0c5f0>, %reg1037, mbb<bb27,0x8b0a7c0>

Note ADDri is not a two-address instruction. However, its result %reg1037 is an
operand of the PHI node in bb76 and its operand %reg1039 is the result of the
PHI node. We should treat it as a two-address code and make sure the ADDri is
scheduled after any node that reads %reg1039.

//===---------------------------------------------------------------------===//

Use local info (i.e. register scavenger) to assign it a free register to allow
reuse:
        ldr r3, [sp, #+4]
        add r3, r3, #3
        ldr r2, [sp, #+8]
        add r2, r2, #2
        ldr r1, [sp, #+4]  <==
        add r1, r1, #1
        ldr r0, [sp, #+4]
        add r0, r0, #2

//===---------------------------------------------------------------------===//

LLVM aggressively lift CSE out of loop. Sometimes this can be negative side-
effects:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
load [i + R1]
...
load [i + R2]
...
load [i + R3]

Suppose there is high register pressure, R1, R2, R3, can be spilled. We need
to implement proper re-materialization to handle this:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
R1 = X + 4  @ re-materialized
load [i + R1]
...
R2 = X + 7 @ re-materialized
load [i + R2]
...
R3 = X + 15 @ re-materialized
load [i + R3]

Furthermore, with re-association, we can enable sharing:

R1 = X + 4
R2 = X + 7
R3 = X + 15

loop:
T = i + X
load [T + 4]
...
load [T + 7]
...
load [T + 15]
//===---------------------------------------------------------------------===//

It's not always a good idea to choose rematerialization over spilling. If all
the load / store instructions would be folded then spilling is cheaper because
it won't require new live intervals / registers. See 2003-05-31-LongShifts for
an example.

//===---------------------------------------------------------------------===//

With a copying garbage collector, derived pointers must not be retained across
collector safe points; the collector could move the objects and invalidate the
derived pointer. This is bad enough in the first place, but safe points can
crop up unpredictably. Consider:

        %array = load { i32, [0 x %obj] }** %array_addr
        %nth_el = getelementptr { i32, [0 x %obj] }* %array, i32 0, i32 %n
        %old = load %obj** %nth_el
        %z = div i64 %x, %y
        store %obj* %new, %obj** %nth_el

If the i64 division is lowered to a libcall, then a safe point will (must)
appear for the call site. If a collection occurs, %array and %nth_el no longer
point into the correct object.

The fix for this is to copy address calculations so that dependent pointers
are never live across safe point boundaries. But the loads cannot be copied
like this if there was an intervening store, so may be hard to get right.

Only a concurrent mutator can trigger a collection at the libcall safe point.
So single-threaded programs do not have this requirement, even with a copying
collector. Still, LLVM optimizations would probably undo a front-end's careful
work.

//===---------------------------------------------------------------------===//

The ocaml frametable structure supports liveness information. It would be good
to support it.

//===---------------------------------------------------------------------===//

The FIXME in ComputeCommonTailLength in BranchFolding.cpp needs to be
revisited. The check is there to work around a misuse of directives in inline
assembly.

//===---------------------------------------------------------------------===//

It would be good to detect collector/target compatibility instead of silently
doing the wrong thing.

//===---------------------------------------------------------------------===//

It would be really nice to be able to write patterns in .td files for copies,
which would eliminate a bunch of explicit predicates on them (e.g. no side 
effects).  Once this is in place, it would be even better to have tblgen 
synthesize the various copy insertion/inspection methods in TargetInstrInfo.

//===---------------------------------------------------------------------===//

Stack coloring improvments:

1. Do proper LiveStackAnalysis on all stack objects including those which are
   not spill slots.
2. Reorder objects to fill in gaps between objects.
   e.g. 4, 1, <gap>, 4, 1, 1, 1, <gap>, 4 => 4, 1, 1, 1, 1, 4, 4

//===---------------------------------------------------------------------===//

The scheduler should be able to sort nearby instructions by their address. For
example, in an expanded memset sequence it's not uncommon to see code like this:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

Each of the stores is independent, and the scheduler is currently making an
arbitrary decision about the order.

//===---------------------------------------------------------------------===//

Another opportunitiy in this code is that the $0 could be moved to a register:

  movl $0, 4(%rdi)
  movl $0, 8(%rdi)
  movl $0, 12(%rdi)
  movl $0, 0(%rdi)

This would save substantial code size, especially for longer sequences like
this. It would be easy to have a rule telling isel to avoid matching MOV32mi
if the immediate has more than some fixed number of uses. It's more involved
to teach the register allocator how to do late folding to recover from
excessive register pressure.