Vincent Lejeune
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2da52d0309
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llvm: Increase test runs.
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2015-12-29 22:25:13 +01:00 |
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Ivan
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702423158c
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Merge pull request #1379 from vlj/rsx
rsx/common: Support RSX_FP_OPCODE_DIV for scb
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2015-12-29 19:37:34 +03:00 |
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Vincent Lejeune
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969e2d8c57
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rsx/common: Support RSX_FP_OPCODE_DIV for scb
Fix glitches in dbz
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2015-12-29 17:08:01 +01:00 |
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Ivan
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5a60a5bebd
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Merge pull request #1378 from vlj/d3d12
D3d12: Fixes
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2015-12-29 15:17:15 +03:00 |
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Vincent Lejeune
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44840dbbcf
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d3d12: Support early return in fragment shaders.
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2015-12-28 00:19:37 +01:00 |
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Vincent Lejeune
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d6b2230b92
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d3d12: Revert some value in get_blend_factor_alpha
fix crash in SH3
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2015-12-28 00:19:35 +01:00 |
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Raul Tambre
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0e0345824e
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Merge pull request #1366 from chaoren/master
Create config file if it doesn't exist.
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2015-12-24 21:39:50 +02:00 |
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Chaoren Lin
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d917cfa43f
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Create config file if it doesn't exist.
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2015-12-24 10:58:28 -05:00 |
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Ivan
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813e753e3d
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Merge pull request #1365 from vlj/d3d12
D3d12: Some fixes
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2015-12-24 13:39:44 +03:00 |
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Vincent Lejeune
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c4b3b967d9
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d3d12: Fix warnings andnable warnings as errors.
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2015-12-23 22:26:23 +01:00 |
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Vincent Lejeune
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b41fcf3734
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d3d12: name rtts/ds/texture for debugging purpose
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2015-12-23 22:26:22 +01:00 |
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Vincent Lejeune
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ecad586739
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d3d12: Names PSO for debug purpose.
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2015-12-23 22:26:20 +01:00 |
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Zangetsu38
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64036e0478
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d3d12: fix return correct value in d3d12format
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2015-12-23 22:26:19 +01:00 |
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Vincent Lejeune
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9c6539ea2d
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rsx/common/d3d12: Force depth to be at least 1.
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2015-12-23 22:26:18 +01:00 |
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Vincent Lejeune
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a97dc349b7
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rsx/common: If swizzle bit is not set then there is no padding, even for dxtc textures.
Fixes some textures in dbz and after burner climax.
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2015-12-23 22:26:16 +01:00 |
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Vincent Lejeune
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243bc0d06e
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PPU/LLVM: Use interp version of some instruction for debugging purpose.
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2015-12-23 17:03:01 +01:00 |
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Vincent Lejeune
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e7df81ade0
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PPU/LLVM: Call fast_stop when function returns and PC corresponds
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2015-12-23 17:02:56 +01:00 |
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Vincent Lejeune
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743f5f07cb
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llvm: Reenable debug info dump
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2015-12-23 17:02:51 +01:00 |
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Nekotekina
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3ed603074c
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Changes done by [DH] rewritten
Added rsx_program_decompiler submodule
Added fs::dir iterator
Added fmt::match
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2015-12-22 23:11:20 +03:00 |
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DHrpcs3
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e8310e6c50
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Merge pull request #1360 from DHrpcs3/master
Minor fixes
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2015-12-21 12:11:17 +02:00 |
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DHrpcs3
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3ca634138d
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Fixed conflict with X11
Added tmp folder to gitignore
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2015-12-21 08:48:33 +02:00 |
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DHrpcs3
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d8bef46c2a
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Do not use global static variables in headers
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2015-12-21 05:35:56 +02:00 |
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DHrpcs3
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ae83ab5436
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GLTexture excluded from GLGSRender and renamed to rsx::gl::texture
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2015-12-21 04:14:56 +02:00 |
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DHrpcs3
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a00111a863
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Do not mix projects temporaries
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2015-12-21 03:55:55 +02:00 |
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DHrpcs3
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7416fe91fc
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Fixed crash on start if config does not exists
Cleanup OpenGL renerer
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2015-12-21 03:28:07 +02:00 |
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Ivan
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e4631f93bd
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Merge pull request #1347 from Nekotekina/master
Fixes
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2015-12-20 16:27:51 +03:00 |
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Nekotekina
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f2df9b469a
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ThrowIfFailed replaced with CHECK_HRESULT macro
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2015-12-20 15:41:11 +03:00 |
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Nekotekina
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4b7f9c38a6
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rMsgBox eliminated
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2015-12-20 15:41:10 +03:00 |
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Nekotekina
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a666318b95
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Error messages improved
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2015-12-20 15:41:09 +03:00 |
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Nekotekina
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aa811b6eef
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Cleanup (noexcept, unreachable)
%x formatting fixes
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2015-12-20 15:41:07 +03:00 |
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Nekotekina
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321e6d3a86
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fs::get_config_dir, fs::get_executable_dir
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2015-12-20 15:41:06 +03:00 |
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Nekotekina
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56ba5a765b
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Exception handling fix
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2015-12-20 15:41:05 +03:00 |
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Anthony J. Bentley
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aa4fb80465
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By definition, malloc() is available in stdlib.h. malloc.h is deprecated.
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2015-12-20 03:20:48 -07:00 |
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DHrpcs3
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d68c748976
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Merge pull request #1350 from DHrpcs3/master
Minor improvements
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2015-12-20 11:10:28 +02:00 |
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DHrpcs3
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8a21e0fcb8
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Implemented some cellSaveData functions
Implemented cellSaveDataListSave, cellSaveDataListLoad,
cellSaveDataFixedSave, cellSaveDataFixedLoad, cellSaveDataAutoSave,
cellSaveDataAutoLoad
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2015-12-20 10:39:07 +02:00 |
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DHrpcs3
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408581b7bc
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sys_mmapper improvements
sys_mmapper_allocate_address: always set default value if aligment is 0
sys_mmapper_map_memory: don't fire exception if memory already mapped
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2015-12-20 10:28:25 +02:00 |
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DHrpcs3
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416d66a438
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Ignore SPU sync channels
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2015-12-20 10:16:31 +02:00 |
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Raul Tambre
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5672ba887b
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Fix #1343
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2015-12-17 13:41:36 +02:00 |
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Ivan
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14123d67e1
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Merge pull request #1344 from vlj/d3d12
D3d12: Refactoring and fix
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2015-12-16 22:59:43 +03:00 |
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Vincent Lejeune
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69b3828086
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rsx/common: Vertex program condition swizzle should apply to cc0, not float4(0.)
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2015-12-16 20:36:50 +01:00 |
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Zangetsu38
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a44c54b428
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d3d12: Fix error Last commit
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2015-12-16 20:36:48 +01:00 |
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Zangetsu38
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dc5a439ec9
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d3d12: Code style fix for function return
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2015-12-16 20:36:46 +01:00 |
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Zangetsu38
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81f05daff2
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d3d12: Add more log callback for support dev
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2015-12-16 20:36:45 +01:00 |
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Vincent Lejeune
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456f83671a
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d3d12: Add formatting abilities to unreachable macro
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2015-12-16 20:36:43 +01:00 |
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Vincent Lejeune
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d7b4b2fd49
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d3d12: Support surface format R5G6B5
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2015-12-16 20:36:41 +01:00 |
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Vincent Lejeune
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27807f3a61
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d3d12: D8R8G8B8 and A8R8G8B8 are essentially the same.
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2015-12-16 20:36:39 +01:00 |
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Vincent Lejeune
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fcf7751008
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d3d12: Fix handling of disabled texture
Fix After Burner Climax textures.
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2015-12-16 20:36:38 +01:00 |
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Vincent Lejeune
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1cda2977bb
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common/d3d12: emulate polygon mode
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2015-12-16 20:36:36 +01:00 |
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Vincent Lejeune
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6221fecf3b
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common/d3d12/gl: Start implementing cubemap sampling
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2015-12-16 20:36:34 +01:00 |
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Vincent Lejeune
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80dc122742
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common/d3d12: Clean texture upload code.
Some typos are fixed in the process
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2015-12-16 20:36:32 +01:00 |
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