Eladash
1213708b72
Replace some log errors ( #9980 )
2021-03-17 17:19:35 +03:00
Megamouse
6cc5428d5e
Qt: make some scrollbars thicker.
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How are we supposed to grab them if they are so tiny?
2021-03-17 08:49:03 +01:00
Nekotekina
8fcebebae3
Implement lv2_mp_flag::cache
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Identify /dev_hdd1 without unsafe path comparison.
2021-03-16 19:37:03 +03:00
Nekotekina
f801dc6558
Save all 8 syscall_args
2021-03-16 19:33:37 +03:00
Eladash
8716ac554f
Fix sys_raw_spu_destroy
2021-03-16 19:31:52 +03:00
Eladash
d7b4753007
Make gamedata installation atomic as real PS3
2021-03-16 19:31:52 +03:00
Eladash
a9b0d25c01
PPU Debugger: Fixup for syscall arguments ( #9932 )
2021-03-16 16:20:45 +03:00
Eladash
4c7fc8a70a
Improve fs::container_stream::write ( #9976 )
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Add overflow condition.
2021-03-16 14:03:58 +03:00
Megamouse
f8e9ea45ba
Qt: add bright arrows for tree views
2021-03-15 22:41:00 +01:00
Nekotekina
1b6c14be8d
SPIRV: disable error on warnings
2021-03-15 22:31:05 +03:00
Eladash
a5bb925a3d
Thread.cpp: Add missing newline
2021-03-15 20:41:33 +03:00
shockdude
6a14849381
sys_usbd: DJ Hero Turntable Emulation ( #9965 )
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* Initial Turntable Emulation
2021-03-14 23:48:50 +03:00
Megamouse
f93dbb8f49
Qt: dont scale small icons, deal with size instead
2021-03-14 19:56:11 +01:00
Megamouse
f83b19cecf
Qt: Fix wide game icons (weird copy pasta error)
2021-03-14 19:56:11 +01:00
Megamouse
1e09be19f5
Qt: Fix PaintedPixmap crash if icon is null
2021-03-14 19:56:11 +01:00
Megamouse
c1de0bc28c
workaround for clang compilation
2021-03-14 16:46:16 +01:00
Megamouse
1a5a0f5eca
overlays: Fix aspect ratio of custom bakground images
2021-03-14 16:46:16 +01:00
Megamouse
8b0cd60be9
Qt: Fix game icon canvas size
2021-03-14 16:46:16 +01:00
Megamouse
2239a52e9b
Qt: Import Custom Shader Loading Icons
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and refactor icon import
2021-03-14 16:46:16 +01:00
kd-11
c9214ce6c0
vk: Disable async streaming by default
2021-03-14 16:39:55 +03:00
Nekotekina
bb9b5e6aff
Enable -Wtautological-compare
2021-03-13 23:01:37 +03:00
Nekotekina
0327ecc5c1
Enable -Wduplicated-cond (GCC)
2021-03-13 18:46:59 +03:00
Nekotekina
ccdea1c4ad
Enable -Wduplicated-branches (GCC)
2021-03-13 18:03:08 +03:00
Nekotekina
c22e1e71f0
Continue fixing strict aliasing warnings
2021-03-13 18:02:37 +03:00
Eladash
aff63028d4
SCE Decryption: Detect illegal RAP files
2021-03-13 11:51:40 +01:00
Eladash
7a7b168af3
GUI: Atomic RAP file installation
2021-03-13 11:51:40 +01:00
Eladash
bdf6a1c70e
GUI: Handle all PUP files in drag-and-drop
2021-03-13 11:51:40 +01:00
Eladash
d1e07434a1
GUI: Handle uppercase RAP file extension
2021-03-13 11:51:40 +01:00
Megamouse
c0d823f1d8
Qt: Fix square custom icons
2021-03-13 10:19:39 +01:00
Megamouse
8d0947f07f
Qt: Option for Custom Icons
2021-03-13 10:19:39 +01:00
Megamouse
161d8ef47a
Qt: Center Custom Icons
2021-03-13 10:19:39 +01:00
Megamouse
8c139206d7
Qt: Import Custom Icons
2021-03-13 10:19:39 +01:00
jtscott
e3a7fddddf
Resolve minor typo 'verion'
2021-03-13 01:16:01 +01:00
Eladash
923ba6f3bb
Fix sysutil_send_system_cmd at Emu.Stop()
2021-03-12 21:01:48 +03:00
Eladash
729cd9284e
debugger: Fix PPU threads pausing
2021-03-12 13:01:12 +03:00
kd-11
140c5bfc3e
Add asynchronous streaming to the GUI and auto-enable it
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- Hopefully not many users are on very weak GPUs
2021-03-12 02:27:05 +03:00
kd-11
a5f0faefc3
vk: Check for uninitialized target before going into any scaling op
2021-03-12 02:27:05 +03:00
kd-11
608f8de347
vk: Solve GPU hang/reset due to waiting on events that are never signaled
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- TODO: Some refactoring may be required to pair the primary and secondary CB and avoid such blunders
2021-03-12 02:27:05 +03:00
kd-11
3e8a00d264
Basic fixups
2021-03-12 02:27:05 +03:00
kd-11
7d5a72c9e0
vk: Add options to system configuration
2021-03-12 02:27:05 +03:00
kd-11
48d0f80a86
vk: Add an alternate async queue scheduler
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- This version violates spec but does not rely on CPU threads to keep the GPU from hanging. It's ironically much safer to use.
2021-03-12 02:27:05 +03:00
kd-11
bd6c187fcd
vk: Tune event polling for higher throughput
2021-03-12 02:27:05 +03:00
kd-11
585837a3f0
vk: Support new fxo usage pattern
2021-03-12 02:27:05 +03:00
kd-11
b4e821c28d
vk: Flip on async texture uploads
2021-03-12 02:27:05 +03:00
kd-11
589ac1c5d4
vk: Optimization - avoid touching the mutex at all if possible even when there is no contention
2021-03-12 02:27:05 +03:00
kd-11
c9e8b87c60
vk: Properly clean up async scheduler
2021-03-12 02:27:05 +03:00
kd-11
41f5158247
vk: Sync main pipe with async jobs if any
2021-03-12 02:27:05 +03:00
kd-11
d2993474fb
vk: Lazy-initialize image resource on first use when owned by a separate queue
2021-03-12 02:27:05 +03:00
kd-11
77e312fb99
vk: Add the async task scheduler
2021-03-12 02:27:05 +03:00
Eladash
cd6ef2958b
Add information about unnamed/main threads in logs and fatal dialog
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* If thread is unnamed, keep log name empty for main thread, otherwise print thread id. In fatal dialog, main thread can be handled differently (with special remark that it's main thread).
* Always print thread id in fatal dialog, regardless of thread type.
Co-authored-by: Nekotekina <nekotekina@gmail.com>
2021-03-11 22:55:06 +03:00