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Commit Graph

9108 Commits

Author SHA1 Message Date
Emmanuel Gil Peyrot
7e4d142682 Remove GSL as we don’t use it anymore 2019-11-09 19:30:06 +01:00
Emmanuel Gil Peyrot
f76720ceb0 Remove extraneous ::narrow<int>() calls
GSL’s gsl::span didn’t use the correct type for its index_type, which is
why they were needed.
2019-11-09 19:30:06 +01:00
Emmanuel Gil Peyrot
72cdf0b04c Replace gsl::span’s implementation with tcbrindle’s
This implementation optimises correctly on all relevant compilers,
unlike GSL’s which gave extremely slow code on any compiler other than
MSVC.

Supersedes #6948.
2019-11-09 19:30:06 +01:00
Emmanuel Gil Peyrot
25144caf12 Add tcbrindle’s span implementation 2019-11-09 19:30:06 +01:00
Nekotekina
a83cbf63c6 Remove gsl::finally only use 2019-11-09 19:30:06 +01:00
Emmanuel Gil Peyrot
ef368c5171 rsx: Replace gsl::byte with C++17’s std::byte 2019-11-09 19:30:05 +01:00
Nekotekina
6ea02c23a0 Fix SSSE3 usage in PPUInterpreter.cpp
Fixup
2019-11-09 20:39:56 +03:00
Nekotekina
1cca00ec3a Fix SSSE3 usage in PPUThread.cpp
Remove legacy ifdefs, allow SSSE3 usage in AppImages.
2019-11-09 20:10:59 +03:00
Nekotekina
191675bf31 Remove gsl::finally only use 2019-11-09 19:11:01 +03:00
Nekotekina
0d629743ca cellSysCache: poison opened cache files on cache clear
Make opened files return CELL_EIO after cache clear.
2019-11-09 14:50:41 +03:00
Nekotekina
73ee6abb0f cellSysCache: return /dev_hdd1 root
It simplifies internal logic a little.
2019-11-09 14:43:19 +03:00
Nekotekina
e0bc276205 cellSysCache: keep mounted /dev_hdd1 after exitspawn 2019-11-09 14:43:19 +03:00
kd-11
7072489a6e rsx: Implement point sprite coordinate generation
- When the point sprite flag is set, overrides the input similar to the
2D mask. The returned X and Y values are always the gl_PointCoord values
for the fragment.
- Stacks with the 2D mask to override the z and w coordinates.
2019-11-09 12:50:53 +03:00
Nekotekina
81c61e230f Use std::from_chars in Emulator::SetUsr 2019-11-08 19:27:11 +03:00
Nekotekina
218758183d Avoid exceptions in cfg::try_to_int64 and cfg::try_to_enum_value
Use std::from_chars plus minimal hex prefix support.
2019-11-08 19:27:11 +03:00
Nekotekina
ccac9d4777 Remove throwing and catching cpu_flag::stop
Since there is spu_runtime::g_escape function now.
2019-11-08 19:27:11 +03:00
Nekotekina
e74a311931 GDB: remove wrong_checksum_exception 2019-11-08 19:27:11 +03:00
Nekotekina
587ae17aa2 Simplify fmt::throw_exception
Gradual exception deprecation: disallow choosing exception type.
However, the function itself can remain here forever.
2019-11-08 19:27:11 +03:00
Nekotekina
b338014639 Don't throw in operators _u16 _u32 _u64 2019-11-08 19:27:11 +03:00
Nekotekina
742bd633d8 Remove fs::file::set_delete
Since it's Windows-only functionality with limited use.
2019-11-08 19:27:11 +03:00
Nekotekina
d6087978b5 Fix vfs::host::unlink (Win32)
Use fs::get_virtual_device properly.
2019-11-08 19:27:11 +03:00
kd-11
63673b1a9f rsx: Implement full color remap for the D24S8->ARGB8 converter 2019-11-08 19:11:59 +03:00
Nekotekina
24fdd24808 Fix vfs::host::remove_all
Separate WIN32-specific logic.
Don't call fs::remove_all on WIN32 path.
2019-11-07 21:21:21 +03:00
RipleyTom
4ff6acf6ba Fixes evdev settings & multiple pads handling 2019-11-07 15:02:01 +03:00
Eladash
af0bd7136d PPU Disasm: Fix RC OE enabled instructions view 2019-11-07 14:09:23 +03:00
kd-11
8d1505752f rsx: Validate depth test setup to avoid address contention 2019-11-07 11:32:44 +03:00
Megamouse
77ac875b0b Qt: adjust custom context menu positions 2019-11-06 19:26:29 +01:00
Nekotekina
03b9ee27c5 Virtualize cellSysCache
Allows caches from multiple games to coexist.
Also change the way of handling cache IDs (file-less).
2019-11-06 14:12:43 +03:00
kd-11
508ffcb775 vk: Compute kernel fixups
- Adhere to workgroup count limits as exposed by the GPU vendor.
  They already execute properly even when going beyond the limits but this removes validation noise.
- Fix invocation counts for deswizzle kernel. The count was incorrect if blocksize was not 4, causing a bunch of useless work to be done.
2019-11-05 22:07:22 +03:00
kd-11
99d71fdc2a vk: Implement layer batching for the GPU swizzle decoder
- Handles all LODs per layer meaning cubemaps are now fully handled in 6 passes instead of 6 * (log2(width)) passes.
- Handles all LODs of a 3D texture in one pass as well.
- The improvements do warrant dropping down the number of allowed compute invocations a bit
2019-11-05 22:07:22 +03:00
kd-11
7a0b94f343 vk: Minor compute optimizations
- Remove use of uniform buffers for compute static data. Use push
constants instead.
- Minor touchups to the deswizzle code to avoid redundant data copies.
2019-11-05 22:07:22 +03:00
kd-11
1266b63135 vk: Enable gpu deswizzling 2019-11-05 22:07:22 +03:00
kd-11
9cd3530c98 rsx: Set up framework for hw deswizzle 2019-11-05 22:07:22 +03:00
Nekotekina
531afe0f97 atomic2: fix pessimisations 2019-11-04 22:53:26 +03:00
Nekotekina
ec25deed2b atomic2: fix corruption bug 2019-11-04 22:52:45 +03:00
Nekotekina
be306afae9 atomic2: add TSX path for multi_cas 2019-11-04 22:52:24 +03:00
Nekotekina
1f9250e39a Linux: disable update check at startup if not running from AppImage 2019-11-04 22:52:03 +03:00
Nekotekina
da135fbfcc SPU LLVM: Disable "special" branch patchpoints 2019-11-04 22:52:03 +03:00
kd-11
57d3c9e171 rsx: Take empty queries into account for engines that spam report reads.
- Some games will spam the report queue with requests but have zpass
statistics enabled.
2019-11-04 18:48:41 +03:00
kd-11
2a8f2c64d2 rsx: Implement report transfer deferring
- Allow delaying report flushes triggered by image_in or buffer_notify
- When the report is ready, all the delayed transfers will automatically
be done.
- TODO: Make this configurable?
2019-11-04 18:48:41 +03:00
kd-11
3e0f9dff4d vk: Improve zcull synchronization
- Use zcull sync hints more aggressively
2019-11-04 18:48:41 +03:00
kd-11
fe3c290d03 vk: Reimplement occlusion result reading
- Implement partial result reads
2019-11-04 18:48:41 +03:00
kd-11
51e0eaaddc rsx: Implement backend notification for upcoming zcull reads 2019-11-04 18:48:41 +03:00
kd-11
df63de8f16 rsx: Allow u32 restart index with full index width 2019-11-04 16:56:34 +03:00
kd-11
6b3af09fa5 vk: Improved crash message for missing MSAA features 2019-11-04 16:56:34 +03:00
ipkpjersi
8ed45a0553 Qt: Fixed plurals of time played strings (#6937) 2019-11-03 21:22:23 +01:00
Silent
e1638b9326 Fix context menu showing twice in Game List 2019-11-03 20:13:20 +01:00
Eladash
7475be99ab lv2: Check ipc_key value if object is process shared 2019-11-03 14:59:47 +03:00
Eladash
d2f3ada312 bf_t: Remove <limits> lib dependency 2019-11-03 14:59:47 +03:00
eladash
33fe0fdd6b Add missng check for key in cellAudioSetNotifyEventQueue
key is checked once according to hw test.
2019-11-03 14:59:47 +03:00