Ștefan Talpalaru
177bb3c569
build: fix USE_SYSTEM_SDL
2023-05-05 21:40:09 +03:00
Ivan Chikish
3cf8c629fa
X86 SigHandler: Add support for BEXTR instruction
...
BEXTR is emitted for znver CPUs in recent LLVM.
2023-05-05 18:03:50 +03:00
kd-11
3947250daa
Whitespace fix
2023-05-05 16:59:06 +03:00
kd-11
96be211c88
gl: Fix typeless casts
2023-05-05 16:59:06 +03:00
kd-11
b00b8ae71b
rsx: Allow swizzle flag to propagate as an override to surface properties
2023-05-03 01:26:14 +03:00
kd-11
45f416c4f1
rsx: Apply swizzle flag on data source as well
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- The fact that the attribute is tacked on to the dest is a semantic error.
It's the context that is swz\ln, not the source or dest. They both are one or the other.
2023-05-03 01:26:14 +03:00
kd-11
c58149f5b6
vk: Propagate swizzle flag in hw blit engine
2023-05-03 01:26:14 +03:00
kd-11
579a6c9311
rsx: Add a comment explaining the barycentric interpolation change
2023-05-02 20:46:39 +03:00
kd-11
08e7a23121
vk: Improved attribute interpolation for NVIDIA
2023-05-02 20:46:39 +03:00
RipleyTom
bf190fd3d8
Fix deadlock in games_config
2023-05-02 07:51:22 +02:00
Megamouse
ea3a73b598
Qt: fix invisible first game list icon on tiny icon sizes
2023-05-01 20:09:18 +02:00
RipleyTom
9989fb4bbc
Force STATIC_LINK_LLVM on with BUILD_LLVM=ON
2023-05-01 17:27:09 +03:00
Megamouse
0524f4a540
MacOs: remove git dir from dmg
2023-04-30 18:26:19 +02:00
Megamouse
43febd392c
Linux: remove git dir from AppImage
2023-04-30 18:26:19 +02:00
Megamouse
dea894161a
Windows: don't ship git folder
2023-04-30 18:26:19 +02:00
Megamouse
710f07049d
VS: disable warnings of external dependencies (mainly silences Qt warning spam)
2023-04-30 18:26:19 +02:00
Megamouse
fe977c4288
fix some warnings
2023-04-30 18:26:19 +02:00
Eladash
f5b9d86e42
Qt/Utilities: Merge memory viewer with searcher
2023-04-30 12:41:55 +02:00
Ani
9ab4802d07
gl: Fix blur_intensity GL_INVALID_OPERATION error
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blur_intensity is a float, so the cast needs to be f32 instead of s32
2023-04-30 12:02:14 +03:00
Zion Nimchuk
f0828ebbc0
Use seperately bundled LLVM library
2023-04-30 04:40:35 +02:00
Zion Nimchuk
84b1624b23
Bring back removing the wayland-client lib
2023-04-30 04:17:26 +02:00
Zion Nimchuk
47da39a2ff
Change AppImage packaging to actively maintained system
...
The previous system is basically unmaintained, this new AppImage
packager has proper support for Qt6, and active support from the
AppImage team.
In addition, I'm removing a bunch of our old lib hacks and the old ugly
C++ library check system.
2023-04-29 20:40:04 +02:00
Megamouse
7bec3b30b7
Qt: Allow parsing games.yml during gameplay
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There is no need to restrict this anymore
2023-04-28 17:16:04 +02:00
Megamouse
ad5a62b62d
Loader: split add_only into own function
...
The new code does not require any modifications apart from loading vfs
2023-04-28 17:16:04 +02:00
Megamouse
f080798000
Qt: clear game items before clearing the game list
2023-04-28 16:06:22 +02:00
Megamouse
6af81d649f
VS: remove non-existent moc files from filter
2023-04-28 16:06:22 +02:00
Megamouse
5f3f8eeec6
Qt: fix squished icon column when opening rpcs3 after closing with an empty list
2023-04-28 16:06:22 +02:00
Megamouse
9b4302bc2f
Qt: fix invalid pointer in IconReady slot
2023-04-28 16:06:22 +02:00
Megamouse
fa618a2bf7
Qt: use shared_mutex in movie_item
2023-04-28 16:06:22 +02:00
Megamouse
6915025c7e
Qt: don't mount dev_hdd0 in screenshot manager
2023-04-28 16:06:22 +02:00
Elad Ashkenazi
5cf80c05a5
savestates:/sys_spu: Fix join saving
2023-04-28 16:13:15 +03:00
Megamouse
711afeb688
Qt: only do a hard refresh when new games may have been added
2023-04-27 09:23:27 +02:00
Megamouse
96165cd21d
Qt: keep game list data when toggling between list and grid layouts
...
There is no need to do a full hard refresh anymore.
2023-04-27 09:23:27 +02:00
Megamouse
1a07f40c4b
Qt: fix futurewatcher cancel
2023-04-27 08:42:28 +02:00
Megamouse
eb5ea82bb1
Qt: Fix data race and undefined behaviour in games_config
2023-04-27 08:42:28 +02:00
Megamouse
cd9ff08235
Decrease some include madness
2023-04-26 21:37:44 +02:00
Megamouse
957713015a
screenshot manager: use flow layout
...
This whole screenshot thing was really janky, as I added it in half a day or so. But this commit should make everything smooth.
Sadly there is no real lazy loading yet (icons are loaded async, but indiscriminately).
2023-04-26 18:07:16 +02:00
Megamouse
a639772dfe
Qt: async game list parsing
2023-04-26 18:07:16 +02:00
Megamouse
6c85d97d6c
Qt: move experimental build warning to gui_application
2023-04-26 18:07:16 +02:00
kd-11
7feb13671a
rsx: Fix up the framebuffer width if the pitch fits scissor but not the clip width
2023-04-25 13:07:12 +03:00
Megamouse
3f066cca4a
Qt: fix adding vsh to gamelist
2023-04-25 04:49:41 +02:00
Megamouse
c86d221ba5
Qt: lazy load save data icons
2023-04-25 00:58:57 +02:00
Megamouse
5870dad639
Qt: fix savedata dialog exception
2023-04-23 20:00:45 +02:00
Megamouse
53a70c6e77
Qt: lazy load trophy icons
2023-04-23 19:30:23 +02:00
Ivan Chikish
45fecf0059
SPU LLVM: disable AVX2 shift intrinsics
...
Was incorrectly checked.
2023-04-23 18:36:45 +03:00
Megamouse
a6e4b77273
Qt: fix table item delegate usage
2023-04-23 09:25:27 +02:00
Megamouse
f932cc4073
VS: fix filters
2023-04-23 09:25:27 +02:00
Eladash
6bf77166e1
Game List: Make Ctrl+f Focus On The Search Bar
2023-04-22 16:13:17 +02:00
Eladash
6b9d0d5df5
UI: Ignore trademark as a fallback when searching games
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Also colons and hyphen.
2023-04-22 16:13:17 +02:00
Eladash
9778322d99
UI: Focus to game searchbar on load
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Make return key press focus to game list's first entry.
2023-04-22 16:13:17 +02:00