kd-11
661b8b006f
rsx: Add texture readback statistics to the texture cache and debug overlay
2018-02-16 16:14:54 +03:00
kd-11
1bd77c2f51
rsx: Add cache pattern checking to blit engine resources
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- Feature was implemented long ago but was not functional due to bugs
2018-02-16 16:14:54 +03:00
kd-11
c191a98ec3
vulkan API fixes
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- Fix for texture barriers
- vulkan: Rework texture cache handling of depth surfaces
- Support for scaled depth blit using overlay pass
- Support proper readback of D24S8 in both D32F_S8 and D24U_S8 variants
- Optimize the depth conversion routines with SSE
- vulkan: Replace slow single element copy with std::memcpy
- Check heap status before attempting blit operations
- Bump guard size on upload buffer as well
2018-02-16 16:14:54 +03:00
kd-11
3bbecd998a
infinitesimal fixes
2018-02-16 16:14:54 +03:00
kd-11
3406cc9886
gl: Fix save binding state for cube textures
2018-02-16 16:14:54 +03:00
kd-11
bd297d079d
rsx: Minor optimizations
2018-02-16 16:14:54 +03:00
kd-11
a5500ebfa4
rsx: Fix disjoint draw range splitting
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- Fixes flickering and missing draws in R&C and other games such as Motorstorm Apocalypse and Okami HD when strict mode is disabled
2018-02-16 16:14:54 +03:00
kd-11
a64bea1286
rsx/fp: Discard shaders with undefined (non-existent) writes. On nvidia+vulkan, undefined writes autofill with blue color
2018-02-16 16:14:54 +03:00
kd-11
b67f28e00d
rsx/texture_cache: Do not access non-existent components
2018-02-16 16:14:54 +03:00
kd-11
89c548b5d3
rsx: fbo fixes 2.5
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- Implement flush-always behaviour to partially fix readback from a currently bound fbo
- Without this, only the first read is correct, as more draws are added the results become 'wrong'
- Fixes WCB and cpublit behviour
- Synchronize blit_dst surfaces to avoid data loss when gpu texture scaling is used
- Its still faster in such cases to disable gpu texture scaling but some types cannot be disabled without force cpu blit (e.g framebuffer transfers)
- Memory management tuning
- rsx: on-demand texture cache rescanning for unprotected sections
- rsx: Only framebuffer resources are upscaled
- Do not resize regular blit engine resources
- Lazy initialize readback buffer when using opengl
-- These measures should help minimize vram usage
2018-02-16 16:14:54 +03:00
kd-11
02e571adbc
gl: Cleanup some more things
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- Avoid referencing GL's null texture
- Improve texture creation helpers
- Remove useless __glcheck from GLHelpers.cpp
2018-02-16 16:14:54 +03:00
kd-11
98e50d3064
gl: Reuse framebuffer textures whenever possible
2018-02-16 16:14:54 +03:00
kd-11
f20fd217f8
rsx: Reorganize framebuffer setup code
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- Fixes some fast paths for framebuffer creation and binding
2018-02-16 16:14:54 +03:00
elad
95c6ac699b
hle: gpio syscalls
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* add sys_gpio_get, sys_gpio_set
2018-02-12 04:29:07 +04:00
Ani
9caceeacd7
gui: Update compatibility colors
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Update to the colors now used by the website
2018-02-12 01:58:14 +04:00
Ani
2f7f8a629d
Move Contributing to .github
2018-02-12 01:58:14 +04:00
Ani
a994c46256
GL: Update glext.h to ver 20180114
2018-02-12 01:58:14 +04:00
Ani
c689a9ba8e
rpcs3qt: Handle duplicate name warning
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The name 'verticalLayout_29' (QVBoxLayout) is already in use, defaulting to 'verticalLayout_291'.
2018-02-12 01:58:14 +04:00
Ani
777cd9a8ae
Remove redundant imports
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They are already included on the related rpcs3qt files
2018-02-12 01:58:14 +04:00
Ani
6dd2c78b1b
Remove unused files (ps3emu_api)
2018-02-12 01:58:14 +04:00
Ani
372cb39ce8
openAL: Update to 1.18.2
2018-02-12 01:58:14 +04:00
Nekotekina
d2652aedd2
VK: add two options (workarounds)
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Force FIFO present mode option is workaround for recent MESA drivers
Force primitive restart flag should also work on said drivers
2018-02-11 19:52:14 +03:00
Nekotekina
fa04ff6d90
CPUTranslator: add bitcast, trunc, zext, sext
2018-02-10 15:57:01 +03:00
Nekotekina
cce0ad0c35
Clean vm::ps3 namespace use
2018-02-09 17:49:37 +03:00
Nekotekina
76be7d40ac
Remove PSP2
2018-02-09 15:24:46 +03:00
Nekotekina
13aa88c3c4
Game list: improve deduplication logic
2018-02-08 21:10:03 +03:00
Nekotekina
439a78d12c
SPU ASMJIT: rewrite 128-bit shifts by bit
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Six instructions changed to use xmm registers instead of gpr.
ROTQBII, ROTQMBII, SHLQBII look better (shifts by imm)
ROTQBI, ROTQMBI, SHLQBI changed for consistency (shifts by variable)
2018-02-08 21:10:03 +03:00
Nekotekina
c7c49ab286
SPU ASMJIT: minor change to ROTH instruction
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Only AVX-512 path is changed (third version).
This instruction is extremely rare.
And the code is probably not optimal.
So this commit is pretty useless.
2018-02-08 21:10:03 +03:00
Nekotekina
3972b176cd
Add ignore=dirty to hidapi submodule
2018-02-08 21:10:03 +03:00
Nekotekina
2a4f38959a
Update LLVM submodule URL
2018-02-08 21:10:03 +03:00
Nekotekina
b01e460863
PPU LLVM: rewrite AVG instructions
2018-02-08 21:10:03 +03:00
Nekotekina
93c0a0aa35
PPU LLVM: rewrite add/sub instructions
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Use new patterns for saturation instructions
Avoid ZExt/SExt completely
2018-02-08 21:10:03 +03:00
Nekotekina
74834527eb
SPU: rewrite ORX instruction
2018-02-08 21:10:03 +03:00
Nekotekina
9b9ac3ca62
SPU: emit VZEROUPPER
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Workaround dirty AVX high state
2018-02-08 21:10:03 +03:00
Nekotekina
db83113316
Initial cpu_translator impl
2018-02-08 21:10:03 +03:00
Nekotekina
d66e56392e
Handle exceptions at loading patch file
2018-02-08 20:46:13 +03:00
Nekotekina
17ce5d9117
Handle exceptions at game list update
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Should fix #4056
2018-02-08 20:46:13 +03:00
Nekotekina
e2439e962c
SPU: use XOP instructions
2018-02-08 20:46:13 +03:00
Nekotekina
84103b69cf
SPU: 16-bit shifts for AVX2
2018-02-08 20:46:13 +03:00
elad
5b5f2d4240
hle: add a missing check in sys_spu
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check if exit code exists and the spu is stopped by a stop instruction
and optimize the way were getting the exit code
2018-02-06 04:09:07 +04:00
elad
956ae17876
spu: add a missing STOP code
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should fix #2456
for whatever reason, this call accepts only an empty ouput mailbox, otherwise break
2018-02-06 04:09:07 +04:00
elad
a6fb6c865d
mfc: dont check for one completed command if tag update requast is 2
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Instead check only for completed commads tag groups specified in the tag mask ( as real hw does )
2018-02-06 04:09:07 +04:00
Nicba1010
06fc4233d2
appveyor: Add artifact sha-256 hash files ( #4148 )
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* Add artifact sha-256 hash files (for checksum)
2018-02-04 21:29:56 +00:00
Zeke Sonxx
c21fa2d8bc
Make fs::dir::open skip forward on failed metadata instead of crashing
2018-02-04 00:21:40 +04:00
TGEnigma
f6b0b31e8b
Fix gs_frame spawning on monitor other than the one the main window is on ( #4029 )
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* Fix gs_frame spawning on a screen other than the one the RPCS3 window is on for multi-monitor setups
* Cleaned up code & refactored it into a utility function for reuse
* Qt: take gs_frame's framemargins into account by using showEvent
2018-02-03 19:50:48 +00:00
scribam
cd9bfba790
Add sceNpMatchingInt
2018-02-03 14:07:38 +00:00
scribam
6001808174
Add callbacks for cellPhotoExport
2018-02-03 03:52:06 +00:00
zarroboogs
6b95d52ba3
update av build version as late as possible to prevent webhook breakage
2018-02-03 02:07:37 +00:00
zarroboogs
f290555e68
package artifacts using 7z LZMA2 ultra compression
2018-02-03 02:07:37 +00:00
zarroboogs
e8bae00f57
minor refactoring
2018-02-03 02:07:37 +00:00