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mirror of https://github.com/RPCS3/rpcs3.git synced 2024-11-25 20:22:30 +01:00
Commit Graph

14947 Commits

Author SHA1 Message Date
Zion Nimchuk
f0828ebbc0 Use seperately bundled LLVM library 2023-04-30 04:40:35 +02:00
Zion Nimchuk
84b1624b23 Bring back removing the wayland-client lib 2023-04-30 04:17:26 +02:00
Zion Nimchuk
47da39a2ff Change AppImage packaging to actively maintained system
The previous system is basically unmaintained, this new AppImage
packager has proper support for Qt6, and active support from the
AppImage team.
In addition, I'm removing a bunch of our old lib hacks and the old ugly
C++ library check system.
2023-04-29 20:40:04 +02:00
Megamouse
7bec3b30b7 Qt: Allow parsing games.yml during gameplay
There is no need to restrict this anymore
2023-04-28 17:16:04 +02:00
Megamouse
ad5a62b62d Loader: split add_only into own function
The new code does not require any modifications apart from loading vfs
2023-04-28 17:16:04 +02:00
Megamouse
f080798000 Qt: clear game items before clearing the game list 2023-04-28 16:06:22 +02:00
Megamouse
6af81d649f VS: remove non-existent moc files from filter 2023-04-28 16:06:22 +02:00
Megamouse
5f3f8eeec6 Qt: fix squished icon column when opening rpcs3 after closing with an empty list 2023-04-28 16:06:22 +02:00
Megamouse
9b4302bc2f Qt: fix invalid pointer in IconReady slot 2023-04-28 16:06:22 +02:00
Megamouse
fa618a2bf7 Qt: use shared_mutex in movie_item 2023-04-28 16:06:22 +02:00
Megamouse
6915025c7e Qt: don't mount dev_hdd0 in screenshot manager 2023-04-28 16:06:22 +02:00
Elad Ashkenazi
5cf80c05a5 savestates:/sys_spu: Fix join saving 2023-04-28 16:13:15 +03:00
Megamouse
711afeb688 Qt: only do a hard refresh when new games may have been added 2023-04-27 09:23:27 +02:00
Megamouse
96165cd21d Qt: keep game list data when toggling between list and grid layouts
There is no need to do a full hard refresh anymore.
2023-04-27 09:23:27 +02:00
Megamouse
1a07f40c4b Qt: fix futurewatcher cancel 2023-04-27 08:42:28 +02:00
Megamouse
eb5ea82bb1 Qt: Fix data race and undefined behaviour in games_config 2023-04-27 08:42:28 +02:00
Megamouse
cd9ff08235 Decrease some include madness 2023-04-26 21:37:44 +02:00
Megamouse
957713015a screenshot manager: use flow layout
This whole screenshot thing was really janky, as I added it in half a day or so. But this commit should make everything smooth.
Sadly there is no real lazy loading yet (icons are loaded async, but indiscriminately).
2023-04-26 18:07:16 +02:00
Megamouse
a639772dfe Qt: async game list parsing 2023-04-26 18:07:16 +02:00
Megamouse
6c85d97d6c Qt: move experimental build warning to gui_application 2023-04-26 18:07:16 +02:00
kd-11
7feb13671a rsx: Fix up the framebuffer width if the pitch fits scissor but not the clip width 2023-04-25 13:07:12 +03:00
Megamouse
3f066cca4a Qt: fix adding vsh to gamelist 2023-04-25 04:49:41 +02:00
Megamouse
c86d221ba5 Qt: lazy load save data icons 2023-04-25 00:58:57 +02:00
Megamouse
5870dad639 Qt: fix savedata dialog exception 2023-04-23 20:00:45 +02:00
Megamouse
53a70c6e77 Qt: lazy load trophy icons 2023-04-23 19:30:23 +02:00
Ivan Chikish
45fecf0059 SPU LLVM: disable AVX2 shift intrinsics
Was incorrectly checked.
2023-04-23 18:36:45 +03:00
Megamouse
a6e4b77273 Qt: fix table item delegate usage 2023-04-23 09:25:27 +02:00
Megamouse
f932cc4073 VS: fix filters 2023-04-23 09:25:27 +02:00
Eladash
6bf77166e1 Game List: Make Ctrl+f Focus On The Search Bar 2023-04-22 16:13:17 +02:00
Eladash
6b9d0d5df5 UI: Ignore trademark as a fallback when searching games
Also colons and hyphen.
2023-04-22 16:13:17 +02:00
Eladash
9778322d99 UI: Focus to game searchbar on load
Make return key press focus to game list's first entry.
2023-04-22 16:13:17 +02:00
Megamouse
6ff04ec91b Qt: Set icon size function properly 2023-04-22 15:45:54 +02:00
Megamouse
c7700fcd72 Update FAudio to v 23.04 2023-04-22 15:00:02 +02:00
Megamouse
027b1d5cab Update SDL to v 2.26.5
This apparently contains some fixes for DS4 and DS5
2023-04-22 15:00:02 +02:00
Megamouse
ce65a1c2a7 Update miniupnp to v 2.3.3 2023-04-22 15:00:02 +02:00
Megamouse
650b0c7c30 Qt: properly invalidate item pointer in grid mode 2023-04-22 14:28:23 +02:00
Megamouse
823b23f800 Qt: Lazy load game grid icons and optimize paint method for invisible items 2023-04-22 14:28:23 +02:00
Megamouse
b47db88ded Qt: Remove unused list layout handling of repaint watcher 2023-04-22 14:28:23 +02:00
Megamouse
20b92f50d9 Qt: don't calculate sizes in grid mode 2023-04-22 14:28:23 +02:00
Megamouse
b401ad85d1 Qt: lazy load game list icons and dir size 2023-04-22 14:28:23 +02:00
Megamouse
e9df63119b Qt: multithreaded file testing during refresh 2023-04-22 14:28:23 +02:00
Megamouse
caa6c9b471 Qt: Minor optimization during list refresh 2023-04-22 14:28:23 +02:00
Ivan Chikish
bb8e43f16c SPU LLVM: fixup custom LICM pass 2023-04-22 03:07:06 +03:00
Megamouse
2c71d08ea2 Emu: Cache games.yml and only save when necessary 2023-04-21 20:18:24 +02:00
Megamouse
500f7901ac unself: rename SCEVersionInfo to version_header 2023-04-21 17:56:25 +02:00
Megamouse
5fb716fc21 unself: rename SectionInfo to segment_ext_header 2023-04-21 17:56:25 +02:00
Megamouse
31ef970f23 unself: some more documentation 2023-04-21 17:56:25 +02:00
Megamouse
a770eaf500 unself: rename AppInfo to program_identification_header 2023-04-21 17:56:25 +02:00
Megamouse
e171f3af41 unself: rename SelfHeader to ext_hdr 2023-04-21 17:56:25 +02:00
Ivan Chikish
1041284384 SPU LLVM: sink stores deeper in custom LICM pass 2023-04-21 18:11:59 +03:00