Commit Graph

367 Commits

Author SHA1 Message Date
HailSanta
70d3b7b3a8
msg names and more map data prep (#768)
* minor NPC fixup

* most var type renames

* rest of var names

* remove deprecated

* var types cleanup

* fixed -> float 1

* fixed -> float 2

* fixed -> float 3

* fixed -> float 4

* evt fixed removed

* localvar shorthand

* missing byte names

* missing flag names

* evt var cleanup

* local var shorthand redux

* minor cleanup

* mario anim name

* item ranges cleanup

* player anim names

* all message names

* renames for existing

* remove unused enum

* squash msg ids

* again

* all message refs replaced

* area headers

* idk

* also merged

* remove superfluous parens

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-12 01:23:47 +09:00
Ethan Roseman
0094fa6a31
Pigs and speech bubbles 🐽 💬 (#767)
* lil_oink effect

* oink map funcs

* fix build to not be big

* machi funcs

* mac func

* data migration

* draw_shop_items

* e20eb0.c funcs + data

* warnings

* PR warnings and cleanup
2022-09-11 02:04:04 +09:00
Ethan Roseman
408c49cb75
one for the books (#765)
* func_802A1518_78BB18

* btl_state_update_select_target

* wip

* btl_state_draw_select_target and WIP

* cleanup

* render_shaded_sprite and wip

* WIP/cleanup

* wip

* reset_player_status

* btl_state_update_player_move and cleanup

* func_802A2C84

* func_80242FE0 wip

* btl_state_update_normal_start and cleanup

* WIP

* btl_state_update_end_turn

* btl_state_update_enemy_striking_first

* cleanup

* cleanup & wip

* item_entity_update & cleanup

* update_item_entity_temp

* appendGfx_item_entity

* E21870

* mdl_create_mode

* cleanup

* func_802A9310_42D220

* area_flo2 battle funcs dun

* b_area_isk_part_1_ChompChainUpdate

* wip and rip

* clean

* partner_move_to_goal

* partner_get_out

* wip

* cleanup

* func_802BD1AC_31CD1C

* func_802BD754_31D2C4

* Cleanin

* fix func def

* UnkShadowFunc001

* a bunch of kpa funcs

* comment
2022-09-08 21:21:07 +09:00
HailSanta
c108f11cab
EVT mass renames (#763)
* mapconfig -> mapsettings

* Map/Area -> MapConfig/AreaConfig

* old EVT names

* kmr names

* game byte names

* EVT_SAVE_FLAG names

* removed EVT_WAIT_FRAMES

* including the to_rename files in case they need to be reused

* more npc AI

* battle and stage names

* fixed enum value

* territory substruct refactor

* refactored enemy drops substruct

* refactor NpcGroupList

* adjusted NPC_GROUP for passive NPCs

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-08 21:12:26 +09:00
HailSanta
0df93d5b2b
prep for map dumping (#760)
* prep for map dumping

* s p a c i n g

* advanced door + world statics

* sneaky tabs

* more world

* one more

* saved for later

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-09-06 11:26:53 -04:00
HailSanta
51d02cfbf5
actor decor stuff (#750)
* big func

* this and that

* checkpoint

* more funcs

* enough

* formatting

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-26 19:13:57 +09:00
Ethan Roseman
9d47d968f9
small and large boys (#749)
* func_802DE780

* EnterPlayerPostPipe

* UnkFoldFunc

* smores

* func_802403C0_800C40

* 3 mo

* filemenu_draw_char

* btl_state_update_enemy_move

* prepz

* fix func thing

* btl_state_update_partner_striking_first

* PR comments

* PR comment

* warning
2022-08-17 10:15:54 +09:00
HailSanta
d11054b41a
several actor funcs (#748)
* no sun :(

* livin in the sunshine

* misc

* small fix

* splat fix

* comments + sparkles enum

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-17 10:04:23 +09:00
HailSanta
f4efd09c80
isk + misc (#746)
* isk + warning patrol

* minor reorg

* effect data union

* structs sorted and dummy structs added

* effect data cleanup + some end funcs

* two more PAL_PTR*

* temp

* flower fx

* pal_inc_c

* remove tabs

* isk_05

* blur union

* more isk

* isk funcs done

* sun stuff

* delete sun_main

* sun comments

* extra stuff

* actor decorations
2022-08-10 14:36:38 +01:00
HailSanta
ba183f35b5
effect organization (#745)
* isk + warning patrol

* minor reorg

* effect data union

* structs sorted and dummy structs added

* effect data cleanup + some end funcs

* two more PAL_PTR*

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-08-07 21:42:54 +09:00
HailSanta
1ce49b1ba9
audio odyssey (#744)
* first pass

* seq cmd args retyping

* some SEF commands

* etc

* couple more SND commands

* more functions

* checkpoint

* five more

* another one

* more funcs + cleanup

* reverted unnecessary unions

* all SEF commands done

* a bunch more

* more!

* morrrrrrre

* almost done for now

* 99%

* 100

* few names and types

* reorg

* minor chnages

* miscmiscmisc

* yet more

* another day another func

* eth wip func_8004EC68

* some sym names

* retyping sound mgr fields

* minor renames

* D_80078400

* bigger func

* retypings

* enhanced drum info

* the evil is defeated

* merged

* prelim ambient sound func names

* audio frame

* checkpoint

* renames

* learnin bout sounds

* latest

* fix snd_load_BK_to_bank

* func_80056FA4

* warnings

* cosmetics

* func_800522A8

* struct reorg

* figured some stuff out

* much more info

* fx params

* cleanin up

* revert accidental changes to jp

* more accidental jp changes reverted

* misc names

* small stuff

* migrated all audio data

* checkpoint

* header reorg begins

* audio public/private headers

* fixed headers

* fixin warnins

* oops

* 51 fixed

* formatted binary data in 30450

* workwork

* cleanup

* misc

* flip macro arg order

* more names

* audio event triggers

* various

* sfx player cleanup

* start bgm player cleanup

* names names names

* priorities

* merlow

* misc enum vals

* rocking chair

* kmr_00 funcs

* enough

* restore delete jp file

* func_80055EB4

* fix func name

* addressed comments

* demoted a couple variables from global

* couple hidden panel things

* credits mostly

* credits dedupe in progress

* jump table repair

* 'finished' end dedupe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-08-06 21:14:04 +09:00
Unnunu
ae64b1b5cc
entities (#741)
* matched execute_render_tasks

* step_entity_command_list

* partially migrated entity data

* entity blueprints migrated

* matched create_entity

* matched entity functions

* SaveBlock

* SaveBlock and Switch

* switch model done

* matched shattering block functions

* shattering block models

* matched block funcs

* block models

* finish Block.c

* ItemBlock

* HeartBlock

* SuperBlock

* SimpleSpring

* HiddenPanel wip

* HiddenPanel

* Chest

* WoodenCrate

* BlueWarpPipe

* SignPost

* Padlock

* Boarded floor and padlocks

* BombableRock

* Tweester

* StarBoxLauncher

* wip

* ArrowSign

* BellbellPlant

* TrumpetPlant

* munchlesia wip

* Munchlesia

* UnusedBlock

* cleaning

* fix warnings

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fd9cbc3a1"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "fd9cbc3a1"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* PR suggestions

* created vtx splat segments
2022-07-17 17:38:19 +01:00
Ethan Roseman
d31e0b8936
Engine cod (#738)
* a couplez

* func & data cleaning

* sig

* move data and fix nonmatching

* Finish 17D6A0

* Don't use backticks in progress.py

* func_8025995C and clean

* 2 sprite funcs and cleanup

* 3 sprite funcs

* gather_magic_main

* 3 sprite funcs

* more sprite work and cleanup

* sprite funcs

* more clean

* UnkFloatFunc005

* warnings

* cleaning and os stuff

* 2 more funcs + warnings

* yaml work, move map data metadata to separate yml file

* apply_transform_to_children

* cleaningz

* PR comment
2022-07-08 21:57:08 +09:00
Ethan Roseman
ec0ae12540
Partner, map, engine funcs (#736)
* phys_should_player_be_sliding
* functions from brotenko
* UnkTrigFunc001
* trd_05
* IsPartnerXXX funcs
* nok funcs
2022-06-26 11:21:38 +01:00
Ethan Roseman
0785fc6f93
Tiny funcs & cleanup & entity (#735)
* baby funcs for ethy

* progress on pause_stats_draw_contents

* a5dd0 work + cleanup

* almost create_entity

* cleanup

* some funcz

* btl_show_message_popup (thanks Unnunu\!)

* more

* more cleen

* PR comments
2022-06-17 18:21:13 +09:00
JaThePlayer
d1fb0597af
More functions, some from Brotenko (#734)
* More functions, some from Brotenko

* Matched the unmatched
2022-06-17 15:14:21 +09:00
Ethan Roseman
e39f5874f6
Overlay 2 bss reorg (#733)
* cleanup + almost done with _use_partner_ability

* _use_partner_ability and bss bonanza

* gCameras fix

* cleanup

* cleanup
2022-06-14 01:34:22 +09:00
JaThePlayer
d65d58af35
Mystic Miscellaneous Matches (#732)
* Some random functions

* fixed a flag, oops

* classic coverage.py blunder

* Fixed the warning + style changes

* More warning fixes

* Remove the NON_EQUIVALENT wrapper
2022-06-14 00:00:53 +09:00
Unnunu
e324092e0a
entity models and some gfx functions (#731)
* decomp 7 functions

* match func_80138E54

* matched render_transition_stencil

* renames

* fix warnings

* fix two warnings
2022-06-13 02:22:06 +09:00
Ethan Roseman
bae34c46ed
Upgrade to splat 0.9.0 (#730)
* changes for splat 0.9.0

* wip

* git subrepo pull --branch=develop --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "2ff7357501"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "develop"
  commit:   "2ff7357501"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* OK

* big_snowflakes gfx data

* Jenkins?

* cleanup

* debuff effect gfx data

* fix

* more effect gfx data

* dlabel

* git subrepo pull --branch=experiment --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "1365775e09"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "experiment"
  commit:   "1365775e09"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* .

* git subrepo pull --branch=experiment --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "6bd9fe1c4e"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "experiment"
  commit:   "6bd9fe1c4e"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* flower splash/trail gfx

* throw_spiny gfx

* disable_x and butterflies gfx data

* draw_coin_sparkles

* Warnings, cleanup

* cleanin

* attempt at test_item_player_collision

* more gfx + cleanup

* more effect gfx

* func_8002D160

* update update_symbol_addrs and symbol_addrs

* git subrepo pull --branch=develop --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "4914dc9029"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "develop"
  commit:   "4914dc9029"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* git subrepo pull --branch=master --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "aa71299594"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "aa71299594"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix

* fix regression

* Add rabbitizer to requirements

* warnings

* symbol_addrs fixes
2022-06-13 00:33:32 +09:00
HailSanta
a335b73d0a
misc-functions (#728)
* misc stuff

* ShowEmote

* finish fx_api + replacing sound enum values

* load_path_data

* requested fixes

* vertex data extracted

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-06-11 03:06:12 +09:00
Unnunu
accf5a60f6
Animations (#727)
* decomp 5 animator functions

* animation script disasm

* cleaning up

* improvements in animation disasm

* TODO
2022-06-09 22:49:57 +09:00
Unnunu
59119c0949
item entity functions and a few others (#725)
* matched 4 functions
* matched 2 item entity funcs and migrated data
* removed default case and fixed lights def
2022-06-09 00:36:32 +01:00
Ethan Roseman
341ed0040f
some assorted cleanup / commenting of stuff (#722) 2022-06-01 03:39:46 +09:00
Unnunu
b4ee2f8a75
intro_state, evt and decoration tables (#718)
* matched appendGfx_intro_logos

* create 38F00.c

* 3 evt functions

* wip

* match func_80259AAC

* match 8 decoration funcs

* fix warnings

* fix merge issue

* cleaning up

* renamed data file

* PR suggestion
2022-05-29 00:15:51 +09:00
Ethan Roseman
021592d219
Misc decomp 70 (#716)
* aura_appendGfx

* 3 more action commands

* fire_shell

* hammer, hurricane

* spiny_surge

* data stuff, cleanup, whirlwind

* warnings

* water_block data and func

* water_block

* effect stuff cleanup

* big_snowflakes effect

* data cleanup, fpr abi regs

* 2 battle item funcs + data

* 2 mo

* shooting_star func

* 3 16F740 funcs

* btl_state_update_end_battle

* map funcs

* more dedupe

* cleanin

* draw_entity_model_C/D

* effect butterflies, btl state funcs

* it is done

* it is done

* PR comments, some cleanup
2022-05-27 22:03:19 +09:00
Unnunu
6815d6b296
matched some battle movement functions (#714)
* match 5 functions

* move update_lerp_battle declaration

* PR suggestions
2022-05-22 16:48:09 +09:00
Unnunu
52b9d1b11c
battle camera (#710)
* match func_80248DE4

* BattleCam_TargetActor

* renamed functions

* Update src/16F740.c

Co-authored-by: alex <16batesa@gmail.com>

Co-authored-by: alex <16batesa@gmail.com>
2022-05-16 15:18:18 -04:00
Ethan Roseman
179998098c
Misc decomp 53 (#703)
* some btl_state work

* msg_draw_speech_bubble

* cleaners

* btl_state_stuff

* btl_state_update_next_enemy wip

* btl_state stuff

* disable_x fx + cleanup

* wip

* fxstuff

* path funcs & cleanup

* clean

* model_api funcs

* two action commands

* action_cmd progress

* UnkFunc001

* air raid func

* cleanup, data migration, goodies

* remove data file

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "a847090eac"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "a847090eac"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* fix build

* more cleanup

* clean

* PR comments
2022-05-05 23:08:16 +09:00
HailSanta
aee5626e5b
world AI (#701)
* monty mole AI pt 1

* monty mole AI #2

* enum values for evt priority and flags

* enemy ai flags

* done monty mole + partner enums

* removed union for partner action state

* missed parter action states + cam move flags + entity collision bit

* basic ai

* piranha plant stuff

* attack ahead

* consistent hitbox names

* idk

* organized piranha plant

* delete matches

* start fuzzy

* naming

* bzzap pt 1

* bzzap 2

* bzzap names done

* rename bzzap to flyingAI

* complete flying names

* done for today

* file reorganizing

* world AI

* starting clubba dedupe

* suggested changes

* bullet bills

* sentinel start

* dedupe sentinel complete

* sentinel AI done

* melee ai organization

* piranha plant dedupe

* resolved some bad dead syms

* patrol start

* patrol AI almost done

* enough

* more ai work

* clean up clubba ai enum

* dedupe all clubbae

* started cleft extraction

* ready to dedupe cleft

* dedupe one cleft

* iwa_04

* iwa_01

* iwa_02

* ai state file reorganization

* enemy anim enum

* extracted shy guy

* dedupe shy guy ai

* shy guy patrol ai

* done shy guy ai dedupe

* added NON_MATCHING wrap

* ai etc

* more dead ai

* most dead ai merged with living

* lakitu etc

* paratroopas

* fix warnings

* fix other warning

* ParatroopaAI

* lakituAI parameter fix

* dead_flo_13 debug strings

* misc map matches

* flying magikoopa start

* name npc field

* lungeAI renamed to tackleAI

* magikoopa ai foothold

* extrated one magikoopa

* starting clubba dedupe

* addressed PR comments

* consolidated magikoopa helper funcs

* misc map stuff

* flying magikoopa dedupe

* zipline funcs

* delete matched

* grind out another 0.05%

* started letter delivery dedupe

* more delivery dedupe

* special delivery

* rest of letter delivery

* slight delivery reorg

* delivery func names

* cleft doc start

* name enemy field

* more renamins

* unk_28.f

* changed field names to facilitate renaming

* done cleft cleanup

* hopping ai

* cleanup some ai

* name field + patrol reorg

* filled out NpcAISettings fields

* assembling ai includes

* elimated state files

* remove X32 for alertOffsetDist

* removed other NpcAISettings union

* new NpcAISettings for UnkAI_4

* stationary AI cleanup

* smalls

* 0 new warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-29 13:32:16 +09:00
Kevin Klions
e85761f7ad
tik_05 functions (#699)
* matched func_802DE748, thanks stuckpixel

* revert changes made while experimenting

* matched func_8024093C_8756FC

* deleted func_802DE748 assembly

* fixed some small things

* fixed access to ptrReadPosition in func_8024093C_8756FC

* removed random whitespace

* small changes

* match

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-22 01:07:22 +09:00
ThreeMustyFears
80f5e18fc9
Match calc player damage enemy (#698)
* match calc_player_damage_enemy

* run coverage

* changes

Co-authored-by: ThreeMustyFears <>
2022-04-19 03:03:12 -04:00
Ethan Roseman
3a28a3f505
Physics (#682)
* various

* collision_main_lateral

* phys_adjust_cam_on_landing

* phys_main_collision_below

* 77480.c dun

* 7fd10 funcs

* 7bb60 funcs

* warningz

* map stuff

* PR comments
2022-04-11 15:34:35 +09:00
HailSanta
42355f53c2
Santas Super Blocks (#677)
* misc msg etc

* super blocks 1

* super blocks 2

* super block dedupe

* super blocks x

* super block isolated

* one dead super block func left

* dead maps fixed

* remove unnecessary funcs

* merged includes for pipes

* pipe data and EVT_GROUP enum

* fixed dead

* fix warnings

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <eroseman@basistech.com>
2022-04-08 15:10:12 -04:00
ThreeMustyFears
9c5f34a61e
Match parakarry func (#678)
* match parakarry func

* run coverage

* fix warning

Co-authored-by: ThreeMustyFears <>
2022-04-08 14:30:01 -04:00
Ethan Roseman
02d678b543
Npc funcs, fio.c, and others (#674)
* filemenu_choose_name_handle_input

* filemenu_choose_name_init

* filemenu_main_handle_input

* update symbol_addrs

* filemenu_draw_contents_copy_arrow

* cleanup

* dusting

* npc funcs

* fio.c finished

* Cleanup

* warnings

* Cleanup + SaveDataHeader struct

* re-add decl
2022-04-05 21:53:40 +09:00
HailSanta
b7f7e4c96d
Santas workshop (matched area_mgm) (#673)
* mgm_01 start

* strange issue

* blah

* rodata fix

* done with mgm_01 + misc cleanup

* almost done mgm

* minor issues with last 3 functions

* match help

* mgm code done

* proper msg pal usage

* fix warnings

* fix more warnings

* ive been warned

* requests

* area_kgr

* battle cam symbol names

* msg cleanup work

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-04-05 18:52:06 +09:00
Ethan Roseman
d0a7655779
Various dompin (#672)
* partner funcs

* land.c

* filemenu_update

* 190A10.c

* hammer.c dun

* prog rock

* various funcs

* moving

* update_item_entities

* filemenu_yesno_handle_input

* cleanin

* sweeping

* PR comments
2022-03-30 21:07:13 +09:00
Rainchus
70a0b67237
Finish lakilester overworld file (#669)
* decomp appendGfx_player, fix warnings in 77480.c file

* small style fixes

* fix action state enum and make use of enum

* merge master

* decomp some mario rendering functions

* run coverage.py

* review changes

* use decimal in func arg

* 891b0 and sprite functions

* finish lakilester world file

* run coverage.py

* remove duplication declarations

* requested changes and remove some warnings from sprite.c

* ...run coverage.py

* requested changes for laki file and update functions.h

* remove redundant includes
2022-03-26 19:37:14 +09:00
Nasina
3ecb9263d1
Decomp world/actions/land.c and func_802B61E4_E23444 (#665)
* Decompiled func_802A10A4_77F2E4

* Resolved Suggestions

* Fixed Formatting Error

* Fixed Formatting Errors

* oops

* Move playerActorState Assignment

* Matched func 802B61E4 in idle.c

* Decomped and Matched func_802B6000_E24920.s

* Decomped and Matched func_802B61C0_E24AE0

* Decomped and Matched the rest of the functions in land.c

* Cleaned up land.c

* Cleaned up matched idle.c function

* Removed Function ASM files

* Fixed most warnings

* Fixed all warnings

* Applied Suggestions

* Appliied Style Suggestions

* Fix if statement
2022-03-22 17:56:28 -04:00
Ethan Roseman
bcffe508ba
btl_state_update_celebration (Thanks Unnunu!) (#668)
* btl_state_update_celebration (Thanks Unnunu\!)

* fixes

* warnings
2022-03-23 06:27:22 +09:00
Ethan Roseman
3ff0057674
Match-a-palooza (75% functions, 60% bytes) (#666)
* aura_update

* CompareFloats

* UnkBufferFunc

* SetPlayerStatusPosYaw

* SetNpcPosYaw

* IsAOrBPressed

* UnkEnemyPosFunc

* UnkNpcAIFunc47

* UnkFunc57

* UnkFunc58

* UnkFunc59

* delete unneded data

* UnkFunc60

* UnkFunc61

* UnkNpcAIFunc48

* UnkNpcAIFunc49

* UnkNpcAIMainFunc7

* lee func

* cleanup

* UnkFunc62

* UnkNpcAIMainFunc8

* SixFloatsFunc

* UnkNpcAIMainFunc9 part 1

* UnkNpcAIMainFunc9 part 2

* UnkNpcAIMainFunc10

* warnings
2022-03-20 19:12:30 +09:00
Ethan Roseman
9cd911765d
File menu & more (#658) 2022-03-10 09:55:38 +00:00
JoshDuMan
d86d15bfd5
Match a number of functions and introduce anon unions (#655)
* Match a number of functions and introduce anon unions

* Fix warnings

* Ethan's comments
2022-02-25 00:12:33 +09:00
Ethan Roseman
48808572d9
debuff effect & 19FAF0 funcs (#653)
* debuff.c

* 19FAF0 funcs

* clean

* some API stuff

* clean

* PR
2022-02-22 01:05:36 +09:00
Ethan Roseman
e98ea95df4
state_title_screen & camera funcs (#650)
* state_title_screen funcz

* camz

* line

* PR comments and matches (thanks Unnunu & Wiseguy)

* enumz

* gloop
2022-02-19 23:39:34 +09:00
Unnunu
546152b69e
match windows.c and migrate data for draw_box (#646)
* match 9 functions

* draw_box data

* fix warnings

* fix

* fix warnings again

* PR suggestions

* replace int literals with enum values

* two more ints replaced
2022-02-13 17:19:59 +09:00
Ethan Roseman
3a578399fb
calc_item_damage_enemy and some others (#641)
* SFX funcs, configure fix

* the actual rename (oops)

* 3 sprite funcs

* 2 funcz

* calc_item_damage_enemy and cleanup, others

* cleanup

* Warnings

* clean fx_api

* match npc_raycast_general and name npc_collision.c

* PR comment
2022-02-09 03:33:05 +09:00
Unnunu
650d52d16a
Pause menu (#642)
* start data migration

* decomp 12 functions

* make initial bss

* pause_tutorial_draw_contents

* pause_init

* decomp 3 functions

* decomp pause_tabs

* pause_badges_draw_contents

* pause_items

* pause_partners

* pause_spirits

* pause_map

* pause_gfx and pause_styles

* fixing warnings

* fixed all warnings

* bss

* rename bss fields

* make static from bss

* renaming global vars

* finish

* small fix

* PR suggestions
2022-02-09 03:24:51 +09:00
JoshDuMan
9394e1ee21
Match phys_peach_update (#638) 2022-02-02 17:19:52 +00:00
JoshDuMan
e1766601f8
Match 50 functions in Libultra (#636)
* Fix script disasm

* Stuff

* Work on libultra

* More Libultra Work

* My Libultra work for now

* Fix all OS warnings

* fix gitignore
2022-01-31 20:40:55 +09:00
Ethan Roseman
96e85f4da1
SFX funcs, configure fix (#635)
* SFX funcs, configure fix

* the actual rename (oops)
2022-01-31 19:10:02 +09:00
Ethan Roseman
3bd5a9d91e
Goods and Services (misc decomp PR from eth number 335) (#629)
* an end func

* 2nd segment bss file added

* hud_element work

* some renaming, set_hud_element_scale

* 2 hud_element funcz

* remove more unneeded undefined_syms

* bss 3, PR comments

* fx_134

* func_80200080

* 4 funx

* fix shtuff

* a func

* create_actor

* func_80263064

* initialize_battle, some stuff, and cleanup

* clean

* NL
2022-01-20 22:08:24 +09:00
JoshDuMan
0f67c8c425
Disassemble Various Battle Scripts (#626)
* Disassemble DGB

* Disasm omo

* Disassemble KGR

* Disassemble Battle Goompa

* Disasm Goombario

* Disasm Jan2

* Disasm JAN Battle Map

* Delete data files

* Disasm Spin Smash

* Partners Disasm

* Disasm KZN Battle Map

* Delete func

* jungle_guy

* Spear Guy
2022-01-19 20:21:19 +09:00
JoshDuMan
44dd710d54
Disassemble 3 Battle Maps (#622)
* Disassemble ISK Part 2 Battle Map

* Disassemble MIM BTL Map and fix script maps

* Delete mim

* Disasm Script

* Disassemble ARN Battle Map

* Remove files

* Remove struct

* Handle comments and merge conflicts
2022-01-17 02:22:23 +09:00
HailSanta
4e33a016eb
struct renaming and trigger/entity cleanup (#623)
* rename static structs to blueprint

* evt structs renamed

* renamed HudElementAnim to HudScript, worked on triggers

* fix Trigger/TriggerBP fields and entity cleanup

* entity data cleanup 1

* block

* blue warp pipe

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2022-01-16 22:28:09 +09:00
HailSanta
41c304137d
hud and item script names (#617)
* hud script names 1

* more hud elements!

* battle hud scripts

* names for some item globals

* hud elem scripts for items

* item entity names

* cleanup and missing struct in partners

* more partner cleanup

* battle stuff

* fix some warnings?

* resolve stuff

* fix symbol_addrs

* minor fixes

* splat pause_icon_table.data.s

* glabel -> dlabel

* rom addrs

* fix splat stuff

* data splits, warnings

* split more hud scripts

* added symbols for battle menu

* finished hud scripts fot 415D90

* entity documentation

* entity documentation

* more consistent name

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2022-01-15 03:54:45 +09:00
Unnunu
5f05525446
match raycast functions (#620)
* npc_raycast_down

* npc_raycast_down_ahead

* npc_raycast_down_sides

* npc_raycast_up

* npc_raycast_up_corner

* npc_raycast_up_corners

* npc_test_move_complex_with_slipping

* player_raycast_down

* player_raycast_up_corners

* decomp 3 funcs

* player_test_move_without_slipping

* player_test_move_with_slipping

* match player_test_move_with_slipping

* clean up code

* fix param names

* remove space

Co-authored-by: Alex Bates <hi@imalex.xyz>

Co-authored-by: Alex Bates <hi@imalex.xyz>
2022-01-15 03:09:45 +09:00
Unnunu
486dbfda39
Match status_icons (#612) 2022-01-10 15:55:26 +00:00
Unnunu
559007d861
Match collision functions (#609)
* match allocate_hit_tables

* load_collision

* load_hit_data

* parent_collider_to_model

* update_collider_transform

* test_up_ray_collider

* test_ray_triangle_general

* test_down_ray_triangle

* test_up_ray_triangle

* test_ray_colliders

* test_ray_zones

* test_ray_entities

* func_8005DB00

* rename everything

* follow codyng style

* fix

* PR suggestions

* remove p prefix

Co-authored-by: Sergey Zorkin <szorkins@gmail.com>
2022-01-08 19:11:20 +09:00
Ethan Roseman
ccd3b17322
World Decomp & Dedupe (#604)
* two new funcs

* UnkFunc53

* more cleanup & dedupe

* UnkEffect0FFuncs

* tst funcs

* anotha one

* UnkNpcAIFunc42

* UnkNpcAIFunc43

* UnkNpcAIFunc44

* UnkNpcAIFunc45

* UnkNpcAIMainFunc4

* UnkNpcAIMainFunc5

* UnkNpcAIMainFunc6

* warnings
2022-01-06 22:40:01 +09:00
JoshDuMan
55228bd3a7
Fix a few warnings (#601)
* .

* Externs

* Fix a few warnings

* __osGetCause

* Comment

* Ethan
2022-01-04 02:36:01 +09:00
JoshDuMan
bd56f6060f
Decomp Some Libultra (#588)
* Work on KMC Libultra

* libultra decomp

* fix
2021-12-29 15:14:20 -05:00
JoshDuMan
7f1c1351f2
Match actor_api.c (#585)
* Decomp 3 197F40 functions

* 2 more

* oops

* 3 more

* Match the last of actor_api.c

* comments
2021-12-29 21:22:01 +09:00
Ethan Roseman
15b6cb398c
Assorted Decomp Across The Galaxy (#574)
* popup_menu_update & other

* a bunch of 190B20

* starting load_player_actor

* load_player_actor

* blorp

* load_partner_actor

* fx_11_main

* fx_11 done

* cleanup

* fx_12

* 3 encounter_api funcs

* encounter_api done

* some 20ec0 funcs

* clean

* PR comments, warnings

* name btl_actorHomePositions

* PR comments
2021-12-28 20:43:24 +09:00
JoshDuMan
fe374e5fb1
Match func_802552EC (#573)
* Match func_802552EC

* Delete func_802552EC.s

* Clean-up

* actor

* Update functions.h

* oops

* Match update_actor_shadow
2021-12-27 21:55:35 -05:00
JoshDuMan
2f23f46775
Match func_802549F4 (#571)
* Match func_802549F4.

* Delete func_802549F4.s

* Match func_80254C50

* s8

* Delete func_80254C50.s

* Update functions.h

* s8 again

* Trying out github.dev

* Fix build?

* Match func_802550BC
2021-12-26 20:29:29 +09:00
Rainchus
095680b006
Duplighost battle functions (#556)
* decomp some functions in 1AC760.c

* broken data migration

* data nearly migrated, rodata in laki file is null

* fix building and laki data migration

* data migration for kpa3 WIP

* add missing data

* decomp duplighost functions and duplicates

* fix some warnings

* resolve issues

* fix warnings

Co-authored-by: Brotenko <brotenko@gmail.com>
2021-12-25 10:34:55 +09:00
JoshDuMan
6e062b19d8
Disassemble and format DGB data. (#558)
* Dissamble data.

* Fix warnings and format data
2021-12-22 23:59:52 +09:00
JoshDuMan
a5340e8dce
Fix many warnings. (#557)
* Fix many warnings.

* Fix more warnings.

* More warnings

* Some more warnings

* Last fixes and address comments

* ehtan
2021-12-21 00:59:25 +09:00
JoshDuMan
0b4d9252c1
Many func's in 20ec0_len_5040.c (#554)
* Start working matching 20ec0_len_5040.c

* Update 20ec0_len_5040.c

* Delete enable_status_1.s

* Delete enable_status_2.s

* Delete enable_status_3.s

* Delete enable_status_4.s

* Delete enable_status_icon_boost_hammer.s

* Delete enable_status_icon_boost_jump.s

* Delete enable_status_icon_boost_partner.s

* Delete enable_status_icon_danger.s

* Delete enable_status_icon_peril.s

* Delete enable_status_icon_surprise.s

* Match remove_status_ func's (#9)

* Fix build (#10)

* Match 6 more (#11)

* create_status_icon_boost_hammer

* Comments

* StatusIconFlag
2021-12-17 23:09:33 -05:00
JoshDuMan
2b6323a6b2
Match check_for_interactables (#553)
* Match check_for_interactables

* Delete check_for_interactables.s

* Update enums.h

* unk_C8 -> Npc*

* Update 77480.c

* Update 77480.c

* Update 77480.c

* Update 77480.c

* Update 77480.c (#7)

* Update functions.h

* Merge branch 'master' of https://github.com/pmret/papermario into arn

* Fix build.

* Update src/77480.c

Co-authored-by: Alex Bates <hi@imalex.xyz>

* Comments

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-17 23:04:54 -05:00
Alexander Faßbender
967427ba97
Decomp misc funcs (#546)
* decomp misc funcs

* cleanup on MakeShop and initial work on ShowShopOwnerDialog

* match ShowShopOwnerDialog

* decomp misc funcs

* cleanup on MakeShop and initial work on ShowShopOwnerDialog

* match ShowShopOwnerDialog

* resolve issues

* resolve warnings

* Update src/world/script_api/7E0E80.c

Co-authored-by: Alex Bates <hi@imalex.xyz>

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-12-15 20:12:43 +01:00
Ethan Roseman
7230c62545
Appetizer sampler (#547)
* 2 fold funcs

* func_8013B1B0

* cleanup & naming

* more formatting

* cleanup

* progress & filemenu stuff

* 2

* func_8013CFA8

* fold_load_gfx (thanks Wiseguy)

* update_encounters_pre_battle

* 3 mdl funcs

* more model funcs

* cd180 funcs

* progrezz

* 3 cam funcs

* more

* 1 more

* eob30 progress

* sfx_play_sound_at_position & sound enum cleanup

* cleanup

* cleanup2

* PR comments
2021-12-13 18:27:28 +09:00
Alexander Faßbender
c719faf847
Create simple data "migration" script (#548)
* setup function

* cleanup parts of calc_item_damage_enemy

* init data2c

* clean up data2c.py

* .

* rename and update script to have additional functionality

* .
2021-12-12 22:53:19 +09:00
Ethan Roseman
755c83a363
fold_* , effect_10, and other assorted decomp (#535)
* work on appendGfx_message

* :OK:

* indentation

* message window states

* SetEntityCullMode & some of appendGfx_model

* 9 smalls

* 2 more

* 2 mo

* update_player_actor_shadow

* EffectInstanceData rework

* some shtuff

* effect_10 dun

* wip

* wip

* wipz

* rename

* progz

* remove wip work for appendGfx_model

* PR comments

* Alex comments

* tomorrow for sure

* eventually
2021-11-19 23:31:28 +09:00
ThreeMustyFears
7a95f21a17
Match some 16F740 funcs (#532)
* update enums and functions

* match a couple of funcs

* run coverage.py

* some initial cleanup

* missed something

* requested changes

* remove space

* more changes

* aligned enum

Co-authored-by: ThreeMustyFears <>
2021-11-17 23:43:50 +09:00
Alexander Faßbender
e9f80f2856
Decompile misc battle map funcs (#528)
* .

* .

* resolve issues

* Update fx_api.c

* Update fx_api.c
2021-11-14 21:23:07 +01:00
Alexander Faßbender
75e2c18977
Decompile even more misc battle map funcs (#531)
* decompile misc battle map funcs

* fix warnings
2021-11-14 21:16:52 +01:00
Ethan Roseman
34254d102e
appendGfx_message (#520)
* work on appendGfx_message

* :OK:

* indentation

* message window states

* PR comments

* ran formatter

* change some types

* debuggin

* undebuggin

Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-11-12 21:23:43 +09:00
Lightning
90c0d29bf9
match _heap_realloc (#524)
* match _heap_realloc

* Minor code cleanup
2021-11-11 13:38:52 +09:00
Lightning
4733902ec8
Match _heap_free (#522)
* Committing _heap_free match

* More renames and fixes from PR

* Ver without goto's from Josh

* Accidently left pointers in

* More variable fixes based on calls to _heap_*

* Remove unneeded comments, fix function variable name in header

* Missing a space

* Revert to while loop

* Sneaking in an additional comment about heap_malloc_tail for clarity

* Missed whitespace

* Reduced some comments
2021-11-08 01:58:57 +09:00
Lightning
95ea4223d5
Match _heap_malloc and _heap_malloc_tail (#519)
* Matched _heap_malloc and _heap_malloc_tail

* Move heap_malloc away from using s32 returns

* Remove unmatched files

* Missed a line

* Requested changes

* Add more changes from hidden convos

* Working through entries :)

* Remove extra parens left over from match work

* Removed macro per Ethan's request

* Fix a space
2021-11-06 23:10:53 -04:00
Technoman
99a81611f6
Match ModifyActorDecoration, func_8026EA7C, get_coin_drop_amount (#516)
* Match get_coin_drop_amount

* Delete get_coin_drop_amount.s

* Match func_8026EA7C

* Delete func_8026EA7C.s

* extern func_80266D6C

* Match ModifyActorDecoration

* Update DecorationTable

* Update ModifyActorDecoration

* Fixed DecorationTable

* Delete ModifyActorDecoration.s

* Update DecorationTable

* Update DecorationTable

* Fixed DecorationTable, Added DecorationUnk

* Fixed DecorationTable?

* Update func_80266dc, create_part_shadow_by_ref

* Update get_coin_drop_amount

* func_8026EA7C

Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>

* Update DecorationTable

* Update get_coin_drop_amount

* Update DecorationUnk

* Update get_coin_drop_amount

* Update get_coin_drop_amount

* Update DecorationUnk

Co-authored-by: Alex Bates <hi@imalex.xyz>

Co-authored-by: Alexander Faßbender <31699028+Brotenko@users.noreply.github.com>
Co-authored-by: Alex Bates <hi@imalex.xyz>
2021-11-04 02:08:36 -04:00
Alexander Faßbender
fbc901ac49
decompile several map and battle-map related functions (#504)
* decompile several map and battle-map related functions

* remove unnecessary folder

* resolve issue

* .

* .

* Update 52B6A0.c

* Update 6DBDA0.c
2021-10-29 20:14:51 +02:00
Ethan Roseman
068b8a5b08
B4580 and d0a70_len_4fe0 (#502)
* func_80133A94

* animator stuff

* add_anim_node and animator_node_update_model_transform

* a bunch more

* more

* .

* temp

* create_mesh_animator

* 2 mo

* d0a70 funcs

* more d0a70

* 2 mo

* 1 + cleanup

* 2 mo

* cleanup

* revert change to verbosity for splat

* PR comments
2021-10-30 02:57:15 +09:00
Alex Bates
af880293a3
Add sprite.h (#503)
* add sprite.h

* fix reflection warnings
2021-10-30 01:48:20 +09:00
Gota7
9ac9c6b904
Match msg_get_glyph (#497)
* Match msg_get_glyph

And fix the type definition for draw_msg, that's it really.

* PR fixes

* PR Fix
2021-10-28 21:19:44 -04:00
Alexander Faßbender
b9bc4b8af8
Assign dead maps to alive counterparts (#496)
* add information about dead maps

* link the names of dead maps to their alive counterparts

* Update EB1170.c

* remove redundant function declaration

* resolve issues
2021-10-27 11:24:52 +02:00
Alexander Faßbender
beeb5627e6
Deduplicate various dead functions (#494)
* what is dead may never die

* resolve issues

* fixing dead_gPartnerActionStatus2

* .

* resolve issues

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-10-25 16:32:44 +02:00
JoshDuMan
9631996e76
Fix some warnings. (#495)
* Fix some warnings.

* Update functions.h
2021-10-25 20:29:47 +09:00
JoshDuMan
aa6054a1ea
Match calc_enemy_damage_target (#489)
* Match calc_enemy_damage_target

* Update 1A5830.c

* Delete calc_enemy_damage_target.s

* Update enums.h

* Update 1A5830.c

* Update functions.h

* ;

* eth cleanup

* comments

Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2021-10-25 19:28:45 +09:00
Ethan Roseman
33c9dda3a5
KMC GCC, effects, cleanup, map funcs (#476)
* warnings, cleanup, 2 npc ai funcs

* kmcgcc stuff

* effect_75

* effect_9.c done

* cleanup, work on kmc gcc

* start on fx_73

* guOrtho/guOrthoF

* more libultra/cleanup

* more libultra

* add wine for darwin

* effect_73 done

* UnkQuizFunc

* effect func naming

* name appendGfx funcs

* fix fx_66

* Add KMC wrapper to Jenkinsfile

* mac fixes

* fix macro usage

* oopz

* 3 fixes

* blah

* KMC_ASM

* config changes
2021-10-22 23:01:27 +09:00
JoshDuMan
ce1c0c715e
Match BoostDefense, VanishActor, ElectrifyActor, and HealActor (#481)
* Match BoostDefense, VanishActor, ElectrifyActor, and HealActor

* Delete BoostDefense.s

* Delete VanishActor.s

* Delete ElectrifyActor.s

* Delete HealActor.s

* Update 197F40.c

* Add D_8029FBD0

* Add inflict_status

* Address comments.
2021-10-20 00:15:38 +09:00
JoshDuMan
ae1e2a740d
Match BoostAttack (#477) 2021-10-17 20:34:18 +01:00
Gota7
072a585908
Match some spring, sprite, and pause code (#472)
* Start Spring Work

Progress.

* More WIP

* Still WIP

Spring isn't ready for this yet.

* Decompile some sprite functions

Making progress.

* Partner stuff

More progress.

* PR fixes

* PR fixes

For commenting.
2021-10-16 18:53:28 +09:00
JoshDuMan
99da60cace
Match func_802D2520 (#465) 2021-10-07 09:37:11 +01:00
JoshDuMan
ef1928e55d
Match virtual_entity_list_render_UI (#463)
* Update player_api.c

* Delete virtual_entity_list_render_UI.s

* Fix some warnings

* Fix warnings.

* Match virtual_entity_list_render_world

* Remove asm and fix warnings.

* Delete virtual_entity_list_render_world.s

* Add draw_entity_model_A
2021-10-06 15:22:42 +09:00
Ethan Roseman
969e28c76c
40% (#459)
* cleanup
* some of effect_9
* remove 1 warning
* restore Bowser Slug to his former glory (behavior)
2021-10-03 18:42:38 +01:00
Ethan Roseman
59050ec3e9
Effects & misc (#458)
* fx_6_appendGfx

* update_effects

* effect_6 done

* Update diff.py

* update configure for new splat

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "0efa552c5d"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "0efa552c5d"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* nu stuff / undefined_syms org

* Actor struct refactor to match AddActorVar (thanks Josh)

* various cleanup, matched an obfuscation func

* fx_7 work

* is_block_on_ground

* state_*

* create_entity_shadow, update asm macro to fix diff.py

* set_standard_shadow_scale

* set_npc_shadow_scale and set_peach_shadow_scale

* create_shadow_type

* revert macro.inc

* clear_model_data (thanks Josh)

* cleanup

* mdl_get_next_texture_address

* mdl_set_all_fog_mode

* load_model_textures

* fx_7_appendGfx (effect_7 done)

* fx_8_main

* fx_8_render

* fx_8_update

* func_E0010000

* func_E0010104

* effect_8 done

* effect_8 done

* warnings

* cleanup

* try to fix some warnings

* warnings + change Bowser Slug behavior
2021-10-04 00:44:16 +09:00