Commit Graph

18 Commits

Author SHA1 Message Date
Alex Bates
fb1bb896a5 use partners.h 2020-12-22 16:19:06 +00:00
Ethan Roseman
03349746a4 Status->Debuff 2020-11-26 15:34:10 -05:00
Ethan Roseman
4400966849 Merge branch 'master' into cornucopia 2020-11-22 10:07:20 -05:00
Ethan Roseman
3a2f17b91d a few more 2020-11-19 19:41:49 -05:00
Alex Bates
e0daee1bb8 generate sprite animation headers 2020-11-11 16:33:55 +00:00
Alex Bates
db1ee14d8f
match get_song_variation_override_for_cur_map
This was previously called get_default_variation_for_song, but its more of an override than a default.
2020-10-29 22:41:43 +00:00
Ethan Roseman
59d30300f5 GetItemName 2020-10-20 20:59:17 -04:00
Alex Bates
23f8d8ee35
add structs/macros for matching map data 2020-10-20 04:11:07 +01:00
Alex Bates
f9a667bc7d
begin script disassembly 2020-10-19 22:58:57 +01:00
Ethan Roseman
011231df41 Many more functions decomped 2020-10-08 15:03:58 -04:00
Ethan Roseman
5794cdf6fc Some more 2020-10-03 16:04:49 -04:00
Alex Bates
cfe3a40880
move ActionState comment 2020-08-24 14:22:44 +01:00
Alex Bates
21d4a26913
Merge master into physics 2020-08-24 13:49:18 +01:00
Jdog
efe89e4486 Added gPlayerActionState, gPlayerAnimation, gPlayerNpc. Modifed PlayerStatus->actionState from u8 to s8. Defined ActionState enum as s8 type. A handful more script functions matched. 2020-08-22 16:24:51 -07:00
Alex Bates
e54bb887d7
match move_player 2020-08-20 19:26:34 +01:00
Alex Bates
46c2016bf1
rename enums 2020-08-16 05:24:20 +01:00
Alex Bates
a25b53a8a1 name and match resolve_npc 2020-08-15 05:25:36 +01:00
Alex Bates
4724a110a5 generate enums.h 2020-08-14 23:53:01 +01:00