papermario/include
2021-08-05 09:16:57 +01:00
..
nu Compiler's Worst Nightmare (#278) 2021-04-23 20:55:30 +09:00
PR match update_cameras (#321) 2021-07-18 02:04:14 +09:00
script_api battle/action_cmd (#348) 2021-08-01 01:50:10 +09:00
stdlib fix for PR 2021-01-16 09:41:40 -05:00
camera.h match update_cameras (#321) 2021-07-18 02:04:14 +09:00
common_structs.h decomp functions in d5a50 and fix type for widthScale and heightScale (#357) 2021-08-05 09:16:57 +01:00
common.h Fix alignment of many data sections (#305) 2021-07-12 18:15:00 +09:00
effects.h NPC AI funcs (#351) 2021-08-01 21:06:57 +09:00
enums.h Match world/action/jump funcs (#352) 2021-08-04 18:20:16 +09:00
functions.h Match world/action/jump funcs (#352) 2021-08-04 18:20:16 +09:00
include_asm.h Compiler's Worst Nightmare (#278) 2021-04-23 20:55:30 +09:00
macro.inc Refactoring stuff 2020-08-12 21:56:23 -04:00
macros.h Various decomp, use of SCREEN_WIDTH and SCREEN_HEIGHT, etc (#340) 2021-07-23 03:48:30 +09:00
map.h Miscellaneoush Decomp 323 (#323) 2021-07-19 20:49:30 +09:00
messages.h area_dgb (#254) 2021-04-09 02:42:36 +09:00
move_addu.inc Support for "addu" in place of move pseudoinstruction (#206) 2021-03-11 17:08:22 +09:00
si.h Various decomp, use of SCREEN_WIDTH and SCREEN_HEIGHT, etc (#340) 2021-07-23 03:48:30 +09:00
types.h Misc decomp 534 (#301) 2021-07-09 00:53:00 +09:00
ultra64.h format files 2020-08-19 01:16:12 +01:00
variables.h Decompile several dead and duplicated functions (#353) 2021-08-02 19:03:51 +01:00