papermario/tools
Maide ec2870d218
Update battle item enums (#225)
* a

* Dizzy Dial

* Dried shroom

* Dusty Hammer

* Egg Missile

* Electro Pop

* Fire Flower

* Food

* Fright Jar

* Hustle Drink

* Insecticide Herb

* Life Shroom

* Mushroom

* Mystery (partial)

* Pebble

* Please Come Back

* POW Block

* Repel Gel

* Shooting Star

* Sleepy Sheep

* Snowman Doll

* Stone Cap

* Stop Watch

* Strange Cake

* Strange Cake fixed

* Stone Cap broked

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "db0b6f0cba"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "db0b6f0cba"
git-subrepo:
  version:  "0.4.3"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "2f68596"

* Static all the things

* Tasty Tonic

* Thunder Bolt

* Thunder Rage

* Ultra Shroom

* Unknown Item

* Volt Shroom

Format & coverage

* Item Ids

* Update enums

* Fix

Co-authored-by: Lavos1 <saintlouisxx@gmail.com>
2021-03-25 02:30:25 +09:00
..
arm arm support (raspberry pi) 2021-01-16 06:34:21 +00:00
img Add versioning (#187) 2021-02-22 18:21:23 +09:00
linux MacOS test 2020-12-05 17:17:55 -05:00
mac MacOS test 2020-12-05 17:17:55 -05:00
msg bActorNames 2021-02-10 22:38:37 +00:00
splat Battle items (#222) 2021-03-24 04:39:43 -04:00
splat_ext All map data + rodata disasm (#218) 2021-03-22 22:29:47 -04:00
asm_sizes.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
assist.py Rodata migration + other goodz (#208) 2021-03-13 00:53:11 +09:00
build_assets_bin.py ninja assets, clean up configure.py ux 2021-01-14 23:55:05 +00:00
codescan.py update codescan 2021-01-11 00:30:41 +09:00
compile_dsl_macros.py Battle items (#222) 2021-03-24 04:39:43 -04:00
compile_npc_sprite.py assets_dir 2021-02-06 03:36:46 +00:00
compile_npc_sprites.py generate sprite animation headers 2020-11-11 16:33:55 +00:00
create_renames.py name many funcs 2021-02-06 15:20:35 +00:00
disasm_script.py Update battle item enums (#225) 2021-03-25 02:30:25 +09:00
duplicate_renames.txt OK 2021-02-03 15:40:16 +09:00
fix_s_filenames.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
fixc.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
gen_sprite_animations_h.py updating tools 2021-01-25 00:45:29 +09:00
iconv.py MacOS test 2020-12-05 17:17:55 -05:00
ignored_funcs.txt Odds and Ends (#189) 2021-02-20 23:41:30 +09:00
m2ctx.py Battle items (#222) 2021-03-24 04:39:43 -04:00
m_map_funcs.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
mapheaders.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
n64crc.c Refactoring stuff 2020-08-12 21:56:23 -04:00
rename.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
set_reorder_asm.sh Refactoring stuff 2020-08-12 21:56:23 -04:00
sjis.py decode battle data (wip rodata) 2020-12-02 15:13:17 +00:00
smallest_with_symbol.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
sort_symbol_addrs.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
star_rod_idx_to_c.py i did it 2020-12-29 02:17:34 +00:00
substitute.py Add versioning (#187) 2021-02-22 18:21:23 +09:00
sym_info.py fix world rodata (#212) 2021-03-13 23:35:07 -05:00
update_symbol_addrs.py Misc decomp and rodata migration (#198) 2021-03-07 18:32:24 +00:00
Yay0compress.c condensing some structs! :) 2020-12-08 19:50:14 +09:00