2021-05-06 10:54:53 +02:00
# REDRIVER2 (Reverse-Engineered Driver 2)
2019-05-28 21:33:47 +02:00
2021-05-06 10:54:53 +02:00
![REDRIVER2 running on Windows ](https://i.ibb.co/2q1pp06/red2.png )
2021-05-17 11:40:00 +02:00
Build status (Windows and Linux):
[![Build status ](https://ci.appveyor.com/api/projects/status/9abepvls6jexapqy/branch/master?svg=true )](https://ci.appveyor.com/project/SoapyMan/redriver2-10jm8/branch/master)
2020-08-29 07:12:59 +02:00
2021-02-19 11:44:06 +01:00
### Information
2021-05-17 11:40:00 +02:00
- This is an original game - it was carefully and completely disassembled and translated from MIPS back to C (except Memory Card menu) - ** *no emulation involved***.
2021-02-19 11:44:06 +01:00
- Game has been *significantly improved over the original Playstation version* , original bugs was fixed and completed some unfinished gameplay aspects
2021-05-17 11:40:00 +02:00
- It now runs on Windows, Linux and soon to be on the other platforms (including backport to Playstation) and utilizes [Psy-X (Psy-Cross) (formely extended TOMB5 emulator) ](https://github.com/OpenDriver2/REDRIVER2/tree/master/src_rebuild/PsyX ) as a layer for porting from Playstation
2021-02-19 11:44:06 +01:00
- Basic modding support - with textures and models replacement provided with [OpenDriver2Tools ](https://github.com/OpenDriver2/OpenDriver2Tools )
2020-05-01 07:18:59 +02:00
### How is it done?
- All information (variables, types and function names) have been obtained from debugging symbols (.SYM), driver_psx_level and DLE
2020-04-28 09:20:01 +02:00
- Ghidra project (based on Italian SYM) to deal with overlays, simple code complex branching - semi-auto decompilation
2020-05-01 07:18:59 +02:00
- IDB based on Spanish SYM when dealing with things Ghidra can't handle properly - manual decompilation (mostly GTE code)
2020-11-18 20:47:29 +01:00
2021-05-17 11:40:00 +02:00
History:
- Feb 19, 2019 - created skeleton, one year long preparations
- Mar 28, 2020 - started work on reimplementing the game, game intro running
- Sep 19, 2020 - reimplementing game complete - game is fully playable
- Jan 15, 2021 - refactoring complete
2020-11-18 20:47:29 +01:00
### How to use
See [Wiki/Installation Instructions ](https://github.com/OpenDriver2/REDRIVER2/wiki/Installation-instructions )
2020-04-28 09:20:01 +02:00
2021-05-06 10:54:53 +02:00
### How I can contribute?
See [Contributing to project ](https://github.com/OpenDriver2/REDRIVER2/wiki/Contributing-to-project ) page
2021-05-17 11:40:00 +02:00
### What's next
- ***OpenDriver2*** project - complete rewrite with lots of new features such as *new renderer and sound engine, Lua scripting, Driver 1 content support*
2020-03-27 21:47:29 +01:00
### Credits
2021-05-06 10:54:53 +02:00
- **SoapyMan** - lead reverse engineer and programmer
- **Fireboyd78** - code refactoring and improvements
- **Krishty, someone972** - early formats decoding
- **Gh0stBlade** - HLE Emulator code used as a base for Psy-Cross [(link) ](https://github.com/TOMB5/TOMB5/tree/master/EMULATOR )
- **Ben Lincoln** - [This Dust Remembers What It Once Was ](https://www.beneaththewaves.net/Software/This_Dust_Remembers_What_It_Once_Was.html ) (*TDR*)
- **Stohrendorf** - [Symdump ](https://github.com/stohrendorf/symdump ) utility