Ilya Shurumov
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3da3d2044b
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Merge branch 'master' into Fireboyd78/master
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2020-04-11 22:37:35 +06:00 |
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Ilya Shurumov
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5c90d922ba
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- fixed bug in SendTPage
- assign callbacks in 'changemode'
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2020-04-11 22:34:58 +06:00 |
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Ilya Shurumov
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fd0ae8e6b7
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- fixed callback invoke for getLevSectorPC
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2020-04-11 22:04:19 +06:00 |
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Ilya Shurumov
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5241105487
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- implement test spooling
- LoadInAreaTSets back to UNIMPLEMENTED
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2020-04-11 21:04:02 +06:00 |
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Ilya Shurumov
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63be8e1ce4
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- implement data_ready, sector_ready, loadsectors (for PSX)
- dummy CdDiskReady function
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2020-04-11 17:21:25 +06:00 |
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Fireboyd78
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7e26777504
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Fixed incorrect ordering type changes.
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2020-04-10 19:02:32 -07:00 |
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Fireboyd78
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29b2a181f3
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Implemented some DRAW stuff.
* Added DrawAllBuildings
* Added RenderModel
* Defined Apply_InvCameraMatrixSetTrans
- TODO: Implement code
* Defined Apply_InvCameraMatrixAndSetMatrix
- TODO: Implement code
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2020-04-10 18:40:49 -07:00 |
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Fireboyd78
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5de9d091d0
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Added typedef for plot context struct.
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2020-04-10 18:37:07 -07:00 |
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Fireboyd78
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b162dfbd49
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Fixed a bug where OTTYPE would select the wrong size.
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2020-04-10 18:36:44 -07:00 |
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Fireboyd78
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6a5af89aae
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Fixed 'setCopControlWord' macro.
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2020-04-10 16:09:37 -07:00 |
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Fireboyd78
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55d450bbbd
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Fixed more invalid arguments for coprocessor stuff.
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2020-04-10 16:06:01 -07:00 |
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Fireboyd78
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05b0bdf10d
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Implemented EnablePause, CheckForPause.
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2020-04-10 15:44:35 -07:00 |
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Fireboyd78
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2ddcda382c
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Implemented various functions + code cleanup.
* Added GetCarPalIndex
* Added GetRandomChase
* Added FindMissionLadderPos
* Added FindPrevMissionFromLadderPos
* Added EndGame
* Added Find_TexID
* Updated GameStart
- Improved code flow
- Removed gotos
- Removed garbage "debug check"
- Fixed code for cheats
- Added inline helper functions to reduce bloat
* Updated ProcessLumps
- Cleaned up code
* Updated DrawGame
- Cleaned up code
- Better VSync waiting
* Updated ProcessTextureInfo
- Improved code flow
- Cleaned up garbled non-sense code
* Updated SetVariable
- Improved code flow
- Removed gotos
- Fixed code for cheats
* Updated HandleKeyPress
- Improved code flow
- Fixed decompilation bugs
* Updated PadChecks
- Improved code flow
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2020-04-10 15:12:50 -07:00 |
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Fireboyd78
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291d03d4f0
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Fixed ACTIVE_CHEATS structure.
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2020-04-10 14:57:03 -07:00 |
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Fireboyd78
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70e66207e4
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Moved PolySizes from CARS into DRAW.
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2020-04-10 14:54:19 -07:00 |
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Fireboyd78
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bf5b85591c
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Added coprocessor macros and fixed invalid arguments.
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2020-04-10 14:48:36 -07:00 |
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Fireboyd78
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d0ca0c57e8
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Removed x64 build configuration.
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2020-04-10 14:42:54 -07:00 |
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Ilya Shurumov
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478f059614
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- implemented almost all SPOOL.C (except unused sound bank loading)
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2020-04-10 17:56:11 +06:00 |
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Ilya Shurumov
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62ef7f3c12
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- add dummy CdGetSector, CdReadyCallback, CdDataCallback
- add LoadImage2 define
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2020-04-10 06:22:05 +06:00 |
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Ilya Shurumov
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c455065eda
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- implement SetupSpecDenting
- update Ghidra DB
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2020-04-10 06:11:21 +06:00 |
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Ilya Shurumov
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433370e9a4
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- implement SetupSpecCosmetics
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2020-04-10 05:52:52 +06:00 |
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Ilya Shurumov
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a850509963
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- implement Tada
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2020-04-10 05:52:35 +06:00 |
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Ilya Shurumov
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a9493ae5d5
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- implement CleanSpooled, LowSpooled
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2020-04-10 05:42:53 +06:00 |
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Ilya Shurumov
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2ed3733842
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- implement LowModelSpooled
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2020-04-10 05:42:04 +06:00 |
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Ilya Shurumov
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7437040070
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- implement DamagedModelSpooled
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2020-04-10 05:37:32 +06:00 |
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Ilya Shurumov
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1e637cb53f
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- implement CleanModelSpooled
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2020-04-10 05:37:20 +06:00 |
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Ilya Shurumov
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da53db487b
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- implement lots of spooling sh*tcode
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2020-04-10 05:29:12 +06:00 |
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Ilya Shurumov
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83f0d3ee34
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- implement DrawGame, fix RenderGame
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2020-04-10 05:28:27 +06:00 |
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Ilya Shurumov
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183b51e432
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- [EMU] WaitForTimestep added to Vsync()
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2020-04-10 01:33:15 +06:00 |
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Ilya Shurumov
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7783d9923a
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- compile fix
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2020-04-10 01:32:19 +06:00 |
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Ilya Shurumov
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6f3330ed5b
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- implement RequestSpool, StartSpooling, UpdateSpool
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2020-04-10 00:50:34 +06:00 |
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Ilya Shurumov
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7bf256235e
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- implement GotRegion, unpack_cellpointers
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2020-04-10 00:22:38 +06:00 |
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Ilya Shurumov
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1559f6e420
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- implement CheckUnpackNewRegions
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2020-04-10 00:16:26 +06:00 |
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Ilya Shurumov
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8739be9a49
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- update Ghidra project
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2020-04-09 23:49:48 +06:00 |
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Ilya Shurumov
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ca85ad878a
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- implement LoadRegionData
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2020-04-09 23:45:55 +06:00 |
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Ilya Shurumov
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9984d347c1
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- implement ControlMap
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2020-04-09 23:45:25 +06:00 |
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Ilya Shurumov
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87a54b18ce
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- implement ClearRegion
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2020-04-09 23:15:54 +06:00 |
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Ilya Shurumov
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f5d943e8c5
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- implement InitMap, InitSpooling
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2020-04-09 23:10:34 +06:00 |
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Ilya Shurumov
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739c2ce5f7
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- implement ProcessDentLump & LoadDenting
- implement ClearMem
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2020-04-09 22:41:58 +06:00 |
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Ilya Shurumov
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b4ac9d8240
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- implement ProcessLowDetailTable
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2020-04-09 22:11:35 +06:00 |
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Ilya Shurumov
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630e8c9c73
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- implement GetCarModel
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2020-04-09 21:53:52 +06:00 |
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Ilya Shurumov
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2ce93b0265
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- fix ProcessLumps not processing LUMP_CAR_MODELS
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2020-04-09 21:42:17 +06:00 |
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Ilya Shurumov
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0f4666ae39
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- implement ProcessCarModelLump, buildNewCars
- implement NewProcessRoadMapLump
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2020-04-09 21:36:53 +06:00 |
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Ilya Shurumov
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1489b3a2cb
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- implement ResetSound, UpdateVolumeAttributesM, SetMasterVolume
- partially implement CalculateVolume
- proper SpuSetVoiceAttr in LibSPU
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2020-04-09 19:55:39 +06:00 |
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Ilya Shurumov
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9f078caf95
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- always redraw menu on non-PSX version
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2020-04-09 00:46:50 +06:00 |
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Ilya Shurumov
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2b4de546a5
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- fix 'samples' declaration
- trying SPU emulation
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2020-04-09 00:07:11 +06:00 |
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Ilya Shurumov
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955ed5185d
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- implement CompleteSoundSetup, StopChannel, LockChannel, UnlockChannel, SoundHandler, FESound, VsyncProc
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2020-04-08 20:47:04 +06:00 |
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Ilya Shurumov
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941160d6fc
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- implement GetCarPalIndex
- implement ProcessPalletLump
- fixed clut rectangle in LoadPermanentTPages
- human-understandable LoadPermanentTPages two dimensional arrays access
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2020-04-07 16:56:13 +06:00 |
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Ilya Shurumov
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132b84188e
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- human-understandable IncrementTPageNum
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2020-04-06 22:03:25 +06:00 |
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Ilya Shurumov
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bb1ebe5f04
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- removed same dead code
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2020-04-06 17:59:27 +06:00 |
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