Commit Graph

  • 9c3686f7b2 - fix StorePlayerPosition, target car saving and pingouts Ilya Shurumov 2021-06-29 15:11:28 +0600
  • 8b8ba71635 - fix TunnelSkyFade buffer overrun Ilya Shurumov 2021-06-29 01:33:20 +0600
  • eb0046f289 - fix StorePlayerPosition buffer overrun Ilya Shurumov 2021-06-29 01:32:30 +0600
  • 21d12859f8 - fix CutRec_Step bug Ilya Shurumov 2021-06-28 14:35:12 +0600
  • 506a73c5de - make AddWheelForcesDriver1 a bit prettier Ilya Shurumov 2021-06-28 13:35:09 +0600
  • 430923a51b - fix popNode overflow bug Ilya Shurumov 2021-06-28 13:34:32 +0600
  • c313beb013 - fix Tanner to Boad collision Ilya Shurumov 2021-06-26 16:45:42 +0600
  • 8a2abaa9db - fix Havana ferry drifting & replay inconsistencies, improve Swap2Cars Ilya Shurumov 2021-06-26 16:18:04 +0600
  • 53ebf9b421 - fix scratchpad access bugs Ilya Shurumov 2021-06-23 22:34:06 +0600
  • f95454235e Update README.md Ilya 2021-06-23 22:31:59 +0600
  • 09b51053cb - update Chase CUT86 Ilya Shurumov 2021-06-23 21:38:46 +0600
  • 6e137a6132 - fix region overlay map not displayed correctly Ilya Shurumov 2021-06-23 17:18:32 +0600
  • 1bcd4de91f - added OBJECT_SMASHED_MARK constant Ilya Shurumov 2021-06-23 12:36:30 +0600
  • 04e1be8a72 - TimeOfDaySelectScreen - smol fix to text position Ilya Shurumov 2021-06-23 12:36:12 +0600
  • 503b911f06 - purposely make chair collision box smaller for Tanner Ilya Shurumov 2021-06-23 11:51:06 +0600
  • 01e34dfcf5 - restore original Tanner box size Ilya Shurumov 2021-06-23 11:50:50 +0600
  • d69d78097f - update chase replay files Ilya Shurumov 2021-06-22 23:45:03 +0600
  • 027a01eb1c - fix some collision deviations from original game Ilya Shurumov 2021-06-22 19:43:39 +0600
  • 2c50271ef1 - improve cutscene recorder - allow to load Re-recorded chases - separate Ping buffer - properly saving corrected Reflections chases - improve auto-testing HUD Ilya Shurumov 2021-06-22 14:27:49 +0600
  • 7171f289cc - [Psy-X] fix WebGL 1.0 matrix issue Ilya Shurumov 2021-06-22 10:17:18 +0600
  • 7a0afe760e - simpler state.c Ilya Shurumov 2021-06-22 10:15:26 +0600
  • 4783a9a745 - [Psy-X] PrintMessageToOutput makes pretty output for emscripten - fix runtime warning - fix build errors, bump version Ilya Shurumov 2021-06-21 19:42:14 +0600
  • 9d1f80dc00 - premake - change location of project generated files to make less garbage Ilya Shurumov 2021-06-21 18:28:50 +0600
  • 13141529fd - remove bad unneeded files Ilya Shurumov 2021-06-21 18:25:46 +0600
  • 42d2344557 - fix emscripten build not compiling essential files - fix runtime errors - fix sound shutting down issue Ilya Shurumov 2021-06-21 18:08:52 +0600
  • 2642670bd6 - added Emscripten to premake script. Game now easily built for web. - fix Emscripten compilation Ilya Shurumov 2021-06-21 16:35:59 +0600
  • 0cfa16e3d5 - rcossin_tbl[*] -> RSIN/RCOS - some OD2 porting prepaprations - fix CreateRoadblock refactoring bug (missing noMoreCars setup) Ilya Shurumov 2021-06-20 21:13:54 +0600
  • fbdccb81b7 - fix civ AI junction selection once again Ilya Shurumov 2021-06-10 14:07:00 +0600
  • ddfc77db15 - update premake usage module Ilya Shurumov 2021-06-10 13:43:39 +0600
  • be0b8da453 - remove PSX & Psy-Q from premake script - rename Psy-X -> PsyCross folder Ilya Shurumov 2021-06-10 00:39:14 +0600
  • 1c0be9d631 - [Psy-X] use combination for "Select + Start pressed + Up/Down" Ilya Shurumov 2021-06-07 01:56:06 +0600
  • fe29da78e9 - change MP map logic a bit Ilya Shurumov 2021-06-06 12:10:57 +0600
  • c51dca90c9 - fix residentModels masochism Ilya Shurumov 2021-06-04 12:25:53 +0600
  • e27febc317 - fix SetFullscreenDrawing OT causing offset issue on PC Ilya Shurumov 2021-06-04 12:24:53 +0600
  • 6bffe01807 - misc changes in gamesnd.c Ilya Shurumov 2021-06-02 14:33:15 +0600
  • 13708f3fd4 - fix replay camera not changing when playing Ilya Shurumov 2021-06-02 14:31:58 +0600
  • 1c7be3b8ca - fix PSX frontend, reduce/reuse code Ilya Shurumov 2021-06-02 14:15:57 +0600
  • 839e4ec26f - fix multiplayer map Ilya Shurumov 2021-05-31 14:42:03 +0600
  • 1a8bd75534 - fix PSX version bug with scratchPad Ilya Shurumov 2021-05-31 14:41:41 +0600
  • 7e1254f748 - fix mistakes. Ilya Shurumov 2021-05-31 01:09:18 +0600
  • c0cc23416c - disable some debug prints on non-debug versions Ilya Shurumov 2021-05-31 00:25:39 +0600
  • e57fa7de29 - use DIFF_ANGLES macro where applicable InspirationByte 2022-01-21 21:01:00 +0300
  • 3794ed3fb3 - turn off debug shit Ilya Shurumov 2021-05-30 21:58:27 +0600
  • 942f0083c6 - bump version to 7.2 Ilya Shurumov 2021-05-30 21:55:27 +0600
  • 75b8c938ef - fix Civ AI road selection (Damn it, broke chases again) Ilya Shurumov 2021-05-30 21:55:17 +0600
  • 143ed7bf3e - fix overhead map Ilya Shurumov 2021-05-30 13:54:33 +0600
  • 8159286182 - remove Mini Cars cheat from pause Ilya Shurumov 2021-05-30 12:52:28 +0600
  • 1822295c31 - misc LoadFont change Ilya Shurumov 2021-05-30 12:52:09 +0600
  • bbbe7c0e33 - fix PingOutCar not resetting 'inform' (flags) Ilya Shurumov 2021-05-30 12:43:54 +0600
  • 49fd729ef0 - optimize loading times of LoadFrontendScreens (PSX) Ilya Shurumov 2021-05-29 17:51:35 +0600
  • b714561b6f - disable Tanner shadow in Multiplayer Ilya Shurumov 2021-05-29 17:51:10 +0600
  • aacbdcb6ad - Mini Cars cheat car entrance fixed Ilya Shurumov 2021-05-29 17:50:52 +0600
  • 574573d20d - fix problems with pauseflag (and water damage) Ilya Shurumov 2021-05-26 17:53:02 +0600
  • d154a77e13 - [Psy-X] VSync support reworked Ilya Shurumov 2021-05-26 17:52:07 +0600
  • a5f7597637 - fix annoying car storing bug (again!!!) Ilya Shurumov 2021-05-24 20:44:18 +0600
  • 59751a9295 - PSX bug fixes again - fix drawing issues caused by some previous commits Ilya Shurumov 2021-05-24 20:37:34 +0600
  • f5925b889a - fix tripod camera Y target position on cutscene pause (#116) Ilya Shurumov 2021-05-24 18:47:38 +0600
  • bf8421340b - some PSX slowdowns fixed (& bugfixes to scratchpad) - misc changes Ilya Shurumov 2021-05-24 18:46:25 +0600
  • 8583be65f7 - added 'inline_n.h' for Nugget PsyQ, reorganize build environment Ilya Shurumov 2021-05-24 15:46:04 +0600
  • 03acd98cff - fix bad translations Ilya Shurumov 2021-05-23 19:05:59 +0600
  • 5fffcf5777 - fix PSX controls Ilya Shurumov 2021-05-23 19:05:46 +0600
  • 3d1440cb06 - re-recorded Mission 10 chases Ilya Shurumov 2021-05-23 16:37:40 +0600
  • 94b876a708 - added "Draw!" string to language - fix non-translated string - misc code changes Ilya Shurumov 2021-05-23 15:15:38 +0600
  • d3de296221 - fix cutscene skipping (hopefully) Ilya Shurumov 2021-05-22 22:26:19 +0600
  • 488b54c5c9 - TimeOfDaySelectScreen defaults to Continue button Ilya Shurumov 2021-05-22 21:29:05 +0600
  • dee3186d57 - fix CopCanSeePlayer not being reset Ilya Shurumov 2021-05-22 21:28:34 +0600
  • 252c1c2aa5 - always do CalcInGameCutsceneSize (avoid crash when replay is loaded if mission cutscenes are present) Ilya Shurumov 2021-05-22 20:25:03 +0600
  • 5315ff4be6 - fix pause appearing when replay loaded Ilya Shurumov 2021-05-22 20:24:07 +0600
  • 02a675ab36 - add missing macro Ilya Shurumov 2021-05-22 16:03:36 +0600
  • c7baeea335 Fixed two typos in ReadMe Faalagorn 2021-05-22 10:49:12 +0200
  • 57b53897ef Update bug_report.md Ilya 2021-05-04 10:20:59 +0600
  • 6d76986a04 - display appveyor build as game version Ilya Shurumov 2021-05-22 15:51:22 +0600
  • 6ea7da5332 - fix mission ladder not returning to frontend Ilya Shurumov 2021-05-22 15:31:07 +0600
  • cec5e0dea2 - improve chase autotest display & reset stats Ilya Shurumov 2021-05-22 13:54:01 +0600
  • f7d68c0bd3 - fix SaveGameDate skipping mission ladder step Ilya Shurumov 2021-05-22 13:53:12 +0600
  • d196da6b9d - fix Caine's Cash limo ping in distance Ilya Shurumov 2021-05-22 13:52:02 +0600
  • 5ee512e200 - [Psy-X] added GR_ClearVRAM to separate from GR_Clear Ilya Shurumov 2021-05-19 11:33:03 +0600
  • 2524968f6a - rebuild mission 11 & 19 chase files Ilya Shurumov 2021-05-18 22:48:25 +0600
  • d3d00b11db - fix autotest ending - fix autotest stuck timer Ilya Shurumov 2021-05-18 22:45:29 +0600
  • 9247988727 - chase autotest now tracks hit cars and stuck, added on-screen display & re-recording support Ilya Shurumov 2021-05-18 21:38:21 +0600
  • df0b895d42 - added chase auto-testing code Ilya Shurumov 2021-05-18 21:05:53 +0600
  • da9561e873 - fix CalcInGameCutsceneSize freezing on PSX Ilya Shurumov 2021-05-18 20:05:01 +0600
  • 5946dfaee5 - [Psy-X] add stub PadInit, PadRead, PadStop Ilya Shurumov 2021-05-18 14:34:47 +0600
  • 3c3ce36385 - cutscene recorder always finalize last ping - clear cutscene buffer on restart Ilya Shurumov 2021-05-18 02:14:42 +0600
  • 26e4e8fff3 - fix mem growth bug Ilya Shurumov 2021-05-18 01:29:16 +0600
  • f7ced7ddd6 - rework cutscene loading again, now init in CalcInGameCutsceneSize Ilya Shurumov 2021-05-18 01:24:20 +0600
  • 7079f8a1ee - redone cutscene memory - no more overlay unloading! Ilya Shurumov 2021-05-18 00:46:37 +0600
  • a8a65ab17b - increase cutscene buffer size since some chases are big and we still need AI Ilya Shurumov 2021-05-17 23:09:41 +0600
  • af4c4dbe05 - fix -nofmv disabling sound Ilya Shurumov 2021-05-17 22:36:14 +0600
  • e575541624 - move pause pad checks to avoid bug Ilya Shurumov 2021-05-17 22:33:19 +0600
  • bc131397bb - update README, bump version Ilya Shurumov 2021-05-17 15:40:00 +0600
  • be0e575c73 - add few entries to changelog Ilya Shurumov 2021-05-17 15:31:46 +0600
  • ea97986889 - fix Win OpenAL depenency Ilya Shurumov 2021-05-17 14:58:36 +0600
  • 749c5c9547 - less invasive cutscene recorder (moved logic to cutrecorder.h) Ilya Shurumov 2021-05-17 14:52:44 +0600
  • ec3a1db121 - update some chase replays Ilya Shurumov 2021-05-17 12:00:43 +0600
  • f76bf345fc - update windows OpenAL-soft binary Ilya Shurumov 2021-05-17 11:59:44 +0600
  • 2d0242fda7 - [Psy-X] exit flow changes Ilya Shurumov 2021-05-17 11:59:26 +0600
  • d50eb36a37 - [Psy-X] reduce draw calls with subsequent DrawPrim calls - [Psy-X] store DrawPrim state in split Ilya Shurumov 2021-05-16 16:14:17 +0600
  • 9d97cefb90 - U/INT_MAX everywhere Ilya Shurumov 2021-05-16 13:50:48 +0600
  • c4839945b8 - optimize fullscreen map drawing Ilya Shurumov 2021-05-16 13:49:49 +0600