Commit Graph

745 Commits

Author SHA1 Message Date
Silent
adbe057f51 Corrected framedelay fix 2014-08-19 19:37:43 +02:00
Silent
fa7f70942b Crosshair doesn't mess up weapon icon when on a jetpack anymore (hell knows why it bugged only on a jetpack) 2014-08-19 15:19:58 +02:00
Silent
f73e9cfb07 Weapons and jetpack render in a shadow now 2014-08-19 13:16:38 +02:00
Silent
77d61dcdd2 Refined weapon rendering 2014-08-19 12:57:35 +02:00
Silent
a99b6cab4e Added some reversed RW funcs from VCSPC so there's a bit messing around with adding 1.01/Steam compat 2014-08-18 23:36:27 +02:00
Silent
e44a901a27 Planes don't need ResetFrames() so they got a separate method 2014-08-12 22:43:17 +02:00
Silent
0b8cfdd7db A better fix for CAutomobile::Fix wrongly rotated components - now matrix is obtained from cclumpmodelinfo clump 2014-08-12 22:30:37 +02:00
Silent
e4e9495cb0 Same fix for planes - CPlane::Fix does not fuck up doors anymore & resets bouncing panels 2014-08-11 23:00:19 +02:00
Silent
a01c8fc730 Towtruck bouncing panel does not get reset on CAuomobile::Fix
misc_x parts don't get reset too (Bandito fix)
2014-08-11 22:44:57 +02:00
Silent
17106b72c0 Mouse rotates an airbone car only with Steer with Mouse option enabled 2014-08-10 18:15:23 +02:00
Silent
26d3d20356 Streamed entity list increased to 1250 entries to fix occasional flicker when pointing the camera at the ground 2014-08-10 15:18:22 +02:00
Silent
54b381965f HOODLUM 1.0 US and 1.0 EU fixes - now fully compatible 2014-08-05 16:27:26 +02:00
Silent
d1ec130d7f Ready to support multiple EXEs 2014-08-05 15:27:04 +02:00
Silent
abb1db6b44 Mostly ready for multiple EXEs compatibility
TODO: RW calls
2014-08-04 14:30:16 +02:00
Silent
b80846091f III/VC and SA files split 2014-08-03 15:38:53 +02:00
Silent
f5ea953e95 plugin-sdk compatibility fix 2014-08-01 20:24:42 +02:00
Silent
7fa464818b Impound lot working correctly (saving interesting cars after busted and does not remove them from the impound lot when offscreen) 2014-08-01 20:17:44 +02:00
Silent
1e6d0ce958 Possible samp fix 2014-06-29 22:27:45 +02:00
Silent
d28ad95d5c A fix for numplates with tuningparts 2014-06-29 22:21:18 +02:00
Silent
b5e5d140f7 Custom numberplates allowed not only for automobiles (also fixes a blank numberplates bug) 2014-06-23 17:27:54 +02:00
Silent
675c2d114b Numberplates code optimised 2014-06-23 15:08:48 +02:00
Silent
4b8d9be799 Numberplates now randomised a bit 2014-06-23 14:54:36 +02:00
Silent
c6a0801221 NDEBUG added
Rewritten license plates
2014-06-23 02:37:03 +02:00
Silent
1658717884 Twopass disabled for indoor cutscenes 2014-06-22 18:02:00 +02:00
Silent
99ca045bee Rustler prop fix
Unwoking attempt to fix shader fighting issues
Dirt now works properly with ImVehFt
2014-06-19 00:57:22 +02:00
Silent
e076a275b1 Twopass for peds
64x64 lunar
2014-06-16 20:49:01 +02:00
Silent
7452ea4831 modloader compatibility 2014-06-16 16:31:46 +02:00
Silent
134521530a Fixed buildings being too dark at night 2014-06-16 15:38:24 +02:00
Silent
af90448047 I forgot about a reffix
1.1 BETA release
2014-06-16 03:23:08 +02:00
Silent
799ad7311f Adapted 2 imvehft fixes from VCSPC
Nicely blending zone names

Ready for 1.1 BETA, I guess
2014-06-16 02:21:05 +02:00
Silent
41588e0d2d Out of map bounds bug fixed
Steam subtitle sizes

Ready for 1.1 beta release, I guess
2014-06-15 21:54:14 +02:00
Silent
d226dcc055 Basketball fix
Gym glitch fix
Shaders are now a toggle
Twopass as a toggle

SilentpatchIII fixed
2014-06-15 19:56:43 +02:00
Silent
4d97733c03 WAVE decoder 2014-06-14 02:15:14 +02:00
Silent
36fb6daa37 Revert "FLAC decoder optimisations, resulting in bigger file size but fixed stutter"
This reverts commit d4569dbc84.

FLAC fixed properly now
2014-06-13 16:41:41 +02:00
Silent
d4569dbc84 FLAC decoder optimisations, resulting in bigger file size but fixed stutter 2014-06-13 02:24:50 +02:00
Silent
b7f7f89dce Improved memory management
Support for 8-bit and 24-bit FLACs
2014-06-11 02:58:25 +02:00
Silent
d71e048691 Fixes for FLAC support 2014-06-11 00:40:08 +02:00
Silent
ed410fcea2 FLAC support for utracks 2014-06-10 18:31:19 +02:00
Silent
c95162ace2 Fix for User Tracks assuming QuickTime is present with autoscan on 2014-06-09 19:25:47 +02:00
Silent
4bdbdb5a6c lunar loads from an embedded PNG
Fixed cbuildings fadein with a shader
2014-06-06 14:59:16 +02:00
Silent
c706013ee8 improved shader stuff 2014-06-04 23:09:13 +02:00
Silent
93e5e13ce0 Shader-based NVC 2014-06-04 16:12:53 +02:00
Silent
16fe421c76 Improved moving rotors
PS2 sun
Onepass/twopass rendering switch
Some IPL debugging code
2014-06-03 02:10:03 +02:00
Silent
4e0d6f592d Improved twopass renderer 2014-05-30 21:34:54 +02:00
Silent
62052759e1 Initial committ 2014-05-30 20:14:47 +02:00