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Commit Graph

544 Commits

Author SHA1 Message Date
Florin9doi
fc394a1bde Remove boost::filesystem; Fixes #670 2021-10-12 21:53:56 +02:00
Christoph Heiss
edaab68525 rwengine,rwgame: Avoid loading models/gta3.img twice. 2020-05-20 23:51:28 +02:00
Christoph Heiss
7d73e199c8 rwgame: Print gamefiles load time on startup. 2020-05-20 23:51:28 +02:00
Daniel Evans
35c90d1ebc Remove ImGui configuration option 2019-05-22 23:33:17 +01:00
Daniel Evans
baeffe6c8f Use ImGui for debug menu 2019-05-22 23:33:17 +01:00
Daniel Evans
4202297e0e Render debug view UI with ImGui 2019-05-22 23:33:17 +01:00
Anonymous Maarten
cf38b449c5 imgui changes 2019-05-21 00:17:09 +01:00
Anonymous Maarten
c54d9ed2e2 rwgame: fix font in LoadingState 2019-05-21 00:14:59 +01:00
Anonymous Maarten
e77a7caf74 rwgame: add imgui demo window 2019-05-21 00:01:59 +01:00
Daniel Evans
77b405b7c5 Remove getTimeAdjustedTransform 2019-05-16 00:11:32 +01:00
Daniel Evans
ff10f3769e Unify Object Atomic/Clump handling 2019-05-16 00:11:32 +01:00
Daniel Evans
d7c10b1a05 Remove constexpr 2019-05-06 01:10:46 +01:00
Filip Gawin
e2bdc8d81c Close window in parent class (GameBase) 2019-04-20 20:44:42 +02:00
Filip Gawin
195020df46 Use unique_ptr to handle TextureData 2019-03-18 00:14:23 +01:00
Filip Gawin
44148c528a Use '\n' instead of std::endl 2019-01-21 00:29:11 +01:00
Filip Gawin
dd8de77b8e Cleanup headers of rwengine 2019-01-20 20:00:00 +01:00
Filip Gawin
1a7d4ac7e6 Cleanup interfaces of rwgame 2019-01-20 20:00:00 +01:00
Daniel Evans
01d2445b86
Merge pull request #692 from madebr/rwconfig_fixes
RWconfig fixes
2019-01-18 22:31:21 +00:00
Daniel Evans
08c90fdfb8
Merge pull request #683 from danhedron/feat/melee
Melee Weapon implementation
2019-01-13 01:06:09 +00:00
Anonymous Maarten
1ccec04148 rwgame: catch boost::exception
Boost.program_options throws boost::exception on macosx's xcode
2019-01-08 04:14:11 +01:00
Anonymous Maarten
548ff80909 rwgame+tests: fix argument parsing of bool arguments
- --invert_y caused a boost::bad_any_cast exception
- do not allow guessing of command line options + test
2019-01-08 02:11:55 +01:00
Daniel Evans
f59653eeea Make DamageInfo construction more explicit 2019-01-06 02:54:03 +00:00
Anonymous Maarten
58c0dcd8ce cmake: only set C and C++ standard for "core targets"
core targets = developed by us
2019-01-05 05:22:25 +01:00
Anonymous Maarten
c066077a4c Revert "Disable warnings caused by register in bullet"
This reverts commit 4940ae0d6b.
2019-01-05 05:14:25 +01:00
Daniel Evans
00240c4125 Logic and Debug Vis for vehicle path checking 2019-01-03 00:00:54 +00:00
Daniel Evans
76223438d7
Merge pull request #677 from madebr/statemanager
rwgame: make StateManager non-static
2019-01-02 23:48:01 +00:00
Filip Gawin
ec7091b2d7 Make kErrorTitle constexpr 2019-01-02 22:57:17 +01:00
Anonymous Maarten
53b45f7f25 rwgame: make StateManager non-static
This allows RWGame to be relaunched multiple times in the same process
2019-01-01 23:17:40 +01:00
Daniel Evans
eaf719f973
Merge pull request #676 from madebr/config
Refactor argument & configuration parsing + split rwgame target in librwgame and rwgame
2018-12-31 21:01:14 +00:00
Filip Gawin
9e4e97a58e Convert Renderer to unique_ptr 2018-12-28 13:57:51 +01:00
Anonymous Maarten
4b5107719f rwgame: split rwgame in librwgame and rwgame 2018-12-28 00:58:10 +01:00
Anonymous Maarten
8b38fda984 rwgame: merge argument + configuration file parsing + add tests
- definition of arguments an configuration parameters is centralized
  in rwgame/RWConfig.inc
- argument parsing is tested
- the try/catch in main is less weird now (imho)
2018-12-28 00:58:10 +01:00
Filip Gawin
c49b4bbd50 Further refactor of menu managment 2018-12-27 22:50:05 +01:00
Filip Gawin
d5541ac91f Convert Menu instances to std::optional 2018-12-21 22:58:51 +01:00
Daniel Evans
fe3d085de2
Merge pull request #666 from madebr/codecov
Add coverage reports
2018-12-02 11:41:37 +00:00
Filip Gawin
dce5257eb3 Avoid dynamic allocations of WeaponData 2018-11-29 23:36:44 +01:00
Anonymous Maarten
d43123ba50 ci: add ability to upload to codecov.io 2018-11-27 13:47:25 +01:00
Filip Gawin
0322b5c6b9 Grab currentCutscene as const ref 2018-11-17 01:47:39 +01:00
Filip Gawin
056864e1d7 Clean animation and audio after cutscene 2018-11-17 01:47:39 +01:00
Filip Gawin
80666bc38d Start using structure bindings 2018-10-31 17:51:18 +01:00
Petar Kukolj
45ea1df74c Fix style errors 2018-10-30 15:08:25 +01:00
Petar Kukolj
262523c211 Add HUDDrawer class and add a test 2018-10-30 15:08:25 +01:00
Petar Kukolj
811765fd79 Add wrapper class for HUD drawing parameters 2018-10-30 15:08:25 +01:00
Petar Kukolj
ef29878039 Changed the names of methods for applying HUD scale 2018-10-30 15:08:25 +01:00
Petar Kukolj
36f188611c Add HUD scaling config parameter 2018-10-30 15:08:25 +01:00
Filip Gawin
4940ae0d6b Disable warnings caused by register in bullet
To revert when https://github.com/bulletphysics/bullet3/pull/1941
will be merged.
2018-10-29 16:35:32 +01:00
Filip Gawin
0ae2a836ca Game objects as unique ptrs 2018-10-05 13:06:53 +01:00
Filip Gawin
94ffd77743 Convert nodes to unique ptrs 2018-09-23 17:15:10 +01:00
Anonymous Maarten
c73e5d514d cmake+ci: install pdb's + enable on ci 2018-09-16 00:53:18 +02:00
Anonymous Maarten
0b8bc41fa7 all: fix 'warning: missing braces around initializer' 2018-09-16 00:53:16 +02:00