Daniel Evans
2670de509f
Merge pull request #573 from ShFil119/raii_effects
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Refactor VisualFX and fix memory leaks
2018-08-28 14:28:55 +01:00
Anonymous Maarten
b10c36e747
rwengine: throw runtime_error on loading illegal font
2018-08-23 16:49:12 +02:00
Anonymous Maarten
804276668b
rwlib: enable RW_DEBUG if RW_DEBUG is defined
2018-08-23 15:45:39 +02:00
Anonymous Maarten
014a9b1bda
rwengine: enable profiler if RW_PROFILER is defined + RENDER_PROFILER unused
2018-08-23 15:44:39 +02:00
Daniel Evans
7d894b2da5
Merge pull request #600 from danhedron/cleanup/game_renderer
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Cleanup Game Renderer
2018-08-23 10:33:46 +01:00
Filip Gawin
3cd9c7722a
Reduce number of frames dynamic allocation and fix leak
2018-08-22 20:22:34 +01:00
Filip Gawin
e8fe8b614a
Refactor VisualFX and fix memory leaks
2018-08-21 21:51:28 +02:00
Daniel Evans
7b3bc093b3
Use array in place of vector for draw texture state
2018-08-21 19:46:53 +01:00
Daniel Evans
14255e5fe1
Disable depth test for post-process pass
2018-08-21 01:04:04 +01:00
Daniel Evans
34b8976856
Extract common rect rendering code
2018-08-21 01:04:04 +01:00
Daniel Evans
2aa0f3a371
Disable depth test for text rendering
2018-08-21 01:04:04 +01:00
Daniel Evans
c4364d037a
Remove OpenGL from rect rendering
2018-08-21 01:04:04 +01:00
Daniel Evans
2e472dd25c
Introduce depth test render state
2018-08-21 01:04:04 +01:00
Daniel Evans
7337da3133
Extract fade/splash rendering into its own Method.
2018-08-21 01:04:04 +01:00
Daniel Evans
fada60225c
GameRenderer: delete dead code
2018-08-21 01:04:04 +01:00
Daniel Evans
d9255cb5df
Merge pull request #594 from madebr/conan
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Conan updates
2018-08-20 22:45:42 +01:00
Filip Gawin
884e035602
Fix opcode_03e5
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https://github.com/Lighnat0r/GTA-III-SCM-Converted/blob/master/
02_wanted.sc
As you can see there's no another cleaning functionality,
so 03e5 should clean after itself.
2018-08-15 18:17:31 +01:00
Filip Gawin
37a677802d
Fix problem with case sensivity of sfx files name
2018-08-15 13:03:36 +02:00
Anonymous Maarten
b545b79a4b
cmake: do not use rwdep::xxx targets
2018-08-15 09:12:01 +02:00
Filip Gawin
ed24fe71aa
Enable av_register_all() for older version of ffmpeg
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They require it before calling avformat_alloc_context()
2018-08-15 01:12:40 +02:00
Filip Gawin
cb69ad596e
Fix grabbing orientation from camera to listener
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Codes has been a bit refactored.
Btw it looks like resampling of sfx won't be needed.
2018-08-15 01:12:40 +02:00
Filip Gawin
a8bdc83b0e
Implement opcode 03d7
2018-08-15 01:12:40 +02:00
Filip Gawin
7b8e7a4e9f
Implement 018e
2018-08-15 01:12:40 +02:00
Filip Gawin
048839e000
Implement 018d
2018-08-15 01:12:29 +02:00
Filip Gawin
1769830af0
Implement 018c
2018-08-15 01:07:21 +02:00
Filip Gawin
746b8f7d20
Update Listener parameters
2018-08-15 01:02:11 +02:00
Filip Gawin
1b1b924d8f
Sound as ScriptType
2018-08-15 01:02:11 +02:00
Filip Gawin
4119afbae3
Add hardcoded metadata about sfx
2018-08-15 01:02:02 +02:00
Filip Gawin
5b110126d2
Store ptr to GameWorld in SoundManager
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It's allowed to remove duplicated calls of
LoaderSDT's `load`, and need of calling `loadSound`
before `createSfxInstance`.
2018-08-13 21:44:35 +02:00
Anonymous Maarten
8d6b9492a3
rwengine: remove unused source files
2018-08-10 00:49:08 +02:00
Daniel Evans
50bbfb40f3
Merge pull request #574 from danhedron/rename_rwlib
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Rename rwlib library to "core" to fit its new role
2018-08-09 21:28:19 +01:00
Daniel Evans
4fd92a1549
Rename rwlib library to "core" to fit its new role
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Also move up source files into the root directory, as there's nothing else in this directory
2018-08-09 20:28:24 +01:00
Daniel Evans
844fdf8d33
Merge pull request #558 from ShFil119/soundRefactor
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Implement methods for sfx, and refactor Sound system
2018-08-08 20:21:54 +01:00
Filip Gawin
11bc35c3f2
Implement methods for sfx, and refactor Sound system
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SoundBuffer and SoundSource got their own
files.
2018-08-08 02:12:29 +02:00
Daniel Evans
be2816c398
Merge pull request #572 from danhedron/test_update/IPL
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Remove data dependency from LoaderIPL tests
2018-08-08 00:34:27 +01:00
Daniel Evans
31f32b2173
Merge pull request #571 from madebr/kerning
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Add font-dependent kerning
2018-08-07 23:06:12 +01:00
Daniel Evans
457364eca3
Merge pull request #566 from paulkocialkowski/vehicles
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Various vehicle improvements
2018-08-07 23:05:58 +01:00
Paul Kocialkowski
ff9ccd5f07
rwengine: Set the linear velocity to a zero vector when stopped
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Vehicles have a tendency to move on their own when they are stopped, due
to their interactions with other surfaces that result in a non-zero
velocity.
Since we have a threshold with the isStopped() method, fix this situation
by setting the linear velocity and wheels rotation (that otherwise also
rotate on their own) to zero vectors.
Signed-off-by: Paul Kocialkowski <contact@paulk.fr>
2018-08-07 21:25:30 +02:00
Anonymous Maarten
99dca06dbc
rwengine: avoid crash of rwviewer/rwgmae when rendering incomplete color string
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The string "~g" would crash rwviewer.
2018-08-07 12:39:59 +02:00
Anonymous Maarten
09026ae8b0
rwengine: allow newline in GameString's
2018-08-07 12:39:05 +02:00
Anonymous Maarten
38fca841e7
rwengine: add font-dependent kerning
2018-08-07 12:39:05 +02:00
Daniel Evans
f95427c136
Merge pull request #540 from ShFil119/remove_FileHandle
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Remove unneeded FileHandle (aka shared_ptr)
2018-08-07 00:31:19 +01:00
Daniel Evans
0af9b23fe1
Add stream interface to LoaderIPL and use it in test
2018-08-06 23:37:37 +01:00
Filip Gawin
f3a718611e
Convert data of FileContentsInfo to unique_ptr
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I've removed copy ctor and copy assign operator.
We use here unique_ptr so copying should not happen.
2018-08-06 23:08:34 +02:00
Daniel Evans
634a3940ac
Merge pull request #570 from danhedron/test_up/IDE
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Remove data dependency from LoaderIDE test suite
2018-08-06 21:43:46 +01:00
Filip Gawin
27333efd8c
Remove unneed FileHandle (aka shared_ptr)
2018-08-06 22:42:09 +02:00
Daniel Evans
3941dde8d6
Add overload for lexical_cast<T> to select the base of the conversion
2018-08-06 20:45:40 +01:00
Daniel Evans
0743ac9681
Merge pull request #528 from madebr/fonts
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Convert utf8 string to GameStrings using current font mapping + add string viewer to rwviewer
2018-08-06 20:25:38 +01:00
Daniel Evans
fc64c5e87e
Add more object tests and fix a ped info bug
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The car mask ped info member was being loaded as base 10 instead of base 16
2018-08-05 23:55:20 +01:00
Anonymous Maarten
a15413f997
rwlib+rwengine+rwviewer: address feedback comments
2018-08-06 00:16:33 +02:00