Daniel Evans
413df08ea9
Extract zone data tests to be more explicit
2018-08-06 23:25:03 +01:00
Daniel Evans
09a092475e
Test Fixture
2018-08-06 23:02:07 +01:00
Daniel Evans
634a3940ac
Merge pull request #570 from danhedron/test_up/IDE
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Remove data dependency from LoaderIDE test suite
2018-08-06 21:43:46 +01:00
Daniel Evans
3941dde8d6
Add overload for lexical_cast<T> to select the base of the conversion
2018-08-06 20:45:40 +01:00
Daniel Evans
b68af53c97
Use BOOST_TEST instead of BOOST_CHECK_*
2018-08-06 20:40:43 +01:00
Daniel Evans
0743ac9681
Merge pull request #528 from madebr/fonts
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Convert utf8 string to GameStrings using current font mapping + add string viewer to rwviewer
2018-08-06 20:25:38 +01:00
Daniel Evans
b14bcc8a12
Rename ObjectDataTests suite to LoaderIDETests
2018-08-06 00:03:32 +01:00
Daniel Evans
fc64c5e87e
Add more object tests and fix a ped info bug
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The car mask ped info member was being loaded as base 10 instead of base 16
2018-08-05 23:55:20 +01:00
Anonymous Maarten
a15413f997
rwlib+rwengine+rwviewer: address feedback comments
2018-08-06 00:16:33 +02:00
Paul Kocialkowski
295cb25cb0
Improve jump by getting inertia from the previous movement
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Signed-off-by: Paul Kocialkowski <contact@paulk.fr>
2018-08-05 23:08:51 +01:00
Daniel Evans
a8b2b94b05
Extract stream construction into fixture
2018-08-05 22:29:01 +01:00
Daniel Evans
3b7bb14de6
Extract object data assertions to functions
2018-08-05 22:22:13 +01:00
Anonymous Maarten
37fcebee40
rwlib+rwengine: add string conversion independent of font
2018-08-05 23:20:58 +02:00
Daniel Evans
81b7e5226a
Use hard-coded test data in object data tests
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This removes the dependency on the game data for these tests.
2018-08-05 21:39:43 +01:00
Daniel Evans
19368133b5
Extract IDE loading from file opening
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This provides a way to parse IDE contents without a real file.
2018-08-05 21:23:36 +01:00
Daniel Evans
01a6ddb2b7
Extract Object Data test setup into fixture
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The setup between the two tests is the same.
2018-08-05 21:14:18 +01:00
Daniel Evans
989762a66e
Split object tests into individual cases
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The object data test case contained multiple tests. Split them to increase test granularity and to provide more descriptive unit names.
2018-08-05 21:11:22 +01:00
Filip Gawin
491e5303d0
Replace std::ptr_fun with lambda
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It is deprecated in c++11,
and remove in c++17.
2018-08-04 23:16:04 +01:00
Filip Gawin
4baeeb9ae8
Replace raw ptr with unique_ptr in CollisionInstance
2018-08-04 14:22:10 +01:00
Anonymous Maarten
6d4b69b742
rwviewer: view stored texts + fonts
2018-08-04 01:17:13 +02:00
Anonymous Maarten
ee455bb157
rwviewer: select rows in object viewer
2018-08-04 01:17:13 +02:00
Anonymous Maarten
640af372ba
rwengine+rwgame: convert utf8 to GameString depending on used font
2018-08-04 01:17:13 +02:00
Anonymous Maarten
12afe81a35
rwengine: spelling fix: 'Alignemnt'
2018-08-04 01:11:47 +02:00
Anonymous Maarten
2ad9667b50
rwengine: add per-font mapping + unicode support + tests
2018-08-04 01:11:47 +02:00
Daniel Evans
74a4398e69
Merge pull request #559 from ShFil119/casting
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Remove old style casts
2018-08-03 23:47:00 +01:00
Anonymous Maarten
cdef8b935e
ci: echo APPVEYOR_REPO_COMMIT and COMMIT_HASH + do not exit on mismatch
2018-08-03 19:39:08 +01:00
Filip Gawin
24b47a53f3
Remove unwanted memory leak in script
2018-08-02 21:39:36 +01:00
Filip Gawin
f62a0d2b47
cmake: add -Wold-style-cast warning check to CXX sources (thx @madebr)
2018-07-29 22:21:01 +02:00
Filip Gawin
d95d05e291
Remove old style cast
2018-07-29 22:21:01 +02:00
Filip Gawin
844d1f89b3
Quick Fix filename -> filePath
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When I was working on resampling, pull with paths was merged. It's funny how macro hides the problem. It shouldn't compile.
2018-07-29 18:36:26 +01:00
Daniel Evans
ac7ab38360
Merge pull request #546 from ShFil119/fix_test_activities
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Fix data test `test_activities`
2018-07-28 11:12:31 +01:00
Daniel Evans
1586a90401
Merge pull request #547 from ShFil119/safe_convertion
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Safer convertion strings to numbers
2018-07-26 17:57:08 +01:00
Filip Gawin
b2c2075be7
cast_to_float
2018-07-26 00:10:17 +02:00
Filip Gawin
da7e54b64a
Rename bit_cast.hpp to casts.hpp and add cast_to_int
2018-07-26 00:09:58 +02:00
Filip Gawin
cfb0016e46
Add timescale debug info
2018-07-24 23:23:40 +01:00
Daniel Evans
3add481e32
Merge pull request #536 from ShFil119/resampler
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Usage of resampler for sounds
2018-07-23 17:44:53 +01:00
Daniel Evans
2c7d27dd5b
Merge pull request #543 from ShFil119/final
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Mark classes as final
2018-07-23 13:10:11 +01:00
Filip Gawin
7fafd3728e
Usage of resampler for sounds
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Commit fixes #458 .
It also loosens the connection
between decoder and player (openAL).
It allows to easier replace
player if there's need.
2018-07-22 20:15:14 +02:00
Daniel Evans
2f8ae7fb0b
Merge pull request #522 from ShFil119/prepare_sdt_loader_for_ffmpeg
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Prepare sdt loader for ffmpeg
2018-07-20 21:24:11 +01:00
Daniel Evans
a620de0807
Merge pull request #537 from mole99/basic-traffic
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[Ready] Basic traffic
2018-07-20 13:40:00 +01:00
mole99
5f2fe96167
Implement basic traffic
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This includes spawning vehicles on the road and rudimentary traffic control with changing lanes and braking in front of characters
2018-07-19 21:41:13 +02:00
NFS_MONSTR
c4ad3d9846
Bump cmake version to 3.8 #544
2018-07-19 14:42:27 +01:00
Filip Gawin
9bc606d96d
Fix data test test_activities
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Actually GoTo ignores z axis (up),
It looks position which is targetted by
character is some kind of hole or slope.
2018-07-13 18:52:10 +02:00
Filip Gawin
247a4c034d
Use LoaderSDT to feed ffmpeg using sfx sounds
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Function loadSound returns
AVFormatContext with custom AVIOContext.
2018-07-11 21:43:38 +02:00
Filip Gawin
495c831972
Mark classes as final
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It lets complier to make extra optimization.
See:
https://gcc.godbolt.org/#compilers :!((compiler:g6,options:'-O2+-Wall++-
xc%2B%2B+-
std%3Dc%2B%2B11',sourcez:MYGwhgzhAECC0G8BQAHArgIxAS2ALiWiOgDdsAnAFzTBFIHtsATaAMwAoBKaAXmgAYA3EgC%2BwpKEgwAQtDzR0WXHESpMOfIWIlGLDt1bYAdrWj0SAU3LlmF4WKQTwUaAGE5C9cvjJFGgsQMzGxcZpbWtvbiOsGs9PTs0gBk0BjcyIEYAHT69o4xLBhg5OyuKcDpWkTAOVz2QAA%3D%3D)),filterAsm:
(commentOnly:!t,directives:!t,intel:!t,labels:!t),version:3
2018-07-07 22:55:10 +02:00
Daniel Evans
83ee9ef568
Merge pull request #526 from madebr/rwlib_changes
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Rwlib changes
2018-07-05 22:05:56 +01:00
Daniel Evans
9c22dbbc91
Merge pull request #523 from ShFil119/default_member_initializer
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[Ready]Usage of default member initializer
2018-07-05 20:38:55 +01:00
Daniel Evans
caa1e1eee0
Merge pull request #508 from madebr/conan
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Add support for Conan
2018-07-03 23:14:46 +01:00
Filip Gawin
76c15c2a82
Usage of default member initializer
2018-07-03 20:08:03 +02:00
Anonymous Maarten
8aee672466
rwlib: refactor FileIndex
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- make FileIndex const correct (std::map::operator[] modifies the std::map)
- use a single map
- keys are paths relative in the game data directory + filenames
(so paths like "data/main.scm" can be found twice in the map)
- normalization of the file paths is done inside FileIndex,
so there shouldn't be any ::tolower's anymore.
- added a normalizer helper function "normalizeFilePath"
- added Documentation
2018-06-30 04:03:20 +02:00