Anonymous Maarten
53b45f7f25
rwgame: make StateManager non-static
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This allows RWGame to be relaunched multiple times in the same process
2019-01-01 23:17:40 +01:00
Daniel Evans
eaf719f973
Merge pull request #676 from madebr/config
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Refactor argument & configuration parsing + split rwgame target in librwgame and rwgame
2018-12-31 21:01:14 +00:00
Filip Gawin
9e4e97a58e
Convert Renderer to unique_ptr
2018-12-28 13:57:51 +01:00
Anonymous Maarten
4b5107719f
rwgame: split rwgame in librwgame and rwgame
2018-12-28 00:58:10 +01:00
Anonymous Maarten
8b38fda984
rwgame: merge argument + configuration file parsing + add tests
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- definition of arguments an configuration parameters is centralized
in rwgame/RWConfig.inc
- argument parsing is tested
- the try/catch in main is less weird now (imho)
2018-12-28 00:58:10 +01:00
Filip Gawin
c49b4bbd50
Further refactor of menu managment
2018-12-27 22:50:05 +01:00
Filip Gawin
d5541ac91f
Convert Menu instances to std::optional
2018-12-21 22:58:51 +01:00
Daniel Evans
fe3d085de2
Merge pull request #666 from madebr/codecov
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Add coverage reports
2018-12-02 11:41:37 +00:00
Filip Gawin
dce5257eb3
Avoid dynamic allocations of WeaponData
2018-11-29 23:36:44 +01:00
Anonymous Maarten
d43123ba50
ci: add ability to upload to codecov.io
2018-11-27 13:47:25 +01:00
Filip Gawin
0322b5c6b9
Grab currentCutscene as const ref
2018-11-17 01:47:39 +01:00
Filip Gawin
056864e1d7
Clean animation and audio after cutscene
2018-11-17 01:47:39 +01:00
Filip Gawin
80666bc38d
Start using structure bindings
2018-10-31 17:51:18 +01:00
Petar Kukolj
45ea1df74c
Fix style errors
2018-10-30 15:08:25 +01:00
Petar Kukolj
262523c211
Add HUDDrawer class and add a test
2018-10-30 15:08:25 +01:00
Petar Kukolj
811765fd79
Add wrapper class for HUD drawing parameters
2018-10-30 15:08:25 +01:00
Petar Kukolj
ef29878039
Changed the names of methods for applying HUD scale
2018-10-30 15:08:25 +01:00
Petar Kukolj
36f188611c
Add HUD scaling config parameter
2018-10-30 15:08:25 +01:00
Filip Gawin
4940ae0d6b
Disable warnings caused by register in bullet
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To revert when https://github.com/bulletphysics/bullet3/pull/1941
will be merged.
2018-10-29 16:35:32 +01:00
Filip Gawin
0ae2a836ca
Game objects as unique ptrs
2018-10-05 13:06:53 +01:00
Filip Gawin
94ffd77743
Convert nodes to unique ptrs
2018-09-23 17:15:10 +01:00
Anonymous Maarten
c73e5d514d
cmake+ci: install pdb's + enable on ci
2018-09-16 00:53:18 +02:00
Anonymous Maarten
0b8bc41fa7
all: fix 'warning: missing braces around initializer'
2018-09-16 00:53:16 +02:00
Anonymous Maarten
32d3ab7508
rwengine+tests: disable C4305 warning for bullet3
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warning C4305: 'argument': truncation from 'double' to 'const btScalar'
2018-09-16 00:52:41 +02:00
Anonymous Maarten
0b5500cf07
rwgame+rwviewer: no more "#pragma once"
2018-09-16 00:52:41 +02:00
Anonymous Maarten
2d595bede7
cmake: add all files to cmake
2018-09-16 00:52:41 +02:00
Anonymous Maarten
2a1163d391
rwgame: fix Visual Studio warnings
2018-09-16 00:52:41 +02:00
Daniel Evans
52dbe78b4a
Merge pull request #621 from danhedron/feat/use_microprofile
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Use microprofile for profiling
2018-09-04 00:41:01 +01:00
Daniel Evans
0e098b4fa0
Merge pull request #604 from ShFil119/minor_memory_improvements
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Minor memory improvements
2018-09-01 23:55:48 +01:00
Daniel Evans
be55b616f7
Add additional profiler scopes for increased resolution
2018-09-01 22:58:25 +01:00
Daniel Evans
080a0fe050
Use microprofile for profiling
2018-09-01 22:58:24 +01:00
Filip Gawin
711fa70950
Remove unneeded dynamic alocation of SCMFile
2018-09-01 17:50:03 +02:00
Daniel Evans
4e1535ca99
rwgame: Refactor run() into seperate methods to ease profiling
2018-08-30 20:28:10 +01:00
Filip Gawin
071481f617
Remove raw ptrs from CharacterObject
2018-08-28 23:18:20 +02:00
Daniel Evans
2670de509f
Merge pull request #573 from ShFil119/raii_effects
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Refactor VisualFX and fix memory leaks
2018-08-28 14:28:55 +01:00
Anonymous Maarten
014a9b1bda
rwengine: enable profiler if RW_PROFILER is defined + RENDER_PROFILER unused
2018-08-23 15:44:39 +02:00
Filip Gawin
e8fe8b614a
Refactor VisualFX and fix memory leaks
2018-08-21 21:51:28 +02:00
Daniel Evans
d9255cb5df
Merge pull request #594 from madebr/conan
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Conan updates
2018-08-20 22:45:42 +01:00
Anonymous Maarten
19a5a8e578
rwgame: read the config file from OpenRW's AppData
2018-08-16 20:26:49 +02:00
Anonymous Maarten
c0f11c2935
rwgame: fix profiling
2018-08-16 18:31:31 +02:00
Daniel Evans
ae0192333f
Merge pull request #586 from ShFil119/sfx_script
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Sfx - ScriptObject, metadata, opcodes, listener position
2018-08-15 18:15:31 +01:00
Anonymous Maarten
b545b79a4b
cmake: do not use rwdep::xxx targets
2018-08-15 09:12:01 +02:00
Filip Gawin
746b8f7d20
Update Listener parameters
2018-08-15 01:02:11 +02:00
husho
7dece398f4
Fix segfault when script timer runs out
2018-08-13 10:48:08 +01:00
Daniel Evans
457364eca3
Merge pull request #566 from paulkocialkowski/vehicles
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Various vehicle improvements
2018-08-07 23:05:58 +01:00
Anonymous Maarten
a15413f997
rwlib+rwengine+rwviewer: address feedback comments
2018-08-06 00:16:33 +02:00
Anonymous Maarten
6d4b69b742
rwviewer: view stored texts + fonts
2018-08-04 01:17:13 +02:00
Anonymous Maarten
640af372ba
rwengine+rwgame: convert utf8 to GameString depending on used font
2018-08-04 01:17:13 +02:00
Paul Kocialkowski
ec49fe2b27
rwgame: Add more interesting vehicles to DebugStates
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Signed-off-by: Paul Kocialkowski <contact@paulk.fr>
2018-08-02 21:37:36 +02:00
Filip Gawin
d95d05e291
Remove old style cast
2018-07-29 22:21:01 +02:00