Daniel Evans
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66aed023b2
|
Remove Loader.hpp since it wasn't used for anything
|
2016-04-14 23:33:49 +01:00 |
|
Daniel Evans
|
3af1c37f5e
|
Garage vehicle rotations are just directions.
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2016-04-14 23:30:05 +01:00 |
|
Daniel Evans
|
df52ded730
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Add defines include to types include
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2016-04-14 01:24:23 +01:00 |
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Daniel Evans
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8cd50fadf0
|
Remove mHealth, clean up code & hook up character health & armour
|
2016-04-14 01:23:21 +01:00 |
|
Daniel Evans
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e5dc1105b4
|
Improve HUD with rounding and CRUISE CONTROL FOR COOL.
|
2016-04-14 01:21:25 +01:00 |
|
Daniel Evans
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07f7b19ca2
|
Make it possible to fire weapons again
|
2016-04-13 21:16:27 +01:00 |
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Daniel Evans
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46621093f9
|
Initial chase scene implementation, opening cutscene chase works
|
2016-04-13 01:47:19 +01:00 |
|
Daniel Evans
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14c33024b7
|
Add missing break that was preventing sprinting
|
2016-04-12 01:02:33 +01:00 |
|
Daniel Evans
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7888f05ca4
|
Re-implement map rendering with nice circular minimap
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2016-04-12 01:02:09 +01:00 |
|
Daniel Evans
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d00ef52c2f
|
Add Release and Debug build flags
|
2016-04-11 23:56:18 +01:00 |
|
Daniel Evans
|
93bf5c6eed
|
Add more opcodes to fix unimplemented opcode crash
|
2016-04-10 22:27:44 +01:00 |
|
Daniel Evans
|
2d510613fc
|
Load player inventory information
|
2016-04-10 22:25:50 +01:00 |
|
Daniel Evans
|
0548206893
|
Hide armour and add wanted background to HUD
|
2016-04-10 19:21:58 +01:00 |
|
Daniel Evans
|
3663536714
|
Copy health and armour from loaded save games
|
2016-04-10 19:21:23 +01:00 |
|
Daniel Evans
|
f3dba16f06
|
Add more elements to the UI: Weapon icon & health
|
2016-04-10 18:58:34 +01:00 |
|
Daniel Evans
|
42c8e46a34
|
Fix error in game menu preventing testing from working
|
2016-04-10 18:58:18 +01:00 |
|
Daniel Evans
|
691bba5dca
|
New inventory implementation and split char state
|
2016-04-10 18:57:40 +01:00 |
|
Daniel Evans
|
d3a95666d4
|
Add RW_CHECK macro to perform runtime validation in debug
|
2016-04-10 18:49:23 +01:00 |
|
Daniel Evans
|
379f3685a7
|
Add textured quad rendering function and improve text rendering slightly
|
2016-04-10 18:48:38 +01:00 |
|
Daniel Evans
|
38c5184639
|
Implement initial player info UI
|
2016-04-10 05:53:49 +01:00 |
|
Daniel Evans
|
5ef12d6a40
|
Adjust text kerning for numbers and colons
|
2016-04-10 05:53:16 +01:00 |
|
Daniel Evans
|
00db7cef3e
|
Add unimplemented message for opcode 0x014D
|
2016-04-10 04:47:07 +01:00 |
|
Daniel Evans
|
19d98bec70
|
Load all data containing sections of save files
|
2016-04-10 04:38:31 +01:00 |
|
Daniel Evans
|
909f00b079
|
Clean up game state structure to better match save format
|
2016-04-09 22:29:32 +01:00 |
|
Daniel Evans
|
f69f5c3cd7
|
Oops, Error in CMakeList
|
2016-04-09 22:24:42 +01:00 |
|
Daniel Evans
|
d7604531eb
|
Migrate first save state struct and update loading
|
2016-04-09 02:21:22 +01:00 |
|
Daniel Evans
|
1df6b5c38f
|
Add RW_DEBUG and RW_UNIMPLEMETED() macros
|
2016-04-09 01:28:33 +01:00 |
|
Daniel Evans
|
14269d8ae5
|
Move first of lower level code into rwlib; tear out GLEW.
|
2016-04-07 01:13:46 +01:00 |
|
Daniel Evans
|
e2bd2b704e
|
Fix crash caused by thread clobbering
|
2015-07-09 18:29:38 +01:00 |
|
Daniel Evans
|
243bfb18a8
|
Overhaul breakpoint handling
|
2015-07-09 13:58:14 +01:00 |
|
Daniel Evans
|
5461f1a5bb
|
Improve debugger functionality and display
* Display Breakpoint information
* Current instruction is hilighted
|
2015-07-07 03:48:32 +01:00 |
|
Daniel Evans
|
4ce275c381
|
Improve debug server functionality and appearence
|
2015-07-06 00:54:13 +01:00 |
|
Daniel Evans
|
868883fd36
|
Add Debugger functionality
* Include Angluar JS for UI
* Improve styling slightly
* Add Interrupt/Continue buttons and api URLs
* List of threads when game is paused
|
2015-07-03 02:52:43 +01:00 |
|
Daniel Evans
|
5344b8bfa1
|
Merge remote-tracking branch 'origin/rwng-debugger' into rwng-saves
|
2015-07-02 00:13:32 +01:00 |
|
Daniel Evans
|
bf1c8bb0ca
|
Fix crashes from mixing player / character references
|
2015-07-01 23:16:06 +01:00 |
|
Daniel Evans
|
49695a2dc6
|
Further game save loading
* Give object types individual id namespaces.
|
2015-06-24 01:48:26 +01:00 |
|
Daniel Evans
|
7ceaac370c
|
Load Weapon inventory data from save files
|
2015-06-14 21:52:47 +01:00 |
|
Daniel Evans
|
031844c56f
|
Fix save loading path
|
2015-06-14 18:18:07 +01:00 |
|
Daniel Evans
|
77ca5d96ea
|
Expand Save Game loading to garage data
|
2015-06-14 18:08:55 +01:00 |
|
Daniel Evans
|
cd7bb3af15
|
Proof of concept loading save data from save files
|
2015-06-14 02:44:51 +01:00 |
|
Daniel Evans
|
5399948e05
|
Merge branch 'rwng' of github.com:danharibo/openrw into rwng
|
2015-05-18 02:44:56 +01:00 |
|
Daniel Evans
|
cfa4f37479
|
Enable CharacterObject::isAlive()
|
2015-05-18 02:40:07 +01:00 |
|
Daniel Evans
|
69f9e8fea9
|
Refactor player input from other input
|
2015-05-18 00:33:06 +01:00 |
|
Daniel Evans
|
228db73c7f
|
Update readme informations
|
2015-05-10 23:57:13 +01:00 |
|
Daniel Evans
|
c1c2d7341f
|
Make certain AI Behviours and opcodes use sprint
|
2015-05-09 04:40:41 +01:00 |
|
Daniel Evans
|
279407b254
|
Fix implementation of object rotation opcode
|
2015-05-09 04:40:10 +01:00 |
|
Daniel Evans
|
98ce9d90e1
|
Implement some text based markup
|
2015-05-09 04:02:15 +01:00 |
|
Daniel Evans
|
fc7642a4d7
|
Prevent mouse issues when focus is lost
|
2015-05-09 02:27:07 +01:00 |
|
Daniel Evans
|
8e82604fc3
|
Fix area indicator rendering.
* Increase alpha value from 1/255.
* Don't clear tick data unless the game is updating.
|
2015-05-09 00:49:28 +01:00 |
|
Daniel Evans
|
1fe572a7cc
|
Remove not really working vehicle anti-flip
|
2015-05-09 00:26:24 +01:00 |
|