Daniel Evans
|
799127f8f8
|
Implement weapon firing, debug tracers
|
2014-06-30 01:56:45 +01:00 |
|
Daniel Evans
|
0214a29ca3
|
Implement character inventory items, with weapon
|
2014-06-29 22:14:46 +01:00 |
|
Daniel Evans
|
1673e439fd
|
Cleanup test
|
2014-06-28 17:20:49 +01:00 |
|
Daniel Evans
|
87a04d9119
|
Added weapon scan for HITSCAN
WeaponScans contain data required to affect objects in the world with
weapon damage
|
2014-06-28 03:22:53 +01:00 |
|
Daniel Evans
|
3a3fb9aff4
|
fix errenous test cases
|
2014-06-26 18:16:35 +01:00 |
|
Daniel Evans
|
1244a87665
|
Add weapon data loading
|
2014-06-26 17:55:17 +01:00 |
|
Daniel Evans
|
a4591695e9
|
Flatten low quality water
|
2014-06-25 01:12:32 +01:00 |
|
Daniel Evans
|
3ccf5ebaa2
|
Door and bonnet dynamics
|
2014-06-20 00:47:45 +01:00 |
|
Daniel Evans
|
8cbf1eaefe
|
Animator procedural frame orientation
|
2014-06-19 19:18:34 +01:00 |
|
Daniel Evans
|
27cc58e510
|
Add camera raycast to prevent camera clipping through world
|
2014-06-19 17:58:45 +01:00 |
|
Daniel Evans
|
15c41d137d
|
Improve material rendering, fix texture loading
|
2014-06-19 16:31:01 +01:00 |
|
Daniel Evans
|
74d6bed7f3
|
Improve vehicle dynamics
Decrease margin on vehicles and world to mitigate poping
Improve frame damage response
|
2014-06-18 23:05:59 +01:00 |
|
Daniel Evans
|
cb20ae6976
|
Add project description to readme
|
2014-06-18 17:32:43 +01:00 |
|
Daniel Evans
|
4e20c66bc7
|
Update readme
|
2014-06-18 17:23:15 +01:00 |
|
Daniel Evans
|
4d228e40c7
|
Improve CMake scripts
Look for bullet using the FindBullet package
|
2014-06-18 17:07:51 +01:00 |
|
Daniel Evans
|
abf91c9a3c
|
Fix world <=> Vehicle <=> vehicle collision
|
2014-06-18 07:32:08 +01:00 |
|
Daniel Evans
|
692cfaa335
|
Fix texture lookup index
Alpha texture name is actually important.
|
2014-06-18 06:59:24 +01:00 |
|
Daniel Evans
|
9f257ea4c4
|
Animator update and vehicle frame damage
Refactor Animator to handle frame visibility, removing isFrameVisible()
Make frames be removed if they are damaged due to physics.
|
2014-06-18 05:08:15 +01:00 |
|
Daniel Evans
|
3a156063d8
|
Improve renderer and LOD handling
|
2014-06-17 21:46:54 +01:00 |
|
Daniel Evans
|
9bd39fa89d
|
Improve vehicle behaviour and water interaction
|
2014-06-17 00:48:19 +01:00 |
|
Daniel Evans
|
4ce4465cc7
|
Fix vehicle collision triangles
|
2014-06-16 01:39:44 +01:00 |
|
Daniel Evans
|
7063952d56
|
Redo uprooting dynamics
|
2014-06-16 01:29:36 +01:00 |
|
Daniel Evans
|
0a3167d1e9
|
Refactor shader init and source
|
2014-06-15 02:12:45 +01:00 |
|
Daniel Evans
|
014bff2a4e
|
Add water dynamics to dynamic instances
|
2014-06-15 01:34:13 +01:00 |
|
Daniel Evans
|
bec157c598
|
boat driving force
|
2014-06-14 20:11:53 +01:00 |
|
Daniel Evans
|
d437e9697e
|
Improve water dynamics and rendering
|
2014-06-14 18:48:14 +01:00 |
|
Daniel Evans
|
2c16134abd
|
Initial, unstable, water dynamics
|
2014-06-13 21:54:17 +01:00 |
|
Daniel Evans
|
77aa71df7e
|
Improve water rendering
|
2014-06-12 00:15:05 +01:00 |
|
Daniel Evans
|
65b5c84b92
|
Initial dynamic object implementation
|
2014-06-11 21:00:53 +01:00 |
|
Daniel Evans
|
0cdbb0c09c
|
Fix multi-clump LOD instances
|
2014-06-10 20:53:50 +01:00 |
|
Daniel Evans
|
54d63b8145
|
Add frame info text in viewer
|
2014-06-10 20:26:04 +01:00 |
|
Daniel Evans
|
144cd98ca4
|
Merge branch 'master' of bitbucket.org:danharibo/openrw
|
2014-06-10 17:51:59 +01:00 |
|
Daniel Evans
|
04de3c1a8f
|
Fix compiler warnings
|
2014-06-10 17:51:55 +01:00 |
|
Daniel Evans
|
34478b6651
|
Fix GLM syntax issue
|
2014-06-10 17:08:46 +01:00 |
|
Daniel Evans
|
871804fcb3
|
Fix Model frame widget display
|
2014-06-10 16:47:44 +01:00 |
|
Daniel Evans
|
1e9e8c4d9c
|
Fix crash on loading viewer objects
|
2014-06-10 01:32:29 +01:00 |
|
Daniel Evans
|
229e8627d2
|
Add model export to rwviewer
|
2014-06-10 00:46:48 +01:00 |
|
Daniel Evans
|
e060b6d0b1
|
Fix root frame index bug
|
2014-06-08 22:40:46 +01:00 |
|
Daniel Evans
|
55742a4e11
|
Debug mode freelook
|
2014-06-08 22:18:03 +01:00 |
|
Daniel Evans
|
208a2a9897
|
Primitive water rendering
|
2014-06-08 19:04:47 +01:00 |
|
Daniel Evans
|
ad6eda9024
|
Refactor Viewer to open game data
|
2014-06-08 01:58:49 +01:00 |
|
Daniel Evans
|
62d2658c2d
|
Limit vehicle top speeds
|
2014-06-07 16:38:33 +01:00 |
|
Daniel Evans
|
b2e1c0fad2
|
Improve vehicle dynamics
|
2014-06-07 04:11:20 +01:00 |
|
Daniel Evans
|
891b12272c
|
Rename more classes to better names
|
2014-06-06 17:17:39 +01:00 |
|
Daniel Evans
|
439749e34f
|
Rename Object classes and files
|
2014-06-06 15:22:26 +01:00 |
|
Daniel Evans
|
61931145fe
|
Threaded model and texture loading
|
2014-06-06 13:12:20 +01:00 |
|
Daniel Evans
|
f24ceeb42f
|
Overhaul worker interface
|
2014-06-04 11:53:11 +01:00 |
|
Daniel Evans
|
51e4fb9989
|
Data Loader interface
|
2014-06-04 06:02:41 +01:00 |
|
Daniel Evans
|
b99314939b
|
Vehicle exiting animation
|
2014-06-02 22:18:30 +01:00 |
|
Daniel Evans
|
fdd8c930f8
|
Display current activity
|
2014-06-02 22:18:13 +01:00 |
|