Daniel Evans
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1741d7c295
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Preview text
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2014-02-10 17:22:07 +00:00 |
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Daniel Evans
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280a806e2f
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It's a list now.
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2014-02-10 16:21:30 +00:00 |
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Daniel Evans
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3e764dc3b8
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UI polish
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2014-02-10 16:15:22 +00:00 |
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Daniel Evans
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70dba94de4
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Viewer archive loading
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2014-02-10 15:34:09 +00:00 |
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Daniel Evans
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0aff0a9a0d
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RWviewer Qt
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2014-02-10 12:41:05 +00:00 |
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Daniel Evans
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00dd9ee31e
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more test
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2014-02-10 12:09:16 +00:00 |
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Daniel Evans
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d58393f663
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Update gitignore
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2014-02-10 10:21:47 +00:00 |
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Daniel Evans
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9f0834e65e
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Fix frame name loading
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2014-02-10 09:48:40 +00:00 |
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Daniel Evans
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be39a691cf
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Improved colour representation
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2014-02-10 09:22:12 +00:00 |
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Daniel Evans
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d9bb0be308
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Use new drawing structures
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2014-02-10 08:55:01 +00:00 |
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Daniel Evans
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975c7a5c32
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Add new structures for renderer data
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2014-02-10 05:43:20 +00:00 |
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Daniel Evans
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0773829dfc
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Refactored rendering and frames
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2014-02-09 03:14:43 +00:00 |
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Daniel Evans
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326fe4eeb3
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Merge branch 'objects'
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2014-01-29 08:47:01 +00:00 |
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Daniel Evans
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16b59f3943
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Renamed Components
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2014-01-26 03:45:55 +00:00 |
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Daniel Evans
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297be0588a
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Dynamic Object data loading (needs more work)
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2014-01-03 20:37:21 +00:00 |
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Daniel Evans
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3f0030d3e2
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Improved menu management
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2014-01-01 03:13:23 +00:00 |
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Daniel Evans
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4c595d0439
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Menu directional movement support
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2014-01-01 00:37:16 +00:00 |
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Daniel Evans
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7e418f1b6b
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TOBJ slightly functional
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2013-12-28 00:51:15 +00:00 |
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Daniel Evans
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d3d2165947
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Adjusted game clock for 24 minute day
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2013-12-27 22:57:11 +00:00 |
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Daniel Evans
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4aad1665a6
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duct-taped frame transformation for vehicles
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2013-12-27 22:25:56 +00:00 |
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Daniel Evans
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1cf006958f
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Menu test variation
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2013-12-27 21:58:47 +00:00 |
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Daniel Evans
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bad113588c
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Fix crash on exiting last state
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2013-12-27 21:58:27 +00:00 |
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Daniel Evans
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8a7f33e815
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Fixed some instance placement issues
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2013-12-27 21:54:20 +00:00 |
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Daniel Evans
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e186b8e5bf
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Improved log position
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2013-12-26 23:26:45 +00:00 |
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Daniel Evans
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aa5522497b
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Initial game state tracking
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2013-12-26 23:18:55 +00:00 |
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Daniel Evans
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e04be824aa
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Menu Framework
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2013-12-25 19:54:22 +00:00 |
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Daniel Evans
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7cbebb89dd
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Jump test
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2013-12-24 19:47:04 +00:00 |
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Daniel Evans
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dc32c9c6ce
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Renamed some objects to Game*
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2013-12-20 16:02:46 +00:00 |
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Daniel Evans
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45d0c5b77c
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normalized texture names to lowercase
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2013-12-20 15:45:41 +00:00 |
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Daniel Evans
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5dc40cb07b
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Removed redundant include dirs for framework2
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2013-12-20 14:03:32 +00:00 |
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Daniel Evans
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7c13efdc92
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Improved handling of transparent materials (still needs work)
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2013-12-20 13:43:12 +00:00 |
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Daniel Evans
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ece92d30f0
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Fix negative-x wheels
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2013-12-16 13:01:32 +00:00 |
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Daniel Evans
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802a746211
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Reset vehicles and pedestrians that fall out of the map
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2013-12-15 02:45:47 +00:00 |
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Daniel Evans
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81f265ba3a
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Ajusted player vehicle exit position
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2013-12-13 19:32:15 +00:00 |
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Daniel Evans
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8b22761ad2
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Player vehicle enter and exit
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2013-12-13 18:19:03 +00:00 |
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Daniel Evans
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ceae78d893
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Moved commands into modifiable map
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2013-12-13 14:30:45 +00:00 |
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Daniel Evans
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17ca56a7fe
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Vehicle seating
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2013-12-13 14:06:36 +00:00 |
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Daniel Evans
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9340b11284
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Made vehicles drop their pedestrians upon deletion
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2013-12-12 15:36:50 +00:00 |
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Daniel Evans
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c2037ec26e
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Global files
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2013-12-12 10:58:14 +00:00 |
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Daniel Evans
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55909409f4
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Disabled Atlas Tests
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2013-12-12 08:15:07 +00:00 |
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Daniel Evans
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73c7e136e2
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Merge branch 'master' of bitbucket.org:danharibo/gtfw
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2013-12-12 02:55:39 +00:00 |
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Daniel Evans
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acb36be852
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Object Destruction
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2013-12-12 02:55:31 +00:00 |
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Daniel Evans
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f24f1da797
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Health debug and tests
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2013-12-10 21:47:56 +00:00 |
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Daniel Evans
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26e5172960
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More debug information
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2013-12-06 23:19:17 +00:00 |
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Daniel Evans
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2e3633082f
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Initial damage infrastructure
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2013-12-06 21:25:34 +00:00 |
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Daniel Evans
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3acb97b966
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Further viewer improvements
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2013-12-05 13:46:40 +00:00 |
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Daniel Evans
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c37abfd47d
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Updated viewer
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2013-12-05 12:45:20 +00:00 |
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Daniel Evans
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84c94c5c24
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Refactored Instance data
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2013-12-05 07:23:07 +00:00 |
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Daniel Evans
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0b046947da
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Refactored IDE data out to shared headers
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2013-11-26 16:14:13 +00:00 |
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Daniel Evans
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67cedd9357
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refactored LoaderCOL interface for single allocations during loading
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2013-11-17 16:06:38 +00:00 |
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