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Commit Graph

1337 Commits

Author SHA1 Message Date
Daniel Evans
479aaab666 Fix header guard in LoaderIDE.hpp 2016-09-11 02:59:03 +01:00
Daniel Evans
46a68de406 Fix header guard in ModelData.hpp 2016-09-11 02:59:02 +01:00
Daniel Evans
707ee4b32a Rename ObjectData.hpp -> ModelData.hpp 2016-09-11 02:59:02 +01:00
Daniel Evans
3015b7f3e0 clang-format files in tests 2016-09-09 21:13:22 +01:00
Daniel Evans
11a9907f07 clang-format files in rwviewer/views 2016-09-09 21:13:21 +01:00
Daniel Evans
46628d98d9 clang-format files in rwviewer/widgets 2016-09-09 21:13:21 +01:00
Daniel Evans
4ca99c380a clang-format files in rwviewer/models 2016-09-09 21:13:21 +01:00
Daniel Evans
d1c33af268 clang-format files in rwviewer 2016-09-09 21:13:21 +01:00
Daniel Evans
8a19f9b5d0 clang-format files in rwlib/source/platform 2016-09-09 21:13:21 +01:00
Daniel Evans
c4bb714e54 clang-format files in rwlib/source/gl 2016-09-09 21:13:21 +01:00
Daniel Evans
4308a55ee8 clang-format files in rwlib/source/data 2016-09-09 21:13:21 +01:00
Daniel Evans
1219075e1a clang-format files in rwlib/source/job 2016-09-09 21:13:21 +01:00
Daniel Evans
981d68713b clang-format files in rwlib/source/loaders 2016-09-09 21:13:21 +01:00
Daniel Evans
94cc76d36a clang-format files in rwlib/source/rw 2016-09-09 21:13:21 +01:00
Daniel Evans
a403cc87b7 clang-format files in rwgame/states 2016-09-09 21:13:20 +01:00
Daniel Evans
e39ee21ca8 clang-format files in rwgame 2016-09-09 21:13:20 +01:00
Daniel Evans
e888d04303 clang-format files in rwengine/src/render 2016-09-09 21:13:20 +01:00
Daniel Evans
1e4d7ea133 clang-format files in rwengine/src/data 2016-09-09 21:13:20 +01:00
Daniel Evans
6444bca8db clang-format files in rwengine/src/loaders 2016-09-09 21:13:19 +01:00
Daniel Evans
83cfb4d1e3 clang-format files in rwengine/src/audio 2016-09-09 21:13:19 +01:00
Daniel Evans
869c15a4ea clang-format files in rwengine/src/script/modules 2016-09-09 21:13:19 +01:00
Daniel Evans
b064ad2aeb clang-format files in rwengine/src/script 2016-09-09 21:13:19 +01:00
Daniel Evans
f2eede5301 clang-format files in rwengine/src/objects 2016-09-09 21:13:19 +01:00
Daniel Evans
305737cc3d clang-format files in rwengine/src/items 2016-09-09 21:13:19 +01:00
Daniel Evans
80e6317c24 clang-format files in rwengine/src/engine 2016-09-09 21:13:19 +01:00
Daniel Evans
8534d7ff5d clang-format files in rwengine/src/dynamics 2016-09-09 21:13:18 +01:00
Daniel Evans
d5e853d23f clang-format files in rwengine/src/ai 2016-09-09 21:13:18 +01:00
Daniel Evans
9aa3af6703 clang-format files in rwengine/src/core 2016-09-09 21:13:18 +01:00
Daniel Evans
36a2c57d91 clang-format files in rwengine/src 2016-09-09 21:13:18 +01:00
Daniel Evans
7b7e65e002 Fix file include path in test_FileIndex.cpp 2016-09-09 21:13:15 +01:00
Daniel Evans
43c2f00f47 Correct header guard and missing include in CollisionModel 2016-09-09 20:16:51 +01:00
Daniel Evans
b4f5a1d2cc Add verify-commit script for pre-commit style check 2016-09-09 20:16:51 +01:00
Daniel Evans
9338c34096 update clang-format 2016-09-09 20:16:51 +01:00
Daniel Evans
239d19a310 Don't cast from wide chars to chars on windows 2016-09-09 00:07:17 +01:00
PerikiyoXD
62d0bf796a Fixed .native() and some cast errors
Signed-off-by: PerikiyoXD <perikiyoxd@gmail.com>
2016-09-08 21:17:30 +02:00
Daniel Evans
53e996aac7 Merge pull request #234 from danhedron/improved-file-handling
Improved file handling for un-archived files
2016-09-07 22:39:35 +01:00
Daniel Evans
0abfc695fb Remove GameData::openFile
The openFile API is not useful for implementing the correct
behaviour, so the underlying FileIndex method will be removed
soon.
2016-09-07 22:06:38 +01:00
Daniel Evans
0be8586135 Improve indentation of loadLevelFile 2016-09-07 22:06:38 +01:00
Daniel Evans
930e10ce16 Rename parseDAT to loadLevelFile
There are many dat files in the game, but this function
only deals with the the level files
2016-09-07 22:06:38 +01:00
Daniel Evans
d7dea62f04 remove unused method FileIndex::findFile 2016-09-07 22:06:38 +01:00
dan
5e0659fccf Remove now unused fixPath function 2016-09-07 22:06:38 +01:00
dan
810c6658d0 use openFilePath to open data files 2016-09-07 22:06:38 +01:00
dan
23e25ed751 Add new openFilePath method to FileIndex 2016-09-07 01:34:42 +01:00
Daniel Evans
03309d76d9 Don't defer loading IDE files 2016-09-07 01:34:42 +01:00
dan
306f6fa9d7 Use findFilePath when loading data files
This should make file loading more reliable for case sensitive
operating systems.
2016-09-07 00:42:27 +01:00
Daniel Evans
16cb035121 Merge pull request #229 from svenstucki/master
Parse command line arguments with Boost
2016-09-06 20:42:53 +01:00
Sven Stucki
f5d76fbbcd Catch all command line parsing errors, properly exit on --help 2016-09-06 20:11:54 +02:00
Sven Stucki
0847c85abd Make --test work without --newgame, update help text 2016-09-06 20:11:53 +02:00
Sven Stucki
431e218a64 Use Boost to parse command line arguments (#177)
There are still some rough edges, first version to send in for
discussion.
2016-09-06 20:11:41 +02:00
Daniel Evans
674ce55af3 Replace findPathRealCase with FileIndex methods
This introduces indexGameDirectory and findFilePath.
indexGameDirectory indexes the files in the game directory.
findFilePath returns the on-disk location of a case-insensitive
game data path.
2016-09-06 00:23:25 +01:00