Florin9doi
fc394a1bde
Remove boost::filesystem; Fixes #670
2021-10-12 21:53:56 +02:00
Christoph Heiss
edaab68525
rwengine,rwgame: Avoid loading models/gta3.img
twice.
2020-05-20 23:51:28 +02:00
Christoph Heiss
7d73e199c8
rwgame: Print gamefiles load time on startup.
2020-05-20 23:51:28 +02:00
Daniel Evans
35c90d1ebc
Remove ImGui configuration option
2019-05-22 23:33:17 +01:00
Daniel Evans
baeffe6c8f
Use ImGui for debug menu
2019-05-22 23:33:17 +01:00
Daniel Evans
4202297e0e
Render debug view UI with ImGui
2019-05-22 23:33:17 +01:00
Anonymous Maarten
cf38b449c5
imgui changes
2019-05-21 00:17:09 +01:00
Anonymous Maarten
c54d9ed2e2
rwgame: fix font in LoadingState
2019-05-21 00:14:59 +01:00
Anonymous Maarten
e77a7caf74
rwgame: add imgui demo window
2019-05-21 00:01:59 +01:00
Daniel Evans
77b405b7c5
Remove getTimeAdjustedTransform
2019-05-16 00:11:32 +01:00
Daniel Evans
ff10f3769e
Unify Object Atomic/Clump handling
2019-05-16 00:11:32 +01:00
Daniel Evans
d7c10b1a05
Remove constexpr
2019-05-06 01:10:46 +01:00
Filip Gawin
e2bdc8d81c
Close window in parent class (GameBase)
2019-04-20 20:44:42 +02:00
Filip Gawin
195020df46
Use unique_ptr to handle TextureData
2019-03-18 00:14:23 +01:00
Filip Gawin
44148c528a
Use '\n' instead of std::endl
2019-01-21 00:29:11 +01:00
Filip Gawin
dd8de77b8e
Cleanup headers of rwengine
2019-01-20 20:00:00 +01:00
Filip Gawin
1a7d4ac7e6
Cleanup interfaces of rwgame
2019-01-20 20:00:00 +01:00
Daniel Evans
01d2445b86
Merge pull request #692 from madebr/rwconfig_fixes
...
RWconfig fixes
2019-01-18 22:31:21 +00:00
Daniel Evans
08c90fdfb8
Merge pull request #683 from danhedron/feat/melee
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Melee Weapon implementation
2019-01-13 01:06:09 +00:00
Anonymous Maarten
1ccec04148
rwgame: catch boost::exception
...
Boost.program_options throws boost::exception on macosx's xcode
2019-01-08 04:14:11 +01:00
Anonymous Maarten
548ff80909
rwgame+tests: fix argument parsing of bool arguments
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- --invert_y caused a boost::bad_any_cast exception
- do not allow guessing of command line options + test
2019-01-08 02:11:55 +01:00
Daniel Evans
f59653eeea
Make DamageInfo construction more explicit
2019-01-06 02:54:03 +00:00
Anonymous Maarten
58c0dcd8ce
cmake: only set C and C++ standard for "core targets"
...
core targets = developed by us
2019-01-05 05:22:25 +01:00
Anonymous Maarten
c066077a4c
Revert "Disable warnings caused by register in bullet"
...
This reverts commit 4940ae0d6b
.
2019-01-05 05:14:25 +01:00
Daniel Evans
00240c4125
Logic and Debug Vis for vehicle path checking
2019-01-03 00:00:54 +00:00
Daniel Evans
76223438d7
Merge pull request #677 from madebr/statemanager
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rwgame: make StateManager non-static
2019-01-02 23:48:01 +00:00
Filip Gawin
ec7091b2d7
Make kErrorTitle constexpr
2019-01-02 22:57:17 +01:00
Anonymous Maarten
53b45f7f25
rwgame: make StateManager non-static
...
This allows RWGame to be relaunched multiple times in the same process
2019-01-01 23:17:40 +01:00
Daniel Evans
eaf719f973
Merge pull request #676 from madebr/config
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Refactor argument & configuration parsing + split rwgame target in librwgame and rwgame
2018-12-31 21:01:14 +00:00
Filip Gawin
9e4e97a58e
Convert Renderer to unique_ptr
2018-12-28 13:57:51 +01:00
Anonymous Maarten
4b5107719f
rwgame: split rwgame in librwgame and rwgame
2018-12-28 00:58:10 +01:00
Anonymous Maarten
8b38fda984
rwgame: merge argument + configuration file parsing + add tests
...
- definition of arguments an configuration parameters is centralized
in rwgame/RWConfig.inc
- argument parsing is tested
- the try/catch in main is less weird now (imho)
2018-12-28 00:58:10 +01:00
Filip Gawin
c49b4bbd50
Further refactor of menu managment
2018-12-27 22:50:05 +01:00
Filip Gawin
d5541ac91f
Convert Menu instances to std::optional
2018-12-21 22:58:51 +01:00
Daniel Evans
fe3d085de2
Merge pull request #666 from madebr/codecov
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Add coverage reports
2018-12-02 11:41:37 +00:00
Filip Gawin
dce5257eb3
Avoid dynamic allocations of WeaponData
2018-11-29 23:36:44 +01:00
Anonymous Maarten
d43123ba50
ci: add ability to upload to codecov.io
2018-11-27 13:47:25 +01:00
Filip Gawin
0322b5c6b9
Grab currentCutscene as const ref
2018-11-17 01:47:39 +01:00
Filip Gawin
056864e1d7
Clean animation and audio after cutscene
2018-11-17 01:47:39 +01:00
Filip Gawin
80666bc38d
Start using structure bindings
2018-10-31 17:51:18 +01:00
Petar Kukolj
45ea1df74c
Fix style errors
2018-10-30 15:08:25 +01:00
Petar Kukolj
262523c211
Add HUDDrawer class and add a test
2018-10-30 15:08:25 +01:00
Petar Kukolj
811765fd79
Add wrapper class for HUD drawing parameters
2018-10-30 15:08:25 +01:00
Petar Kukolj
ef29878039
Changed the names of methods for applying HUD scale
2018-10-30 15:08:25 +01:00
Petar Kukolj
36f188611c
Add HUD scaling config parameter
2018-10-30 15:08:25 +01:00
Filip Gawin
4940ae0d6b
Disable warnings caused by register in bullet
...
To revert when https://github.com/bulletphysics/bullet3/pull/1941
will be merged.
2018-10-29 16:35:32 +01:00
Filip Gawin
0ae2a836ca
Game objects as unique ptrs
2018-10-05 13:06:53 +01:00
Filip Gawin
94ffd77743
Convert nodes to unique ptrs
2018-09-23 17:15:10 +01:00
Anonymous Maarten
c73e5d514d
cmake+ci: install pdb's + enable on ci
2018-09-16 00:53:18 +02:00
Anonymous Maarten
0b8bc41fa7
all: fix 'warning: missing braces around initializer'
2018-09-16 00:53:16 +02:00