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Commit Graph

205 Commits

Author SHA1 Message Date
Filip Gawin
80666bc38d Start using structure bindings 2018-10-31 17:51:18 +01:00
Petar Kukolj
45ea1df74c Fix style errors 2018-10-30 15:08:25 +01:00
Petar Kukolj
262523c211 Add HUDDrawer class and add a test 2018-10-30 15:08:25 +01:00
Petar Kukolj
811765fd79 Add wrapper class for HUD drawing parameters 2018-10-30 15:08:25 +01:00
Petar Kukolj
ef29878039 Changed the names of methods for applying HUD scale 2018-10-30 15:08:25 +01:00
Petar Kukolj
36f188611c Add HUD scaling config parameter 2018-10-30 15:08:25 +01:00
Filip Gawin
0ae2a836ca Game objects as unique ptrs 2018-10-05 13:06:53 +01:00
Filip Gawin
94ffd77743 Convert nodes to unique ptrs 2018-09-23 17:15:10 +01:00
Anonymous Maarten
0b8bc41fa7 all: fix 'warning: missing braces around initializer' 2018-09-16 00:53:16 +02:00
Anonymous Maarten
2a1163d391 rwgame: fix Visual Studio warnings 2018-09-16 00:52:41 +02:00
Daniel Evans
52dbe78b4a
Merge pull request #621 from danhedron/feat/use_microprofile
Use microprofile for profiling
2018-09-04 00:41:01 +01:00
Daniel Evans
0e098b4fa0
Merge pull request #604 from ShFil119/minor_memory_improvements
Minor memory improvements
2018-09-01 23:55:48 +01:00
Daniel Evans
be55b616f7 Add additional profiler scopes for increased resolution 2018-09-01 22:58:25 +01:00
Daniel Evans
080a0fe050 Use microprofile for profiling 2018-09-01 22:58:24 +01:00
Filip Gawin
711fa70950 Remove unneeded dynamic alocation of SCMFile 2018-09-01 17:50:03 +02:00
Daniel Evans
4e1535ca99 rwgame: Refactor run() into seperate methods to ease profiling 2018-08-30 20:28:10 +01:00
Daniel Evans
2670de509f
Merge pull request #573 from ShFil119/raii_effects
Refactor VisualFX and fix memory leaks
2018-08-28 14:28:55 +01:00
Anonymous Maarten
014a9b1bda rwengine: enable profiler if RW_PROFILER is defined + RENDER_PROFILER unused 2018-08-23 15:44:39 +02:00
Filip Gawin
e8fe8b614a Refactor VisualFX and fix memory leaks 2018-08-21 21:51:28 +02:00
Daniel Evans
d9255cb5df
Merge pull request #594 from madebr/conan
Conan updates
2018-08-20 22:45:42 +01:00
Anonymous Maarten
c0f11c2935 rwgame: fix profiling 2018-08-16 18:31:31 +02:00
Daniel Evans
ae0192333f
Merge pull request #586 from ShFil119/sfx_script
Sfx - ScriptObject, metadata, opcodes, listener position
2018-08-15 18:15:31 +01:00
Filip Gawin
746b8f7d20 Update Listener parameters 2018-08-15 01:02:11 +02:00
husho
7dece398f4 Fix segfault when script timer runs out 2018-08-13 10:48:08 +01:00
Anonymous Maarten
6d4b69b742 rwviewer: view stored texts + fonts 2018-08-04 01:17:13 +02:00
Anonymous Maarten
640af372ba rwengine+rwgame: convert utf8 to GameString depending on used font 2018-08-04 01:17:13 +02:00
Filip Gawin
cfb0016e46 Add timescale debug info 2018-07-24 23:23:40 +01:00
mole99
5f2fe96167 Implement basic traffic
This includes spawning vehicles on the road and rudimentary traffic control with changing lanes and braking in front of characters
2018-07-19 21:41:13 +02:00
Filip Gawin
76c15c2a82 Usage of default member initializer 2018-07-03 20:08:03 +02:00
Daniel Evans
4c357ad618
Merge pull request #493 from husho/pacman
Big'N'Veiny pickups
2018-06-29 21:15:17 +01:00
husho
f9fc588d64 Fixed: tests weren't working
Fixed: mission timer
Timer was going crazy due to missing 02d9 opcode, update timer 25 times per second

Fixed: mission timer
Don't beep on every timer update
2018-06-26 03:45:52 +03:00
husho
92d2a614b7 Garages continuation 2018-06-24 02:43:24 +03:00
NFS_MONSTR
f5f1fb3247 Implement some cheats and cheat activated message 2018-06-18 22:15:31 +03:00
husho
6d04746222 [Ready] Payphones (#498)
Payphones
2018-06-17 23:24:34 -05:00
husho
23072a5e99 Implement script timer (#500)
Added script timer
2018-06-12 13:05:50 -05:00
darkf
64ecec3650
Merge pull request #502 from husho/fade2
Fade fix part 2
2018-06-08 09:08:21 -05:00
husho
04c3b62f01 Load splash 2018-06-05 03:01:42 +03:00
husho
ca576ac3cf Refactor: moved getPlayer to World class 2018-06-03 03:40:59 +03:00
darkf
4a9444fdee
Merge pull request #489 from husho/fixawfulframerate
Fixed: accumulated time during pauses caused terrible framerate
2018-05-31 23:22:29 -05:00
darkf
04e857ba0d
Merge pull request #487 from NFSMONSTR/fix432
Fix #432
2018-05-31 23:13:28 -05:00
husho
950ed6d6c9
Minor changes 2018-05-26 22:32:33 +03:00
husho
74df3c7e38 Fixed: accumulated time during pauses, caused terrible framerate 2018-05-26 19:19:57 +03:00
NFS_MONSTR
5da89a871b Fix #432 2018-05-23 22:45:39 +03:00
husho
5d27eb33e9 Garages controller and basic functionality 2018-05-23 14:05:13 +03:00
Daniel Evans
c226432e88
Merge pull request #474 from NFSMONSTR/fix_loading_zonecylinder_texture
Fixed loading ZoneCylinder texture
2018-05-22 23:21:56 +01:00
husho
214095ba02 Improved game loop to support game speed 2018-05-22 22:40:51 +03:00
NFS_MONSTR
7d6bc6a22e Minor fixes 2018-05-19 17:47:27 +03:00
NFS_MONSTR
b019d187d6 Fixed loading ZoneCylinder texture 2018-05-19 17:13:47 +03:00
Tomi Lähteenmäki
9929f9304f Fix pausing cutscenes 2018-04-27 22:16:33 +03:00
Christoph Heiss
45107f5afb Fix segfault on pressing Command+q in main menu. 2018-02-09 22:58:49 +00:00