Jannik Vogel
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3869cd608a
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Script: 0058 (Increment Global Integer by Global Integer) and 0059 (Increment Global Float by Global Float)
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2016-06-27 01:44:51 +02:00 |
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Jannik Vogel
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9042e235a8
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Script: 003A (Global Int Equal to Global Int)
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2016-06-27 01:44:51 +02:00 |
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Jannik Vogel
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004f42504a
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Script: 001F (Local Int Greater than Global Int)
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2016-06-27 01:44:50 +02:00 |
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Jannik Vogel
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6f49cc579a
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Script: 0010 (Multiply Global Int by Int) and 0014 (Divide Global by Integer)
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2016-06-27 01:44:50 +02:00 |
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Jannik Vogel
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709cbc5686
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Fix vm_int_ge_global_int and vm_global_int_eq_int
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2016-06-27 01:44:50 +02:00 |
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Jannik Vogel
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3789a8454d
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Fix game_add_location_blip by using realValue()
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2016-06-27 01:44:50 +02:00 |
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Jannik Vogel
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ae7b70bed9
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Introduce realValue() to load script real from var or immediate automaticly
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2016-06-27 01:44:50 +02:00 |
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haphzd
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593aa73bda
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Use existing file loading method for SCM
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2016-06-26 13:25:26 +03:00 |
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haphzd
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c19df1d936
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Don't load hud.txd twice
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2016-06-26 13:25:25 +03:00 |
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haphzd
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e82be612a1
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Open binary files in binary mode
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2016-06-26 13:24:43 +03:00 |
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Jannik Vogel
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cf33ef8ca6
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Hardwire sub-mission button in is_button_pressed to player->isRunning()
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2016-06-25 23:40:12 +02:00 |
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Daniel Evans
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a58486fc4f
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Merge pull request #147 from danhedron/fix/script-opcode-1
Fix opcodes 0x0213 & 0x032B
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2016-06-25 22:34:43 +01:00 |
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Daniel Evans
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4568a2aebb
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Merge pull request #155 from aap/feature-vertex-colours
Implemented proper RW-style shading for world objects, in particular …
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2016-06-25 21:48:02 +01:00 |
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Daniel Evans
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5a8f4d7325
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Merge pull request #157 from Hockenberry/patch-1
Include travis build status into readme.md
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2016-06-25 21:44:17 +01:00 |
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Daniel Evans
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fddc254812
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Re-enable opcode 0x3DD: required opcode 0x32B now implemented
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2016-06-25 21:35:34 +01:00 |
|
Daniel Evans
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64c3277736
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Use createPickup in test mode
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2016-06-25 21:35:34 +01:00 |
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Daniel Evans
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9307dedbbe
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0x32B: Implement additional pickup opcode
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2016-06-25 21:34:57 +01:00 |
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Daniel Evans
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75fd42e29b
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Add GameWorld::createPickup() and improve opcode 0x213 implementation
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2016-06-25 21:33:37 +01:00 |
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Daniel Evans
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4ff4515ad7
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add getModel to ScriptArguments to lookup script models
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2016-06-25 20:39:01 +01:00 |
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Daniel Evans
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f2eaa05759
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Improve integerValue function for script parameters
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2016-06-25 20:38:38 +01:00 |
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Marco Schmidt
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751b9a3829
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move build status
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2016-06-24 12:43:36 +02:00 |
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Daniel Evans
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741efe763c
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Merge pull request #156 from danhedron/fix/remove-screenshots-1
Remove screenshot functionality, as it's broken.
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2016-06-23 23:13:11 +01:00 |
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Daniel Evans
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9aaeb2ceda
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Remove screenshot functionality, as it's broken.
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2016-06-23 22:43:00 +01:00 |
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aap
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a01e190c6a
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Implemented proper RW-style shading for world objects, in particular vertex colours
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2016-06-23 23:29:52 +02:00 |
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Marco Schmidt
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bb81baaf51
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Include travis build status
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2016-06-23 22:29:14 +02:00 |
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Daniel Evans
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465bd26d9d
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Merge pull request #152 from JayFoxRox/travis-sdl
Replace SFML by SDL2 for Travis and scripttool
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2016-06-23 21:08:42 +01:00 |
|
Daniel Evans
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d36b813de2
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Merge pull request #149 from danhedron/org/copy-license
Copy License to install
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2016-06-23 00:47:32 +01:00 |
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Daniel Evans
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2effab9bcf
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Merge pull request #150 from danhedron/org/update-readme-1
Add screenshots to readme
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2016-06-23 00:45:43 +01:00 |
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Daniel Evans
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40185f2dfb
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Add screenshots to readme
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2016-06-23 00:43:44 +01:00 |
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Jannik Vogel
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e230852ccd
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Travis: Replace SFML by SDL2
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2016-06-22 23:58:27 +02:00 |
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Jannik Vogel
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9bfb9f8002
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CMake: Use FindSDL2.cmake
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2016-06-22 23:58:27 +02:00 |
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Jannik Vogel
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1bfaf71562
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scripttool: Replace SFML by SDL2
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2016-06-22 23:56:07 +02:00 |
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Daniel Evans
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93f7a403fb
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Merge pull request #125 from christoph-heiss/sdl2-for-pulling
Replace SFML with SDL2
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2016-06-22 20:31:27 +01:00 |
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Christoph Heiss
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3281e31dda
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Fix build on OS X
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2016-06-22 12:32:10 +02:00 |
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Christoph Heiss
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649f7b144d
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Replace SFML with SDL2
This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
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2016-06-22 12:29:39 +02:00 |
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Christoph Heiss
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938a2e4bfc
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Introduce Renderer::readPixels
This is needed for taking screenshots.
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2016-06-22 11:14:47 +02:00 |
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Christoph Heiss
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9835b0fc61
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Replace sf::TcpListener/sf::TcpSocket with a drop-in implementation
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2016-06-22 11:13:41 +02:00 |
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Christoph Heiss
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572f61e076
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Replace sf::Clock with std::chrono::steady_clock
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2016-06-22 10:43:47 +02:00 |
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Daniel Evans
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65ee1911dc
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Copy License file to build directory
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2016-06-21 23:28:43 +01:00 |
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Daniel Evans
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dec57b4847
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Install license to share/openrw on Linux and FreeBSD
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2016-06-21 23:28:23 +01:00 |
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Daniel Evans
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a35d3d81b8
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Merge pull request #148 from danhedron/fix/general-improvements-1
Minor Improvements: Missing space, debug menu addition & cleanup
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2016-06-21 22:08:26 +01:00 |
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Daniel Evans
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8798b99394
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Add wrap-around key movement to menu system
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2016-06-21 19:40:00 +01:00 |
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Daniel Evans
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cb49e59c86
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Fix some unused variable compiler warnings in rwgame
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2016-06-21 19:32:43 +01:00 |
|
Daniel Evans
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a08f20dd5b
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Add Weapon debug menu
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2016-06-21 19:26:44 +01:00 |
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Daniel Evans
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e83201b45b
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Improve camera for taller vehicles
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2016-06-20 20:26:01 +01:00 |
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Jannik Vogel
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49c05bced9
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Add vehicle mission spawner to debug menu
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2016-06-20 20:26:01 +01:00 |
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Daniel Evans
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7394622489
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Fix missing space in RW_UNIMPLEMENTED macro
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2016-06-20 20:26:01 +01:00 |
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Daniel Evans
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d1cbdaff94
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Add Kill All Peds debug command
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2016-06-20 20:26:01 +01:00 |
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Daniel Evans
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877d5db2d1
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Improve spawning of Vehicles and Follows in debug menu
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2016-06-20 20:26:01 +01:00 |
|
Daniel Evans
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16af74728c
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Merge pull request #146 from danhedron/fix/ui-improvements-1
UI Improvements
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2016-06-16 23:56:35 +01:00 |
|