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Commit Graph

58 Commits

Author SHA1 Message Date
Chris Lattner
4f083f08ca Fix a bug that Evan exposed with some changes he's making, and that was
exposed with a fastcc problem (breaking pcompress2 on x86 with -enable-x86-fastcc).

When reloading a reused reg, make sure to invalidate the reloaded reg, and
check to see if there are any other pending uses of the same register.

llvm-svn: 26369
2006-02-25 02:17:31 +00:00
Chris Lattner
b06aa63852 Remove debugging printout :)
Add a minor compile time win, no codegen change.

llvm-svn: 26368
2006-02-25 02:03:40 +00:00
Chris Lattner
a342126820 Refactor some code from being inline to being out in a new class with methods.
This gets rid of two gotos, which is always nice, and also adds some comments.

No functionality change, this is just a refactor.

llvm-svn: 26367
2006-02-25 01:51:33 +00:00
Jeff Cohen
291586095d Fix VC++ warning.
llvm-svn: 25957
2006-02-04 03:27:39 +00:00
Chris Lattner
08dba8d9f8 Handle another case exposed on X86.
llvm-svn: 25949
2006-02-03 23:50:46 +00:00
Chris Lattner
f0ef4b4391 Fix a nasty problem on two-address machines in the following situation:
store EAX -> [ss#0]
[ss#0] += 1
...
use(EAX)

In this case, it is not valid to rewrite this as:


store EAX -> [ss#0]
EAX += 1
store EAX -> [ss#0]  ;;; this would also delete the store above
...
use(EAX)

... because EAX is not a dead at that point.  Keep track of which registers
we are allowed to clobber, and which ones we aren't, and don't clobber the
ones we're not supposed to.  :)

This should resolve the issues on X86 last night.

llvm-svn: 25948
2006-02-03 23:28:46 +00:00
Chris Lattner
03b42d7724 significantly simplify the VirtRegMap code by pulling the SpillSlotsAvailable
and PhysRegsAvailable maps out into a new AvailableSpills struct.  No
functionality change.

This paves the way for a bugfix, coming up next.

llvm-svn: 25947
2006-02-03 23:13:58 +00:00
Jeff Cohen
e2f56a56f6 Fix VC++ compilation error caused by using a std::map iterator variable to receive
a std::multimap iterator value.  For some reason, GCC doesn't have a problem with this.

llvm-svn: 25927
2006-02-03 03:48:54 +00:00
Chris Lattner
9ca1b98733 Remove move copies and dead stuff by not clobbering the result reg of a noop copy.
llvm-svn: 25926
2006-02-03 03:16:14 +00:00
Chris Lattner
8e4e3207fe Simplify some code
llvm-svn: 25924
2006-02-03 03:06:49 +00:00
Chris Lattner
42c3d5124f Add code that checks for noop copies, which triggers when either:
1. a target doesn't know how to fold load/stores into copies, or
2. the spiller rewrites the input to a copy to the same register as the dest
   instead of to the reloaded reg.

This will be moved/improved in the near future, but allows elimination of
some ancient x86 hacks.  This eliminates 92 copies from SMG2000 on X86 and
163 copies from 252.eon.

llvm-svn: 25922
2006-02-03 02:02:59 +00:00
Chris Lattner
e5344b1169 Physregs may hold multiple stack slot values at the same time. Keep track
of this, and use it to our advantage (bwahahah).  This allows us to eliminate another
60 instructions from smg2000 on PPC (probably significantly more on X86).  A common
old-new diff looks like this:

        stw r2, 3304(r1)
-       lwz r2, 3192(r1)
        stw r2, 3300(r1)
-       lwz r2, 3192(r1)
        stw r2, 3296(r1)
-       lwz r2, 3192(r1)
        stw r2, 3200(r1)
-       lwz r2, 3192(r1)
        stw r2, 3196(r1)
-       lwz r2, 3192(r1)
+       or r2, r2, r2
        stw r2, 3188(r1)

and

-       lwz r31, 604(r1)
-       lwz r13, 604(r1)
-       lwz r14, 604(r1)
-       lwz r15, 604(r1)
-       lwz r16, 604(r1)
-       lwz r30, 604(r1)
+       or r31, r30, r30
+       or r13, r30, r30
+       or r14, r30, r30
+       or r15, r30, r30
+       or r16, r30, r30
+       or r30, r30, r30

Removal of the R = R copies is coming next...

llvm-svn: 25919
2006-02-03 00:36:31 +00:00
Chris Lattner
935255c984 Fix a deficiency in the spiller that Evan noticed. In particular, consider
this code:

  store [stack slot #0],  R10
    = add R14, [stack slot #0]

The spiller didn't know that the store made the value of [stackslot#0] available
in R10 *IF* the store came from a copy instruction with the store folded into it.

This patch teaches VirtRegMap to look at these stores and recognize the values
they make available.  In one case Evan provided, this code:

        divsd %XMM0, %XMM1
        movsd %XMM1, QWORD PTR [%ESP + 40]
1)      movsd QWORD PTR [%ESP + 48], %XMM1
2)      movsd %XMM1, QWORD PTR [%ESP + 48]
        addsd %XMM1, %XMM0
3)      movsd QWORD PTR [%ESP + 48], %XMM1
        movsd QWORD PTR [%ESP + 4], %XMM0

turns into:

        divsd %XMM0, %XMM1
        movsd %XMM1, QWORD PTR [%ESP + 40]
        addsd %XMM1, %XMM0
3)      movsd QWORD PTR [%ESP + 48], %XMM1
        movsd QWORD PTR [%ESP + 4], %XMM0

In this case, instruction #2 was removed because of the value made
available by #1, and inst #1 was later deleted because it is now
never used before the stack slot is redefined by #3.

This occurs here and there in a lot of code with high spilling, on PPC
most of the removed loads/stores are LSU-reject-causing loads, which is
nice.

On X86, things are much better (because it spills more), where we nuke
about 1% of the instructions from SMG2000 and several hundred from eon.

More improvements to come...

llvm-svn: 25917
2006-02-02 23:29:36 +00:00
Chris Lattner
15cb732cd7 Move isLoadFrom/StoreToStackSlot from MRegisterInfo to TargetInstrInfo,a far more logical place. Other methods should also be moved if anyoneis interested. :)
llvm-svn: 25913
2006-02-02 20:12:32 +00:00
Chris Lattner
aafc339b4e Add explicit #includes of <iostream>
llvm-svn: 25515
2006-01-22 23:41:00 +00:00
Chris Lattner
c3ff71cc3a Add an assertion, update DefInst even though no one uses it (dangling pointers
don't help anyone)

llvm-svn: 25081
2006-01-04 06:47:48 +00:00
Chris Lattner
3b848038ab Fix the LLC regressions on X86 last night. In particular, when undoing
previous copy elisions and we discover we need to reload a register, make
sure to use the regclass of the original register for the reload, not the
class of the current register.  This avoid using 16-bit loads to reload 32-bit
values.

llvm-svn: 23645
2005-10-06 17:19:06 +00:00
Chris Lattner
5afc88fe07 Fix a bug in the local spiller, where we could take code like this:
store r12 -> [ss#2]
  R3 = load [ss#1]
  use R3
  R3 = load [ss#2]
  R4 = load [ss#1]

and turn it into this code:

  store R12 -> [ss#2]
  R3 = load [ss#1]
  use R3
  R3 = R12
  R4 = R3    <- oops!

The problem was that promoting R3 = load[ss#2] to a copy missed the fact that
the instruction invalidated R3 at that point.

llvm-svn: 23638
2005-10-05 18:30:19 +00:00
Chris Lattner
a9cd99bbc1 Change this code ot pass register classes into the stack slot spiller/reloader
code.  PrologEpilogInserter hasn't been updated yet though, so targets cannot
use this info.

llvm-svn: 23536
2005-09-30 01:29:00 +00:00
Chris Lattner
59dd979162 Teach the local spiller to turn stack slot loads into register-register copies
when possible, avoiding the load (and avoiding the copy if the value is already
in the right register).

This patch came about when I noticed code like the following being generated:

  store R17 -> [SS1]
  ...blah...
  R4 = load [SS1]

This was causing an LSU reject on the G5.  This problem was due to the register
allocator folding spill code into a reg-reg copy (producing the load), which
prevented the spiller from being able to rewrite the load into a copy, despite
the fact that the value was already available in a register.  In the case
above, we now rip out the R4 load and replace it with a R4 = R17 copy.

This speeds up several programs on X86 (which spills a lot :) ), e.g.
smg2k from 22.39->20.60s, povray from 12.93->12.66s, 168.wupwise from
68.54->53.83s (!), 197.parser from 7.33->6.62s (!), etc.  This may have a larger
impact in some cases on the G5 (by avoiding LSU rejects), though it probably
won't trigger as often (less spilling in general).

Targets that implement folding of loads/stores into copies should implement
the isLoadFromStackSlot hook to get this.

llvm-svn: 23388
2005-09-19 06:56:21 +00:00
Chris Lattner
e7610bc599 Use continue in the use-processing loop to make it clear what the early exits
are, simplify logic, and cause things to not be nested as deeply.  This also
uses MRI->areAliases instead of an explicit loop.

No functionality change, just code cleanup.

llvm-svn: 23296
2005-09-09 20:29:51 +00:00
Misha Brukman
774e55c446 Remove trailing whitespace
llvm-svn: 21420
2005-04-21 22:36:52 +00:00
Chris Lattner
f81edb57b6 Make sure to notice that explicit physregs are used in the function
llvm-svn: 21084
2005-04-04 21:35:34 +00:00
Chris Lattner
964297fc32 Update these register allocators to set the PhysRegUsed info in MachineFunction.
llvm-svn: 19791
2005-01-23 22:45:13 +00:00
Chris Lattner
2087f3c8e9 Improve compatibility with acc
llvm-svn: 19549
2005-01-14 15:54:24 +00:00
Chris Lattner
a361504a90 Clean up the MachineBasicBlock.h file, percolating #includes into this file.
Patch contributed by Morten Ofstad

llvm-svn: 17251
2004-10-26 15:35:58 +00:00
Chris Lattner
34acee9dbd This patch fixes the nasty bug that caused 175.vpr to fail for X86 last night.
The problem occurred when trying to reload this instruction:

MOV32mr %reg2326, 8, %reg2297, 4, %reg2295

The value of reg2326 was available in EBX, so it was reused from there, instead
of reloading it into EDX.

The value of reg2297 was available in EDX, so it was reused from there, instead
of reloading it into EDI.

The value of reg2295 was not available, so we tried reloading it into EBX, its
assigned register.  However, we checked and saw that we already reloaded
something into EBX, so we chose what reg2326 was assigned to (EDX) and reloaded
into that register instead.

Unfortunately EDX had already been used by reg2297, so reloading into EDX
clobbered the value used by the reg2326 operand, breaking the program.

The fix for this is to check that the newly picked register is ok.  In this
case we now find that EDX is already used and try using EDI, which succeeds.

llvm-svn: 17006
2004-10-15 03:19:31 +00:00
Chris Lattner
2c87b68231 This patch adds and improves debugging output. No functionality changes.
llvm-svn: 17005
2004-10-15 03:16:29 +00:00
Chris Lattner
815b635639 Do not repeat the map lookup
llvm-svn: 16633
2004-10-01 23:16:43 +00:00
Chris Lattner
c521544a32 When a virtual register is folded into an instruction, keep track of whether
it was a use, def, or both.  This allows us to be less pessimistic in our
analysis of them.  In practice, this doesn't make a big difference, but it
doesn't hurt either.

llvm-svn: 16632
2004-10-01 23:15:36 +00:00
Chris Lattner
38467b8a66 Add a simple little improvement to the local spiller to keep track of stores
and delete them if they turn out to be dead.  This is a useful little hack
that even speeds up some programs.  For example, it speeds up Ptrdist/ks
from 17.53s to 15.59s, and 188.ammp from 149s to 146s.

This also speeds up llc :)

llvm-svn: 16630
2004-10-01 19:47:12 +00:00
Chris Lattner
8a5b40154f Substantially revamp the local spiller, causing it to actually improve the
generated code over the simple spiller.  The new local spiller generates
substantially better code than the simple one in some cases, by reusing
values that are loaded out of stack slots and kept available in registers.

This primarily helps programs that are spilling a lot, and there is still
stuff that can be done to improve it.  This patch makes the local spiller
the default, as it's only a tiny bit slower than the simple spiller (it
increases the runtime of llc by < 1%).

Here are some numbers with speedups.

Program    #reuse  old(s)    new(s)  Speedup

Povray:     3452,  16.87 ->  15.93   (5.5%)
177.mesa:   2176,   2.77 ->   2.76   (0%)
179.art:      35,  28.43 ->  28.01   (1.5%)
183.equake:   55,  61.44 ->  61.41   (0%)
188.ammp:    869, 174    -> 149      (15%)

164.gzip:     43,  40.73 ->  40.71   (0%)
175.vpr:     351,  18.54 ->  17.34   (6.5%)
176.gcc:    2471,   5.01 ->   4.92   (1.8%)
181.mcf       42,  79.30 ->  75.20   (5.2%)
186.crafty:  484,  29.73 ->  30.04   (-1%)
197.parser:  251,  10.47 ->  10.67   (-1%)
252.eon:    1501,   1.98 ->   1.75   (12%)
253.perlbm: 1183,  14.83 ->  14.42   (2.8%)
254.gap:     825,   7.46 ->   7.29   (2.3%)
255.vortex:  285,  10.51 ->  10.27   (2.3%)
256.bzip2:    63,  55.70 ->  55.20   (0.9%)
300.twolf:   830,  21.63 ->  22.00   (-1%)

PtrDist/ks    14,  32.75 -> 17.53    (46.5%)
Olden/tsp     46,   8.71 ->  8.24    (5.4%)
Free/distray  70,   1.09 ->  0.99    (9.2%)

llvm-svn: 16629
2004-10-01 19:04:51 +00:00
Chris Lattner
db2a0987cc Use more efficient map operations. Fix a bug that would affect hypothetical
targets that supported multiple memory operands.

llvm-svn: 16614
2004-09-30 16:35:08 +00:00
Chris Lattner
8d8b8b05bd There is no need to call MachineInstr::print directly, just send the MI& to an ostream.
llvm-svn: 16613
2004-09-30 16:10:45 +00:00
Chris Lattner
168a4380d9 Simplify the logic in the simple spiller and capitalize some variables
llvm-svn: 16609
2004-09-30 02:59:33 +00:00
Chris Lattner
1f61bfb971 Switch from defaulting to the 'local' spiller to the 'simple' spiller. The
two spillers produce perfectly identical code (at least on povray and eon),
but the simple spiller is substantially faster than the local spiller. Once
the local spiller is improved, we can switch back.

Switching cuts 5.2% off of the llc time for povray (about 1.3s).

llvm-svn: 16608
2004-09-30 02:40:06 +00:00
Chris Lattner
d716b5739c Don't use a densemap for keeping track of which vregs are already loaded, just
use a simple vector.  This speeds up -spiller=simple from taking 22s to taking
.1s on povray (debug build).  This change does not modify the generated code.

llvm-svn: 16607
2004-09-30 02:33:48 +00:00
Chris Lattner
d27ff8035e Use longer and more explicit names for instance vars (particularly important
data structures).  Fix the print method to send to the right ostream, not
always cerr.  Delete typedefs that are only used once.

llvm-svn: 16606
2004-09-30 02:15:18 +00:00
Chris Lattner
418207045d Reindent code, improve comments, move huge nested methods out of classes,
prune #includes, add print/dump methods, etc.  No functionality changes.

llvm-svn: 16604
2004-09-30 01:54:45 +00:00
Reid Spencer
c4abcbefb1 Changes For Bug 352
Move include/Config and include/Support into include/llvm/Config,
include/llvm/ADT and include/llvm/Support. From here on out, all LLVM
public header files must be under include/llvm/.

llvm-svn: 16137
2004-09-01 22:55:40 +00:00
Chris Lattner
463d46f17a Stop using CreateStackObject(RegClass*)
llvm-svn: 15775
2004-08-15 22:02:22 +00:00
Chris Lattner
e58190f5f6 These methods no longer take a TargetRegisterClass* operand.
llvm-svn: 15774
2004-08-15 21:56:44 +00:00
Brian Gaeke
f18cdca667 These files don't need to include <iostream> since they include "Support/Debug.h".
llvm-svn: 15089
2004-07-21 20:50:33 +00:00
Chris Lattner
c014005d53 Fix IA64 compatibility
llvm-svn: 14866
2004-07-16 00:06:01 +00:00
Tanya Lattner
da38dc5180 Made a fix so that you can print out MachineInstrs that belong to a MachineBasicBlock that is not yet attached to a MachineFunction. This change includes changing the third operand (TargetMachine) to a pointer for the MachineInstr::print function.
llvm-svn: 14389
2004-06-25 00:13:11 +00:00
Chris Lattner
0046ea7105 Adjust to new TargetMachine interface
llvm-svn: 13956
2004-06-02 05:57:12 +00:00
Alkis Evlogimenos
516e16441b Add method to assign stack slot to virtual register without creating a
new one.

llvm-svn: 13895
2004-05-29 20:38:05 +00:00
Alkis Evlogimenos
0e0433a791 Spill explicit physical register defs as well.
llvm-svn: 12260
2004-03-09 08:35:13 +00:00
Alkis Evlogimenos
02e8f14c6a As I wrote in the docs, simple is the default spiller :-)
llvm-svn: 12189
2004-03-06 23:08:44 +00:00
Alkis Evlogimenos
467364b706 Add simple spiller.
llvm-svn: 12188
2004-03-06 22:38:29 +00:00