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Commit Graph

14260 Commits

Author SHA1 Message Date
Elad Ashkenazi
0a38800e44
Savestates: fix endless renaming of used savestates (#12780) 2022-10-11 17:02:25 +03:00
kd-11
6be5618d22 config: Add missing option 2022-10-11 14:00:34 +03:00
kd-11
95d9462a71 settings: Remove misleading comment 2022-10-11 14:00:34 +03:00
kd-11
e05cd9f47b qt: Add translation for shader precision 2022-10-11 14:00:34 +03:00
kd-11
aa09302ca0 Clean up some unnecessary changes
- Hopefully nothing breaks 🤞
2022-10-11 14:00:34 +03:00
kd-11
6d6b9fd269 Qt: Apply tooltip hover to parent groupbox.
Co-authored-by: Megamouse <studienricky89@googlemail.com>
2022-10-11 14:00:34 +03:00
kd-11
6d265452cf rsxqt: Fix shader precision tooltip 2022-10-11 14:00:34 +03:00
kd-11
65d20f2d08 gl: Add mesa support for polygon offset 2022-10-11 14:00:34 +03:00
kd-11
a229e30b08 rsx: Implement RSX-compliant polygon offset 2022-10-11 14:00:34 +03:00
kd-11
d246a37b11 rsx: Move fp16 toggle to a global shader precision option 2022-10-11 14:00:34 +03:00
brian218
e839595053 Implemented sys_game_get_system_sw_version() 2022-10-11 08:32:49 +02:00
brian218
a711eb31f4 Corrected the implementation of sys_game_board_storage_read() 2022-10-11 08:32:49 +02:00
brian218
b117a6d4cd Improved the compatibility of USIO for old versions of games 2022-10-11 07:51:21 +02:00
Megamouse
36b1004e26 cubeb: ignore callbacks for unknown streams or contexts 2022-10-11 00:09:28 +02:00
Megamouse
c75c47fdd2 cubeb: add some more logging and error checks 2022-10-11 00:09:28 +02:00
Megamouse
0f626c8d30 Qt: delay first log frame update
This fixes the log not scrolling automatically when we first open RPCS3 with a low log level.
2022-10-10 23:21:49 +02:00
Megamouse
021783dcc1 Qt: throw if a translation is expected in GetLocalizedSetting 2022-10-10 22:46:42 +02:00
Megamouse
1f339862db Qt: add missing translation comment 2022-10-10 22:46:42 +02:00
Megamouse
4446d9ce4b cellSubDisplay: add error checks 2022-10-10 21:26:27 +02:00
Elad Ashkenazi
92b08a4faf
rsx: Fixup a bug after mfc list optimization (#12782) 2022-10-10 04:04:41 +03:00
brian218
d311b4bd53 Update sys_game_board_storage_read() 2022-10-09 21:05:10 +03:00
Eladash
a6dfc3be2f SPU: Enable the MFC list optimization for Atomic RSX FIFO 2022-10-09 19:27:46 +03:00
Eladash
750e7b73e3 Optimize vm::range_lock a bit
Bad conditions led to optimization misses and long-generated code.
2022-10-09 19:27:46 +03:00
Eladash
6a36967e6f SPU: Inline and batch MFC list transfers 2022-10-09 19:27:46 +03:00
kd-11
d6d7ade6e3 vk: Reload state on dynamic state changed 2022-10-09 03:00:39 +03:00
shinra-electric
151d98df51 Update based on feedback by GovanifY 2022-10-09 02:16:08 +03:00
shinra-electric
fa744e53d3 Replace sprintf with snprintf to silence compiler warning
This fixes the following compiler deprecation warning

`warning: 'sprintf' is deprecated: This function is provided for compatibility reasons only.  Due to security concerns inherent in the design of sprintf(3), it is highly recommended that you use snprintf(3) instead.`
2022-10-09 02:16:08 +03:00
Elad Ashkenazi
e0df2c584f rsx: Attempt to fix frame limiter 2022-10-09 01:33:40 +03:00
kd-11
3c88477270 Fixup for scissor/viewport invalidation rules 2022-10-07 15:27:54 +03:00
kd-11
df46e5137c gl: Fix texture reconstruction logic
- Use correct target types
- Fix key generation to apply differently for each target type
2022-10-07 11:53:34 +03:00
kd-11
ffe8133865 vk: Avoid unnecessary dynamic state updates 2022-10-07 11:53:34 +03:00
kd-11
7140e82189 rsx: Fix program invalidation rules 2022-10-07 11:53:34 +03:00
Elad Ashkenazi
cb743da215 sys_spu: fixup raw spu destroy regression
Caused a missed cpu_thread::state notification which is required now.
2022-10-06 12:23:51 +03:00
Elad Ashkenazi
4d24ba1f35 PPU Precompilation: Abort compilation as soon as possible on Emu.Stop() 2022-10-06 12:23:51 +03:00
kd-11
87411da95f gl: Explicitly declare gl_Position as invariant when using MESA 2022-10-06 06:41:24 +03:00
Eladash
d25d1ecb3a LV2: Avoid using multi-variable atomic waiting on cpu_thread::state wait 2022-10-04 16:28:34 +03:00
Eladash
2a00a88e2a SPU LLVM: don't force-enter process_mfc_cmd() because it's slower 2022-10-04 16:28:34 +03:00
Eladash
b01220d2c5 debugger: Don't refresh no-thread window at a high rate 2022-10-04 16:28:34 +03:00
Eladash
58dd2bff41 Savestates: Fix unintentional pause when saving with HLE VDEC contexts 2022-10-04 14:14:38 +03:00
Eladash
f34773ed73 Savestates: Make Ctrl+R work when not ingame
Restore old behavior of Ctrl+R making it restart emulation when stoppped.
2022-10-04 14:14:38 +03:00
Eladash
9b5cc7cda7 System.cpp: Fix RSX thread abort 2022-10-04 14:14:38 +03:00
Elad Ashkenazi
77db8f04b9 Savestates: fix saving in HLE functions 2022-10-04 14:14:38 +03:00
Eladash
9319bc579c cellAudio: Always send periodic sampling events 2022-10-04 13:41:57 +03:00
kd-11
73784b9e12 Fix GCC build 2022-10-03 12:57:16 +03:00
kd-11
533f960854 rsx: Handle some more corner cases 2022-10-03 12:57:16 +03:00
kd-11
765208a181 rsx: Avoid clobbering CELL memory when splitting fbos 2022-10-03 12:57:16 +03:00
kd-11
4417701ea7 rsx: Track orphaned surfaces' parent addresses 2022-10-03 12:57:16 +03:00
kd-11
f66eaf8f44 rsx: Add some handy util functions to simple_array 2022-10-03 12:57:16 +03:00
kd-11
0dd9c386ee Fix running the emulator with AUDIT enabled 2022-10-03 12:57:16 +03:00
Eladash
af8c871411 Add origin PRX names for log messages 2022-10-02 20:03:27 +03:00