Commit Graph

52 Commits

Author SHA1 Message Date
Ethan Roseman
41e7f56f0e
More shiftability fixes (#1203) 2024-09-13 03:22:01 +09:00
Ethan Roseman
888b27eec8
Fix charset craziness (#1202) 2024-09-13 02:00:57 +09:00
Alex Bates
c43d15e8cf
Clean up map filenames (#1175)
Co-authored-by: Ethan <ethteck@gmail.com>
2024-03-24 15:43:34 +09:00
HailSanta
e342a33a20
star rod dx upstreaming (#1177)
* so far

* leftover

* first batch

* part zwei

* item name changes

* misspelling

* comments

* THE

* fix pal

* muurgle

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2024-03-06 02:32:00 -05:00
AltoXorg
8d5b066b7d
SHIFT_BSS be gone (#1173)
* merge asm in src all versions

* main: refactor and eliminate SHIFT_BSS

* engine1 static BSS

* engine2

* folder move

* fix shift build

* cleanup msg & msg_draw

* wtf?

* un-static-ized

* .

* remove unnecess. rodata pad

* populate dangling common syms
2024-03-05 19:54:53 +09:00
AltoXorg
6a2ad7e1b9
iQue appendGfx_message (#1167)
* iQue appendGfx_message

* i forgot constant name

* update progress.py

this should 100% by now :)
2024-02-06 21:32:33 +09:00
AltoXorg
540757c7e2
ique msg (#1164) 2024-02-03 23:27:25 +09:00
Ethan Roseman
f89df67fe4
Autos gawn (#1153)
* working on it

* ique brok

* Autos gawn (#1152)

* ique builds

* Yeet most `auto, .data` from ique

* us dun

---------

Co-authored-by: angie <angheloalf95@gmail.com>

* update shplort

* fix configure

* requests

---------

Co-authored-by: angie <angheloalf95@gmail.com>
2024-01-21 03:28:11 +09:00
AltoXorg
bfe9a42b06
some JP decomp (#1149)
* main segment cleanup

* engine1

* engine4

* evt

* entity

* engine2 msg split

* engine2 draft

* identify all gu functions

* font_width + charset

* update msg ids

* os stuff

* msg stuffs

* msg_copy_to_print_buffer

* popup_menu_draw_menu_contents

* appendGfx_message

* cleanup

* building fixed

* Change exceptasm symbols to not be global

---------

Co-authored-by: Ethan <ethteck@gmail.com>
2024-01-16 14:13:54 +09:00
AltoXorg
b2cf91c8ca
yaml-ify map metadata & iQue pm_map (#1145)
* map (draft)

* put to mapfs.yaml and other ver.

* ique map finished

* alisin ang type
2024-01-11 20:41:11 +09:00
Ethan Roseman
6da232df36
Image asset rework (#1141)
* poc

* A bit

* 19 files to go

* ique fixed this took me hours omg

* 4 more

* dead vines

* fixules

* drop .bin from needed macro
2024-01-08 01:36:59 +09:00
AltoXorg
a67a8408fc
Match iQue msg_draw_char (#1131)
* match msg_draw_char

* name ResetTilesImg

* refactor obfuscator functions
2023-12-04 14:24:27 +09:00
HailSanta
c2ade571fe
model rendering doc (#1128)
* all over the place

* model roundup

* missing reset_tiles for jp/ique splat

* fix pal

* fix ique

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-24 13:06:58 +09:00
AltoXorg
36f1ef2c72
huge iQue matching (#1126)
* engine1

* !

* entity/model

* maps

* level_up

* btl_states_menus

* effects

* cleanup and asm match

* battle_code

* cleanup

* msg.c near matching

* final

* fix compilation

* meaningful

* pr commento

* compiler warn eliminate

* rank <-> chapter switcheroo
2023-11-21 00:22:26 +09:00
HailSanta
5f5722c850
sfx and render modes cleanup (#1124)
* misc

* map_init returns

* remaining render mode names

* fix render mode case order

* minor additions

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-11-10 14:19:40 +09:00
Ethan Roseman
ecb65c720a
vram_classes splat update (#1123)
* Change splat subrepo to use main branch

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fbf3fa68a7"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "main"
  commit:   "fbf3fa68a7"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* building now

* vram classes in the us yaml

* more progrezz

* more

* prepare to deal with the shiftable build

* revert a couple things

* bring the yaml more in line with the old one while debugging

* got statis

* vacuum

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "d6490bb877"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "main"
  commit:   "d6490bb877"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* clean
2023-11-09 21:48:23 -05:00
HailSanta
54e7bb973c
all sounds named (#1120)
* 128 left

* all sounds done

* most battle flags

* battle message states

* status bar and shop cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
HailSanta
ce4ab34def
battle/actor flags and more (#1119)
* battle documentation

* mostly startup stuff

* battle file names

* minor reorg

* actor rendering

* few extras

* file renames and camera unks

* py fix

* fio cleanup

* sounds progress

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-14 15:43:12 -04:00
HailSanta
3293216356
last actors (#1118)
* omo2

* minor fixes

* actor types extraction

* format py

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-02 09:12:53 +09:00
HailSanta
46b2f11a59
more boss actors (#1117)
* common actors

* tubba and huff

* chapter 2

* fix ruff / tuff puff names

* bloopers

* slight

* everything except omo2

* format py

* fix pal

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-23 01:57:29 -04:00
JoshDuMan
bde8f70e3f
Clean up game_modes.c and game_states.c (#1115) 2023-09-15 23:53:00 -04:00
AltoXorg
b171712e0e
Match libultra iQue ver (#1111)
* match libultra ique pt 1

* add sgidefs.h to include/gcc

* recvmesg match + _getcount

* add elfpatch.py for those compiled with -mips3

* pt 2

* os/setthreadpri(.data) -> os/thread

* os thread matches

* os timer matches

* pt 4 (erm... 3?)

* vitbl

* os pi matches

* pt. uhmmmm, i've lost track...

* os pfs matches

* replace elfpatch.py

* pt. just forget it...

* outsource from ultralib ique branch

* .

* . 2

* final blow

* add egcs compiler to Jenkinsfile

* fix errors from CI

* minor changes as requested
2023-08-17 02:29:21 +09:00
HailSanta
9cac66c54a
misc work (#1108)
Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-08-03 16:38:11 +09:00
HailSanta
f445cbaf18
item data generation (#1105)
* item entities

* pt II

* item hud scripts

* world map

* remove duplicate

* py formatting

* generate hud script ID mapping

* rename jump item -> boots

* item table

* unify pt1

* unify pt2

* item enum and ranges

* fix

* disambiguate boots/hammer names

* move table as well

* remove old move table

* comments concerns etc

* py fmt

* recipe generation

* break it!

* phix it

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-08-03 12:44:30 +09:00
Ethan Roseman
01d88aa9ee
Effect data refactor (#1094)
* grood

* fixes
2023-07-25 02:51:48 +09:00
HailSanta
76386ce361
icons archive generation (#1091)
* OK

* broken

* fixed

* misnomer

* fix names, add other versions

* fix stray object file and warnings

* .bin.o

* incorrect asset_deps

* cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-23 02:20:37 +09:00
Ethan Roseman
d516801b5f
Shiftable BSS (#1092)
* Shiftable BSS

* osFlash cleanup

* Fix warning

* PRomment

* fixes

* gulp

* yummy

* more

* more

* more alignment

* oopth

* fix budges

* Several budges

* more

* more budges

* fix black screen before "today..."

* final cleanup
2023-07-22 01:53:09 +09:00
Ethan Roseman
4ad11af535
mapfs shape data (#1087)
* script

* fix prologue printing

* added type hints for return types

* model docs

* more models

* pretty print for sprite xmls on earlier python ver

* 1x oops

* sprite xml labels

* cod cleanup

* type cleanup

* fixes, script erroring

* script fixes

* objcopy

* link, objcopy, etc

* map_shape.ld

* discard

* kpa_117 match

* move stuff into /geom

* fix some shapes

* 253

* 221

* opaque lights

* 488

* all clear

* fixies

* RDP_MATRIX macro

* more explicit property 5F

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-07-18 18:07:58 +09:00
Rainchus
c2c5f15a2a
rename D_800A0948 to gLoadedFromFileSelect (#1080)
* name D_800A0948 to gMapLoadFrom

* replace comparison of 0 with LOAD_FROM_MAP

* update gLoadingDemoMap to gLoadedFromFileSelect

* up jp and ique versions

* update if statement
2023-07-15 14:26:29 +09:00
HailSanta
6bb14ff8be
tex archives (#1072)
* extraction

* hmm

* eth cleanup

* tex skeleton

* building

* OK

* pal OK

* cleaned texture names

* moved tex code to separate file

* additional error checking

* proposed splits

* split a5dd0

* additional cleanup

* myoop

* wahoo

* lru

* fixules

* fixin agin

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-06-29 21:06:23 +09:00
Ethan Roseman
8837fbdf65
Player sprites & more (#1055)
* WIP work on sprites (sprite_stuff.py)

* cleanup of various stuff

* separate compiler installation into separate script

* wipz

* more

* renames, bugfixes

* more

* very grood

* cleanin

* goods and services

* oopth

* oopth2

* Parse palette data from xml

* more work

* more wipperz

* more

* it working

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "e72a868f9f"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "e72a868f9f"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fix symbol_addrs for new splat

* upd8s

* Use generated header, other versions, fixes

* fixes & formatting

* wip fusing npc + player extraction & cleanup

* remove npc_files

* buildin

* fix some bugs

* Cleanup, yay0s separately

* cleen

* cleanup

* Respect stack during build

* jp spritz

* dun

* fix c files

---------

Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2023-06-26 19:27:37 +09:00
HailSanta
2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
HailSanta
ee0bd3c304
effect flags (#1052)
* damage intensity

* standardized battle script names

* few more

* effect flags

* slight name change

* renderUI = NULL

* rm space

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-09 12:46:47 +09:00
Ethan Roseman
635fa40288
title_screen_draw_copyright (iQue) (#1044)
* title_screen_draw_copyright (iQue)

* fixies
2023-05-02 02:51:52 +09:00
HailSanta
7a9df943ad
various cleanup (#1030)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

* misc

* btl msg

* 3 combine modes

* 3 more

* many more

* screen overlays

* stencil types

* all screen transitions

* jp build fix

* another jp fix

* iq fix

* mystery battle enum added oOoOoOoOooo

* DMG_SRC

* starting battle cam presets

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-26 00:33:17 +01:00
Ethan Roseman
e0cfd078da
imgfx data (#1029) 2023-04-25 13:55:14 +09:00
HailSanta
e41923e55d
image fx (#1015)
* more fold

* fold render modes

* fold rename 1

* fold rename 2

* fold rename 3

* imgfx struct reorg

* post merge

* the rest

* extras

* forgot these

* done

* ImgFx

* ImgFX

* check

* misc cam stuff

* ws

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-20 17:15:58 +09:00
Ethan Roseman
12a30b4ee8
lol 100% (#1019)
Co-authored-by: Rainchus <rainmachus@gmail.com>
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
2023-04-20 04:03:42 +09:00
Ethan Roseman
dec110160c
appendGfx_animator_node (#1018)
* appendGfx_animator_node

Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>

* find_similar_areas improvements

* oopz

---------

Co-authored-by: Mr-Wiseguy <68165316+Mr-Wiseguy@users.noreply.github.com>
2023-04-18 04:51:16 +09:00
Unnunu
771113de21
npc_do_player_collision (#1017) 2023-04-16 10:21:08 +09:00
Ethan Roseman
7873b05520
draw_image_with_clipping (#1016)
* draw_image_with_clipping

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* tiny fix

---------

Co-authored-by: Unnunu <serge_zorkin@mail.ru>
2023-04-13 02:54:50 +09:00
Ethan Roseman
3e3558a37f
appendGfx_shading_palette (#1010)
* cleanup & warnings for modern gcc

* clean

* stuff

* diff.py update

* Fix offset problem in struct

* Fix texture issue in chapter_change

* appendGfx_shading_palette
2023-04-08 23:04:45 +09:00
HailSanta
93ed912319
fold doc 1 (#1009)
* minor fold cleanup

* fold doc I

* enough

* rename

* last

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-04-08 02:18:12 +09:00
CreateSource
86cfc280d5
Changed some variable names in state_title_screen (#1003)
* Changed some variable names in state_title_screen.c

* resolving pull request items

* changed TitleData to TitleScreenGfxData across sys

* replace gbi names with understandable ones

* accidentally switched logo and pressStart

* changed GfxData to ImgList

* Renaming and b32

* Doing this but more
2023-03-28 14:42:44 +09:00
Ethan Roseman
accdc4a7f6
test_item_player_collision (#999)
Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
2023-03-26 17:02:47 +09:00
Unnunu
04086c771c
update_camera_mode_2 (#997) 2023-03-25 00:06:14 +09:00
HailSanta
f0145e8541
other world partners (#981)
* watt

* half sushie

* sushie

* laki first pass

* checkpoint

* ok

* PartnerStatus

* enough

* minor

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-03-16 15:41:26 +09:00
Ethan Roseman
8f19afcd26
mdl_project_tex_coords (#978)
* mdl_project_tex_coords

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* move 0 to 0

---------

Co-authored-by: Unnunu <serge_zorkin@mail.ru>
2023-03-14 23:42:11 +09:00
Ethan Roseman
f8836ce36f
Cleanup & effect gfx data (#973)
* wip / clean

* remaining effect gfx data, cleanup

* restore file

* oopz

* oopz2

* oopz3
2023-03-13 02:11:17 -04:00
Ethan Roseman
df10ef30c7
render_hud_element (#972)
* render_hud_element

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* update default size on progress.py

* PR comments

---------

Co-authored-by: Unnunu <serge_zorkin@mail.ru>
2023-03-11 11:15:59 +09:00