Commit Graph

34 Commits

Author SHA1 Message Date
Jdog
556e2cd658 More formatting issues 2020-08-19 19:51:36 -07:00
Jdog
6bbc66ddc0 I don't know 2020-08-19 19:37:39 -07:00
Jdog
53264c467a Remove uneccessary else block 2020-08-19 19:32:54 -07:00
Josh
7e4d7f9085
Merge branch 'master' into master 2020-08-19 19:26:09 -07:00
Jdog
dd98f7c034 Remove documentation 2020-08-19 16:00:45 -07:00
Jdog
bc8080788a Fixing changes for PR: npcPtr to npc, spacing on if, removed else block in EnableNpcShadow that wasn't needed 2020-08-19 15:48:15 -07:00
Alex Bates
0e9e50c64d
resolve conflicts with master, remove enum ScriptBufferValue 2020-08-19 23:28:08 +01:00
Jdog
ada5f9dcfe Match SetNpcEffect, PlaySoundAtNpc, SetNpcRenderMode (previously un-named func defined by me) 2020-08-19 07:34:52 -07:00
Jdog
e3575d3b58 Match EnableNpcShadow, EnableNpcBlur, ClearPartnerMoveHistory, GetPartnerPos, DisablePartnerAI, EnablePartnerAI, func_802CF54C, func_802CF56C 2020-08-18 21:54:42 -07:00
Jdog
2864ba6476 Remove comments about omitting return statements 2020-08-18 18:24:56 -07:00
Alex Bates
728c879b9f
resolve clang-tidy errors 2020-08-19 01:35:11 +01:00
Jdog
17d513eeba Added function prototype for set_npc_yaw. Match NpcJump0, NpcJump1, GetNpcYaw, SetNpcYaw 2020-08-18 17:31:39 -07:00
Jdog
63f8254227 And remove TODO 2020-08-18 15:53:04 -07:00
Jdog
d844156076 Rename func_802CE1C0 to SetNpcAnimationSpeed 2020-08-18 15:51:58 -07:00
Jdog
cd11b621c3 Modifed Npc struct w/ new float value. Match SetNpcAnimation, GetNpcAnimation, func_802CE1C (sets a float value in Npc struct) 2020-08-18 14:29:25 -07:00
Jdog
b88d8f7afc Match SetNpcScale, SetNpcJumpScale 2020-08-18 14:12:26 -07:00
Jdog
e8d377eda0 ...And include comment 2020-08-18 13:47:06 -07:00
Jdog
d5bc60ffc9 Move todo variable declaration into if block for SetNpcCollisionSize 2020-08-18 13:46:15 -07:00
Jdog
d5438113de Match SetNpcCollisionSize (Note: includes TODO) 2020-08-18 13:44:19 -07:00
Jdog
3a410419a8 Match SetNpcSpeed 2020-08-18 12:38:25 -07:00
Alex Bates
7498c2dc1c
require directory as string in INCLUDE_ASM macro 2020-08-17 22:10:44 +01:00
Alex Bates
812288ca1a
add script interpreter constants 2020-08-16 07:55:51 +01:00
Alex Bates
e39d02e55e
rename Script to ScriptInstance 2020-08-16 06:55:30 +01:00
Alex Bates
46c2016bf1
rename enums 2020-08-16 05:24:20 +01:00
Alex Bates
0d8814555e
rename Bytecode alias 2020-08-16 04:23:40 +01:00
Alex Bates
e40b05d9c5
rename types (#20) 2020-08-16 04:19:00 +01:00
Alex Bates
1b6d31e6ee
Merge #21 into f8f60 2020-08-16 02:51:54 +01:00
Jdog
01ecc1dd24 Added proper return types to a few script functions. Use ptrReadPos++ in places where it's not stricly necessary, but good practice. 2020-08-15 15:26:14 -07:00
Jdog
23de219c07 Match SpeakToPlayer, remove uneccessary comment, add WIP SetNpcSpeed 2020-08-15 13:11:31 -07:00
Jdog
7d20b29129 Match GetNpcPointer 2020-08-15 10:59:48 -07:00
Jdog
19b143fdd3 Match DeleteNpc 2020-08-15 09:57:33 -07:00
Alex Bates
b6f7087c82 match GetAngleToNPC and GetAngleToPlayer 2020-08-15 06:04:54 +01:00
Alex Bates
a25b53a8a1 name and match resolve_npc 2020-08-15 05:25:36 +01:00
Ethan Roseman
0782fa07a3 Refactoring stuff 2020-08-12 21:56:23 -04:00