Jdog
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556e2cd658
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More formatting issues
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2020-08-19 19:51:36 -07:00 |
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Jdog
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6bbc66ddc0
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I don't know
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2020-08-19 19:37:39 -07:00 |
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Jdog
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53264c467a
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Remove uneccessary else block
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2020-08-19 19:32:54 -07:00 |
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Josh
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7e4d7f9085
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Merge branch 'master' into master
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2020-08-19 19:26:09 -07:00 |
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Jdog
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dd98f7c034
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Remove documentation
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2020-08-19 16:00:45 -07:00 |
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Jdog
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bc8080788a
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Fixing changes for PR: npcPtr to npc, spacing on if, removed else block in EnableNpcShadow that wasn't needed
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2020-08-19 15:48:15 -07:00 |
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Alex Bates
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0e9e50c64d
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resolve conflicts with master, remove enum ScriptBufferValue
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2020-08-19 23:28:08 +01:00 |
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Jdog
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ada5f9dcfe
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Match SetNpcEffect, PlaySoundAtNpc, SetNpcRenderMode (previously un-named func defined by me)
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2020-08-19 07:34:52 -07:00 |
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Jdog
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e3575d3b58
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Match EnableNpcShadow, EnableNpcBlur, ClearPartnerMoveHistory, GetPartnerPos, DisablePartnerAI, EnablePartnerAI, func_802CF54C, func_802CF56C
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2020-08-18 21:54:42 -07:00 |
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Jdog
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2864ba6476
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Remove comments about omitting return statements
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2020-08-18 18:24:56 -07:00 |
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Alex Bates
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728c879b9f
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resolve clang-tidy errors
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2020-08-19 01:35:11 +01:00 |
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Jdog
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17d513eeba
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Added function prototype for set_npc_yaw. Match NpcJump0, NpcJump1, GetNpcYaw, SetNpcYaw
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2020-08-18 17:31:39 -07:00 |
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Jdog
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63f8254227
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And remove TODO
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2020-08-18 15:53:04 -07:00 |
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Jdog
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d844156076
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Rename func_802CE1C0 to SetNpcAnimationSpeed
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2020-08-18 15:51:58 -07:00 |
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Jdog
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cd11b621c3
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Modifed Npc struct w/ new float value. Match SetNpcAnimation, GetNpcAnimation, func_802CE1C (sets a float value in Npc struct)
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2020-08-18 14:29:25 -07:00 |
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Jdog
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b88d8f7afc
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Match SetNpcScale, SetNpcJumpScale
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2020-08-18 14:12:26 -07:00 |
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Jdog
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e8d377eda0
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...And include comment
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2020-08-18 13:47:06 -07:00 |
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Jdog
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d5bc60ffc9
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Move todo variable declaration into if block for SetNpcCollisionSize
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2020-08-18 13:46:15 -07:00 |
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Jdog
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d5438113de
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Match SetNpcCollisionSize (Note: includes TODO)
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2020-08-18 13:44:19 -07:00 |
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Jdog
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3a410419a8
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Match SetNpcSpeed
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2020-08-18 12:38:25 -07:00 |
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Alex Bates
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7498c2dc1c
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require directory as string in INCLUDE_ASM macro
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2020-08-17 22:10:44 +01:00 |
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Alex Bates
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812288ca1a
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add script interpreter constants
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2020-08-16 07:55:51 +01:00 |
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Alex Bates
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e39d02e55e
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rename Script to ScriptInstance
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2020-08-16 06:55:30 +01:00 |
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Alex Bates
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46c2016bf1
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rename enums
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2020-08-16 05:24:20 +01:00 |
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Alex Bates
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0d8814555e
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rename Bytecode alias
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2020-08-16 04:23:40 +01:00 |
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Alex Bates
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e40b05d9c5
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rename types (#20)
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2020-08-16 04:19:00 +01:00 |
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Alex Bates
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1b6d31e6ee
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Merge #21 into f8f60
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2020-08-16 02:51:54 +01:00 |
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Jdog
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01ecc1dd24
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Added proper return types to a few script functions. Use ptrReadPos++ in places where it's not stricly necessary, but good practice.
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2020-08-15 15:26:14 -07:00 |
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Jdog
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23de219c07
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Match SpeakToPlayer, remove uneccessary comment, add WIP SetNpcSpeed
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2020-08-15 13:11:31 -07:00 |
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Jdog
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7d20b29129
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Match GetNpcPointer
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2020-08-15 10:59:48 -07:00 |
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Jdog
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19b143fdd3
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Match DeleteNpc
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2020-08-15 09:57:33 -07:00 |
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Alex Bates
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b6f7087c82
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match GetAngleToNPC and GetAngleToPlayer
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2020-08-15 06:04:54 +01:00 |
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Alex Bates
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a25b53a8a1
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name and match resolve_npc
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2020-08-15 05:25:36 +01:00 |
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Ethan Roseman
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0782fa07a3
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Refactoring stuff
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2020-08-12 21:56:23 -04:00 |
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