Commit Graph

26 Commits

Author SHA1 Message Date
Ethan Roseman
ecb65c720a
vram_classes splat update (#1123)
* Change splat subrepo to use main branch

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "fbf3fa68a7"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "main"
  commit:   "fbf3fa68a7"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* building now

* vram classes in the us yaml

* more progrezz

* more

* prepare to deal with the shiftable build

* revert a couple things

* bring the yaml more in line with the old one while debugging

* got statis

* vacuum

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "d6490bb877"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "main"
  commit:   "d6490bb877"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* clean
2023-11-09 21:48:23 -05:00
HailSanta
54e7bb973c
all sounds named (#1120)
* 128 left

* all sounds done

* most battle flags

* battle message states

* status bar and shop cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-22 08:39:20 -04:00
HailSanta
ce4ab34def
battle/actor flags and more (#1119)
* battle documentation

* mostly startup stuff

* battle file names

* minor reorg

* actor rendering

* few extras

* file renames and camera unks

* py fix

* fio cleanup

* sounds progress

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-14 15:43:12 -04:00
HailSanta
3293216356
last actors (#1118)
* omo2

* minor fixes

* actor types extraction

* format py

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-10-02 09:12:53 +09:00
HailSanta
46b2f11a59
more boss actors (#1117)
* common actors

* tubba and huff

* chapter 2

* fix ruff / tuff puff names

* bloopers

* slight

* everything except omo2

* format py

* fix pal

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-23 01:57:29 -04:00
HailSanta
ef440ff994
most actors (#1114)
* common actors

* tubba and huff

* chapter 2

* fix ruff / tuff puff names

* bloopers

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-09-01 03:51:10 +09:00
Marijn van der Werf
ff4935de77
Pal engine2 (#1106)
* Work on engine2

* Fix some names

* Match init_hud_element_list

* Fix stuff

* fix stuff

* Update src/msg.c

Co-authored-by: Alex Bates <alex@nanaian.town>

* condtionally define constants

* fix warning

---------

Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com>
Co-authored-by: Alex Bates <alex@nanaian.town>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-08-07 13:50:01 +09:00
Ethan Roseman
6e80d188e7
More pal work (#1102)
* wip

* same size at least

* closer

* matchin

* cleanup

* 22go

* 1 mo

* Fix asm, gettin ready

* almost

* Split more segments

* Clean up undefined_syms

* Remove temporay code

* Use dirs for regional assets

* Fix imports

* clean

* PRomment & cleanup

---------

Co-authored-by: Marijn van der Werf <marijn.vanderwerf@gmail.com>
2023-07-31 13:55:07 +09:00
Marijn van der Werf
a69ae38bfe
Pal entity (#1099)
* Start with entity segment

* Match Hammer[123]Block

* match /^entity_model_ShatteringHammer[1-3]Block$/

* match /_ShatteringHammer(Yellow|Red|Unused)Block$/

* Clean up undefined syms

* Match push/brick/shat block

* Match inert and heart blocks

* Match pow super ultra

* Match hit yellow block

* Match 5 more entities

* Match more segments

* More pal entities

* More pal segments

* More entities

* More entities

* Finish entities
2023-07-28 03:30:24 +09:00
Levi Willrich
96b4ec67f1
SBN encoding (#1085)
* add SBN decoding

* sbn.yaml instead of files.json/init.json

* add id numbers to file name - filenames internal to SBNs are duplicates

* Fixed bug where we mistakenly interpreted a bank file ID of -1 as the last file in the list rather than no file

* Encoding functional

* cleanup

* Updated .gitignore to catch sbn files

* fixed some bugs and made suggested changes

* Fixes some code review issues

* fixes, pal sbn

---------

Co-authored-by: Alex Bates <alex@nanaian.town>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-25 19:55:08 +09:00
Ethan Roseman
9fe80585a4
more segments for pal (#1095)
* evt segment for pal

* fix issue with auto on effect loads segment

* Clean up undefined_syms

* Clean up

* meowp

* Match engine4

* Remove Addr declarations

* Fix indentation

* Remove `#if` for pal main segment

---------

Co-authored-by: Marijn van der Werf <marijn.vanderwerf@gmail.com>
2023-07-25 03:07:47 +09:00
Ethan Roseman
ccc8e8e46b
More autos (#1097)
* prep

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "aab26aab63"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "aab26aab63"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fix

* blah
2023-07-25 00:37:23 +09:00
HailSanta
76386ce361
icons archive generation (#1091)
* OK

* broken

* fixed

* misnomer

* fix names, add other versions

* fix stray object file and warnings

* .bin.o

* incorrect asset_deps

* cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-07-23 02:20:37 +09:00
Ethan Roseman
8837fbdf65
Player sprites & more (#1055)
* WIP work on sprites (sprite_stuff.py)

* cleanup of various stuff

* separate compiler installation into separate script

* wipz

* more

* renames, bugfixes

* more

* very grood

* cleanin

* goods and services

* oopth

* oopth2

* Parse palette data from xml

* more work

* more wipperz

* more

* it working

* git subrepo pull --force tools/splat

subrepo:
  subdir:   "tools/splat"
  merged:   "e72a868f9f"
upstream:
  origin:   "https://github.com/ethteck/splat.git"
  branch:   "master"
  commit:   "e72a868f9f"
git-subrepo:
  version:  "0.4.5"
  origin:   "https://github.com/ingydotnet/git-subrepo"
  commit:   "aa416e4"

* fix symbol_addrs for new splat

* upd8s

* Use generated header, other versions, fixes

* fixes & formatting

* wip fusing npc + player extraction & cleanup

* remove npc_files

* buildin

* fix some bugs

* Cleanup, yay0s separately

* cleen

* cleanup

* Respect stack during build

* jp spritz

* dun

* fix c files

---------

Co-authored-by: pixel-stuck <mathmcclintic@gmail.com>
2023-06-26 19:27:37 +09:00
HailSanta
c3690e380e
battles organization (#1065)
* sbk

* pokey

* bandit

* check

* missing part ID refs

* nok progress

* area headers

* actors moved to common

* dedupe all stages

* couple missing actors and simplified includes

* separated stages by world area

* stage cleanup I

* stage cleanup II

* done stage cleanup

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-06-05 17:16:46 +09:00
HailSanta
edd9111b63
battle area trd 1/2/3 (#1062)
* check

* flips

* trailing ,

* koopa bros

* more koopa bros

* fake bowser

* progress

* progress

* koopa bros done

* koopa bros anims

* reverted overly specific name

* wayward stages

* areas use headers

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-23 21:57:34 +09:00
HailSanta
2e926567e3
various cleanup (#1057)
* checkpoint

* battle doc

* items 2

* actor palette stuff

* minor adjustment

* the booool

* comments, flags, and todos

* oops

* chain chomp

* quick fix

* stone chomp as well

* partIDs

* hm

* status turn mod

* status_key

* status table alignments

* TURN_DONE - > INACTIVE

* idle anims alignment

* defense table alignment

* STATUS_END

* actor part IDs

* lee

* lee again

* standardizing names

* BattlePositions

* actor macros

* standardize battle and stage macros

* check

* the rest

* red/blue goomba names

* trd_part_1

* rest of trd 1

* pal fix

---------

Co-authored-by: HailSanta <Hail2Santa@gmail.com>
2023-05-21 02:26:11 +09:00
Marijn van der Werf
aa08abd4da
Dump PAL filemenu section (#1036)
* Dump PAL filemenu section

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* Clean up numbers

* Use more constants

* Find more constants

* Clean up a bit

* eth cleanup

* Clean up

* Fix brace style

* rename new file & funcs

---------

Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Ethan Roseman <ethteck@gmail.com>
2023-05-01 16:40:57 +09:00
Marijn van der Werf
44d1b29590
ui_images (#1021)
* ui_images

* Move French assets to their own folder
2023-04-25 02:31:19 +09:00
Marijn van der Werf
aa29eb5553
Pal pause (#1011)
* PAL pause segment

* PAL pause_gfx_en segment

* Apply name changes

* Merge gPauseBadgesElements

* Rename ITEM_TYPE_FLAG_ENTITY_COLLECTIBLE

* Split PAL and monolingual arrays
2023-04-21 17:33:49 +09:00
Ethan Roseman
3e3558a37f
appendGfx_shading_palette (#1010)
* cleanup & warnings for modern gcc

* clean

* stuff

* diff.py update

* Fix offset problem in struct

* Fix texture issue in chapter_change

* appendGfx_shading_palette
2023-04-08 23:04:45 +09:00
Marijn van der Werf
595f142b27
Pal battle (#989)
* world partners

Co-authored-by: Unnunu <serge_zorkin@mail.ru>

* battle partners

* battle items

* Update src/battle/common/move/ItemRefund.inc.c

Co-authored-by: Alex Bates <16batesa@gmail.com>

* add LANGUAGE enum

* Move extern variable declarations

* Remove temp var

* Update scripts

* remove post

* Fix n64img version

This reverts commit f5a2c592bd.

* unfix n64img

---------

Co-authored-by: Unnunu <serge_zorkin@mail.ru>
Co-authored-by: Alex Bates <16batesa@gmail.com>
2023-03-27 02:03:19 +09:00
Marijn van der Werf
f504af5b90
A couple of PAL sections (#986)
* Splat later segments

* battle_areas

* effects
2023-03-20 00:05:43 +09:00
Marijn van der Werf
76ff971c9b
Final batch of PAL maps (#977)
* arn

* dgb

* kzn

* flo

* sam

* pra

* omo

* end

* mgm

* gv

* Clean up floats

* Use MODEL_ constants

* Prefix scripts with EVS_

* Use ACTION_STATE_IDLE

* Find common base for Kammy/Jr. Troopa speed

* Rename TOADHOUSE_ANIM_TALK

* Add TODO

* Calculate FRAME_RATE

* Add calculation for PAL wait duration
2023-03-15 07:43:17 +09:00
Marijn van der Werf
d31022e042
Second batch of PAL maps (#974)
* iwa

* sbk

* dro

* isk

* trd

* nok

* hos

* kpa

* osr

* kkj

* tst

* jan

* mim

* obk

* Use MODEL_ constants

* Rename defines

* Fix SetCamSpeed invocations

* Remove Boo float defines

* Simplifly float
2023-03-14 17:47:14 +09:00
Marijn van der Werf
9551b16d77
Build world/area_mac/machi for PAL (#967)
* Build machi and mac_00 for PAL

* Import `segtypes.common.asm`

* PAL rest of area_mac

* fixup

* tik

* Rename gMasterGfxPos to gMainGfxPos

* kgr

* kgr

* Use s32 for casts

* PAL area_kmr

* Cleanup

* Fix defines
2023-03-12 19:08:06 -04:00