Commit Graph

385 Commits

Author SHA1 Message Date
Jdog
89e749a724 Variable renaming, tweaks with getting camera pointer to make certain functions match. Match SetCamType 2020-08-20 13:01:56 -07:00
Alex Bates
42688faecd
match check_input_hammer 2020-08-20 20:15:06 +01:00
Alex Bates
79944164d9
wip: set_action_state 2020-08-20 19:43:45 +01:00
Alex Bates
e54bb887d7
match move_player 2020-08-20 19:26:34 +01:00
Jdog
e8ed3ae03f Match SetCamEnabled, SetCamFlag80, SetCamPerspective, func_802CA90C. WIP func_802CA988. Modified Camera struct. 2020-08-20 09:41:42 -07:00
Alex Bates
0e9e50c64d
resolve conflicts with master, remove enum ScriptBufferValue 2020-08-19 23:28:08 +01:00
Ethan Roseman
c557fdaf67
Merge pull request #30 from JoshW-7/master
Several NPC-related matching functions. Modifed Npc struct with new float value.
2020-08-18 22:23:11 -04:00
Alex Bates
91d2819d6f
Merge master into clang-format 2020-08-19 01:41:06 +01:00
Alex Bates
728c879b9f
resolve clang-tidy errors 2020-08-19 01:35:11 +01:00
Alex Bates
f19e2edbd3
format files 2020-08-19 01:16:12 +01:00
Jdog
d844156076 Rename func_802CE1C0 to SetNpcAnimationSpeed 2020-08-18 15:51:58 -07:00
Jdog
cd11b621c3 Modifed Npc struct w/ new float value. Match SetNpcAnimation, GetNpcAnimation, func_802CE1C (sets a float value in Npc struct) 2020-08-18 14:29:25 -07:00
Alex Bates
2db3e8066c
match functions which use floats
Now that float compilation is fixed, we can uncomment these!
2020-08-18 10:28:13 +01:00
Alex Bates
95e6bddaf8
use StaticX for static table entry structs
Change prompted by Clover.
2020-08-16 15:19:33 +01:00
Alex Bates
812288ca1a
add script interpreter constants 2020-08-16 07:55:51 +01:00
Alex Bates
e39d02e55e
rename Script to ScriptInstance 2020-08-16 06:55:30 +01:00
Alex Bates
0d8814555e
rename Bytecode alias 2020-08-16 04:23:40 +01:00
Alex Bates
5103d1cc7d
remove duplicate StaticNpcSettings declaration 2020-08-16 04:22:21 +01:00
Alex Bates
e40b05d9c5
rename types (#20) 2020-08-16 04:19:00 +01:00
Alex Bates
0f34468a77 match GetAngleBetweenNPCs 2020-08-15 05:55:20 +01:00
Alex Bates
a25b53a8a1 name and match resolve_npc 2020-08-15 05:25:36 +01:00
Alex Bates
97d6f772ee Merge master into lerp 2020-08-15 04:13:54 +01:00
Ethan Roseman
a414ce047b Merge branch 'master' into si 2020-08-14 22:50:30 -04:00
Alex Bates
dae676c8af match UpdateLerp 2020-08-15 01:49:33 +01:00
Alex Bates
a2ab091516 Merge remote-tracking branch 'origin/sr-structs-ethan' into sr-structs 2020-08-14 23:55:03 +01:00
Alex Bates
6c59c2fca7 swap bg_header raster/palette fields 2020-08-14 23:53:01 +01:00
Ethan Roseman
6e44a205e9 OK 2020-08-14 17:53:45 -04:00
Alex Bates
5e6173f25b generate common_structs.h from star rod database 2020-08-14 21:10:34 +01:00
Ethan Roseman
7e0880dfdd Work on script interpreter 2020-08-14 11:18:05 -04:00
Ethan Roseman
bc5fa0f5bf fix master 2020-08-14 11:05:28 -04:00
Alex Bates
652d2ada46 match game_status 2020-08-14 12:47:54 +01:00
Alex Bates
357220cf92 fix some mis-sized unknown fields 2020-08-14 05:22:59 +01:00
Alex Bates
78d23805e0 wip: update game_status struct
Non-matching right now, I probably made an alignment/sizing error somewhere - proofreading would be appreciated.
2020-08-14 05:08:55 +01:00
Ethan Roseman
7d5c31a6e6 Cleanup, starting trigger functions 2020-08-13 01:03:47 -04:00
Ethan Roseman
0782fa07a3 Refactoring stuff 2020-08-12 21:56:23 -04:00