Ethan Roseman
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bbca99bd94
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ASM macro fix, decomp of many
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2020-09-25 17:18:09 -04:00 |
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Ethan Roseman
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a9e5d79531
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more
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2020-09-21 23:10:53 -04:00 |
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Ethan Roseman
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5121395a7e
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Struct update & formatting
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2020-09-21 20:59:58 -04:00 |
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Ethan Roseman
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a1d39c1c1e
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Sounds and flags
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2020-09-21 20:56:17 -04:00 |
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Ethan Roseman
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4e6a401484
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byte/flag stuff
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2020-09-19 11:16:02 -04:00 |
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dark-samus
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bb5d337778
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big update
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2020-09-18 16:57:52 -04:00 |
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dark-samus
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94e77f99d1
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lots of changes
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2020-09-18 16:07:15 -04:00 |
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Ethan Roseman
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7f6b34c29b
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Some more SI funcs
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2020-09-17 21:28:34 -04:00 |
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Ethan Roseman
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44ffd33004
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PR suggestions, game status macro
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2020-09-13 19:03:22 -04:00 |
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Ethan Roseman
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0f1c5c4e55
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Merge pull request #48 from ethteck/various-stuff
Various funcs
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2020-09-08 16:37:20 -04:00 |
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Alex Bates
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db1accd991
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type PlayerStatus::unk_D8
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2020-09-08 12:25:57 +01:00 |
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Ethan Roseman
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ab244966a8
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more
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2020-09-07 17:12:31 -04:00 |
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Ethan Roseman
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290a7426a5
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Various funcs
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2020-09-06 11:53:48 -04:00 |
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Alex Bates
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21d4a26913
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Merge master into physics
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2020-08-24 13:49:18 +01:00 |
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Ethan Roseman
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a6c722060a
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Merge pull request #42 from ethteck/si
Some more si funcs
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2020-08-24 00:24:57 -04:00 |
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Ethan Roseman
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b9c67f8f7e
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Merge remote-tracking branch 'origin/master' into si
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2020-08-23 20:34:29 -04:00 |
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Jdog
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efe89e4486
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Added gPlayerActionState, gPlayerAnimation, gPlayerNpc. Modifed PlayerStatus->actionState from u8 to s8. Defined ActionState enum as s8 type. A handful more script functions matched.
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2020-08-22 16:24:51 -07:00 |
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dark-samus
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0b5afedb5e
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merge master 2.0: electric boogaloo
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2020-08-22 03:45:12 -04:00 |
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dark-samus
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f02ad05c4f
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merge master
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2020-08-22 03:43:30 -04:00 |
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Ethan Roseman
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87b421e8a0
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Some more si functions
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2020-08-21 23:04:10 -04:00 |
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Jdog
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177a9f0fe6
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Several more Camera functions & struct changes
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2020-08-21 08:04:57 -07:00 |
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Jdog
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eb82e98854
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Lots more matching Camera-related functions
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2020-08-20 14:16:52 -07:00 |
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Jdog
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89e749a724
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Variable renaming, tweaks with getting camera pointer to make certain functions match. Match SetCamType
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2020-08-20 13:01:56 -07:00 |
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Alex Bates
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42688faecd
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match check_input_hammer
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2020-08-20 20:15:06 +01:00 |
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Alex Bates
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79944164d9
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wip: set_action_state
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2020-08-20 19:43:45 +01:00 |
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Alex Bates
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e54bb887d7
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match move_player
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2020-08-20 19:26:34 +01:00 |
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Jdog
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e8ed3ae03f
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Match SetCamEnabled, SetCamFlag80, SetCamPerspective, func_802CA90C. WIP func_802CA988. Modified Camera struct.
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2020-08-20 09:41:42 -07:00 |
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Alex Bates
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0e9e50c64d
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resolve conflicts with master, remove enum ScriptBufferValue
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2020-08-19 23:28:08 +01:00 |
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Ethan Roseman
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c557fdaf67
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Merge pull request #30 from JoshW-7/master
Several NPC-related matching functions. Modifed Npc struct with new float value.
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2020-08-18 22:23:11 -04:00 |
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Alex Bates
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91d2819d6f
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Merge master into clang-format
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2020-08-19 01:41:06 +01:00 |
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Alex Bates
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728c879b9f
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resolve clang-tidy errors
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2020-08-19 01:35:11 +01:00 |
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Alex Bates
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f19e2edbd3
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format files
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2020-08-19 01:16:12 +01:00 |
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Jdog
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d844156076
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Rename func_802CE1C0 to SetNpcAnimationSpeed
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2020-08-18 15:51:58 -07:00 |
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Jdog
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cd11b621c3
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Modifed Npc struct w/ new float value. Match SetNpcAnimation, GetNpcAnimation, func_802CE1C (sets a float value in Npc struct)
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2020-08-18 14:29:25 -07:00 |
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Alex Bates
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2db3e8066c
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match functions which use floats
Now that float compilation is fixed, we can uncomment these!
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2020-08-18 10:28:13 +01:00 |
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Alex Bates
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95e6bddaf8
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use StaticX for static table entry structs
Change prompted by Clover.
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2020-08-16 15:19:33 +01:00 |
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Alex Bates
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812288ca1a
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add script interpreter constants
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2020-08-16 07:55:51 +01:00 |
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Alex Bates
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e39d02e55e
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rename Script to ScriptInstance
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2020-08-16 06:55:30 +01:00 |
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Alex Bates
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0d8814555e
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rename Bytecode alias
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2020-08-16 04:23:40 +01:00 |
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Alex Bates
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5103d1cc7d
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remove duplicate StaticNpcSettings declaration
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2020-08-16 04:22:21 +01:00 |
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Alex Bates
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e40b05d9c5
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rename types (#20)
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2020-08-16 04:19:00 +01:00 |
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Alex Bates
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0f34468a77
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match GetAngleBetweenNPCs
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2020-08-15 05:55:20 +01:00 |
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Alex Bates
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a25b53a8a1
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name and match resolve_npc
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2020-08-15 05:25:36 +01:00 |
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Alex Bates
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97d6f772ee
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Merge master into lerp
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2020-08-15 04:13:54 +01:00 |
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Ethan Roseman
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a414ce047b
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Merge branch 'master' into si
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2020-08-14 22:50:30 -04:00 |
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Alex Bates
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dae676c8af
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match UpdateLerp
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2020-08-15 01:49:33 +01:00 |
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Alex Bates
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a2ab091516
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Merge remote-tracking branch 'origin/sr-structs-ethan' into sr-structs
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2020-08-14 23:55:03 +01:00 |
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Alex Bates
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6c59c2fca7
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swap bg_header raster/palette fields
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2020-08-14 23:53:01 +01:00 |
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Ethan Roseman
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6e44a205e9
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OK
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2020-08-14 17:53:45 -04:00 |
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Alex Bates
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5e6173f25b
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generate common_structs.h from star rod database
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2020-08-14 21:10:34 +01:00 |
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Ethan Roseman
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7e0880dfdd
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Work on script interpreter
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2020-08-14 11:18:05 -04:00 |
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Ethan Roseman
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bc5fa0f5bf
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fix master
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2020-08-14 11:05:28 -04:00 |
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Alex Bates
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652d2ada46
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match game_status
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2020-08-14 12:47:54 +01:00 |
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Alex Bates
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357220cf92
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fix some mis-sized unknown fields
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2020-08-14 05:22:59 +01:00 |
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Alex Bates
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78d23805e0
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wip: update game_status struct
Non-matching right now, I probably made an alignment/sizing error somewhere - proofreading would be appreciated.
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2020-08-14 05:08:55 +01:00 |
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Ethan Roseman
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7d5c31a6e6
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Cleanup, starting trigger functions
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2020-08-13 01:03:47 -04:00 |
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Ethan Roseman
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0782fa07a3
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Refactoring stuff
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2020-08-12 21:56:23 -04:00 |
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