Ilya Shurumov
|
6695633918
|
- fix WaitForTextEntry for web
|
2022-01-21 21:01:13 +03:00 |
|
Ilya Shurumov
|
cc9daa6ca1
|
- disable Tanner shadow in Web game
|
2022-01-21 21:01:13 +03:00 |
|
Ilya Shurumov
|
5be653a2dc
|
- add emscripten_sleep where necessary
|
2022-01-21 21:01:13 +03:00 |
|
Ilya Shurumov
|
ea4ce4d987
|
- hardcoded bugfix for Vegas area data spooling
|
2022-01-21 21:01:12 +03:00 |
|
Ilya Shurumov
|
a849116001
|
- fix AddGroundDebris passing incorrect height to AddLeaf
|
2022-01-21 21:01:11 +03:00 |
|
Ilya Shurumov
|
ba13f3c1bf
|
- add FELONY_ROADBLOCK_MIN_VALUE. Rename FELONY_MIN_VALUE -> FELONY_PURSUIT_MIN_VALUE
|
2022-01-21 21:01:11 +03:00 |
|
Ilya Shurumov
|
889259223a
|
- some scratchpad access made directly for PSX
|
2022-01-21 21:01:11 +03:00 |
|
Ilya Shurumov
|
9325329860
|
- enable swap interval
- sky verts to use scratchpad on PSX
|
2022-01-21 21:01:11 +03:00 |
|
Ilya Shurumov
|
9c3686f7b2
|
- fix StorePlayerPosition, target car saving and pingouts
|
2022-01-21 21:01:10 +03:00 |
|
Ilya Shurumov
|
8b8ba71635
|
- fix TunnelSkyFade buffer overrun
|
2022-01-21 21:01:10 +03:00 |
|
Ilya Shurumov
|
eb0046f289
|
- fix StorePlayerPosition buffer overrun
|
2022-01-21 21:01:10 +03:00 |
|
Ilya Shurumov
|
21d12859f8
|
- fix CutRec_Step bug
|
2022-01-21 21:01:10 +03:00 |
|
Ilya Shurumov
|
506a73c5de
|
- make AddWheelForcesDriver1 a bit prettier
|
2022-01-21 21:01:10 +03:00 |
|
Ilya Shurumov
|
430923a51b
|
- fix popNode overflow bug
|
2022-01-21 21:01:10 +03:00 |
|
Ilya Shurumov
|
c313beb013
|
- fix Tanner to Boad collision
|
2022-01-21 21:01:10 +03:00 |
|
Ilya Shurumov
|
8a2abaa9db
|
- fix Havana ferry drifting & replay inconsistencies, improve Swap2Cars
|
2022-01-21 21:01:09 +03:00 |
|
Ilya Shurumov
|
53ebf9b421
|
- fix scratchpad access bugs
|
2022-01-21 21:01:09 +03:00 |
|
Ilya Shurumov
|
6e137a6132
|
- fix region overlay map not displayed correctly
|
2022-01-21 21:01:08 +03:00 |
|
Ilya Shurumov
|
1bcd4de91f
|
- added OBJECT_SMASHED_MARK constant
|
2022-01-21 21:01:08 +03:00 |
|
Ilya Shurumov
|
04e1be8a72
|
- TimeOfDaySelectScreen - smol fix to text position
|
2022-01-21 21:01:08 +03:00 |
|
Ilya Shurumov
|
503b911f06
|
- purposely make chair collision box smaller for Tanner
|
2022-01-21 21:01:08 +03:00 |
|
Ilya Shurumov
|
01e34dfcf5
|
- restore original Tanner box size
|
2022-01-21 21:01:08 +03:00 |
|
Ilya Shurumov
|
d69d78097f
|
- update chase replay files
|
2022-01-21 21:01:08 +03:00 |
|
Ilya Shurumov
|
027a01eb1c
|
- fix some collision deviations from original game
|
2022-01-21 21:01:08 +03:00 |
|
Ilya Shurumov
|
2c50271ef1
|
- improve cutscene recorder
- allow to load Re-recorded chases
- separate Ping buffer
- properly saving corrected Reflections chases
- improve auto-testing HUD
|
2022-01-21 21:01:07 +03:00 |
|
Ilya Shurumov
|
7a0afe760e
|
- simpler state.c
|
2022-01-21 21:01:07 +03:00 |
|
Ilya Shurumov
|
4783a9a745
|
- [Psy-X] PrintMessageToOutput makes pretty output for emscripten
- fix runtime warning
- fix build errors, bump version
|
2022-01-21 21:01:07 +03:00 |
|
Ilya Shurumov
|
42d2344557
|
- fix emscripten build not compiling essential files
- fix runtime errors
- fix sound shutting down issue
|
2022-01-21 21:01:06 +03:00 |
|
Ilya Shurumov
|
2642670bd6
|
- added Emscripten to premake script. Game now easily built for web.
- fix Emscripten compilation
|
2022-01-21 21:01:06 +03:00 |
|
Ilya Shurumov
|
0cfa16e3d5
|
- rcossin_tbl[*] -> RSIN/RCOS
- some OD2 porting prepaprations
- fix CreateRoadblock refactoring bug (missing noMoreCars setup)
|
2022-01-21 21:01:05 +03:00 |
|
Ilya Shurumov
|
fbdccb81b7
|
- fix civ AI junction selection once again
|
2022-01-21 21:01:05 +03:00 |
|
Ilya Shurumov
|
fe29da78e9
|
- change MP map logic a bit
|
2022-01-21 21:01:05 +03:00 |
|
Ilya Shurumov
|
c51dca90c9
|
- fix residentModels masochism
|
2022-01-21 21:01:05 +03:00 |
|
Ilya Shurumov
|
e27febc317
|
- fix SetFullscreenDrawing OT causing offset issue on PC
|
2022-01-21 21:01:05 +03:00 |
|
Ilya Shurumov
|
6bffe01807
|
- misc changes in gamesnd.c
|
2022-01-21 21:01:04 +03:00 |
|
Ilya Shurumov
|
13708f3fd4
|
- fix replay camera not changing when playing
|
2022-01-21 21:01:04 +03:00 |
|
Ilya Shurumov
|
1c7be3b8ca
|
- fix PSX frontend, reduce/reuse code
|
2022-01-21 21:01:04 +03:00 |
|
Ilya Shurumov
|
839e4ec26f
|
- fix multiplayer map
|
2022-01-21 21:01:04 +03:00 |
|
Ilya Shurumov
|
1a8bd75534
|
- fix PSX version bug with scratchPad
|
2022-01-21 21:01:04 +03:00 |
|
Ilya Shurumov
|
7e1254f748
|
- fix mistakes.
|
2022-01-21 21:01:04 +03:00 |
|
Ilya Shurumov
|
c0cc23416c
|
- disable some debug prints on non-debug versions
|
2022-01-21 21:01:04 +03:00 |
|
InspirationByte
|
e57fa7de29
|
- use DIFF_ANGLES macro where applicable
|
2022-01-21 21:01:00 +03:00 |
|
Ilya Shurumov
|
3794ed3fb3
|
- turn off debug shit
|
2022-01-21 21:00:24 +03:00 |
|
Ilya Shurumov
|
942f0083c6
|
- bump version to 7.2
|
2022-01-21 21:00:24 +03:00 |
|
Ilya Shurumov
|
75b8c938ef
|
- fix Civ AI road selection (Damn it, broke chases again)
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
143ed7bf3e
|
- fix overhead map
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
8159286182
|
- remove Mini Cars cheat from pause
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
1822295c31
|
- misc LoadFont change
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
bbbe7c0e33
|
- fix PingOutCar not resetting 'inform' (flags)
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
49fd729ef0
|
- optimize loading times of LoadFrontendScreens (PSX)
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
b714561b6f
|
- disable Tanner shadow in Multiplayer
|
2022-01-21 21:00:23 +03:00 |
|
Ilya Shurumov
|
aacbdcb6ad
|
- Mini Cars cheat car entrance fixed
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
574573d20d
|
- fix problems with pauseflag (and water damage)
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
a5f7597637
|
- fix annoying car storing bug (again!!!)
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
59751a9295
|
- PSX bug fixes again
- fix drawing issues caused by some previous commits
|
2022-01-21 21:00:22 +03:00 |
|
Ilya Shurumov
|
f5925b889a
|
- fix tripod camera Y target position on cutscene pause (#116)
|
2022-01-21 21:00:21 +03:00 |
|
Ilya Shurumov
|
bf8421340b
|
- some PSX slowdowns fixed (& bugfixes to scratchpad)
- misc changes
|
2022-01-21 21:00:21 +03:00 |
|
Ilya Shurumov
|
8583be65f7
|
- added 'inline_n.h' for Nugget PsyQ, reorganize build environment
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
5fffcf5777
|
- fix PSX controls
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
94b876a708
|
- added "Draw!" string to language
- fix non-translated string
- misc code changes
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
d3de296221
|
- fix cutscene skipping (hopefully)
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
488b54c5c9
|
- TimeOfDaySelectScreen defaults to Continue button
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
dee3186d57
|
- fix CopCanSeePlayer not being reset
|
2022-01-21 21:00:20 +03:00 |
|
Ilya Shurumov
|
252c1c2aa5
|
- always do CalcInGameCutsceneSize (avoid crash when replay is loaded if mission cutscenes are present)
|
2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
|
5315ff4be6
|
- fix pause appearing when replay loaded
|
2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
|
02a675ab36
|
- add missing macro
|
2022-01-21 21:00:19 +03:00 |
|
Ilya Shurumov
|
6d76986a04
|
- display appveyor build as game version
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
6ea7da5332
|
- fix mission ladder not returning to frontend
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
cec5e0dea2
|
- improve chase autotest display & reset stats
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
f7d68c0bd3
|
- fix SaveGameDate skipping mission ladder step
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
d196da6b9d
|
- fix Caine's Cash limo ping in distance
|
2022-01-21 21:00:18 +03:00 |
|
Ilya Shurumov
|
d3d00b11db
|
- fix autotest ending
- fix autotest stuck timer
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
9247988727
|
- chase autotest now tracks hit cars and stuck, added on-screen display & re-recording support
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
df0b895d42
|
- added chase auto-testing code
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
da9561e873
|
- fix CalcInGameCutsceneSize freezing on PSX
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
3c3ce36385
|
- cutscene recorder always finalize last ping
- clear cutscene buffer on restart
|
2022-01-21 21:00:17 +03:00 |
|
Ilya Shurumov
|
26e4e8fff3
|
- fix mem growth bug
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
f7ced7ddd6
|
- rework cutscene loading again, now init in CalcInGameCutsceneSize
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
7079f8a1ee
|
- redone cutscene memory - no more overlay unloading!
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
a8a65ab17b
|
- increase cutscene buffer size since some chases are big and we still need AI
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
af4c4dbe05
|
- fix -nofmv disabling sound
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
e575541624
|
- move pause pad checks to avoid bug
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
bc131397bb
|
- update README, bump version
|
2022-01-21 21:00:16 +03:00 |
|
Ilya Shurumov
|
749c5c9547
|
- less invasive cutscene recorder (moved logic to cutrecorder.h)
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
d50eb36a37
|
- [Psy-X] reduce draw calls with subsequent DrawPrim calls
- [Psy-X] store DrawPrim state in split
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
9d97cefb90
|
- U/INT_MAX everywhere
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
c4839945b8
|
- optimize fullscreen map drawing
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
5730d22493
|
- call UpdatePadData only once to avoid controls bugs
|
2022-01-21 21:00:15 +03:00 |
|
Ilya Shurumov
|
685bf1a636
|
- added InitMatrix macro
|
2022-01-21 21:00:11 +03:00 |
|
Ilya Shurumov
|
7fcb416a78
|
- fix LoadCurrentProfile infinite loop/crash when called from Frontend
|
2022-01-21 20:59:13 +03:00 |
|
Ilya Shurumov
|
cb3486668c
|
- Frontend - added Mini Cars cheat switch
- Frontend - added FE_MAKEVAR macro and button types
- Frontend - fix "Director's cut" displayed when game is not complete
|
2022-01-21 20:59:12 +03:00 |
|
Ilya Shurumov
|
fd5ed926ab
|
- misc code changes
|
2022-01-21 20:59:11 +03:00 |
|
Ilya Shurumov
|
b6ac4566ef
|
- [Psy-X] make PGXP_LOOKUP_VALUE macro simpler to use
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
0694f50036
|
- moved some dr2types to headers
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
5261b0516b
|
- [Psy-X] full PSX C API compliance (hopefully)
- [Psy-X] fix getScratchAddr BUG
|
2022-01-21 20:59:10 +03:00 |
|
Ilya Shurumov
|
a89245346e
|
- fix Linux compile
|
2022-01-21 20:59:09 +03:00 |
|
Ilya Shurumov
|
718b456f26
|
- [Psy-X] add extern "C" on every PSX header back
|
2022-01-21 20:59:09 +03:00 |
|
Ilya Shurumov
|
ce8c27f56b
|
- correct model/shape flags
|
2022-01-21 20:59:05 +03:00 |
|
Ilya Shurumov
|
8d79662975
|
- [Psy-X] renames aftermath
|
2021-05-07 23:49:53 +06:00 |
|
Ilya Shurumov
|
28273d89ce
|
- bump version
|
2021-05-07 23:06:35 +06:00 |
|