Ilya Shurumov
|
908df690ad
|
- bump version
- revert back node code
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2020-12-19 15:48:32 +06:00 |
|
Ilya Shurumov
|
21e79e8fd4
|
- mission target data access to union members
|
2020-12-19 15:41:47 +06:00 |
|
Ilya Shurumov
|
2082f2e16b
|
- correct CreateCivCarWotDrivesABitThenStops
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2020-12-19 15:41:15 +06:00 |
|
Ilya Shurumov
|
797b7ce49d
|
- flip Lose tail logic
|
2020-12-19 03:52:20 +06:00 |
|
Ilya Shurumov
|
df237c9c2b
|
- [Psy-X] Emulator_ReadFramebufferDataToVRAM does flip with GL
|
2020-12-17 18:27:16 +06:00 |
|
Ilya Shurumov
|
34d619b972
|
- optimize framebuffer copy
|
2020-12-17 17:23:14 +06:00 |
|
Ilya Shurumov
|
714323d586
|
- better lensflare handling in PGXP
|
2020-12-17 17:04:20 +06:00 |
|
Ilya Shurumov
|
08859659c2
|
- fix resident models picking bug
|
2020-12-17 16:01:29 +06:00 |
|
Ilya Shurumov
|
c50fb3d043
|
- lens flare works
|
2020-12-17 15:57:15 +06:00 |
|
Ilya Shurumov
|
6bc5b76ca5
|
- [Psy-X] added framebuffer blitting
|
2020-12-17 15:57:04 +06:00 |
|
Ilya Shurumov
|
00ed36d2fc
|
- even better Civ AI steering acceleration handling
|
2020-12-16 04:27:36 +06:00 |
|
Ilya Shurumov
|
ff7af5c87d
|
- improve Civ AI acceleration when steering
- attempt to fix Civ AI backwards crawl
|
2020-12-16 04:07:26 +06:00 |
|
Ilya Shurumov
|
c8bd9c59f8
|
- completely fix Nvidia UV problems
|
2020-12-13 19:25:45 +06:00 |
|
Ilya Shurumov
|
ab9327f5fc
|
- fix bad sky colours during transitions
|
2020-12-12 16:51:24 +06:00 |
|
Ilya Shurumov
|
b2b8dda9d2
|
- debug display of road properties
|
2020-12-12 16:44:00 +06:00 |
|
Ilya Shurumov
|
5e410d2a66
|
- better resident car slots setup to avoid duplicate car loading
|
2020-12-12 14:59:02 +06:00 |
|
Ilya Shurumov
|
dbea639bce
|
- disable new palette allocation to avoid graphical bugs
|
2020-12-12 14:39:26 +06:00 |
|
Ilya Shurumov
|
6ec12383df
|
- improve logic on carrying over felony over car and Tanner
|
2020-12-12 13:51:19 +06:00 |
|
Ilya Shurumov
|
9892434fac
|
- allow Civ AI's horn doppler
|
2020-12-12 13:50:47 +06:00 |
|
Ilya Shurumov
|
ca1fa3d8c5
|
- fix overhead map drawing targets in wrong OT
|
2020-12-12 13:40:11 +06:00 |
|
Ilya Shurumov
|
bd08a5f149
|
- add original debug messages
|
2020-12-12 13:39:44 +06:00 |
|
Ilya Shurumov
|
2290e4ac0a
|
- fix map offset slightly off
- add dot to sign cone
|
2020-12-12 03:24:02 +06:00 |
|
Ilya Shurumov
|
3381144471
|
- prettier overhead map rendering
|
2020-12-12 01:30:30 +06:00 |
|
Ilya Shurumov
|
a38995457b
|
- misc simplify in DR2ROADS
|
2020-12-12 01:30:11 +06:00 |
|
Ilya Shurumov
|
4fecd869f7
|
- fix denting limits
|
2020-12-12 01:29:45 +06:00 |
|
Ilya Shurumov
|
3c86a55676
|
- more meaning into roadmap stuff
|
2020-12-11 19:30:33 +06:00 |
|
Ilya Shurumov
|
58aa452f36
|
- disable obsolete Driver 1 code
|
2020-12-11 16:52:27 +06:00 |
|
Ilya Shurumov
|
62987145f5
|
- describe model and shape flags
|
2020-12-11 16:20:48 +06:00 |
|
Ilya Shurumov
|
e941b32c62
|
- update linux appveyor scripts
|
2020-12-11 03:24:34 +06:00 |
|
Ilya Shurumov
|
00d5063bfc
|
- fix building
|
2020-12-11 03:06:44 +06:00 |
|
Ilya Shurumov
|
d3b9ee08ef
|
- fix premake
|
2020-12-11 03:00:17 +06:00 |
|
Ilya Shurumov
|
0a24b2672e
|
- [Psy-X] add RENDERER_OGL to config
|
2020-12-11 02:52:58 +06:00 |
|
Ilya Shurumov
|
5818349320
|
- separate some premake stuff to x86 and x64
|
2020-12-11 02:47:59 +06:00 |
|
Ilya Shurumov
|
79e7985879
|
- [Psy-X] a lot more friendly polygon code
- [Psy-X] moved some vital defines to PGXP_CONFIG.H
|
2020-12-11 02:47:44 +06:00 |
|
Ilya Shurumov
|
2517f0418e
|
- share options to workspace in premake.lua
- disable annoying GCC warnings
|
2020-12-10 12:52:50 +06:00 |
|
Ilya Shurumov
|
5f9e5fcc52
|
- [Psy-X] fix more problems with primitive iteration
|
2020-12-09 23:37:10 +06:00 |
|
Ilya Shurumov
|
297ceca586
|
- camera buttons to react on change key once
- misc code changes
|
2020-12-09 22:57:59 +06:00 |
|
Ilya Shurumov
|
6bb04ec7e3
|
- fix game's "unimplemented" not printing function name
|
2020-12-09 22:47:26 +06:00 |
|
Ilya Shurumov
|
5d1d1f5c4e
|
- [Psy-X] disable "Unimplemented" messages in non-debug builds
|
2020-12-09 22:46:53 +06:00 |
|
Ilya Shurumov
|
22f73f0568
|
- [Psy-X] fix bug in ClearOTag, fix build errors without USE_32_BIT_ADDR
|
2020-12-09 21:46:39 +06:00 |
|
Ilya Shurumov
|
3f236b7630
|
- misc math stuff
|
2020-12-09 15:50:50 +06:00 |
|
Ilya Shurumov
|
38972cd5a3
|
- cleaning up decompiler stuff as not needed (pt.3)
|
2020-12-09 14:33:57 +06:00 |
|
Ilya Shurumov
|
807594c648
|
- [Psy-X] fix building with PGXP completely disabled
|
2020-12-09 03:38:43 +06:00 |
|
Ilya Shurumov
|
9aef6b252c
|
- fix mistake
|
2020-12-09 03:33:32 +06:00 |
|
Ilya Shurumov
|
b5cab41dc8
|
- cleaning up decompiler stuff as not needed (pt.2)
|
2020-12-09 02:53:20 +06:00 |
|
Ilya Shurumov
|
025326cdb5
|
- cleaning up decompiler stuff as not needed (pt.1)
|
2020-12-09 01:20:53 +06:00 |
|
Ilya Shurumov
|
54b3ed3b79
|
- improve bcollide & CheckScenaryCollisions
|
2020-12-09 00:41:43 +06:00 |
|
Ilya Shurumov
|
7f728ad3c4
|
- sort all types in DR2TYPES.H
- move some types to their source files if used only once
- remove unnecessary types
|
2020-12-09 00:30:02 +06:00 |
|
Ilya Shurumov
|
3158ea28d6
|
- more longs to ints
|
2020-12-08 23:12:17 +06:00 |
|
Ilya Shurumov
|
0bd12cf1b3
|
- lots, lots and lots of changes of some complex types to typedefs
|
2020-12-08 22:45:14 +06:00 |
|