Commit Graph

1705 Commits

Author SHA1 Message Date
Ilya Shurumov
908df690ad - bump version
- revert back node code
2020-12-19 15:48:32 +06:00
Ilya Shurumov
21e79e8fd4 - mission target data access to union members 2020-12-19 15:41:47 +06:00
Ilya Shurumov
2082f2e16b - correct CreateCivCarWotDrivesABitThenStops 2020-12-19 15:41:15 +06:00
Ilya Shurumov
797b7ce49d - flip Lose tail logic 2020-12-19 03:52:20 +06:00
Ilya Shurumov
df237c9c2b - [Psy-X] Emulator_ReadFramebufferDataToVRAM does flip with GL 2020-12-17 18:27:16 +06:00
Ilya Shurumov
34d619b972 - optimize framebuffer copy 2020-12-17 17:23:14 +06:00
Ilya Shurumov
714323d586 - better lensflare handling in PGXP 2020-12-17 17:04:20 +06:00
Ilya Shurumov
08859659c2 - fix resident models picking bug 2020-12-17 16:01:29 +06:00
Ilya Shurumov
c50fb3d043 - lens flare works 2020-12-17 15:57:15 +06:00
Ilya Shurumov
6bc5b76ca5 - [Psy-X] added framebuffer blitting 2020-12-17 15:57:04 +06:00
Ilya Shurumov
00ed36d2fc - even better Civ AI steering acceleration handling 2020-12-16 04:27:36 +06:00
Ilya Shurumov
ff7af5c87d - improve Civ AI acceleration when steering
- attempt to fix Civ AI backwards crawl
2020-12-16 04:07:26 +06:00
Ilya Shurumov
c8bd9c59f8 - completely fix Nvidia UV problems 2020-12-13 19:25:45 +06:00
Ilya Shurumov
ab9327f5fc - fix bad sky colours during transitions 2020-12-12 16:51:24 +06:00
Ilya Shurumov
b2b8dda9d2 - debug display of road properties 2020-12-12 16:44:00 +06:00
Ilya Shurumov
5e410d2a66 - better resident car slots setup to avoid duplicate car loading 2020-12-12 14:59:02 +06:00
Ilya Shurumov
dbea639bce - disable new palette allocation to avoid graphical bugs 2020-12-12 14:39:26 +06:00
Ilya Shurumov
6ec12383df - improve logic on carrying over felony over car and Tanner 2020-12-12 13:51:19 +06:00
Ilya Shurumov
9892434fac - allow Civ AI's horn doppler 2020-12-12 13:50:47 +06:00
Ilya Shurumov
ca1fa3d8c5 - fix overhead map drawing targets in wrong OT 2020-12-12 13:40:11 +06:00
Ilya Shurumov
bd08a5f149 - add original debug messages 2020-12-12 13:39:44 +06:00
Ilya Shurumov
2290e4ac0a - fix map offset slightly off
- add dot to sign cone
2020-12-12 03:24:02 +06:00
Ilya Shurumov
3381144471 - prettier overhead map rendering 2020-12-12 01:30:30 +06:00
Ilya Shurumov
a38995457b - misc simplify in DR2ROADS 2020-12-12 01:30:11 +06:00
Ilya Shurumov
4fecd869f7 - fix denting limits 2020-12-12 01:29:45 +06:00
Ilya Shurumov
3c86a55676 - more meaning into roadmap stuff 2020-12-11 19:30:33 +06:00
Ilya Shurumov
58aa452f36 - disable obsolete Driver 1 code 2020-12-11 16:52:27 +06:00
Ilya Shurumov
62987145f5 - describe model and shape flags 2020-12-11 16:20:48 +06:00
Ilya Shurumov
e941b32c62 - update linux appveyor scripts 2020-12-11 03:24:34 +06:00
Ilya Shurumov
00d5063bfc - fix building 2020-12-11 03:06:44 +06:00
Ilya Shurumov
d3b9ee08ef - fix premake 2020-12-11 03:00:17 +06:00
Ilya Shurumov
0a24b2672e - [Psy-X] add RENDERER_OGL to config 2020-12-11 02:52:58 +06:00
Ilya Shurumov
5818349320 - separate some premake stuff to x86 and x64 2020-12-11 02:47:59 +06:00
Ilya Shurumov
79e7985879 - [Psy-X] a lot more friendly polygon code
- [Psy-X] moved some vital defines to PGXP_CONFIG.H
2020-12-11 02:47:44 +06:00
Ilya Shurumov
2517f0418e - share options to workspace in premake.lua
- disable annoying GCC warnings
2020-12-10 12:52:50 +06:00
Ilya Shurumov
5f9e5fcc52 - [Psy-X] fix more problems with primitive iteration 2020-12-09 23:37:10 +06:00
Ilya Shurumov
297ceca586 - camera buttons to react on change key once
- misc code changes
2020-12-09 22:57:59 +06:00
Ilya Shurumov
6bb04ec7e3 - fix game's "unimplemented" not printing function name 2020-12-09 22:47:26 +06:00
Ilya Shurumov
5d1d1f5c4e - [Psy-X] disable "Unimplemented" messages in non-debug builds 2020-12-09 22:46:53 +06:00
Ilya Shurumov
22f73f0568 - [Psy-X] fix bug in ClearOTag, fix build errors without USE_32_BIT_ADDR 2020-12-09 21:46:39 +06:00
Ilya Shurumov
3f236b7630 - misc math stuff 2020-12-09 15:50:50 +06:00
Ilya Shurumov
38972cd5a3 - cleaning up decompiler stuff as not needed (pt.3) 2020-12-09 14:33:57 +06:00
Ilya Shurumov
807594c648 - [Psy-X] fix building with PGXP completely disabled 2020-12-09 03:38:43 +06:00
Ilya Shurumov
9aef6b252c - fix mistake 2020-12-09 03:33:32 +06:00
Ilya Shurumov
b5cab41dc8 - cleaning up decompiler stuff as not needed (pt.2) 2020-12-09 02:53:20 +06:00
Ilya Shurumov
025326cdb5 - cleaning up decompiler stuff as not needed (pt.1) 2020-12-09 01:20:53 +06:00
Ilya Shurumov
54b3ed3b79 - improve bcollide & CheckScenaryCollisions 2020-12-09 00:41:43 +06:00
Ilya Shurumov
7f728ad3c4 - sort all types in DR2TYPES.H
- move some types to their source files if used only once
- remove unnecessary types
2020-12-09 00:30:02 +06:00
Ilya Shurumov
3158ea28d6 - more longs to ints 2020-12-08 23:12:17 +06:00
Ilya Shurumov
0bd12cf1b3 - lots, lots and lots of changes of some complex types to typedefs 2020-12-08 22:45:14 +06:00