Commit Graph

1680 Commits

Author SHA1 Message Date
Ilya Shurumov
17c22c30d9 - fix linux build 2020-12-28 17:25:36 +06:00
Ilya Shurumov
a3cd4279a6 - fix PSX compile errors 2020-12-28 16:07:24 +06:00
Ilya Shurumov
9634f2c86f - fix linux build 2020-12-28 14:57:08 +06:00
Ilya Shurumov
e65f046e4c - decapitalize every filename, fix bad commit 2020-12-28 14:51:40 +06:00
Ilya Shurumov
0c05af3318 - [Psy-X] some renames 2020-12-27 21:13:57 +06:00
Ilya Shurumov
344023f2b0 - remove MIP files, move functions to their proper sources 2020-12-27 21:13:32 +06:00
Ilya Shurumov
0f78957f4d - [Psy-X] allow to fallback OpenGL context from 3.3 to 3.0 2020-12-25 18:30:05 +00:00
SoapyMan
06ac904300 - fix bonus gallery drawing 2020-12-25 00:40:30 +06:00
SoapyMan
583e792954 - bump version 2020-12-25 00:29:24 +06:00
SoapyMan
6882c95f57 - fix buffer overrun issues 2020-12-25 00:26:23 +06:00
Ilya Shurumov
fcb92078fc - [Psy-X] split renderer from system to separate files 2020-12-24 23:11:03 +06:00
Ilya Shurumov
194519f1b0 - [Psy-X] fully reorganize source files structure 2020-12-24 22:44:40 +06:00
Ilya Shurumov
e3d2eedcde - fix Tanner shadow UVs and drawing mode 2020-12-24 17:32:22 +06:00
Ilya Shurumov
fe135fdd8d - [Psy-X] proper geometry offsets for offscreen rendering 2020-12-24 17:14:41 +06:00
Ilya Shurumov
8f30b04e2d - enable Tanner shadow (WIP) 2020-12-24 16:00:15 +06:00
Ilya Shurumov
f89b219a56 - [Psy-X] offscreen drawing support (WIP) 2020-12-24 16:00:03 +06:00
Ilya Shurumov
31479d87a6 - [Psy-X] split draw batch for offscreen 2020-12-24 12:41:36 +06:00
Ilya Shurumov
33bf94c404 - improve tree shadow draw distance 2020-12-23 22:25:32 +06:00
Ilya Shurumov
ca1303d94b - [Psy-X] pretty some LibGPU stuff 2020-12-23 22:25:13 +06:00
Ilya Shurumov
a479c10cbe Merge branch 'develop-SoapyMan' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan 2020-12-23 21:22:18 +06:00
Ilya Shurumov
a6b80c7213 - improve car cop lights code flow 2020-12-23 16:21:54 +06:00
Ilya Shurumov
b092358afd - final fix for car save/restore 2020-12-23 15:25:36 +06:00
Ilya Shurumov
f46571fba8 - fix game not saving cars correctly 2020-12-23 14:39:16 +06:00
Ilya Shurumov
ea920407ef - [Psy-X] add LibPress prototypes 2020-12-23 06:09:51 +06:00
Ilya Shurumov
2abd4b3c5f - [Psy-X] improve GTE code 2020-12-23 05:55:30 +06:00
Ilya Shurumov
f93c0c4275 - [Psy-X] remove SDL_Delay due to Windows 16ms problem 2020-12-23 03:15:51 +06:00
Ilya Shurumov
bb7e74299d - revert LeadAI changes 2020-12-23 02:26:31 +06:00
Ilya Shurumov
7fd3c10fad - [Psy-X] fix incorrect use of perofmance counter 2020-12-23 01:56:11 +06:00
Ilya Shurumov
1c64d3cd39 - [Psy-X] implement missing LibGTE functions
- [Psy-X] split complex GTE macros to GTEMAC.H
2020-12-23 01:09:29 +06:00
Ilya Shurumov
dfaff78e57 - fix frontend cutscene screen crash 2020-12-22 21:26:02 +06:00
Ilya Shurumov
88cdc7d12d - correct minigames language texts
- update config
2020-12-22 21:21:29 +06:00
Ilya Shurumov
4095ed22cc - improve MS_TARGET related code
- use intptr_t for SetMSoundVar
2020-12-22 21:05:06 +06:00
Ilya Shurumov
c8b022c185 - fix frontend crash
- fix score table not scrolling cities
2020-12-22 18:18:06 +06:00
Ilya Shurumov
61da501ade - add installation verification 2020-12-22 18:04:33 +06:00
Ilya Shurumov
b9380ea52a Merge branch 'develop-SoapyMan' of https://github.com/OpenDriver2/REDRIVER2 into develop-SoapyMan 2020-12-22 17:48:11 +06:00
Ilya Shurumov
6e895f5877 - convert all strings to locale strings
- MODEL data accessors
2020-12-22 17:46:42 +06:00
Ilya Shurumov
3cd14f3292 - implement Driver 1 PC language loader 2020-12-22 17:45:33 +06:00
SoapyMan
87621be8f6 - giving some love and compilation fixes to linux build
- [Psy-X] api improvements
2020-12-21 23:10:29 +06:00
Ilya Shurumov
bf244e5560 - [Psy-X] misc shader stuff 2020-12-21 16:36:04 +06:00
Ilya Shurumov
0a1890da29 - [Psy-X] fix old Intel Graphics white textures 2020-12-21 03:21:29 +06:00
Ilya Shurumov
37476da6af - [Psy-X] try dealing with OpenGL problems 2020-12-20 22:40:04 +06:00
Ilya Shurumov
0257e5ece3 - change optimize "Full" to "Speed" 2020-12-20 16:40:16 +06:00
Ilya Shurumov
483b2ccdcd - [Psy-X] optimize render API calls 2020-12-20 15:37:38 +06:00
Ilya Shurumov
be421d1591 - clamp map UVs (fixes Rio overhead map) 2020-12-20 14:10:31 +06:00
Ilya Shurumov
6bd481abe5 - [Psy-X] glFinish before waiting for timestep 2020-12-19 21:54:06 +06:00
Ilya Shurumov
d06abe52f4 - [Psy-X] fix swap interval issues 2020-12-19 21:40:10 +06:00
Ilya Shurumov
1b0750be48 - don't allow cutscene pedestirans to get control over cars 2020-12-19 21:30:39 +06:00
Ilya Shurumov
33c57819c4 - fix player car flaming engine in cutscene 2020-12-19 21:25:02 +06:00
Ilya Shurumov
d174d59a1c - fix Cop AI sight angle bug 2020-12-19 21:19:40 +06:00
Ilya Shurumov
908df690ad - bump version
- revert back node code
2020-12-19 15:48:32 +06:00
Ilya Shurumov
21e79e8fd4 - mission target data access to union members 2020-12-19 15:41:47 +06:00
Ilya Shurumov
2082f2e16b - correct CreateCivCarWotDrivesABitThenStops 2020-12-19 15:41:15 +06:00
Ilya Shurumov
797b7ce49d - flip Lose tail logic 2020-12-19 03:52:20 +06:00
Ilya Shurumov
df237c9c2b - [Psy-X] Emulator_ReadFramebufferDataToVRAM does flip with GL 2020-12-17 18:27:16 +06:00
Ilya Shurumov
34d619b972 - optimize framebuffer copy 2020-12-17 17:23:14 +06:00
Ilya Shurumov
714323d586 - better lensflare handling in PGXP 2020-12-17 17:04:20 +06:00
Ilya Shurumov
08859659c2 - fix resident models picking bug 2020-12-17 16:01:29 +06:00
Ilya Shurumov
c50fb3d043 - lens flare works 2020-12-17 15:57:15 +06:00
Ilya Shurumov
6bc5b76ca5 - [Psy-X] added framebuffer blitting 2020-12-17 15:57:04 +06:00
Ilya Shurumov
00ed36d2fc - even better Civ AI steering acceleration handling 2020-12-16 04:27:36 +06:00
Ilya Shurumov
ff7af5c87d - improve Civ AI acceleration when steering
- attempt to fix Civ AI backwards crawl
2020-12-16 04:07:26 +06:00
Ilya Shurumov
c8bd9c59f8 - completely fix Nvidia UV problems 2020-12-13 19:25:45 +06:00
Ilya Shurumov
ab9327f5fc - fix bad sky colours during transitions 2020-12-12 16:51:24 +06:00
Ilya Shurumov
b2b8dda9d2 - debug display of road properties 2020-12-12 16:44:00 +06:00
Ilya Shurumov
5e410d2a66 - better resident car slots setup to avoid duplicate car loading 2020-12-12 14:59:02 +06:00
Ilya Shurumov
dbea639bce - disable new palette allocation to avoid graphical bugs 2020-12-12 14:39:26 +06:00
Ilya Shurumov
6ec12383df - improve logic on carrying over felony over car and Tanner 2020-12-12 13:51:19 +06:00
Ilya Shurumov
9892434fac - allow Civ AI's horn doppler 2020-12-12 13:50:47 +06:00
Ilya Shurumov
ca1fa3d8c5 - fix overhead map drawing targets in wrong OT 2020-12-12 13:40:11 +06:00
Ilya Shurumov
bd08a5f149 - add original debug messages 2020-12-12 13:39:44 +06:00
Ilya Shurumov
2290e4ac0a - fix map offset slightly off
- add dot to sign cone
2020-12-12 03:24:02 +06:00
Ilya Shurumov
3381144471 - prettier overhead map rendering 2020-12-12 01:30:30 +06:00
Ilya Shurumov
a38995457b - misc simplify in DR2ROADS 2020-12-12 01:30:11 +06:00
Ilya Shurumov
4fecd869f7 - fix denting limits 2020-12-12 01:29:45 +06:00
Ilya Shurumov
3c86a55676 - more meaning into roadmap stuff 2020-12-11 19:30:33 +06:00
Ilya Shurumov
58aa452f36 - disable obsolete Driver 1 code 2020-12-11 16:52:27 +06:00
Ilya Shurumov
62987145f5 - describe model and shape flags 2020-12-11 16:20:48 +06:00
Ilya Shurumov
00d5063bfc - fix building 2020-12-11 03:06:44 +06:00
Ilya Shurumov
d3b9ee08ef - fix premake 2020-12-11 03:00:17 +06:00
Ilya Shurumov
0a24b2672e - [Psy-X] add RENDERER_OGL to config 2020-12-11 02:52:58 +06:00
Ilya Shurumov
5818349320 - separate some premake stuff to x86 and x64 2020-12-11 02:47:59 +06:00
Ilya Shurumov
79e7985879 - [Psy-X] a lot more friendly polygon code
- [Psy-X] moved some vital defines to PGXP_CONFIG.H
2020-12-11 02:47:44 +06:00
Ilya Shurumov
2517f0418e - share options to workspace in premake.lua
- disable annoying GCC warnings
2020-12-10 12:52:50 +06:00
Ilya Shurumov
5f9e5fcc52 - [Psy-X] fix more problems with primitive iteration 2020-12-09 23:37:10 +06:00
Ilya Shurumov
297ceca586 - camera buttons to react on change key once
- misc code changes
2020-12-09 22:57:59 +06:00
Ilya Shurumov
6bb04ec7e3 - fix game's "unimplemented" not printing function name 2020-12-09 22:47:26 +06:00
Ilya Shurumov
5d1d1f5c4e - [Psy-X] disable "Unimplemented" messages in non-debug builds 2020-12-09 22:46:53 +06:00
Ilya Shurumov
22f73f0568 - [Psy-X] fix bug in ClearOTag, fix build errors without USE_32_BIT_ADDR 2020-12-09 21:46:39 +06:00
Ilya Shurumov
3f236b7630 - misc math stuff 2020-12-09 15:50:50 +06:00
Ilya Shurumov
38972cd5a3 - cleaning up decompiler stuff as not needed (pt.3) 2020-12-09 14:33:57 +06:00
Ilya Shurumov
807594c648 - [Psy-X] fix building with PGXP completely disabled 2020-12-09 03:38:43 +06:00
Ilya Shurumov
9aef6b252c - fix mistake 2020-12-09 03:33:32 +06:00
Ilya Shurumov
b5cab41dc8 - cleaning up decompiler stuff as not needed (pt.2) 2020-12-09 02:53:20 +06:00
Ilya Shurumov
025326cdb5 - cleaning up decompiler stuff as not needed (pt.1) 2020-12-09 01:20:53 +06:00
Ilya Shurumov
54b3ed3b79 - improve bcollide & CheckScenaryCollisions 2020-12-09 00:41:43 +06:00
Ilya Shurumov
7f728ad3c4 - sort all types in DR2TYPES.H
- move some types to their source files if used only once
- remove unnecessary types
2020-12-09 00:30:02 +06:00
Ilya Shurumov
3158ea28d6 - more longs to ints 2020-12-08 23:12:17 +06:00
Ilya Shurumov
0bd12cf1b3 - lots, lots and lots of changes of some complex types to typedefs 2020-12-08 22:45:14 +06:00
Ilya Shurumov
11d02e7bb0 - fix cop cars playing music instead of siren 2020-12-07 12:40:20 +06:00
Ilya Shurumov
d7e3ef0db7 - don't give player a felony when he gets to own cop car
- misc changes
2020-12-07 12:36:08 +06:00