Silent
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1a5e22d7a5
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Illumination value from timecyc.dat properly using floats
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2014-09-14 02:04:50 +02:00 |
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Silent
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68043fc608
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DOUBLE_RWHEELS fix for trailers (front wheels now get their duplicates too)
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2014-09-09 00:37:24 +02:00 |
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Silent
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3b817a2fe7
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III armour cheat now consistent between versions
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2014-08-28 22:49:22 +02:00 |
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Silent
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9bfbcd83f0
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Timers now work properly in III/VC (Billie Jean plays again!)
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2014-08-27 16:27:08 +02:00 |
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Silent
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c19ae65d46
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III/VC patches compileable again
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2014-08-27 01:20:24 +02:00 |
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Silent
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b4a0f23726
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Removed Steam modding protection & rejecting 1.0 saves
Ready for a release, I guess
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2014-08-25 14:37:07 +02:00 |
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Silent
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82fe37b369
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1.01 support - more
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2014-08-25 14:19:54 +02:00 |
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Silent
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9d111c3777
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Revert "Recompied flac libs to be compatible with XP SP1 and Win 2000"
This reverts commit 8802f31ab6 .
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2014-08-22 02:13:55 +02:00 |
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Silent
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cd0fa0f044
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Working on 1.01 support
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2014-08-22 02:09:21 +02:00 |
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Silent
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8802f31ab6
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Recompied flac libs to be compatible with XP SP1 and Win 2000
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2014-08-22 02:08:45 +02:00 |
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Silent
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4c01233592
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Steam support - more
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2014-08-21 23:49:36 +02:00 |
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Silent
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e95f2796dd
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Proper aspect ratios for Steam version
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2014-08-21 00:55:20 +02:00 |
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Silent
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52ab2d9c7e
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Working on Steam support
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2014-08-21 00:55:19 +02:00 |
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Silent
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5198484100
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fixed a fix
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2014-08-21 00:54:54 +02:00 |
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Silent
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3bcbc269f4
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fixed my RpClumpRender
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2014-08-21 00:53:33 +02:00 |
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Silent
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290f0b36cd
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CGarages::RespraysAreFree resetting on new game
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2014-08-20 23:07:57 +02:00 |
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Silent
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adbe057f51
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Corrected framedelay fix
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2014-08-19 19:37:43 +02:00 |
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Silent
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fa7f70942b
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Crosshair doesn't mess up weapon icon when on a jetpack anymore (hell knows why it bugged only on a jetpack)
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2014-08-19 15:19:58 +02:00 |
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Silent
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f73e9cfb07
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Weapons and jetpack render in a shadow now
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2014-08-19 13:16:38 +02:00 |
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Silent
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77d61dcdd2
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Refined weapon rendering
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2014-08-19 12:57:35 +02:00 |
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Silent
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a99b6cab4e
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Added some reversed RW funcs from VCSPC so there's a bit messing around with adding 1.01/Steam compat
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2014-08-18 23:36:27 +02:00 |
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Silent
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e44a901a27
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Planes don't need ResetFrames() so they got a separate method
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2014-08-12 22:43:17 +02:00 |
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Silent
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0b8cfdd7db
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A better fix for CAutomobile::Fix wrongly rotated components - now matrix is obtained from cclumpmodelinfo clump
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2014-08-12 22:30:37 +02:00 |
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Silent
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e4e9495cb0
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Same fix for planes - CPlane::Fix does not fuck up doors anymore & resets bouncing panels
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2014-08-11 23:00:19 +02:00 |
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Silent
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a01c8fc730
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Towtruck bouncing panel does not get reset on CAuomobile::Fix
misc_x parts don't get reset too (Bandito fix)
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2014-08-11 22:44:57 +02:00 |
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Silent
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17106b72c0
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Mouse rotates an airbone car only with Steer with Mouse option enabled
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2014-08-10 18:15:23 +02:00 |
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Silent
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26d3d20356
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Streamed entity list increased to 1250 entries to fix occasional flicker when pointing the camera at the ground
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2014-08-10 15:18:22 +02:00 |
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Silent
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54b381965f
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HOODLUM 1.0 US and 1.0 EU fixes - now fully compatible
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2014-08-05 16:27:26 +02:00 |
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Silent
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d1ec130d7f
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Ready to support multiple EXEs
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2014-08-05 15:27:04 +02:00 |
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Silent
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abb1db6b44
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Mostly ready for multiple EXEs compatibility
TODO: RW calls
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2014-08-04 14:30:16 +02:00 |
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Silent
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b80846091f
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III/VC and SA files split
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2014-08-03 15:38:53 +02:00 |
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Silent
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f5ea953e95
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plugin-sdk compatibility fix
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2014-08-01 20:24:42 +02:00 |
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Silent
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7fa464818b
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Impound lot working correctly (saving interesting cars after busted and does not remove them from the impound lot when offscreen)
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2014-08-01 20:17:44 +02:00 |
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Silent
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1e6d0ce958
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Possible samp fix
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2014-06-29 22:27:45 +02:00 |
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Silent
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d28ad95d5c
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A fix for numplates with tuningparts
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2014-06-29 22:21:18 +02:00 |
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Silent
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b5e5d140f7
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Custom numberplates allowed not only for automobiles (also fixes a blank numberplates bug)
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2014-06-23 17:27:54 +02:00 |
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Silent
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675c2d114b
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Numberplates code optimised
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2014-06-23 15:08:48 +02:00 |
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Silent
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4b8d9be799
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Numberplates now randomised a bit
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2014-06-23 14:54:36 +02:00 |
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Silent
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c6a0801221
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NDEBUG added
Rewritten license plates
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2014-06-23 02:37:03 +02:00 |
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Silent
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1658717884
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Twopass disabled for indoor cutscenes
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2014-06-22 18:02:00 +02:00 |
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Silent
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99ca045bee
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Rustler prop fix
Unwoking attempt to fix shader fighting issues
Dirt now works properly with ImVehFt
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2014-06-19 00:57:22 +02:00 |
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Silent
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e076a275b1
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Twopass for peds
64x64 lunar
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2014-06-16 20:49:01 +02:00 |
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Silent
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7452ea4831
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modloader compatibility
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2014-06-16 16:31:46 +02:00 |
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Silent
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134521530a
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Fixed buildings being too dark at night
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2014-06-16 15:38:24 +02:00 |
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Silent
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af90448047
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I forgot about a reffix
1.1 BETA release
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2014-06-16 03:23:08 +02:00 |
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Silent
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799ad7311f
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Adapted 2 imvehft fixes from VCSPC
Nicely blending zone names
Ready for 1.1 BETA, I guess
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2014-06-16 02:21:05 +02:00 |
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Silent
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41588e0d2d
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Out of map bounds bug fixed
Steam subtitle sizes
Ready for 1.1 beta release, I guess
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2014-06-15 21:54:14 +02:00 |
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Silent
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d226dcc055
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Basketball fix
Gym glitch fix
Shaders are now a toggle
Twopass as a toggle
SilentpatchIII fixed
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2014-06-15 19:56:43 +02:00 |
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Silent
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4d97733c03
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WAVE decoder
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2014-06-14 02:15:14 +02:00 |
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Silent
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36fb6daa37
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Revert "FLAC decoder optimisations, resulting in bigger file size but fixed stutter"
This reverts commit d4569dbc84 .
FLAC fixed properly now
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2014-06-13 16:41:41 +02:00 |
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