Petar Kukolj
ef29878039
Changed the names of methods for applying HUD scale
2018-10-30 15:08:25 +01:00
Petar Kukolj
36f188611c
Add HUD scaling config parameter
2018-10-30 15:08:25 +01:00
Filip Gawin
4940ae0d6b
Disable warnings caused by register in bullet
...
To revert when https://github.com/bulletphysics/bullet3/pull/1941
will be merged.
2018-10-29 16:35:32 +01:00
qkolj
c2b55a09c7
Pause all other sounds during a cutscene ( #649 )
...
* Pause all other sounds during a cutscene
* Modify if statement so it's more understandable
2018-10-26 02:07:16 +02:00
Filip Gawin
35405534e7
Improved function for destroying effects
...
Old version (needlessly) iterates on all vector
2018-10-22 14:31:58 +02:00
Filip Gawin
5b135a5689
Replace insert with emplace
...
See:
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=87658
2018-10-20 09:52:47 +02:00
Filip Gawin
0ae2a836ca
Game objects as unique ptrs
2018-10-05 13:06:53 +01:00
Filip Gawin
d1c31952b5
Implement basic sound volume managment
...
Basic of basics. :P
2018-09-29 20:51:35 +01:00
Filip Gawin
a813837040
Convert AnimationBone and Animatior to unique ptr
2018-09-24 21:32:33 +01:00
Daniel Evans
4b1e4d3aa6
Merge pull request #634 from ShFil119/minor_stuff
...
Minor stuff
2018-09-23 17:17:53 +01:00
Filip Gawin
94ffd77743
Convert nodes to unique ptrs
2018-09-23 17:15:10 +01:00
Filip Gawin
c6a0c6eb45
Remove already handled "todo"
2018-09-20 22:52:04 +02:00
Filip Gawin
3821244c95
Use lambda for removing VisualFX
2018-09-19 22:02:16 +01:00
Anonymous Maarten
d06d4fc264
rwengine: use applyOffset
2018-09-16 01:14:11 +02:00
Anonymous Maarten
40575e79b6
rwengine: pass const glm::vec's to constructors
2018-09-16 00:53:18 +02:00
Anonymous Maarten
e873f826fc
rwengine: remove errorTexture from Game- and ObjectRenderer
2018-09-16 00:53:18 +02:00
Anonymous Maarten
9189a02860
rwengine: remove unused private field
2018-09-16 00:53:18 +02:00
Anonymous Maarten
0b8bc41fa7
all: fix 'warning: missing braces around initializer'
2018-09-16 00:53:16 +02:00
Anonymous Maarten
32d3ab7508
rwengine+tests: disable C4305 warning for bullet3
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warning C4305: 'argument': truncation from 'double' to 'const btScalar'
2018-09-16 00:52:41 +02:00
Anonymous Maarten
7bea25e487
rwengine: some variables are only used in debug builds
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Fixes clang warnings about unused private fields: -Wunused-private-field
2018-09-16 00:52:41 +02:00
Anonymous Maarten
2d595bede7
cmake: add all files to cmake
2018-09-16 00:52:41 +02:00
Anonymous Maarten
2a1163d391
rwgame: fix Visual Studio warnings
2018-09-16 00:52:41 +02:00
Anonymous Maarten
05896caac5
rwengine: fix Visual Studio warnings
2018-09-16 00:52:40 +02:00
mole99
b92f9f059f
Implement and use applyOffset()
2018-09-04 00:46:15 +01:00
Daniel Evans
52dbe78b4a
Merge pull request #621 from danhedron/feat/use_microprofile
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Use microprofile for profiling
2018-09-04 00:41:01 +01:00
Berk Özkütük
8e2d17d52b
Ignore jump input while in airborne state
2018-09-03 20:41:55 +01:00
Daniel Evans
0e098b4fa0
Merge pull request #604 from ShFil119/minor_memory_improvements
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Minor memory improvements
2018-09-01 23:55:48 +01:00
Daniel Evans
02b42a8fed
Merge pull request #616 from ShFil119/remove_raw_ptrs_from_objects
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Remove raw ptrs from game objects
2018-09-01 23:37:42 +01:00
Daniel Evans
be55b616f7
Add additional profiler scopes for increased resolution
2018-09-01 22:58:25 +01:00
Daniel Evans
14885c24dc
Move opengl debuging from RW_PROFILER, it interferes with CPU timing.
2018-09-01 22:58:25 +01:00
Daniel Evans
1efe3840b8
Increase profiler coverage in GameRenderer/OpenGLRenderer
2018-09-01 22:58:25 +01:00
Daniel Evans
080a0fe050
Use microprofile for profiling
2018-09-01 22:58:24 +01:00
Daniel Evans
63a2caa471
Add microprofile to rwengine dependencies
2018-09-01 22:58:24 +01:00
Filip Gawin
1f3462fb3f
Use std::make_shared in GenericDATLoader.cpp
2018-09-01 17:50:03 +02:00
Filip Gawin
ffb1092077
Remove raw ptr from DebugDraw
2018-09-01 17:50:03 +02:00
Filip Gawin
4ff4356986
Replace raw ptr from OpenGLRenderer with unique_ptr
2018-09-01 17:50:03 +02:00
Filip Gawin
3ef7570fb5
Replace raw ptr in SCMFile with unique_ptr
2018-09-01 17:50:03 +02:00
Filip Gawin
711fa70950
Remove unneeded dynamic alocation of SCMFile
2018-09-01 17:50:03 +02:00
Filip Gawin
d4061540d0
Use ClumpPtr for clone
2018-09-01 17:49:52 +02:00
Filip Gawin
63ab663ea5
Remove raw ptrs from VehicleObject
2018-08-31 20:04:39 +02:00
Daniel Evans
b9ef99e752
Extract GameRenderer object handling into seperate method
2018-08-30 20:28:10 +01:00
Anonymous Maarten
372381843c
rwengine: delete OpenAL buffers and sources before OpenAL shutdown
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OpenAL printing
```
AL lib: (WW) FreeContext: (0x614000052440) Deleting 22 Sources
AL lib: (WW) FreeDevice: (0x62d0001f4400) Deleting 22 Buffers
```
at program shutdown is actually a warning that not all sources and
buffers were deleted.
Included suggestions from @ShFil119
2018-08-30 12:05:47 +01:00
Daniel Evans
26398ca636
Merge pull request #603 from ShFil119/sounds_tests
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Prepare tests for Sound and SoundBuffer
2018-08-29 20:30:13 +01:00
Filip Gawin
77e0e3a3bc
Prepare tests for Sound and SoundBuffer
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Also refactored SoundBuffer a bit.
2018-08-29 19:43:18 +02:00
Filip Gawin
fae8f0c1a9
Remove raw ptrs from ProjectileObject
2018-08-28 23:24:57 +02:00
Filip Gawin
70304dd276
Remove raw ptrs from PickupObject
2018-08-28 23:18:27 +02:00
Filip Gawin
071481f617
Remove raw ptrs from CharacterObject
2018-08-28 23:18:20 +02:00
Daniel Evans
2670de509f
Merge pull request #573 from ShFil119/raii_effects
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Refactor VisualFX and fix memory leaks
2018-08-28 14:28:55 +01:00
Anonymous Maarten
b10c36e747
rwengine: throw runtime_error on loading illegal font
2018-08-23 16:49:12 +02:00
Anonymous Maarten
804276668b
rwlib: enable RW_DEBUG if RW_DEBUG is defined
2018-08-23 15:45:39 +02:00