Anonymous Maarten
c73e5d514d
cmake+ci: install pdb's + enable on ci
2018-09-16 00:53:18 +02:00
Filip Gawin
77e0e3a3bc
Prepare tests for Sound and SoundBuffer
...
Also refactored SoundBuffer a bit.
2018-08-29 19:43:18 +02:00
Anonymous Maarten
7eab14bee0
conan: update + latest versions
2018-08-15 22:53:32 +02:00
Anonymous Maarten
b545b79a4b
cmake: do not use rwdep::xxx targets
2018-08-15 09:12:01 +02:00
Daniel Evans
634a3940ac
Merge pull request #570 from danhedron/test_up/IDE
...
Remove data dependency from LoaderIDE test suite
2018-08-06 21:43:46 +01:00
Daniel Evans
b14bcc8a12
Rename ObjectDataTests suite to LoaderIDETests
2018-08-06 00:03:32 +01:00
Anonymous Maarten
2ad9667b50
rwengine: add per-font mapping + unicode support + tests
2018-08-04 01:11:47 +02:00
Daniel Evans
caa1e1eee0
Merge pull request #508 from madebr/conan
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Add support for Conan
2018-07-03 23:14:46 +01:00
husho
92d2a614b7
Garages continuation
2018-06-24 02:43:24 +03:00
husho
6d04746222
[Ready] Payphones ( #498 )
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Payphones
2018-06-17 23:24:34 -05:00
Anonymous Maarten
e4788b4229
cmake: add configuration option for static Boost
2018-06-14 02:18:06 +02:00
Anonymous Maarten
b6a2b2181d
cmake: do not override find modules but wrap them separately
2018-06-14 02:10:54 +02:00
Anonymous Maarten
8f70b36d6f
cmake: include all dependencies at top of main CMakeLists.txt
2018-06-14 02:10:54 +02:00
Anonymous Maarten
e3c0b00453
cmake: use GNUInstallDirs for install paths + install everything (optionally)
2018-06-08 18:30:25 +02:00
Anonymous Maarten
ebc74559e8
tests: do not link to the dynamic Boost Test library on Windows
2018-02-13 22:15:26 +00:00
Anonymous Maarten
4037c83929
tests: RUN_TESTS has special meaning in a Visual Studio solution
2018-02-13 22:15:26 +00:00
Anonymous Maarten
c758160d09
spelling: seperate -> separate
2018-01-05 06:21:34 +00:00
Anonymous Maarten
a40a2706a9
cmake: add support for include-what-you-use to check #include's
...
The output is currently very verbose and includes many false positives.
Adding a mapping file should solve this.
See
https://github.com/include-what-you-use/include-what-you-use/blob/master/docs/IWYUMappings.md
2017-10-29 20:40:57 +00:00
Anonymous Maarten
7e1da8dc0a
tests: increase test timeout
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The GameData tests take relatively long and might time out.
2017-10-29 20:40:57 +00:00
Anonymous Maarten
8f4c770a26
cmake/tests: Fix naming and timing of ItemTests test suite
2017-10-29 20:40:57 +00:00
Anonymous Maarten
9e8a96ab7e
tests: execute each test separately by CTest
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Disabled by default because empty test suites fail and would cause
Travis to fail.
There can be empty test suites when testing with no data.
2017-10-29 20:40:57 +00:00
Anonymous Maarten
a9f8f27b21
cmake: add coverage support
2017-10-29 20:40:57 +00:00
Anonymous Maarten
e663d061b7
tests: capitalize test name (test_name.cpp -> test_Name.cpp)
2017-10-29 20:40:57 +00:00
Anonymous Maarten
63d7898aa1
tests: tests have no PNG dependency
2017-10-29 20:40:57 +00:00
Anonymous Maarten
06c4bf09f7
cmake: make OpenGL an imported target
2017-10-29 20:40:57 +00:00
Anonymous Maarten
6ccf85b770
cmake: make bullet an imported target
2017-10-29 20:40:57 +00:00
Anonymous Maarten
e555331748
cmake: be more specific about Boost library to link with
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CMake 3.2's FindBoost.cmake does not support boost:: namespaces
2017-10-29 20:40:57 +00:00
Anonymous Maarten
66a28acaa4
cmake: make SDL2 an imported target
2017-10-29 20:40:57 +00:00
Anonymous Maarten
579a36cec7
cmake: reformat tests/CMakeLists.txt
2017-10-29 20:40:57 +00:00
Anonymous Maarten
1926795d63
cmake: use rwengine::interface + no more add_definitions & include_directories
2017-10-29 20:40:57 +00:00
Anonymous Maarten
7a86c199b0
tests: only include GameConfig.hpp in source file (no header file)
...
This reduces compile time from 1m19s to 9s when touching GameConfig.hpp.
(Executed from rwgame/build/tests)
before:
$ make >/dev/null
$ touch ../../rwgame/GameConfig.hpp
$ time make>/dev/null
real 1m18.643s
user 1m13.069s
sys 0m5.266s
after:
$ make >/dev/null
$ touch ../../rwgame/GameConfig.hpp
$ time make>/dev/null
real 0m9.247s
user 0m8.374s
sys 0m0.836s
2017-08-15 15:58:01 +01:00
Anonymous Maarten
ed185f2526
config: add tests on reading good and bad configuration files
2017-02-20 01:01:30 +00:00
Anonymous Maarten
65b14fcb9c
config: use boost::property_tree for INI read and default generation
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* remove inih
* input.invert_y has now behavior as described on wiki
2017-02-20 01:01:30 +00:00
Daniel Evans
d84b492412
Remove all traces of Skeleton
2017-02-08 21:45:01 +00:00
Daniel Evans
bb6698e373
Implement Hierarchy of game ZoneData
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This allows querying of the most specific ZoneData for a given point
2017-01-30 00:24:44 +00:00
Daniel Evans
8d10c80196
Remove all traces of WorkContext
2016-12-02 01:00:22 +00:00
Daniel Evans
9c8690bfae
Fix Control enum order which was causing excessive aliasing
2016-11-19 23:50:34 +00:00
Daniel Evans
462479b992
Remove ResourceHandle.hpp
2016-10-05 22:38:35 +01:00
Daniel Evans
d8841c7561
Remove include directory from rwengine for consistency
2016-08-07 14:41:45 +01:00
Jannik Vogel
9bfb9f8002
CMake: Use FindSDL2.cmake
2016-06-22 23:58:27 +02:00
Christoph Heiss
649f7b144d
Replace SFML with SDL2
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This entirely replaces all remaining SFML pieces with SDL2 and
brings OpenRW up to OpenGL 3.3
2016-06-22 12:29:39 +02:00
Daniel Evans
dd70e41bbd
Add TESTS_NODATA to build tests without data
2016-06-16 21:22:18 +01:00
Daniel Evans
2ee4a6e533
Add configuration file to replace OPENRW_GAME_PATH env var
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This will permit the storage of other user settings like language and
video settings.
2016-05-20 02:10:11 +01:00
Daniel Evans
9f85f283cb
CMake: FindSFML+FindMAD, set library paths as SYSTEM, remove dead stuff.
2016-05-19 22:30:06 +01:00
Daniel Evans
5721333fb0
Overhaul script text display with new text logic system.
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Logic for displaying text now belongs in ScreenText, which will
handle type specific text display.
2016-05-07 18:29:08 +01:00
Daniel Evans
f3b81c5690
Bring tests back up to compiling and running. Only a few are failing
2016-04-15 01:06:10 +01:00
Daniel Evans
14269d8ae5
Move first of lower level code into rwlib; tear out GLEW.
2016-04-07 01:13:46 +01:00
Daniel Evans
abf43f07c8
New File handling implementation
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- move FileHandle into a separate header
- Implement FileIndex, a system to normalize filenames and sources
2015-04-03 03:04:50 +01:00
Daniel Evans
4d78cacd84
Improve CMake detection of platform libraries
2014-08-16 23:02:34 +01:00
Timmy Sjöstedt
70cadb7a86
Fixed another Bullet inclusion path.
2014-08-16 00:20:58 +02:00