Summary:
While the result is constant across a single primitive, each pixel
shader wave can have pixels from multiple primitives.
Reviewers: tstellarAMD, arsenm
Subscribers: kzhuravl, wdng, yaxunl, llvm-commits, tony-tye
Differential Revision: https://reviews.llvm.org/D27572
llvm-svn: 289447
Since 32-bit instructions with 32-bit input immediate behavior
are used to materialize 16-bit constants in 32-bit registers
for 16-bit instructions, determining the legality based
on the size is incorrect. Change operands to have the size
specified in the type.
Also adds a workaround for a disassembler bug that
produces an immediate MCOperand for an operand that
is supposed to be OPERAND_REGISTER.
The assembler appears to accept out of bounds immediates and
truncates them, but this seems to be an issue for 32-bit
already.
llvm-svn: 289306
Summary:
There is no point in setting SGPRS=104, because VI allocates SGPRs
in multiples of 16, so 104 -> 112. That enables us to use all 102 SGPRs
for general purposes.
Reviewers: tstellarAMD
Subscribers: qcolombet, arsenm, kzhuravl, wdng, nhaehnle, yaxunl, tony-tye
Differential Revision: https://reviews.llvm.org/D27149
llvm-svn: 289260
Retrying after fixing overly aggressive load-store forwarding optimization.
Simplify Consecutive Merge Store Candidate Search
Now that address aliasing is much less conservative, push through
simplified store merging search which only checks for parallel stores
through the chain subgraph. This is cleaner as the separation of
non-interfering loads/stores from the store-merging logic.
Whem merging stores, search up the chain through a single load, and
finds all possible stores by looking down from through a load and a
TokenFactor to all stores visited. This improves the quality of the
output SelectionDAG and generally the output CodeGen (with some
exceptions).
Additional Minor Changes:
1. Finishes removing unused AliasLoad code
2. Unifies the the chain aggregation in the merged stores across
code paths
3. Re-add the Store node to the worklist after calling
SimplifyDemandedBits.
4. Increase GatherAllAliasesMaxDepth from 6 to 18. That number is
arbitrary, but seemed sufficient to not cause regressions in
tests.
This finishes the change Matt Arsenault started in r246307 and
jyknight's original patch.
Many tests required some changes as memory operations are now
reorderable. Some tests relying on the order were changed to use
volatile memory operations
Noteworthy tests:
CodeGen/AArch64/argument-blocks.ll -
It's not entirely clear what the test_varargs_stackalign test is
supposed to be asserting, but the new code looks right.
CodeGen/AArch64/arm64-memset-inline.lli -
CodeGen/AArch64/arm64-stur.ll -
CodeGen/ARM/memset-inline.ll -
The backend now generates *worse* code due to store merging
succeeding, as we do do a 16-byte constant-zero store efficiently.
CodeGen/AArch64/merge-store.ll -
Improved, but there still seems to be an extraneous vector insert
from an element to itself?
CodeGen/PowerPC/ppc64-align-long-double.ll -
Worse code emitted in this case, due to the improved store->load
forwarding.
CodeGen/X86/dag-merge-fast-accesses.ll -
CodeGen/X86/MergeConsecutiveStores.ll -
CodeGen/X86/stores-merging.ll -
CodeGen/Mips/load-store-left-right.ll -
Restored correct merging of non-aligned stores
CodeGen/AMDGPU/promote-alloca-stored-pointer-value.ll -
Improved. Correctly merges buffer_store_dword calls
CodeGen/AMDGPU/si-triv-disjoint-mem-access.ll -
Improved. Sidesteps loading a stored value and
merges two stores
CodeGen/X86/pr18023.ll -
This test has been removed, as it was asserting incorrect
behavior. Non-volatile stores *CAN* be moved past volatile loads,
and now are.
CodeGen/X86/vector-idiv.ll -
CodeGen/X86/vector-lzcnt-128.ll -
It's basically impossible to tell what these tests are actually
testing. But, looks like the code got better due to the memory
operations being recognized as non-aliasing.
CodeGen/X86/win32-eh.ll -
Both loads of the securitycookie are now merged.
Reviewers: arsenm, hfinkel, tstellarAMD, jyknight, nhaehnle
Subscribers: wdng, nhaehnle, nemanjai, arsenm, weimingz, niravd, RKSimon, aemerson, qcolombet, dsanders, resistor, tstellarAMD, t.p.northover, spatel
Differential Revision: https://reviews.llvm.org/D14834
llvm-svn: 289221
These were selecting directly to the VOP2 form instead
of VOP3 like the i32 instructions. Fixes regressions in
future commits where an immediate isn't folded because it was
initially used for the second operand.
Because uniform 16-bit operations are promoted to i32, it's
difficult to get a simple testcase where this matters. Fold
failures in SIFoldOperands here tend to be hidden by commute
and fold in SIShrinkInstructions.
llvm-svn: 289189
Not having this legal led to combine failures, resulting
in dumb things like bitcasts of constants not being folded
away.
The only reason I'm leaving the v_mov_b32 hack that f32
already uses is to avoid madak formation test regressions.
PeepholeOptimizer has an ordering issue where the immediate
fold attempt is into the sgpr->vgpr copy instead of the actual
use. Running it twice avoids that problem.
llvm-svn: 289096
The correct commutable opcode was set to itself, so this
was simply swapping the operands to commute instead of also
changing the opcode to v_subrev_u16.
llvm-svn: 289093
Multiple metadata values for records such as opencl.ocl.version, llvm.ident
and similar are created after linking several modules. For some of them, notably
opencl.ocl.version, this creates semantic problem because we cannot tell which
version of OpenCL the composite module conforms.
Moreover, such repetitions of identical values often create a huge list of
unneeded metadata, which grows bitcode size both in memory and stored on disk.
It can go up to several Mb when linked against our OpenCL library. Lastly, such
long lists obscure reading of dumped IR.
The pass unifies metadata after linking.
Differential Revision: https://reviews.llvm.org/D25381
llvm-svn: 289092
Summary:
LC can currently select scalar load for uniform memory access
basing on readonly memory address space only. This restriction
originated from the fact that in HW prior to VI vector and scalar caches
are not coherent. With MemoryDependenceAnalysis we can check that the
memory location corresponding to the memory operand of the LOAD is not
clobbered along the all paths from the function entry.
Reviewers: rampitec, tstellarAMD, arsenm
Subscribers: wdng, arsenm, nhaehnle
Differential Revision: https://reviews.llvm.org/D26917
llvm-svn: 289076
Summary:
Without the fix to isFrameOffsetLegal to consider the instruction's
immediate offset, the new test case hits the corresponding assertion in
resolveFrameIndex, because the LocalStackSlotAllocation pass re-uses a
different base register.
With only the fix to isFrameOffsetLegal, code quality reduces in a bunch of
places because frame base registers are added where they're not needed.
This is addressed by properly implementing needsFrameBaseReg, which also
helps to avoid unnecessary zero frame indices in a bunch of other places.
Fixes piglit glsl-1.50/execution/variable-indexing/gs-output-array-vec4-index-wr.shader_test
Reviewers: arsenm, tstellarAMD
Subscribers: qcolombet, kzhuravl, wdng, yaxunl, tony-tye, llvm-commits
Differential Revision: https://reviews.llvm.org/D27344
llvm-svn: 289048
Summary:
If we write an immediate to a VGPR and then copy the VGPR to an
SGPR, we can replace the copy with a S_MOV_B32 sgpr, imm, rather than
moving the copy to the SALU.
Reviewers: arsenm
Subscribers: kzhuravl, wdng, nhaehnle, yaxunl, llvm-commits, tony-tye
Differential Revision: https://reviews.llvm.org/D27272
llvm-svn: 288849
The structured CFG is just an aid to inserting exec
mask modification instructions, once that is done
we don't really need it anymore. We also
do not analyze blocks with terminators that
modify exec, so this should only be impacting
true branches.
llvm-svn: 288744
Structure the definitions a bit more like the other classes.
The main change here is to split EXP with the done bit set
to a separate opcode, so we can set mayLoad = 1 so that it won't
be reordered before the other exp stores, since this has the special
constraint that if the done bit is set then this should be the last
exp in she shader.
Previously all exp instructions were inferred to have unmodeled
side effects.
llvm-svn: 288695
lib/Target/AMDGPU/SIRegisterInfo.cpp: In member function 'void llvm::SIRegisterInfo::spillSGPR(llvm::MachineBasicBlock::iterator, int, llvm::RegScavenger*) const':
lib/Target/AMDGPU/SIRegisterInfo.cpp:572:30: warning: variable 'SubRC' set but not used [-Wunused-but-set-variable]
const TargetRegisterClass *SubRC = nullptr;
^
lib/Target/AMDGPU/SIRegisterInfo.cpp: In member function 'void llvm::SIRegisterInfo::restoreSGPR(llvm::MachineBasicBlock::iterator, int, llvm::RegScavenger*) const':
lib/Target/AMDGPU/SIRegisterInfo.cpp:723:30: warning: variable 'SubRC' set but not used [-Wunused-but-set-variable]
const TargetRegisterClass *SubRC = nullptr;
^
The variable was assigned to, but never used. The functions called did not
mutate state. Simplify the logic and remove the variable. Identified by gcc
5.4.0.
llvm-svn: 288601
Since the spill is for the whole wave, these
don't have the swizzling problems that vector stores do
and a single 4-byte allocation is enough to spill a 64 element
register. This should reduce the number of spill instructions and
put all the spills for a register in the same cacheline.
This should save allocated private size, but for now it doesn't.
The extra slots are allocated for each component, but never used
because the frame layout is essentially finalized before frame
indices are replaced. For always using the scalar store path,
this should probably be moved into processFunctionBeforeFrameFinalized.
llvm-svn: 288445
This is not in the list of valid inputs for the encoding.
When spilling, copies from exec can be folded directly
into the spill instruction which results in broken
stores.
This only fixes the operand constraints, more codegen
work is required to avoid emitting the invalid
spills.
This sort of breaks the dbg.value test. Because the
register class of the s_load_dwordx2 changes, there
is a copy to SReg_64, and the copy is the operand
of dbg_value. The copy is later dead, and removed
from the dbg_value.
llvm-svn: 288191
Use vaddr/vdst for the same purposes.
This also fixes a beg in SIInsertWaits for the
operand check. The stored value operand is currently called
data0 in the single offset case, not data.
llvm-svn: 288188
It isn't generally safe to fold the frame index
directly into the operand since it will possibly
not be an inline immediate after it is expanded.
This surprisingly seems to produce better code, since
the FI doesn't prevent folding other immediate operands.
llvm-svn: 288185
Change the logic for when to fold immediates to
consider the destination operand rather than the
source of the materializing mov instruction.
No change yet, but this will allow for correctly handling
i16/f16 operands. Since 32-bit moves are used to materialize
constants for these, the same bitvalue will not be in the
register.
llvm-svn: 288184