2020-08-04 08:49:11 +02:00
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#include "common.h"
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INCLUDE_ASM(code_fa4c0_len_3bf0, func_802D5B10);
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2020-08-16 05:19:00 +02:00
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s32 FadeOutMusic(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 itemID = get_variable(script, *ptrReadPos++);
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s32* ptrNextPos = ptrReadPos++;
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2020-08-04 08:49:11 +02:00
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2020-08-11 23:38:21 +02:00
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return (set_music_track(itemID, -1, 0, get_variable(script, *ptrNextPos++), 8) != 0) * 2;
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}
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2020-08-16 05:19:00 +02:00
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s32 SetMusicTrack(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 musicPlayer = get_variable(script, *ptrReadPos++);
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s32 songID = get_variable(script, *ptrReadPos++);
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s32 variation = get_variable(script, *ptrReadPos++);
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2020-08-12 04:45:27 +02:00
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s16 volume = get_variable(script, *ptrReadPos++);
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2020-08-11 23:38:21 +02:00
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2020-08-12 04:45:27 +02:00
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return (set_music_track(musicPlayer, songID, variation, 0x1F4, volume) != 0) * 2;
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2020-08-11 23:38:21 +02:00
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}
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2020-08-04 08:49:11 +02:00
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INCLUDE_ASM(code_fa4c0_len_3bf0, FadeInMusic);
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2020-08-16 05:19:00 +02:00
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s32 PlayAmbientSounds(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 soundID = get_variable(script, *ptrReadPos++);
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return (play_ambient_sounds(soundID, 0xFA) != 0) * 2;
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}
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2020-08-16 05:19:00 +02:00
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s32 PlaySound(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 soundID = get_variable(script, *ptrReadPos++);
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2020-08-04 08:49:11 +02:00
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2020-08-11 23:38:21 +02:00
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play_sound(soundID);
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return 2;
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}
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2020-08-16 05:19:00 +02:00
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s32 func_802D617C(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 soundID = get_variable(script, *ptrReadPos++);
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s32 value2 = get_variable(script, *ptrReadPos++);
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_play_sound(soundID, value2 & 0xFF, 0, 0);
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 05:19:00 +02:00
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s32 PlaySoundAt(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 soundID = get_variable(script, *ptrReadPos++);
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s32 value2 = get_variable(script, *ptrReadPos++);
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s32 x = get_variable(script, *ptrReadPos++);
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s32 y = get_variable(script, *ptrReadPos++);
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s32 z = get_variable(script, *ptrReadPos++);
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2020-08-12 04:29:31 +02:00
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play_sound_at_position(soundID, value2, x, y, z);
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2020-08-11 23:38:21 +02:00
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return 2;
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}
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2020-08-16 05:19:00 +02:00
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s32 StopSound(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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2020-08-04 08:49:11 +02:00
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2020-08-11 23:38:21 +02:00
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stop_sound(get_variable(script, *ptrReadPos++));
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 05:19:00 +02:00
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s32 func_802D62E4(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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2020-08-04 08:49:11 +02:00
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2020-08-11 23:38:21 +02:00
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func_80149A6C(get_variable(script, *ptrReadPos++), 1);
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 05:19:00 +02:00
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s32 UseDoorSounds(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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2020-08-04 08:49:11 +02:00
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2020-08-11 23:38:21 +02:00
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gCurrentDoorSoundsSet = get_variable(script, *ptrReadPos++);
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return 2;
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}
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2020-08-16 05:19:00 +02:00
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s32 func_802D6340(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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D_80151308 = get_variable(script, *ptrReadPos++);
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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INCLUDE_ASM(code_fa4c0_len_3bf0, PlaySoundAtF);
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2020-08-16 05:19:00 +02:00
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s32 RemoveKeyItemAt(Script* script, s32 initialCall) {
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2020-08-12 03:59:46 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 index = get_variable(script, *ptrReadPos++);
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2020-08-13 07:12:32 +02:00
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s16* ptrKeyItems = (s16 *) &gPlayerData.keyItems;
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2020-08-12 04:29:31 +02:00
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2020-08-13 06:10:41 +02:00
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ptrKeyItems[index] = 0;
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2020-08-12 03:59:46 +02:00
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return 2;
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}
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2020-08-16 05:19:00 +02:00
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s32 RemoveItemAt(Script* script, s32 initialCall) {
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2020-08-12 03:59:46 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 index = get_variable(script, *ptrReadPos++);
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2020-08-13 07:12:32 +02:00
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s16* ptrInvItems = (s16 *) &gPlayerData.invItems;
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2020-08-16 05:19:00 +02:00
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2020-08-13 06:10:41 +02:00
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ptrInvItems[index] = 0;
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2020-08-12 03:59:46 +02:00
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sort_items();
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 05:19:00 +02:00
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s32 AddKeyItem(Script* script, s32 initialCall) {
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2020-08-12 22:53:01 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 value = *ptrReadPos++;
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2020-08-16 05:19:00 +02:00
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PlayerData* playerData = &gPlayerData;
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2020-08-12 22:53:01 +02:00
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s32 itemID = get_variable(script, value);
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s32 i;
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2020-08-15 00:47:06 +02:00
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if (itemID == ITEM_FORTRESS_KEY) {
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2020-08-12 22:53:01 +02:00
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playerData->fortressKeyCount++;
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return 2;
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}
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2020-08-13 07:03:47 +02:00
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for (i = 0; i < ARRAY_COUNT(playerData->keyItems); i++) {
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2020-08-12 22:53:01 +02:00
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if (playerData->keyItems[i] == 0) {
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break;
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}
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}
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2020-08-13 00:52:55 +02:00
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if (i < ARRAY_COUNT(playerData->keyItems)) {
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2020-08-12 22:53:01 +02:00
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playerData->keyItems[i] = itemID;
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}
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-12 22:53:01 +02:00
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s32 func_802D6954(void) {
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func_800E01A4();
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disable_player_physics();
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func_800EF600();
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2020-08-13 00:52:55 +02:00
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D_8009A650[0] &= ~0x40;
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2020-08-12 22:53:01 +02:00
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return 2;
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}
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2020-08-16 05:19:00 +02:00
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s32 HasKeyItem(Script* script, s32 initialCall) {
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2020-08-12 22:53:01 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 itemID = get_variable(script, *ptrReadPos++);
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s32 value = *ptrReadPos++;
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2020-08-16 05:19:00 +02:00
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PlayerData* playerData = &gPlayerData;
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2020-08-12 22:53:01 +02:00
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s32 i;
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2020-08-16 05:19:00 +02:00
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2020-08-13 07:03:47 +02:00
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for(i = 0; i < ARRAY_COUNT(playerData->keyItems); i++) {
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2020-08-12 22:53:01 +02:00
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if (playerData->keyItems[i] == itemID) {
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break;
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}
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}
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set_variable(script, value, i < ARRAY_COUNT(playerData->keyItems));
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 05:19:00 +02:00
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s32 FindKeyItem(Script* script, s32 initialCall) {
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2020-08-12 22:53:01 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 itemID = get_variable(script, *ptrReadPos++);
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s32 value = *ptrReadPos++;
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2020-08-16 05:19:00 +02:00
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PlayerData* playerData = &gPlayerData;
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2020-08-12 22:53:01 +02:00
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s32 i;
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s32 itemIndex;
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2020-08-13 07:03:47 +02:00
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for(i = 0; i < ARRAY_COUNT(playerData->keyItems); i++) {
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2020-08-12 22:53:01 +02:00
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if (playerData->keyItems[i] == itemID) {
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break;
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}
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}
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itemIndex = -1;
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if (i != ARRAY_COUNT(playerData->keyItems)) {
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itemIndex = i;
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}
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set_variable(script, value, itemIndex);
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 05:19:00 +02:00
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s32 AddItem(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 itemID = get_variable(script, *ptrReadPos++);
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2020-08-13 07:12:32 +02:00
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s32* ptrNextPos = (s32 *) *ptrReadPos++;
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2020-08-11 23:38:21 +02:00
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set_variable(script, ptrNextPos, add_item(itemID));
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return 2;
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}
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2020-08-16 05:19:00 +02:00
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s32 func_802D6AF0(Script* script, s32 initialCall) {
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2020-08-11 23:38:21 +02:00
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set_variable(script, *script->ptrReadPos, 0);
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 05:19:00 +02:00
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s32 FindItem(Script* script, s32 initialCall) {
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2020-08-14 03:43:04 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 itemID = get_variable(script, *ptrReadPos++);
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s32 value = *ptrReadPos++;
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2020-08-16 05:19:00 +02:00
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PlayerData* playerData = &gPlayerData;
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2020-08-14 03:43:04 +02:00
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s32 i;
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s32 itemIndex;
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2020-08-04 08:49:11 +02:00
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2020-08-14 03:43:04 +02:00
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for (i = 0; i < ARRAY_COUNT(playerData->invItems); i++) {
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if (playerData->invItems[i] == itemID) {
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break;
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}
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}
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2020-08-04 08:49:11 +02:00
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2020-08-14 03:43:04 +02:00
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itemIndex = -1;
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if (i != ARRAY_COUNT(playerData->invItems)) {
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itemIndex = i;
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}
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set_variable(script, value, itemIndex);
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 05:19:00 +02:00
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s32 RemoveItem(Script* script, s32 initialCall) {
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2020-08-14 03:55:06 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 itemID = get_variable(script, *ptrReadPos++);
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s32 value = *ptrReadPos++;
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2020-08-16 05:19:00 +02:00
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PlayerData* playerData = &gPlayerData;
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2020-08-14 03:55:06 +02:00
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s32 i;
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s32 itemIndex;
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2020-08-04 08:49:11 +02:00
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2020-08-14 03:55:06 +02:00
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for (i = 0; i < ARRAY_COUNT(playerData->invItems); i++) {
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if (playerData->invItems[i] == itemID) {
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break;
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}
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}
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itemIndex = -1;
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if (i != ARRAY_COUNT(playerData->invItems)) {
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itemIndex = i;
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}
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if (itemIndex >= 0) {
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2020-08-14 04:07:24 +02:00
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// This is `playerData->invItems[i]`, but we have to do weird
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// pointer math to get the output asm to exactly match :/
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*(playerData->invItems + i) = 0;
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2020-08-14 03:55:06 +02:00
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}
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sort_items();
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set_variable(script, value, itemIndex);
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 05:19:00 +02:00
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s32 CountFortressKeys(Script* script, s32 initialCall) {
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2020-08-14 04:22:25 +02:00
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s32 outVar = *script->ptrReadPos;
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set_variable(script, outVar, get_fortress_key_count());
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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2020-08-16 05:19:00 +02:00
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s32 RemoveFortressKeys(Script* script, s32 initialCall) {
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2020-08-14 04:24:21 +02:00
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s32 num = get_variable(script, *script->ptrReadPos);
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subtract_fortress_keys(num);
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return 2;
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}
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2020-08-04 08:49:11 +02:00
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INCLUDE_ASM(code_fa4c0_len_3bf0, MakeItemEntity);
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INCLUDE_ASM(code_fa4c0_len_3bf0, DropItemEntity);
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INCLUDE_ASM(code_fa4c0_len_3bf0, DropItemEntityB);
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2020-08-13 20:37:53 +02:00
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/*
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// Close to working
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s32 DropItemEntityB(script_context* script, s32 initialCall) {
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s32* ptrReadPos = script->ptrReadPos;
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s32 itemID = get_variable(script, *ptrReadPos++);
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s32 x = get_variable(script, *ptrReadPos++);
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s32 y = get_variable(script, *ptrReadPos++);
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s32 z = get_variable(script, *ptrReadPos++);
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s32 itemSpawnMode = get_variable(script, *ptrReadPos++);
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s32 pickupFlag = get_variable(script, *ptrReadPos++);
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script->varTable[0] = make_item_entity_nodelay(itemID, x, y, z);
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set_item_entity_flags(script, 0x4000);
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return 2;
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}
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*/
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2020-08-16 05:19:00 +02:00
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s32 RemoveItemEntity(Script* script, s32 initialCall) {
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2020-08-13 20:37:53 +02:00
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s32* ptrReadPos = script->ptrReadPos;
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s32 itemEntityIndex = get_variable(script, *ptrReadPos++);
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-08-13 20:37:53 +02:00
|
|
|
remove_item_entity_by_index(itemEntityIndex);
|
|
|
|
return 2;
|
|
|
|
}
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
s32 AddBadge(Script* script, s32 initialCall) {
|
2020-08-11 23:38:21 +02:00
|
|
|
s32* ptrReadPos = script->ptrReadPos;
|
|
|
|
s32 itemID = get_variable(script, *ptrReadPos++);
|
2020-08-13 07:12:32 +02:00
|
|
|
s32* ptrNextPos = (s32 *) *ptrReadPos++;
|
2020-08-11 23:38:21 +02:00
|
|
|
|
|
|
|
set_variable(script, ptrNextPos, add_badge(itemID));
|
|
|
|
return 2;
|
|
|
|
}
|
2020-08-04 08:49:11 +02:00
|
|
|
|
|
|
|
INCLUDE_ASM(code_fa4c0_len_3bf0, RemoveBadge);
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
s32 SetItemPos(Script* script, s32 initialCall) {
|
2020-08-11 23:38:21 +02:00
|
|
|
s32* ptrReadPos = script->ptrReadPos;
|
2020-08-16 05:19:00 +02:00
|
|
|
ItemEntity* ptrItemEntity;
|
2020-08-12 03:59:46 +02:00
|
|
|
s32 itemEntityIndex;
|
|
|
|
s32 x, y, z;
|
2020-08-11 23:38:21 +02:00
|
|
|
|
|
|
|
itemEntityIndex = get_variable(script, *ptrReadPos++);
|
2020-08-12 03:59:46 +02:00
|
|
|
x = get_variable(script, *ptrReadPos++);
|
|
|
|
y = get_variable(script, *ptrReadPos++);
|
|
|
|
z = get_variable(script, *ptrReadPos++);
|
2020-08-11 23:38:21 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
ptrItemEntity = (ItemEntity *) get_item_entity(itemEntityIndex);
|
2020-08-15 06:27:01 +02:00
|
|
|
ptrItemEntity->position.x = x;
|
|
|
|
ptrItemEntity->position.y = y;
|
|
|
|
ptrItemEntity->position.z = z;
|
2020-08-11 23:38:21 +02:00
|
|
|
return 2;
|
|
|
|
}
|
2020-08-04 08:49:11 +02:00
|
|
|
|
|
|
|
INCLUDE_ASM(code_fa4c0_len_3bf0, SetItemFlags);
|
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
s32 AddCoin(Script* script, s32 initialCall) {
|
2020-08-11 23:38:21 +02:00
|
|
|
script->varTable[0] = add_coins(get_variable(script, *script->ptrReadPos));
|
|
|
|
return 2;
|
|
|
|
}
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
s32 AddStarPoints(Script* script, s32 initialCall) {
|
2020-08-11 23:38:21 +02:00
|
|
|
script->varTable[0] = add_star_points(get_variable(script, *script->ptrReadPos));
|
|
|
|
return 2;
|
|
|
|
}
|
2020-08-04 08:49:11 +02:00
|
|
|
|
2020-08-16 05:19:00 +02:00
|
|
|
s32 AddStarPieces(Script* script, s32 initialCall) {
|
2020-08-11 23:38:21 +02:00
|
|
|
script->varTable[0] = add_star_pieces(get_variable(script, *script->ptrReadPos));
|
|
|
|
return 2;
|
|
|
|
}
|
2020-08-04 08:49:11 +02:00
|
|
|
|
|
|
|
INCLUDE_ASM(code_fa4c0_len_3bf0, GetItemPower);
|
2020-08-13 06:10:41 +02:00
|
|
|
/*
|
2020-08-13 20:37:53 +02:00
|
|
|
// Close to working
|
2020-08-13 06:10:41 +02:00
|
|
|
s32 GetItemPower(script_context* script, s32 initialCall) {
|
|
|
|
s32* ptrReadPos = script->ptrReadPos;
|
2020-08-13 20:37:53 +02:00
|
|
|
s32 itemID = get_variable(script, *ptrReadPos++);
|
|
|
|
s32* ptrNextPos = ptrReadPos++;
|
|
|
|
item_table_entry* item = &gItemTable[itemID];
|
2020-08-16 05:19:00 +02:00
|
|
|
|
|
|
|
|
2020-08-13 20:37:53 +02:00
|
|
|
set_variable(script, ptrNextPos++, item->potencyA);
|
|
|
|
set_variable(script, ptrNextPos++, item->potencyB);
|
2020-08-13 06:10:41 +02:00
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
*/
|
|
|
|
|
2020-08-04 08:49:11 +02:00
|
|
|
INCLUDE_ASM(code_fa4c0_len_3bf0, ShowGotItem);
|
|
|
|
|
|
|
|
INCLUDE_ASM(code_fa4c0_len_3bf0, func_802D7460);
|
|
|
|
|
|
|
|
INCLUDE_ASM(code_fa4c0_len_3bf0, func_802D74C0);
|
|
|
|
|
|
|
|
INCLUDE_ASM(code_fa4c0_len_3bf0, ShowEmote);
|
|
|
|
|
|
|
|
INCLUDE_ASM(code_fa4c0_len_3bf0, RemoveEffect);
|
2020-08-11 23:38:21 +02:00
|
|
|
/*
|
2020-08-13 20:37:53 +02:00
|
|
|
// Works
|
2020-08-11 23:38:21 +02:00
|
|
|
s32 RemoveEffect(script_context* script, s32 initialCall) {
|
|
|
|
s32* ptrReadPos = script->ptrReadPos;
|
|
|
|
|
|
|
|
remove_effect(get_variable(script, *ptrReadPos++));
|
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
|
2020-08-13 20:37:53 +02:00
|
|
|
// Works
|
2020-08-11 23:38:21 +02:00
|
|
|
s32 func_802D7B10(script_context* script, s32 initialCall) {
|
|
|
|
s32* ptrReadPos = script->ptrReadPos;
|
2020-08-13 06:10:41 +02:00
|
|
|
s32* ptrValue = get_variable(script, *ptrReadPos++);
|
|
|
|
|
|
|
|
*ptrValue |= 0x10;
|
2020-08-11 23:38:21 +02:00
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
|
2020-08-13 20:37:53 +02:00
|
|
|
// Works
|
2020-08-11 23:38:21 +02:00
|
|
|
s32 func_802D7B44(script_context* script, s32 initialCall) {
|
|
|
|
s32* ptrReadPos = script->ptrReadPos;
|
2020-08-13 06:10:41 +02:00
|
|
|
s32* ptrValue = get_variable(script, *ptrReadPos++);
|
|
|
|
s32* ptrTemp = ptrValue[3];
|
|
|
|
|
|
|
|
ptrTemp[5] = 10;
|
2020-08-11 23:38:21 +02:00
|
|
|
return 2;
|
|
|
|
}
|
|
|
|
|
2020-08-13 20:37:53 +02:00
|
|
|
// Works
|
2020-08-11 23:38:21 +02:00
|
|
|
s32 func_802D7B74(script_context* script, s32 initialCall) {
|
|
|
|
s32* ptrReadPos = script->ptrReadPos;
|
2020-08-13 06:10:41 +02:00
|
|
|
s32* ptrValue = get_variable(script, *ptrReadPos++);
|
|
|
|
s32* ptrTemp = ptrValue[3];
|
|
|
|
|
|
|
|
ptrTemp[11] = 5;
|
2020-08-11 23:38:21 +02:00
|
|
|
return 2;
|
|
|
|
}
|
2020-08-13 06:10:41 +02:00
|
|
|
|
|
|
|
// More functions still in RemoveEffect.s but the ones above are matching properly
|
2020-08-11 23:38:21 +02:00
|
|
|
*/
|
2020-08-04 08:49:11 +02:00
|
|
|
|
|
|
|
INCLUDE_ASM(code_fa4c0_len_3bf0, ShowSleepBubble);
|
|
|
|
|
|
|
|
INCLUDE_ASM(code_fa4c0_len_3bf0, PlayEffect);
|