2020-07-18 02:47:33 +02:00
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#ifndef _VARIABLES_H_
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#define _VARIABLES_H_
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#include "ultra64.h"
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#include "common_structs.h"
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2020-08-10 23:35:37 +02:00
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#include "types.h"
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2020-10-13 03:28:01 +02:00
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#include "macros.h"
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2020-08-23 01:39:45 +02:00
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#include "enums.h"
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2020-07-18 02:47:33 +02:00
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2020-09-22 05:10:53 +02:00
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extern PlayerStatus* gPlayerStatusPtr;
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2020-10-03 22:04:49 +02:00
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extern CollisionStatus gCollisionStatus;
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2021-03-23 03:25:48 +01:00
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extern GameStatus gGameStatus;
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extern GameStatus* gGameStatusPtr;
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2020-09-14 01:03:22 +02:00
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extern s32 gRandSeed;
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2022-05-18 09:53:28 +02:00
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extern ItemData gItemTable[365];
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2020-08-17 14:40:21 +02:00
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extern UNK_FUN_PTR(gCurrentUpdateFunction);
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2022-01-16 14:28:09 +01:00
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extern MoveData gMoveTable[185];
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2020-08-14 16:25:33 +02:00
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2020-10-16 22:29:55 +02:00
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extern s32 gBattleState;
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2020-09-22 02:56:17 +02:00
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extern BattleStatus gBattleStatus;
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2023-01-15 10:22:41 +01:00
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extern s32 gLastDrawBattleState;
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2021-07-19 13:49:30 +02:00
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extern s32 D_800DC4D4;
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2023-01-10 07:33:09 +01:00
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extern s32 gDefeatedBattleSubstate;
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2022-11-16 10:46:50 +01:00
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extern s32 gBattleSubState;
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2023-01-10 07:33:09 +01:00
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extern s32 gDefeatedBattleState;
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2022-11-22 05:12:28 +01:00
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extern s32 gCurrentBattleID;
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2021-07-19 13:49:30 +02:00
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extern s32 D_800DC4E0;
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2023-01-15 10:22:41 +01:00
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extern s32 gCurrentStageID;
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2021-07-19 13:49:30 +02:00
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extern s32 D_800DC4F0;
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2023-01-15 10:22:41 +01:00
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extern struct Battle* gOverrideBattlePtr;
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2021-07-19 13:49:30 +02:00
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extern s32 D_800DC4F8;
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2020-09-22 02:56:17 +02:00
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2020-09-18 22:57:52 +02:00
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extern s32 D_802DAC98;
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2020-08-14 16:25:33 +02:00
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2020-10-22 02:07:00 +02:00
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extern EntityList gWorldEntityList;
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extern EntityList gBattleEntityList;
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extern EntityList* gCurrentEntityListPtr;
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2020-08-17 14:40:21 +02:00
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2022-11-22 05:12:28 +01:00
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extern WorkerList gWorldWorkerList;
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extern WorkerList gBattleWorkerList;
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extern WorkerList* gCurrentWorkerListPtr;
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2020-09-25 23:18:09 +02:00
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2020-10-22 02:07:00 +02:00
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extern NpcList gWorldNpcList;
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extern NpcList gBattleNpcList;
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extern NpcList* gCurrentNpcListPtr;
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2020-08-17 14:40:21 +02:00
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2020-10-22 02:07:00 +02:00
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extern ShadowList gWorldShadowList;
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extern ShadowList gBattleShadowList;
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extern ShadowList* gCurrentShadowListPtr;
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2020-08-17 14:40:21 +02:00
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2020-08-20 00:48:15 +02:00
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extern Camera gCameras[4];
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2020-09-06 17:53:48 +02:00
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extern s32 gCurrentCameraID;
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2020-08-20 00:48:15 +02:00
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2021-02-16 11:32:34 +01:00
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extern CollisionData gCollisionData;
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2020-08-12 20:48:51 +02:00
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extern s8 D_800A0900;
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2022-03-26 12:47:10 +01:00
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extern f32 GravityParamsStartFall[];
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2022-09-13 08:26:57 +02:00
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extern s16 FootstepSoundSelector;
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2023-01-13 08:56:28 +01:00
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extern u8* gBackgroundFogModePtr;
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2023-02-06 01:13:45 +01:00
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extern u16 gCurrentRoomDoorSounds;
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2022-04-12 08:01:58 +02:00
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extern s32 gEntityHideMode;
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2020-12-03 09:07:39 +01:00
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2021-02-18 12:54:07 +01:00
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extern s32 D_8010C92C;
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2022-01-20 14:08:24 +01:00
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extern s32 D_8010C950;
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2022-08-06 14:14:04 +02:00
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extern HiddenPanelsData gCurrentHiddenPanels;
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2022-03-10 10:55:38 +01:00
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2020-08-16 05:19:00 +02:00
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extern BackgroundHeader gBackgroundImage;
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2020-07-18 02:47:33 +02:00
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2022-06-17 11:21:13 +02:00
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extern s32 CreateEntityVarArgBuffer[4];
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2020-11-18 06:32:18 +01:00
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2022-09-08 14:21:07 +02:00
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extern f32 D_800F7B74;
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2021-04-17 13:46:17 +02:00
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2022-03-28 11:29:47 +02:00
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extern CollisionData gZoneCollisionData;
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2021-06-30 04:27:12 +02:00
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2020-11-08 05:33:15 +01:00
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// Animation related
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2020-11-08 21:40:26 +01:00
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extern AnimatedMeshList* gCurrentAnimMeshListPtr;
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2020-11-08 05:33:15 +01:00
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extern PartnerAnimations gPartnerAnimations[12];
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2020-11-08 21:40:26 +01:00
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2020-08-13 07:03:47 +02:00
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// Triggers
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2020-08-19 02:23:52 +02:00
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extern s16 gTriggerCount;
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2021-08-29 15:44:17 +02:00
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extern TriggerList wTriggerList;
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extern TriggerList bTriggerList;
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2020-10-22 02:07:00 +02:00
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extern TriggerList* gCurrentTriggerListPtr;
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2020-08-13 07:03:47 +02:00
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2020-10-15 00:22:43 +02:00
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// Map transition data. Should probably be a struct
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2021-08-16 20:14:58 +02:00
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extern s16 gMapTransitionAlpha;
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2021-03-21 13:16:00 +01:00
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extern s8 D_800A0930;
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extern s8 D_800A0931;
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extern s16 D_800A0932[1];
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2022-10-07 20:45:58 +02:00
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extern s16 gMapTransitionFadeRate;
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extern s16 gMapTransitionState;
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extern s16 gMapTransitionStateTime;
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2020-11-06 01:30:17 +01:00
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extern s16 D_800A0948;
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2020-10-15 00:22:43 +02:00
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extern s16 D_800A0954;
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extern s16 D_800A0956;
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extern s16 D_800A0958;
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extern s16 D_800A095A;
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extern u8 D_800A095B;
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extern s16 D_800A095C;
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extern u8 D_800A095D;
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extern s16 D_800A095E;
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extern u8 D_800A095F;
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extern s32 D_800A0960;
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extern s32 D_800A0964;
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2023-02-24 05:02:57 +01:00
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extern s8 gNpcPlayerCollisionsEnabled;
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2020-12-03 15:11:20 +01:00
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extern s16 D_800A0BB8;
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2020-08-11 23:38:21 +02:00
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2023-02-17 02:56:57 +01:00
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extern SpriteShadingProfile* gAuxSpriteShadingProfile;
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extern SpriteShadingProfile* gSpriteShadingProfile;
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2021-12-13 10:27:28 +01:00
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2021-09-02 13:17:40 +02:00
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extern Window gWindows[64];
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2020-11-12 19:38:17 +01:00
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2022-11-01 13:27:10 +01:00
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extern s32 gEncounterState;
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2021-06-15 10:05:16 +02:00
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extern s16 gNpcCount;
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2021-03-19 11:25:14 +01:00
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extern s32 gOverrideFlags;
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2022-04-05 14:53:40 +02:00
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extern s16 D_8009A6A0;
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extern s16 D_8009A6A2;
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extern s16 D_8009A6A4;
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extern s16 D_8009A6A6;
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2020-08-12 22:53:01 +02:00
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2021-04-01 20:00:29 +02:00
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extern s8 D_800A0920;
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2022-12-06 00:29:22 +01:00
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extern s32 SavedReverbMode;
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2021-04-01 20:00:29 +02:00
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extern s8 D_800A0921;
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extern s16 D_800A0922;
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2022-10-16 00:24:05 +02:00
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extern char wMapTexName[];
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2022-09-06 17:09:50 +02:00
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extern char wMapHitName[];
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extern char wMapShapeName[];
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2022-12-06 00:29:22 +01:00
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extern char wMapBgName[];
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2021-04-22 05:19:31 +02:00
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extern u8 D_802D9D70; // player alpha1 copy?
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extern u8 D_802D9D71; // player alpha2 copy?
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2021-04-26 19:47:38 +02:00
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extern DisplayContext D_80164000[];
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2021-04-22 05:19:31 +02:00
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2022-03-10 10:55:38 +01:00
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extern WindowStyle gWindowStyles[];
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2021-07-13 15:43:14 +02:00
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extern MessagePrintState gMessagePrinters[3];
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2021-04-22 05:19:31 +02:00
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extern f32 gCurtainScale;
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extern f32 gCurtainScaleGoal;
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extern f32 gCurtainFade;
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extern f32 gCurtainFadeGoal;
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extern UNK_FUN_PTR(gCurtainDrawCallback);
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2021-04-01 20:00:29 +02:00
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2023-02-06 01:13:45 +01:00
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extern u16 gCurrentDoorSounds;
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2020-08-11 23:38:21 +02:00
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2020-08-10 23:35:37 +02:00
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extern UNK_TYPE D_800E92D8;
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2020-08-12 03:01:33 +02:00
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extern UNK_TYPE D_80147574;
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2022-02-19 15:39:34 +01:00
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extern s8 D_8014C248[];
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2021-06-16 11:52:15 +02:00
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2023-01-02 02:58:39 +01:00
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extern UNK_FUN_PTR(PulseStoneNotificationCallback);
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extern UNK_FUN_PTR(TalkNotificationCallback);
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2022-03-26 12:47:10 +01:00
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extern Entity* TweesterTouchingPartner;
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2022-07-17 18:38:19 +02:00
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extern Entity* TweesterTouchingPlayer;
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2023-01-02 02:58:39 +01:00
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extern UNK_FUN_PTR(InteractNotificationCallback);
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2022-09-13 08:26:57 +02:00
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extern s32 PrevPlayerDirection;
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2022-09-15 21:39:16 +02:00
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extern s32 PeachDisguiseNpcIndex;
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2021-06-16 11:52:15 +02:00
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extern s32 D_8010C980;
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extern s32 D_8010C9A0;
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2022-09-13 08:26:57 +02:00
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extern s32 PrevPlayerCamRelativeYaw;
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2021-06-16 11:52:15 +02:00
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extern s32 D_800F7B44;
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extern f32 D_8010C938;
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extern f32 D_8010C990;
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2023-02-18 09:13:07 +01:00
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extern s32 NpcHitQueryColliderID;
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2021-12-28 12:43:24 +01:00
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extern Vec3s btl_actorHomePositions[];
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2021-06-16 11:52:15 +02:00
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2020-09-19 17:16:02 +02:00
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extern SaveData gCurrentSaveFile;
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2022-11-01 13:27:10 +01:00
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extern s32 gEncounterSubState;
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2021-04-22 05:19:31 +02:00
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extern s32 timeFreezeMode;
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2021-03-30 19:39:44 +02:00
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extern s32 D_8009A678;
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2020-10-14 03:55:04 +02:00
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2020-10-15 00:22:43 +02:00
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extern u8 D_800779B0;
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2020-12-08 11:50:14 +01:00
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extern u32 D_80078174;
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2022-11-11 20:34:36 +01:00
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extern s32 D_8008EEC0[12]; // partner IDs
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2020-10-15 00:22:43 +02:00
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extern u8 D_800A0963;
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2022-07-17 18:38:19 +02:00
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extern s32 D_802EA310[];
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extern s32 Entity_WoodenCrate_RenderShatteredScript[];
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2020-11-21 08:40:54 +01:00
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2020-10-08 21:03:58 +02:00
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// Scripts
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2022-01-16 14:28:09 +01:00
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extern EvtScript SCRIPT_NpcDefeat;
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extern EvtScript ShakeCam1;
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extern EvtScript ShakeCamX;
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2020-10-08 21:03:58 +02:00
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2021-04-01 20:00:29 +02:00
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extern MusicSettings gMusicSettings[4];
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2020-10-08 21:03:58 +02:00
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2020-12-25 00:39:47 +01:00
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// OS
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2022-12-11 08:43:29 +01:00
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extern OSThread IdleThread; // idle thread, id 1
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extern OSThread MainThread; // id 3
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2021-03-11 09:08:22 +01:00
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extern OSDevMgr __osPiDevMgr;
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2020-12-25 00:39:47 +01:00
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2021-01-11 04:52:08 +01:00
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// gfx
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extern DisplayContext* gDisplayContext;
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extern Gfx* gMasterGfxPos;
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extern u16 gMatrixListPos;
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2021-03-19 11:25:14 +01:00
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extern s32 gCurrentDisplayContextIndex;
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2021-01-11 04:52:08 +01:00
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2021-02-10 15:42:36 +01:00
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extern s32 D_80291FA8[];
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extern s32 D_80291FD0[];
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extern s32 D_80291FF8[];
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extern s32 D_80292020[];
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extern s32 D_80292048[];
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extern s32 D_80292070[];
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extern s32 D_80292098[];
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extern s32 D_802920C0[];
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extern s32 D_802920E8[];
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extern s32 D_80292110[];
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2022-09-13 08:26:57 +02:00
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extern AnimID KoopatrolDisguiseExtraAnims[];
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extern AnimID HammerBroDisguiseExtraAnims[];
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2021-02-10 16:26:26 +01:00
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2021-04-22 05:19:31 +02:00
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extern s16 gCurrentCamID;
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2022-01-08 06:47:52 +01:00
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extern s32 D_8029C890[10][5];
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2021-07-19 20:27:56 +02:00
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2021-11-07 17:58:57 +01:00
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extern HeapNode heap_battleHead;
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2021-04-01 20:00:29 +02:00
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2022-02-24 16:12:33 +01:00
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extern u32 bMarioIdleAnims[];
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2021-06-16 11:52:15 +02:00
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extern s32 bMarioDefendAnims[];
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extern s32 bPeachIdleAnims[];
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2022-06-02 04:56:36 +02:00
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extern s32 D_802EBFF0[];
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extern s32 D_802EC010[];
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extern s32 D_802EC030[];
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extern s32 D_802EC050[];
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extern s32 D_802EC070[];
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extern s32 D_802EC090[];
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extern s32 D_802EC0B0[];
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extern s32 D_802EC0D0[];
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extern s32 D_802EC0F0[];
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extern s32 D_802EC110[];
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extern s32 D_802EC130[];
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extern s32 D_802EC150[];
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extern s32 D_802EC170[];
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extern s32 D_802EC190[];
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extern s32 D_802EC1B0[];
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extern s32 D_802EC1D0[];
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extern s32 D_802EC1F0[];
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extern s32 D_802EC210[];
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extern s32 D_802EC230[];
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extern s32 D_802EC250[];
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extern s32 D_802EC270[];
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extern s32 D_802EC290[];
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extern s32 D_802EC2B0[];
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extern s32 D_802EC2D0[];
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extern s32 D_802EC2F0[];
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extern s32 D_802EC310[];
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extern s32 D_802EC330[];
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extern s32 D_802EC350[];
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extern s32 D_802EC370[];
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extern s32 D_802EC390[];
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extern s32 D_802EC3B0[];
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extern s32 D_802EC3D0[];
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2021-08-02 20:03:51 +02:00
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2022-06-13 18:34:22 +02:00
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extern PartnerActionStatus gPartnerActionStatus; // something with partners
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extern UiStatus gUIStatus;
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extern PlayerStatus gPlayerStatus;
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extern PlayerSpinState gPlayerSpinState;
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extern PlayerData gPlayerData;
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2020-07-18 02:47:33 +02:00
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#endif
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